@Avner Still need your email to put into the game to get dice rolls
Odonis (Axis) vs StuckTojo (Allies +21) BML
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
2 infantry moved from Sikang to Shensi
1 fighter and 2 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 41 Sea Zone
1 armour and 1 mech_infantry moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
2 infantry moved from Persia to Iraq
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 cruisers moved from 81 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to TobrukCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Iraq
British attack with 1 armour, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Tobruk
British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 2 fighters
British win, taking Tobruk from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 1 infantry
Casualties for Italians: 2 fightersNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 infantry moved from India to BurmaPlace Units - British
2 infantry placed in United Kingdom
1 armour placed in Union of South Africa
1 factory_minor placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 armour and 1 artillery moved from Alexandria to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 1 artillery and 1 infantry
French defend with 1 infantry; British defend with 2 fighters, 1 harbour and 1 tactical_bomber; ANZAC defend with 1 infantry
Italians win, taking Egypt from British with 2 armour remaining. Battle score for attacker is 30
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
2 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from India to 37 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Burma
1 artillery and 1 infantry moved from South Australia to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 infantry moved from Tunisia to LibyaCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Alexandria to Anglo Egyptian Sudan
2 bombers moved from Southern Italy to Tobruk
1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 bomber moved from Southern Italy to Tobruk
2 armour moved from Romania to Eastern Poland
2 infantry moved from Karelia to Vyborg
1 tactical_bomber moved from Western Germany to Vyborg
1 submarine moved from 109 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to BelarusCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tobruk
Germans attack with 3 bombers
British defend with 1 armour
Germans win with 3 bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Eastern Poland
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Vyborg
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 96 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anglo Egyptian Sudan
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for French: 1 infantry
Casualties for Germans: 1 tactical_bomberNon Combat Move - Germans
1 fighter moved from Anglo Egyptian Sudan to Egypt
3 bombers moved from Tobruk to Egypt
1 tactical_bomber moved from 96 Sea Zone to Egypt
2 fighters moved from Western Germany to Egypt
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Germany to Western Germany
2 artilleries and 3 infantry moved from Germany to Poland
2 armour moved from Poland to Eastern Poland
5 infantry moved from Karelia to Novgorod
5 armour and 4 mech_infantrys moved from Baltic States to Novgorod
6 armour moved from Baltic States to Eastern Poland
1 artillery and 3 infantry moved from Baltic States to Eastern Poland
2 artilleries and 2 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
3 infantry moved from Bulgaria to Romania
1 tactical_bomber moved from Vyborg to FinlandPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 fighter placed in Western Germany
1 armour and 6 mech_infantrys placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Vologda to Belarus
1 fighter moved from Russia to Bessarabia
3 fighters moved from Bryansk to Bessarabia
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Bessarabia
Russians attack with 4 fighters and 2 infantry
Germans defend with 2 artilleries and 2 infantry
Russians win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
4 fighters moved from Bessarabia to Bryansk
1 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Kazakhstan to Vologda
2 aaGuns and 18 infantry moved from Yenisey to Timguska
1 infantry moved from Volgograd to KazakhstanPlace Units - Russians
2 infantry placed in Ukraine
1 infantry placed in Volgograd
1 fighter placed in Russia
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 fighter and 2 tactical_bombers moved from Kweichow to Szechwan
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 cruiser moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Kweichow to Szechwan
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Kwangsi to SzechwanCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Shensi
Japanese attack with 3 infantry
Chinese defend with 3 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 infantry
Battle in 55 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Burma
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 2 infantry; ANZAC defend with 1 fighter
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for British: 2 infantry
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Battle in 44 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter moved from 16 Sea Zone to Japan
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 cruiser moved from 35 Sea Zone to 46 Sea Zone
2 battleships, 2 carriers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 2 tactical_bombers moved from Szechwan to Yunnan
2 infantry moved from Chahar to Suiyuyan
1 armour and 2 mech_infantrys moved from Shantung to Hopei
1 armour and 2 mech_infantrys moved from Kiangsu to KweichowPlace Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 46 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
