@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Japanese
Purchase Units - Japanese
            Japanese buy 1 armour, 1 bomber, 1 fighter, 1 marine, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
                  Japanese take 35 Sea Zone from Americans
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 mech_infantry moved from Yunnan to Burma
            1 armour moved from Yunnan to French Indo China
            1 armour moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 armour moved from Hunan to Shan State
            3 artilleries moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kweichow to Shan State
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Szechwan to Shan State
            1 mech_infantry moved from Hopei to Szechwan
            1 mech_infantry moved from Kiangsu to Hopei
            1 bomber moved from Kwangsi to India
            2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            2 battleships moved from 6 Sea Zone to 35 Sea Zone
            3 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            3 fighters moved from Japan to Philippines
            1 tactical_bomber moved from French Indo China to Shan State
            1 fighter moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            3 artilleries moved from Kwangtung to Kwangsi
            1 fighter moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            2 cruisers moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            4 destroyers moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 carrier moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            1 battleship, 2 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry and 1 marine moved from 25 Sea Zone to Midway
Combat - Japanese
            Strategic bombing raid in India
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in India causes 3 damage total.
            Battle in 43 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Burma
                Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 infantry
                Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 5 destroyers, 2 fighters, 1 submarine and 1 transport
                Americans defend with 1 destroyer
                Japanese win with 1 battleship, 1 carrier, 5 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Guam
            Battle in Midway
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
                Japanese win, taking Guam from Americans, taking Midway from Americans, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 mech_infantry
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Malaya to 35 Sea Zone
            2 tactical_bombers moved from Shan State to French Indo China
            2 fighters moved from Shan State to French Indo China
            2 tactical_bombers moved from French Indo China to Kwangsi
            2 fighters moved from French Indo China to Kwangsi
            2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
            1 bomber moved from India to Kwangsi
Place Units - Japanese
            1 armour, 1 marine and 1 mech_infantry placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            1 bomber, 1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1,1,5,5,6,4,6,5,5,4,2,6,5,1,4,5,5,5,1,6,3
            Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone
            1 submarine moved from 92 Sea Zone to 94 Sea Zone
            4 fighters moved from 94 Sea Zone to Algeria
            1 infantry moved from Morocco to Algeria
            2 infantry, 1 marine and 1 mech_infantry moved from 94 Sea Zone to Algeria
            1 bomber moved from Morocco to Algeria
Combat - Americans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone
            1 submarine moved from 92 Sea Zone to 94 Sea Zone
            4 fighters moved from 94 Sea Zone to Algeria
            1 infantry moved from Morocco to Algeria
            2 infantry, 1 marine and 1 mech_infantry moved from 94 Sea Zone to Algeria
            1 bomber moved from Morocco to Algeria
Combat - Americans
            Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
            Battle in Algeria
                Americans attack with 1 bomber, 4 fighters, 3 infantry, 1 marine and 1 mech_infantry
                Italians defend with 2 artilleries and 3 infantry
                Americans win, taking Algeria from Italians with 1 bomber, 4 fighters and 1 marine remaining. Battle score for attacker is 4
                Casualties for Italians: 2 artilleries and 3 infantry
                Casualties for Americans: 3 infantry and 1 mech_infantry
            Battle in 35 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 3 tactical_bombers
                Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                Units damaged: 1 battleship owned by the Americans
                1 transport owned by the Americans retreated to 34 Sea Zone
                Japanese win with 2 battleships, 2 cruisers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -65
                Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
                Casualties for Japanese: 2 carriers, 3 destroyers, 3 submarines and 2 tactical_bombers
            Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
            Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
            Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in Philippines
Non Combat Move - Americans
            4 fighters moved from Algeria to 94 Sea Zone
            1 bomber moved from Algeria to Egypt
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_major; Remaining resources: 10 PUs;
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 artillery and 2 infantry moved from India to Burma
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 armour moved from Egypt to Iraq
                  British take Iraq from Neutral_Axis
            1 infantry moved from Alexandria to Tobruk
            1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
Combat - British
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
            1 bomber moved from Egypt to India
Place Units - British
            1 factory_minor placed in Greece
            1 fighter placed in Egypt
            1 transport placed in 81 Sea Zone
Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
            British collect 34 PUs (2 lost to blockades); end with 34 PUs total
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2
            UK_Pacific collect 4 PUs (6 lost to blockades); end with 4 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Bulgaria
            1 mech_infantry moved from Northern Italy to Albania
            1 armour moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from Russians
            1 bomber moved from Southern Italy to Bulgaria
            2 fighters moved from Southern Italy to Albania
Combat - Italians
            Battle in Albania
                Italians attack with 2 fighters and 1 mech_infantry
                British defend with 1 infantry
                Italians win, taking Albania from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Bulgaria
                Italians attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                Italians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
Non Combat Move - Italians
            2 fighters moved from Albania to Southern Italy
            1 bomber moved from Bulgaria to Southern Italy
Place Units - Italians
            1 tactical_bomber placed in Southern Italy
            1 mech_infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 17 PUs; end with 20 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
            1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
            1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
            Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in 35 Sea Zone
                ANZAC attack with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine
                Japanese defend with 2 battleships, 2 cruisers and 3 fighters
                Units damaged: 1 carrier owned by the ANZAC
                ANZAC win, taking 35 Sea Zone from Japanese with 1 carrier, 1 cruiser and 3 fighters remaining. Battle score for attacker is 46
                Casualties for ANZAC: 1 carrier, 2 destroyers, 1 fighter and 1 submarine
                Casualties for Japanese: 2 battleships, 2 cruisers and 3 fighters
Non Combat Move - ANZAC
            1 fighter moved from 35 Sea Zone to Caroline Islands
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            2 artilleries moved from New South Wales to Queensland
            2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
            1 cruiser and 1 destroyer placed in 62 Sea Zone
            1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
Combat - French
Non Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 bomber, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
            2 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            4 infantry moved from Karelia to Novgorod
            1 artillery moved from Baltic States to Belarus
            1 mech_infantry moved from Baltic States to Belarus
            1 infantry moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            2 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Caucasus to Iraq
            1 tactical_bomber moved from Rostov to Iraq
            1 bomber moved from Bryansk to Iraq
            1 bomber moved from Poland to Samara
            1 armour moved from Volgograd to Samara
            1 fighter and 1 tactical_bomber moved from Bryansk to Samara
            1 bomber moved from Germany to Tambov
            1 bomber moved from Germany to Tambov
            1 fighter moved from Western Germany to Belarus
            1 bomber moved from Western Germany to Belarus
            1 mech_infantry moved from Eastern Poland to Bulgaria
                  Germans take Bulgaria from British
            2 mech_infantrys moved from Germany to Yugoslavia
            3 artilleries moved from Ukraine to Bryansk
            3 armour moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Eastern Poland to Bryansk
            5 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
            Battle in Iraq
                Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 armour
                Germans win, taking Iraq from British with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Samara
                Germans attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                Russians defend with 2 infantry
                retreated to Samara
                Russians win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 1 armour
            Battle in Tambov
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
                Russians defend with 1 mech_infantry
                Germans win, taking Belarus from Russians with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
            1 bomber moved from Samara to Volgograd
            2 bombers moved from Tambov to Bryansk
            1 bomber moved from Belarus to Bryansk
            1 fighter moved from Samara to Bryansk
            1 tactical_bomber moved from Samara to Bryansk
            1 bomber moved from Iraq to Northwest Persia
            1 tactical_bomber moved from Iraq to Northwest Persia
            2 mech_infantrys moved from Bryansk to Caucasus
            2 armour moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            1 fighter moved from Belarus to Bryansk
            1 infantry moved from Western Germany to France
Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            3 artilleries placed in Ukraine
            1 submarine placed in 112 Sea Zone
            2 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 58 PUs; end with 59 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
            2 fighters moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
            2 fighters moved from Russia to Volgograd
Combat - Russians
            Battle in Smolensk
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                Russians win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 bomber and 1 factory_minor
                Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber
            Battle in Tambov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
Non Combat Move - Russians
            3 fighters moved from Smolensk to Russia
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
            2 fighters moved from Volgograd to Russia
            2 aaGuns moved from Buryatia to Amur
Place Units - Russians
            1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs total
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
            Japanese buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Philippines to 34 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            4 fighters and 4 tactical_bombers moved from Kwangsi to 35 Sea Zone
            1 armour moved from Siam to Burma
            1 armour moved from Shan State to Burma
            2 mech_infantrys moved from Shan State to Burma
            3 artilleries moved from Yunnan to Burma
            3 artilleries moved from Kwangsi to Yunnan
            1 mech_infantry moved from Hunan to Burma
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kweichow to Burma
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Szechwan to Burma
            1 mech_infantry moved from Hopei to Szechwan
            1 mech_infantry moved from Kiangsu to Hopei
            1 bomber moved from Kwangsi to Borneo
            1 tactical_bomber moved from Japan to 35 Sea Zone
            1 bomber moved from Japan to 35 Sea Zone
            1 armour moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 infantry moved from Midway to 25 Sea Zone
            1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber, 5 fighters, 1 submarine and 5 tactical_bombers
                ANZAC defend with 1 carrier, 1 cruiser and 2 fighters
                Japanese win, taking 35 Sea Zone from ANZAC with 1 bomber, 4 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for ANZAC: 1 carrier, 1 cruiser and 2 fighters
                Casualties for Japanese: 1 fighter
            Battle in 34 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Wake Island
            Battle in Burma
                Japanese attack with 2 armour, 3 artilleries and 5 mech_infantrys
                British defend with 1 artillery and 2 infantry
                Japanese win, taking Wake Island from Americans, taking Burma from UK_Pacific with 2 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Borneo
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 infantry
                Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
            1 marine moved from Midway to 25 Sea Zone
            1 battleship, 1 carrier, 5 destroyers, 2 fighters, 1 marine and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 bomber moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 34 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
            4 tactical_bombers moved from 35 Sea Zone to Kwangsi
            2 fighters moved from 35 Sea Zone to Kwangsi
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 bomber moved from Borneo to Kwangsi
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
            1 carrier, 1 cruiser, 1 destroyer and 1 fighter placed in 6 Sea Zone
            3 mech_infantrys placed in Kwangtung
            1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs total
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to Wake Island
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 transport moved from 94 Sea Zone to 91 Sea Zone
Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Wake Island
                Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield and 1 infantry
                Americans win, taking Wake Island from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Americans
            1 fighter moved from 31 Sea Zone to 26 Sea Zone
            1 fighter moved from Wake Island to 26 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 94 Sea Zone to 91 Sea Zone
Place Units - Americans
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs total
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
            British buy 3 armour, 1 destroyer and 3 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            2 fighters moved from Egypt to Iraq
            1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry moved from India to Burma
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
Combat - British
            Battle in Iraq
                British attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                British win, taking Iraq from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Burma
                British attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
                Japanese defend with 2 armour, 3 artilleries and 3 mech_infantrys
                Japanese win with 1 armour remaining. Battle score for attacker is -6
                Casualties for British: 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
                Casualties for Japanese: 1 armour, 3 artilleries and 3 mech_infantrys
Non Combat Move - British
            2 fighters moved from Iraq to Egypt
Place Units - British
            3 armour placed in Egypt
            3 infantry placed in Greece
            1 destroyer placed in 106 Sea Zone
Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
            British collect 31 PUs (4 lost to blockades); end with 33 PUs total
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
            Italians buy 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
            1 bomber moved from Southern Italy to 91 Sea Zone
            1 mech_infantry moved from Albania to Yugoslavia
            1 mech_infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Northwest Persia to Persia
                  Italians take Persia from British
            1 armour moved from Persia to Northwest Persia
Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 artillery, 1 infantry and 1 transport; Americans defend with 1 destroyer, 1 submarine and 3 transports
                1 submarine owned by the Americans Submerged
                Americans win with 1 destroyer and 4 transports remaining. Battle score for attacker is -12
                Casualties for Italians: 1 bomber
Non Combat Move - Italians
Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            1 infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Caroline Islands to Queensland
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 2 bombers, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Belarus to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Bryansk to Smolensk
            1 artillery moved from Belarus to Bryansk
            5 infantry moved from Novgorod to Belarus
            3 artilleries moved from Ukraine to Bryansk
            5 mech_infantrys moved from Eastern Poland to Bryansk
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 submarine moved from 119 Sea Zone to 112 Sea Zone
            2 armour and 3 mech_infantrys moved from Caucasus to Iraq
            1 tactical_bomber moved from Northwest Persia to Iraq
            1 bomber moved from Northwest Persia to Iraq
            2 infantry moved from Bryansk to Tambov
            2 mech_infantrys moved from Bryansk to Volgograd
            1 mech_infantry moved from Bulgaria to Greece
            2 mech_infantrys moved from Yugoslavia to Greece
            2 fighters and 1 tactical_bomber moved from Western Germany to Greece
            1 fighter moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            2 bombers moved from Bryansk to Iraq
            3 bombers moved from Western Germany to Greece
            1 bomber moved from Bryansk to Iraq
Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 artillery, 1 infantry and 1 transport; Americans defend with 1 destroyer, 1 submarine and 3 transports
                Americans win with 1 destroyer and 4 transports remaining. Battle score for attacker is -6
                Casualties for Germans: 2 submarines
                Casualties for Americans: 1 submarine
            Battle in Volgograd
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                Germans win, taking Volgograd from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -9
                Casualties for Germans: 1 mech_infantry and 1 tactical_bomber
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 2 infantry
                Russians win with 1 infantry remaining. Battle score for attacker is -13
                Casualties for Germans: 1 fighter and 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Greece
                Germans attack with 3 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                British defend with 2 artilleries, 1 factory_minor and 3 infantry
                retreated to Greece
                British win with 2 artilleries remaining. Battle score for attacker is -3
                Casualties for Germans: 3 mech_infantrys
                Casualties for British: 3 infantry
            Battle in Iraq
                Germans attack with 2 armour, 4 bombers, 3 mech_infantrys and 1 tactical_bomber
                French defend with 2 infantry; British defend with 1 artillery and 1 infantry; ANZAC defend with 2 infantry
                Germans win, taking Iraq from British with 2 armour, 4 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for French: 2 infantry
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery and 1 infantry
                Casualties for ANZAC: 2 infantry
Non Combat Move - Germans
            1 fighter moved from Volgograd to Bryansk
            2 fighters and 1 tactical_bomber moved from Greece to Southern Italy
            3 bombers moved from Greece to Western Germany
            1 bomber moved from Iraq to Bryansk
            3 bombers moved from Iraq to Caucasus
            1 tactical_bomber moved from Iraq to Caucasus
            1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
            2 mech_infantrys moved from Germany to Romania
            1 armour moved from Germany to Romania
            1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 bomber and 1 infantry placed in Western Germany
            1 armour and 1 bomber placed in Western Germany
            1 submarine placed in 112 Sea Zone
            1 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
            1 mech_infantry moved from Russia to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            6 armour, 15 artilleries, 7 fighters and 31 infantry moved from Russia to Bryansk
Combat - Russians
            Battle in Bryansk
                Russians attack with 6 armour, 15 artilleries, 7 fighters and 31 infantry
                Germans defend with 3 aaGuns, 13 armour, 18 artilleries, 1 bomber, 1 fighter, 12 infantry and 9 mech_infantrys
                6 armour owned by the Russians and 5 artilleries owned by the Russians retreated to Russia
                Germans win with 13 armour, 4 artilleries and 1 fighter remaining. Battle score for attacker is -8
                Casualties for Germans: 3 aaGuns, 14 artilleries, 1 bomber, 12 infantry and 9 mech_infantrys
                Casualties for Russians: 10 artilleries, 3 fighters and 31 infantry
            Battle in Volgograd
                Russians attack with 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                retreated to Volgograd
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
            4 fighters moved from Bryansk to Russia
            1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
            9 infantry placed in Russia
Turn Complete - Russians
            Russians collect 17 PUs; end with 18 PUs total
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
            Japanese buy 2 armour, 1 battleship, 1 carrier, 1 fighter and 4 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
            1 armour moved from Burma to India
            1 mech_infantry moved from Yunnan to India
            1 armour moved from Yunnan to India
            1 bomber moved from Kwangsi to India
            2 fighters and 2 tactical_bombers moved from Kwangsi to India
            2 artilleries moved from Yunnan to Szechwan
            1 mech_infantry moved from Hunan to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kwangtung to Hunan
            2 mech_infantrys moved from Kwangtung to Yunnan
            2 marines moved from Korea to 6 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters, 2 marines and 1 submarine moved from 6 Sea Zone to 31 Sea Zone
            2 marines moved from 31 Sea Zone to Wake Island
            1 bomber moved from Philippines to India
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Philippines to Korea
            1 tactical_bomber moved from Kwangsi to Kiangsu
            1 tactical_bomber moved from Kwangsi to India
Combat - Japanese
            Battle in Wake Island
                Japanese attack with 2 marines
                Americans defend with 1 airfield and 1 mech_infantry
                Japanese win, taking Wake Island from Americans with 2 marines remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in India
                Japanese attack with 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers
                British defend with 3 aaGuns, 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for British: 3 aaGuns, 1 artillery and 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
            1 bomber moved from India to Yunnan
            1 bomber moved from India to Burma
            1 tactical_bomber moved from India to Burma
            2 tactical_bombers moved from India to Burma
            2 fighters moved from India to Burma
            1 artillery moved from 35 Sea Zone to Philippines
Place Units - Japanese
            1 battleship and 1 carrier placed in 6 Sea Zone
            1 fighter placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
            Japanese collect 68 PUs; end with 77 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs