17L Talleyrand19 (X) vs Simon33 (L) - BM3.3

  • 19 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
                1 artillery and 2 infantry moved from Persia to Iraq
                1 fighter moved from India to Iraq

    Combat - British

    triplea_39689_Bri2.tsvg

  • 19 17 16

    Scramble to SZ97?


  • max scramble, max defense

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 2 fighters, 1 infantry and 1 marine; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 38 Sea Zone to 39 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 artillery and 1 marine placed in Central United States
                2 fighters placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                1 fighter and 1 infantry moved from Shensi to Kweichow
                2 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Chinese creates battle in territory Chahar
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    retreated to Kweichow
                    Japanese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 5 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 6 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan
                6 infantry moved from Shensi to Sikang
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 9 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 carrier; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
                1 artillery and 2 infantry moved from Persia to Iraq
                1 fighter moved from India to Iraq

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 2 :  3/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 tactical_bomber; Italians defend with 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 :  2/4 hits
                        1 tactical_bomber owned by the Germans, 1 tactical_bomber owned by the British, 1 fighter owned by the British, 1 fighter owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 4 :  1/2 hits
                        Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 4 :  1/1 hits
                        1 transport owned by the Italians lost in 97 Sea Zone
                        1 fighter owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 2 fighters and 1 tactical_bomber
                    Casualties for Italians: 1 cruiser, 2 fighters and 1 transport

    Non Combat Move - British
                1 bomber moved from 97 Sea Zone to Persia
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from Burma to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 aaGun moved from Burma to 38 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                2 aaGuns, 1 artillery and 8 infantry moved from Burma to Shan State
                1 infantry moved from Eastern Persia to Persia
                1 fighter moved from Iraq to Persia
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1
                British collect 29 PUs (1 lost to blockades); end with 38 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 carrier placed in 39 Sea Zone
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery
                    Some Units in 39 Sea Zone change ownership: 1 carrier

    triplea_39689_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Yugoslavia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 bomber moved from Southern Italy to Egypt
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry
                    British defend with 1 armour, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
                    Italians win, taking Egypt from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 artillery, 5 infantry and 1 mech_infantry
                    Casualties for British: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Egypt to Alexandria
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 armour moved from Greece to Romania
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                1 artillery moved from Greece to Albania

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_39689_Ita2.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from South Australia to New South Wales
                1 infantry moved from Northern Territory to South Australia
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 42 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                3 fighters moved from Java to India

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    triplea_39689_ANZ2.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from South Australia to New South Wales
                1 infantry moved from Northern Territory to South Australia
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 42 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                3 fighters moved from Java to India

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - French

    triplea_39689_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 bomber moved from Alexandria to 92 Sea Zone
                1 bomber moved from Alexandria to 72 Sea Zone
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians

    Combat - Germans
                Battle in 72 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 92 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 destroyer
                    Germans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 bomber moved from 92 Sea Zone to Southern France
                1 submarine moved from 106 Sea Zone to 89 Sea Zone
                1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                5 armour and 11 mech_infantrys moved from Germany to Baltic States
                2 artilleries and 11 infantry moved from Romania to Bessarabia
                5 artilleries moved from Poland to Eastern Poland
                10 infantry moved from Poland to Eastern Poland
                8 infantry moved from Poland to Baltic States
                1 armour moved from Poland to Eastern Poland
                2 fighters moved from Western Germany to Southern Italy
                1 armour moved from Normandy Bordeaux to Northern Italy
                8 infantry moved from Finland to Norway
                1 infantry moved from Poland to Germany
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                2 tactical_bombers moved from Alexandria to Egypt
                2 infantry moved from Poland to Baltic States
                1 armour moved from Eastern Poland to Bessarabia
                2 fighters moved from Alexandria to Egypt
                1 fighter moved from Alexandria to Southern Italy
                1 fighter moved from Southern Italy to Western Germany
                1 aaGun moved from Western Germany to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Southern France
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 aaGun moved from Western Germany to Holland Belgium
                1 bomber moved from 72 Sea Zone to Anglo Egyptian Sudan

    Place Units - Germans
                5 mech_infantrys placed in Germany
                1 destroyer placed in 112 Sea Zone
                1 destroyer and 1 transport placed in 93 Sea Zone
                1 submarine placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 infantry
                EDIT: Adding units owned by Germans to Baltic States: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Baltic States: 1 infantry
                EDIT: Adding units owned by Germans to Germany: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 40 PUs (3 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    triplea_39689_Ger3.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Vyborg to Finland

    Combat - Russians
                Battle in Finland
                    Russians attack with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys in Finland, round 2 :  3/12 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Vyborg to Finland
                1 infantry moved from Novgorod to Belarus
                1 aaGun and 10 infantry moved from Archangel to Smolensk
                9 infantry moved from Russia to Smolensk
                2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                1 artillery and 6 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 infantry moved from Caucasus to Volgograd
                2 infantry moved from Kazakhstan to Samara

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs

    triplea_39689_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 harbour, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                10 infantry moved from Manchuria to Amur
                1 artillery moved from Manchuria to Amur
                2 fighters moved from Manchuria to Amur
                2 bombers, 5 fighters and 6 tactical_bombers moved from Anhwe to Amur
                1 mech_infantry moved from Jehol to Amur
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Anhwe to Chahar
                2 mech_infantrys moved from Kiangsu to Chahar
                1 submarine moved from 6 Sea Zone to 5 Sea Zone

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 artillery, 2 bombers, 7 fighters, 10 infantry, 1 mech_infantry and 6 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                    Japanese win, taking Amur from Russians with 1 artillery, 2 bombers, 7 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 43
                    Casualties for Russians: 2 aaGuns and 18 infantry
                    Casualties for Japanese: 7 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 submarine moved from 42 Sea Zone to 58 Sea Zone
                1 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Kiangsu to Anhwe
                1 artillery moved from Yunnan to French Indo China
                1 infantry moved from Hunan to Kweichow
                1 artillery moved from Hunan to Kweichow
                2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                5 fighters moved from Amur to Manchuria
                6 tactical_bombers moved from Amur to Manchuria
                2 bombers moved from Amur to Kiangsu
                1 fighter moved from Amur to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 fighter moved from Amur to Japan
                1 fighter moved from 33 Sea Zone to Jehol
                2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone
                3 artilleries and 6 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Kwangsi to French Indo China
                1 armour moved from 36 Sea Zone to French Indo China
                1 fighter moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                2 mech_infantrys placed in Kiangsu
                1 harbour placed in French Indo China
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total

    triplea_39689_Jap3.tsvg

  • 19 17 16

    You didn’t DOW? I thought that was locked in.


  • nah, just trying to mix it up, and moved planes way up north for the russian attack…

    US can’t move as if it’s at war yet, right? since they don’t enter the war till the collect income phase?

    this will almost definitely 100% come back to bite me in the ass haha, but oh well, every game is a new strategy

  • 19 17 16

    Correct. Thought I’d made this move; ah well, if I did I’ll have to do it again.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 carrier and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                2 fighters moved from Eastern United States to 102 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,3
                Americans collect 49 PUs (3 lost to blockades); end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Sikang to Szechwan
                2 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi
                8 infantry moved from Sikang to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 7 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                2 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 bomber moved from Persia to Anglo Egyptian Sudan
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Yunnan
                1 artillery and 1 infantry moved from Shan State to Yunnan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 bomber; Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/3 hits
                        Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 3 :  2/3 hits
                        Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        1 bomber owned by the Germans and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 bomber
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 artillery and 4 infantry moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 101 Sea Zone
                1 armour moved from Quebec to Central United States
                1 infantry moved from Quebec to Eastern United States
                1 artillery and 1 infantry moved from Ontario to Central United States
                1 infantry moved from Persia to Iraq
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Persia to Trans-Jordan
                1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
                EDIT: 1 submarine moved from 125 Sea Zone to 127 Sea Zone
                2 aaGuns and 5 infantry moved from Shan State to Burma
                1 transport moved from 41 Sea Zone to 39 Sea Zone

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                British undo move 1.
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 armour, 1 fighter and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 32 PUs; end with 39 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery and 1 mech_infantry placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour, 1 artillery and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    triplea_39689_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                2 armour and 1 mech_infantry moved from Romania to Western Ukraine
                1 bomber moved from Alexandria to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 1 artillery and 1 bomber
                    British defend with 1 artillery and 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour and 1 artillery
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Albania to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Romania to Bessarabia
                2 aaGuns moved from Northern Italy to Southern Italy
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 factory_minor placed in Egypt
                2 infantry placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_39689_Ita3.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 transport moved from 42 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 infantry moved from Shan State to Burma

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
                EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
                EDIT: Turning off Edit Mode
                1 submarine placed in 62 Sea Zone
                1 infantry and 1 marine placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from United Kingdom to Algeria
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                2 infantry moved from Tunisia to Algeria
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    triplea_39689_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 fighter moved from Egypt to 81 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Karelia
                10 infantry moved from Baltic States to Novgorod
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Combat - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Battle in 127 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 1 transport
                    Russians defend with 1 submarine
                    Germans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 10 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia

    Non Combat Move - Germans
                5 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Germany to Western Germany
                2 fighters moved from Western Germany to Norway
                3 aaGuns and 1 artillery moved from Holland Belgium to France
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from Southern France to Egypt
                2 aaGuns moved from Southern France to France
                1 armour moved from Northern Italy to Romania
                2 fighters moved from Southern Italy to Norway
                6 armour and 1 mech_infantry moved from Baltic States to Karelia
                10 mech_infantrys moved from Baltic States to Karelia
                2 armour, 2 artilleries and 10 infantry moved from Bessarabia to Western Ukraine
                5 artilleries and 10 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from 81 Sea Zone to Egypt
                1 submarine moved from 89 Sea Zone to 86 Sea Zone
                1 fighter moved from Egypt to Southern Italy

    Place Units - Germans
                1 fighter placed in Western Germany
                2 infantry placed in France
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_39689_Ger4.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 6 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 infantry moved from Bryansk to Ukraine
                2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Finland to Karelia
                1 artillery moved from Bryansk to Ukraine
                2 fighters and 1 tactical_bomber moved from Russia to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 2 armour, 4 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 6 armour, 1 infantry and 11 mech_infantrys
                        Russians roll dice for 2 armour, 4 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Karelia, round 2 :  5/15 hits
                        Germans roll dice for 6 armour, 1 infantry and 11 mech_infantrys in Karelia, round 2 :  7/18 hits
                        4 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Russians, 2 artilleries owned by the Russians, 1 infantry owned by the Germans and 4 infantry owned by the Russians lost in Karelia
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Karelia, round 3 :  1/8 hits
                        Germans roll dice for 6 armour and 7 mech_infantrys in Karelia, round 3 :  4/13 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Russians lost in Karelia
                    1 armour owned by the Russians retreated to Finland
                    Germans win with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is -19
                    Casualties for Germans: 1 infantry and 5 mech_infantrys
                    Casualties for Russians: 1 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
                Battle in Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Ukraine, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 aaGun and 1 armour moved from Finland to Vyborg
                2 fighters and 1 tactical_bomber moved from Karelia to Vyborg
                2 infantry moved from Samara to Russia
                2 infantry moved from Olgiy to Timguska
                4 infantry moved from Volgograd to Samara
                1 aaGun and 19 infantry moved from Smolensk to Bryansk
                1 infantry moved from Belarus to Bryansk
                10 infantry moved from Russia to Bryansk
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                2 infantry moved from Buyant-Uhaa to Central Mongolia

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                5 artilleries, 1 fighter and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

    triplea_39689_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 artillery moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Kwangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 mech_infantry moved from Chahar to Hopei
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Kweichow to Yunnan
                1 mech_infantry moved from Kiangsu to Kiangsi
                2 fighters moved from Jehol to Yunnan
                2 bombers moved from Kiangsu to Yunnan
                1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsi
                1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsi
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from French Indo China to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from Manchuria to 44 Sea Zone
                1 fighter moved from 44 Sea Zone to Celebes
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 fighter and 1 tactical_bomber moved from Manchuria to Hopei

    Combat - Japanese
                Battle in Borneo
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Hopei from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 2 artilleries, 1 fighter and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from ANZAC with 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters and 3 infantry
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Kiangsi
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to French Indo China
                2 fighters moved from Yunnan to French Indo China
                2 fighters moved from Kiangsi to Kwangsi
                2 tactical_bombers moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from French Indo China to Yunnan
                1 armour moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                1 fighter and 3 tactical_bombers moved from Manchuria to French Indo China
                1 mech_infantry moved from Amur to Jehol
                1 artillery moved from Amur to Manchuria
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 58 Sea Zone to 72 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs

    triplea_39689_Jap4.tsvg

  • 19 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 3 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 destroyer moved from 101 Sea Zone to 86 Sea Zone
                1 bomber moved from Eastern United States to 86 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone

    Combat - Americans

    triplea_39689_Ame4.tsvg

Suggested Topics

  • 9
  • 61
  • 87
  • 62
  • 117
  • 184
  • 355
  • 248
Axis & Allies Boardgaming Custom Painted Miniatures

41

Online

17.9k

Users

40.7k

Topics

1.8m

Posts