2 fighters moved from Eastern United States to 104 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiser
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 86 Sea Zone
2 mech_infantrys moved from 86 Sea Zone to Brazil
1 bomber moved from 110 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 aaGuns moved from British Columbia to Western United States
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Queensland
1 bomber moved from 46 Sea Zone to QueenslandPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 bomber and 2 fighters placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Kansu
1 infantry moved from Shensi to KansuCombat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Combat - British
Non Combat Move - British
2 cruisers and 2 transports moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 3 infantry moved from India to West India
1 infantry moved from Northwest Persia to Caucasus
1 artillery and 4 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 armour moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Belgian Congo to Rhodesia
1 fighter moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Algeria to MoroccoPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 airfield placed in GibraltarTurn Complete - British
British collect 29 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to EgyptCombat - Italians
Non Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
2 armour moved from Northern Italy to RomaniaPlace Units - Italians
1 fighter placed in Southern Italy
1 factory_minor placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Italians collect 12 PUs (1 lost to blockades); end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from India to Trans-JordanPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from Libya to TobrukTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
5 armour, 4 infantry and 4 mech_infantrys moved from Novgorod to Belarus
10 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Egypt to Persia
2 bombers moved from Egypt to Western Ukraine
12 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
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scramble?
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No thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
5 armour, 4 infantry and 4 mech_infantrys moved from Novgorod to Belarus
10 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Egypt to Persia
2 bombers moved from Egypt to Western Ukraine
12 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Belarus
Germans attack with 17 armour, 1 artillery, 15 infantry and 6 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Belarus from Russians with 17 armour, 1 artillery, 13 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in 110 Sea Zone
Germans attack with 3 fighters
Americans defend with 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Vyborg to Novgorod
1 tactical_bomber moved from Finland to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to France
3 infantry moved from Romania to Bessarabia
2 artilleries and 3 infantry moved from Poland to Eastern Poland
3 aaGuns moved from Baltic States to Belarus
1 bomber moved from Persia to Egypt
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Western Germany
2 bombers moved from Western Ukraine to Eastern Poland
3 fighters and 1 tactical_bomber moved from Egypt to BessarabiaPlace Units - Germans
3 armour placed in Novgorod
1 fighter, 1 infantry and 5 mech_infantrys placed in Western Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Germans collect 49 PUs (6 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 fighter moved from Russia to 127 Sea Zone
5 fighters and 1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter and 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians win with 1 fighter remaining. Battle score for attacker is 13
Casualties for Germans: 1 cruiser and 1 transport
Casualties for Russians: 1 submarine
Battle in Western Ukraine
Russians attack with 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
1 fighter moved from 127 Sea Zone to Urals
2 infantry moved from Timguska to Urals
2 aaGuns and 14 infantry moved from Timguska to Novosibirsk
2 infantry moved from Timguska to Kansu
1 armour moved from Sikang to Novosibirsk
1 infantry moved from Sikang to Shensi
2 infantry moved from Sikang to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Vologda to Urals
1 artillery moved from Bryansk to Tambov
4 aaGuns, 2 artilleries and 34 infantry moved from Bryansk to Russia
3 infantry moved from Russia to Tambov
2 infantry moved from Russia to TambovPlace Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 factory_minor, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
1 tactical_bomber moved from Yunnan to Kansu
1 mech_infantry moved from Hopei to Kansu
1 mech_infantry moved from Kweichow to Burma
Japanese take Burma from UK_Pacific
1 armour, 1 artillery and 2 mech_infantrys moved from Kweichow to Szechwan
1 armour and 3 mech_infantrys moved from Hopei to Shensi
1 bomber moved from Yunnan to 44 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to ShensiCombat - Japanese
Battle in Kansu
Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry; Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys
Chinese defend with 3 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 bomber moved from 44 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from Kansu to Suiyuyan
3 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from Szechwan to Kweichow
1 tactical_bomber moved from Shensi to KweichowPlace Units - Japanese
1 factory_minor placed in French Indo China
2 armour and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
1 infantry placed in Japan
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs