assumed no scramble in n.ita
Adam514 (Allies) Pherman1215 (Axis) BM3 game 1
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to BessarabiaCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
2 infantry moved from Ukraine to Bryansk
3 aaGuns, 2 armour, 3 artilleries, 25 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Smolensk
2 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to TimguskaPlace Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 fighter, 1 harbour, 3 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
2 bombers moved from Kwangsi to India
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Japan to 17 Sea Zone
1 infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Kiangsu to Kweichow
2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
1 battleship moved from 37 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in India
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Sumatra from Dutch, taking India from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 bomber moved from 17 Sea Zone to French Indo China
2 bombers moved from India to French Indo China
2 fighters moved from India to 39 Sea Zone
2 tactical_bombers moved from India to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Kwangsi to French Indo China
3 artilleries, 3 infantry and 1 mech_infantry moved from Hunan to Kwangsi
3 infantry moved from Kiangsu to Anhwe
1 aaGun and 10 infantry moved from Manchuria to Korea
4 fighters and 4 tactical_bombers moved from Kweichow to French Indo China
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 cruiser and 2 destroyers moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Anhwe
1 fighter moved from Japan to AnhwePlace Units - Japanese
1 harbour placed in French Indo China
3 transports placed in 36 Sea Zone
3 infantry placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 marines, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Gibraltar to Tunisia
1 armour and 2 mech_infantrys moved from Morocco to Tunisia
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea ZoneCombat - Americans
Battle in Tunisia
Americans attack with 1 armour, 1 fighter and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Americans win, taking Tunisia from Italians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 cruiser and 1 submarine
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser and 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 104 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 fighter moved from Tunisia to Morocco
1 artillery, 3 infantry, 1 marine and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 1 cruiser, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 marine moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
2 infantry placed in Central United States
1 artillery, 1 infantry and 2 marines placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 2 infantry moved from Burma to Yunnan
3 artilleries and 11 infantry moved from Szechwan to YunnanPlace Units - Chinese
4 infantry placed in Kansu
Chinese undo move 1.
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - British
British buy 2 fighters, 2 infantry and 2 marines; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 2 infantry moved from Burma to India
1 bomber moved from Persia to 99 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 110 Sea Zone to 126 Sea ZoneCombat - British
Battle in Holland Belgium
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 126 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in India
British attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
3 aaGuns, 1 artillery, 9 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 fighter moved from India to Persia
1 infantry moved from Eastern Persia to West India
1 bomber moved from 99 Sea Zone to Persia
1 armour moved from Iraq to Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun moved from Algeria to Tunisia
2 cruisers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 92 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 110 Sea ZonePlace Units - British
2 fighters and 1 infantry placed in Persia
1 infantry placed in Union of South Africa
2 marines placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,4,6,5,2,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,1,2,2,6,1,2,3
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun
EDIT: Adding units owned by British to Holland Belgium: 1 aaGun
EDIT: Turning off Edit Mode -
UK fig is on the US carrier.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - British
British buy 2 fighters, 2 infantry and 2 marines; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 2 infantry moved from Burma to India
1 bomber moved from Persia to 99 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 110 Sea Zone to 126 Sea ZoneCombat - British
Battle in Holland Belgium
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 126 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in India
British attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
3 aaGuns, 1 artillery, 9 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 fighter moved from India to Persia
1 infantry moved from Eastern Persia to West India
1 bomber moved from 99 Sea Zone to Persia
1 armour moved from Iraq to Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun moved from Algeria to Tunisia
2 cruisers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 92 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 110 Sea ZonePlace Units - British
2 fighters and 1 infantry placed in Persia
1 infantry placed in Union of South Africa
2 marines placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,4,6,5,2,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,1,2,2,6,1,2,3
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun
EDIT: Adding units owned by British to Holland Belgium: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Adding units owned by British to Holland Belgium: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 armour and 1 mech_infantry moved from Romania to Belarus
2 artilleries and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Belarus
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 aaGun and 3 infantry
1 artillery owned by the Italians retreated to Normandy Bordeaux
British win with 2 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in CyprusNon Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
2 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
2 cruisers moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 aaGun and 2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to 110 Sea ZoneTurn Complete - French
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French and Anzac figs are on UK carrier, UK fig is on US carrier.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Baltic States: 1 infantry
EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Removing units owned by British from Holland Belgium: 2 infantry
EDIT: Changing ownership of Holland Belgium from British to Germans
EDIT: Turning off Edit Mode
