@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Combat Move - Russians
3 infantry moved from Samara to Volgograd
1 mech_infantry moved from Samara to Caucasus
1 fighter moved from Samara to Caucasus
1 artillery and 3 infantry moved from Samara to Russia
1 artillery and 2 infantry moved from Samara to Vologda
1 fighter and 1 tactical_bomber moved from Samara to Rostov
1 artillery moved from Samara to Volgograd
1 artillery moved from Samara to Volgograd
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians winGermans win with no units remaining, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
retreated to Caucasus
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 armour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Russia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
Russians win, taking Russia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 aaGuns, 5 armour, 14 artilleries, 25 infantry and 2 mech_infantrys moved from Samara to Kazakhstan
1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 transports moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 fighters moved from 39 Sea Zone to India
1 tactical_bomber moved from Shan State to India
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Kiangsu to Shantung
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 tactical_bomber moved from Shan State to Hunan
1 bomber moved from French Indo China to Hunan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Anhwe to Jehol
1 bomber moved from French Indo China to Shantung
1 bomber moved from French Indo China to Jehol
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shantung
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in India
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Jehol
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Shantung to Kiangsu
1 bomber moved from Jehol to Kiangsu
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
2 transports moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Hunan to French Indo China
1 bomber moved from Hunan to French Indo China
1 artillery moved from Yunnan to Kweichow
1 submarine moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Korea to Japan
1 transport moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Malaya
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 1.
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Malaya
2 fighters and 2 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 4 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
3 bombers moved from United Kingdom to 125 Sea Zone
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 3 bombers, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 3 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 carriers, 1 cruiser and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 125 Sea Zone to 112 Sea Zone
3 bombers moved from 125 Sea Zone to United Kingdom
5 transports moved from 110 Sea Zone to 107 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
2 carriers and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 bomber placed in Eastern United States
2 submarines placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Manchuria to Jehol
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Manchuria
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
5 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Normandy Bordeaux to Western Germany
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
3 fighters moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
6 infantry moved from 112 Sea Zone to Western Germany
3 infantry moved from West India to India
2 fighters and 1 tactical_bomber moved from West India to India
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
Combat - British
Battle in India
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British win, taking India from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Western Germany
British attack with 1 armour, 1 bomber, 6 fighters and 6 infantry
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 14 infantry
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 14 infantry
Casualties for British: 2 fighters and 6 infantry
Non Combat Move - British
4 fighters moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to United Kingdom
3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from British Somaliland to Ethiopia
1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 fighter moved from Ethiopia to West India
1 artillery and 4 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 artilleries moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from India to West India
Place Units - British
2 artilleries and 1 infantry placed in Persia
1 armour and 2 infantry placed in Iraq
2 artilleries placed in United Kingdom
2 infantry placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,1,4,3,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 artillery and 4 infantry moved from Northern Italy to Western Germany
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Battle in Western Germany
Italians attack with 1 artillery and 4 infantry
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Cyprus from British, taking Western Germany from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 fighter moved from Southern France to Southern Italy
2 fighters moved from Ukraine to Southern Italy
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 96 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery, 4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
3 fighters moved from Queensland to 55 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 3 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 factory_upgrade, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 armour and 1 mech_infantry moved from Tambov to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Vologda
1 armour and 1 mech_infantry moved from Tambov to Vologda
1 infantry moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to Volgograd
4 bombers moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 mech_infantry moved from Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Tambov to Russia
2 armour moved from Tambov to Russia
1 armour moved from Tambov to Russia
2 armour moved from Tambov to Russia
1 artillery moved from Tambov to Russia
2 armour and 2 mech_infantrys moved from Tambov to Vologda
2 armour and 2 mech_infantrys moved from Tambov to Vologda
2 bombers moved from Bryansk to Volgograd
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Vologda
Germans attack with 6 armour, 1 infantry and 6 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Vologda from Russians with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 1 artillery, 6 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 artillery, 6 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Russia
Germans attack with 6 armour, 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Germans destroys 26PUs while taking Russians capital
Germans win, taking Russia from Russians with 6 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Tambov to Vologda
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Caucasus to Tambov
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Western Germany
1 tactical_bomber moved from Bryansk to Germany
2 bombers moved from Bryansk to Western Germany
6 bombers moved from Volgograd to Novgorod
1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
1 infantry moved from Tambov to Samara
2 fighters and 2 tactical_bombers moved from Germany to Western Germany
6 infantry moved from Germany to Western Germany
Place Units - Germans
2 fighters and 1 tactical_bomber placed in Western Germany
Units in Western Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in France
1 artillery and 9 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Germans collect 60 PUs (1 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
hold up, don’t use that save.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 factory_upgrade, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 armour and 1 mech_infantry moved from Tambov to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Vologda
1 armour and 1 mech_infantry moved from Tambov to Vologda
1 infantry moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to Volgograd
4 bombers moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 mech_infantry moved from Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Tambov to Russia
2 armour moved from Tambov to Russia
1 armour moved from Tambov to Russia
2 armour moved from Tambov to Russia
1 artillery moved from Tambov to Russia
2 armour and 2 mech_infantrys moved from Tambov to Vologda
2 armour and 2 mech_infantrys moved from Tambov to Vologda
2 bombers moved from Bryansk to Volgograd
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Vologda
Germans attack with 6 armour, 1 infantry and 6 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Vologda from Russians with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 1 artillery, 6 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 artillery, 6 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Russia
Germans attack with 6 armour, 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Germans destroys 26PUs while taking Russians capital
Germans win, taking Russia from Russians with 6 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Tambov to Vologda
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Caucasus to Tambov
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Western Germany
1 tactical_bomber moved from Bryansk to Germany
2 bombers moved from Bryansk to Western Germany
6 bombers moved from Volgograd to Novgorod
1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
1 infantry moved from Tambov to Samara
2 fighters and 2 tactical_bombers moved from Germany to Western Germany
6 infantry moved from Germany to Western Germany
Place Units - Germans
2 fighters and 1 tactical_bomber placed in Western Germany
Units in Western Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in France
1 artillery and 9 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Germans collect 60 PUs (1 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to Germany: 4 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 bombers
EDIT: Adding units owned by Germans to Germany: 2 bombers
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit Mode
use the 2nd save please.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Combat Move - Russians
5 armour and 2 mech_infantrys moved from Kazakhstan to Sikang
1 infantry moved from Kazakhstan to Samara
2 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Kazakhstan to Samara
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Tsinghai
1 artillery and 1 infantry moved from Kazakhstan to Sikang
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 11 PUs;
Combat Move - Japanese
2 mech_infantrys moved from Yunnan to India
1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
1 bomber moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 mech_infantry moved from Yunnan to India
2 bombers moved from Kiangsu to Szechwan
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 79 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in India
Japanese attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 artilleries and 5 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 carrier, 1 cruiser and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
2 carriers moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to French Indo China
2 carriers and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 battleships moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
5 submarines moved from 6 Sea Zone to 20 Sea Zone
5 submarines moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from India to French Indo China
2 bombers moved from Szechwan to French Indo China
1 mech_infantry moved from Yunnan to Shan State
2 mech_infantrys moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
Place Units - Japanese
5 artilleries and 5 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 62 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 artilleries, 2 destroyers, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Manchuria to Jehol
1 marine moved from Queensland to 54 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 marines, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
3 bombers moved from United Kingdom to France
1 infantry moved from Normandy Bordeaux to France
5 submarines moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 carriers, 2 cruisers, 2 fighters and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern France
Combat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Jehol
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win with no units remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in France
Americans attack with 3 bombers and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
retreated to France
Germans win with 1 infantry remaining. Battle score for attacker is -21
Casualties for Germans: 2 infantry
Casualties for Americans: 2 bombers and 1 infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to Normandy Bordeaux
5 transports moved from 107 Sea Zone to 101 Sea Zone
1 bomber moved from France to Gibraltar
4 fighters moved from Western United States to Wake Island
1 fighter moved from 16 Sea Zone to Midway
1 artillery, 3 carriers, 5 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
5 artilleries and 5 infantry placed in Central United States
3 infantry placed in Normandy Bordeaux
1 fighter placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
6 infantry moved from Manchuria to Jehol
1 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
5 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 6 infantry
Japanese defend with 1 artillery
Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 fighters
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
British buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 bomber moved from United Kingdom to France
1 fighter moved from 110 Sea Zone to France
1 fighter moved from 110 Sea Zone to France
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
3 fighters and 1 tactical_bomber moved from West India to India
3 infantry moved from West India to India
Combat - British
Battle in France
British attack with 1 bomber and 2 fighters
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in India
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
British win, taking India from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from India to West India
2 artilleries moved from Eastern Persia to West India
2 artilleries and 1 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
3 artilleries and 5 infantry moved from Iraq to Northwest Persia
1 fighter moved from Gibraltar to Egypt
2 fighters moved from France to 110 Sea Zone
1 bomber moved from France to United Kingdom
1 aaGun, 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 artilleries placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 3 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to 95 Sea Zone
1 fighter moved from Southern France to Southern Italy
2 infantry moved from Cyprus to 99 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
1 artillery and 4 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 infantry moved from South Australia to Queensland
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Western Australia: 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Combat Move - French
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Non Combat Move - French
Turn Complete - French