TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 6 armour and 4 mech_infantrys moved from France to Yugoslavia 1 submarine moved from 111 Sea Zone to 125 Sea Zone 2 infantry moved from Romania to Yugoslavia 4 infantry moved from Bulgaria to Romania 1 armour moved from Bulgaria to Eastern Poland Germans take Eastern Poland from Russians 1 armour, 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland 1 armour, 3 artilleries and 14 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 artilleries moved from France to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux 2 infantry moved from Germany to 113 Sea Zone 3 artilleries and 6 infantry moved from Germany to Poland Combat - Germans Battle in Yugoslavia Germans attack with 6 armour, 2 infantry and 4 mech_infantrys Neutral_Allies defend with 5 infantry Germans roll dice for 6 armour, 2 infantry and 4 mech_infantrys in Yugoslavia, round 2 : 3/12 hits, 4.00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Yugoslavia 3 infantry owned by the Neutral_Allies lost in Yugoslavia 1 infantry owned by the Germans, 6 armour owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Romania Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 3 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 bombers, 2 fighters and 3 tactical_bombers French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 3 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits, 4.50 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in Holland Belgium Germans attack with 2 artilleries, 2 fighters and 2 tactical_bombers French defend with 1 infantry Germans roll dice for 2 artilleries, 2 fighters and 2 tactical_bombers in Holland Belgium, round 2 : 0/6 hits, 3.00 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries, 2 fighters and 2 tactical_bombers in Holland Belgium, round 3 : 1/6 hits, 3.00 expected hits French roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 2 bombers, 2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 2 infantry moved from 113 Sea Zone to Norway 2 aaGuns moved from Poland to Baltic States 1 aaGun moved from Poland to Eastern Poland Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Germans collect 39 PUs (3 lost to blockades); end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 44 Optional[PUs]Combat Hit Differential Summary :
French regular : -1.00 Neutral_Allies regular : -0.67 Germans regular : -6.50
Rolls: 2@3 3@4; Total Hits: 22@3: (1, 1)3@4: (6, 6, 5)