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from France to Holland BelgiumCombat - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Bessarabia from Russians to Germans
EDIT: Turning off Edit Mode
3 mech_infantrys moved from Poland to Belarus
1 mech_infantry moved from Romania to Belarus
1 infantry moved from France to Normandy Bordeaux
4 infantry moved from Norway to Finland
1 infantry moved from Karelia to Finland
2 tactical_bombers moved from Southern Italy to Belarus
2 tactical_bombers moved from Western Germany to Belarus
1 fighter moved from Southern Italy to Belarus
1 fighter moved from Southern Italy to Belarus
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Eastern Poland to Baltic States
2 aaGuns, 9 armour, 11 artilleries, 26 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Western UkrainePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Germans to Bessarabia: 1 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Normandy Bordeaux
10 infantry placed in Western Germany
4 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Belarus: 1 mech_infantry
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Belarus: 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Removing units owned by Germans from Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 mech_infantry
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Belarus: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 artilleries and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Amur to Buryatia
2 mech_infantrys moved from Volgograd to Bryansk
6 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
10 artilleries placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 6 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 mech_infantry moved from Kwangsi to 36 Sea Zone
3 artilleries moved from Kwangsi to 36 Sea Zone
2 artilleries moved from French Indo China to 36 Sea Zone
3 infantry moved from Kwangsi to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
5 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 36 Sea Zone to 39 Sea Zone
5 artilleries, 6 infantry and 1 mech_infantry moved from 39 Sea Zone to IndiaCombat - Japanese
Battle in India
Japanese attack with 5 artilleries, 6 infantry and 1 mech_infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 6PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 5 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in CeylonNon Combat Move - Japanese
1 battleship and 2 destroyers moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 battleship moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
1 aaGun and 10 infantry moved from Korea to Manchuria
3 infantry moved from Kiangsu to Anhwe
1 bomber moved from French Indo China to Japan
1 bomber moved from French Indo China to JapanPlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to Caroline IslandsCombat - Americans
Battle in Norway
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Norway from Germans, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 tactical_bomber moved from Queensland to Hawaiian Islands
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from Morocco to Gibraltar
1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
EDIT: 1 fighter moved from 112 Sea Zone to 110 Sea Zone
EDIT: 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from 112 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in Western United States
Americans undo move 2.
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - British
British buy 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 fighter and 1 infantry moved from Yunnan to HunanCombat - British
Battle in Hunan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Hunan to Yunnan
3 fighters moved from Persia to Bryansk
1 bomber moved from Persia to Bryansk
2 marines moved from United Kingdom to 110 Sea Zone
2 cruisers and 2 marines moved from 110 Sea Zone to 112 Sea Zone
2 marines moved from 112 Sea Zone to Norway
1 submarine moved from 126 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Persia to Northwest Persia
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to French West Africa
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
3 fighters moved from United Kingdom to Norway
1 tactical_bomber moved from Gibraltar to Norway
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Yunnan to Burma
1 infantry moved from Persia to Eastern PersiaPlace Units - British
3 infantry placed in Persia
1 mech_infantry placed in Union of South Africa
1 factory_minor placed in Egypt
3 infantry and 1 mech_infantry placed in United Kingdom
British undo move 4.
1 infantry placed in Union of South Africa
2 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in MaltaNon Combat Move - Italians
1 battleship and 2 cruisers moved from 99 Sea Zone to 96 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from British Somaliland to Ethiopia
1 fighter moved from Southern Italy to Belarus
1 aaGun and 4 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
2 armour and 1 mech_infantry moved from Eastern Poland to Belarus
2 fighters moved from 99 Sea Zone to Belarus
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 bomber and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 112 Sea Zone to Norway
EDIT: 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Algeria to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Belarus to Smolensk
4 infantry moved from Belarus to Smolensk
1 fighter and 4 tactical_bombers moved from Belarus to Smolensk
2 bombers moved from Germany to Smolensk
1 armour moved from Belarus to Smolensk
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Belarus to Smolensk
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to BelarusCombat - Germans
Battle in Smolensk
Germans attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 4 tactical_bombers
Russians defend with 1 aaGun and 9 infantry
4 infantry owned by the Germans, 1 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Belarus
Russians win with 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 7 infantryNon Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Smolensk to Belarus
2 bombers moved from Smolensk to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
1 fighter moved from Western Germany to Belarus
8 infantry moved from Finland to Vyborg
2 infantry moved from Holland Belgium to Normandy Bordeaux
10 infantry moved from Western Germany to Denmark
4 mech_infantrys moved from Western Germany to Denmark
3 mech_infantrys moved from Germany to Denmark
1 fighter moved from Western Germany to Denmark
1 fighter moved from Southern Italy to Western Germany
1 aaGun and 4 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Baltic States to Belarus
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to BelarusPlace Units - Germans
3 infantry placed in Normandy Bordeaux
9 infantry and 1 mech_infantry placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry
EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry
EDIT: Adding units owned by Germans to Eastern Poland: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs