@black_elk said in Working on a New Map 40/41: Seeking Suggestions:
perhaps with some map making type tutorials in the same way that Pact of Steel 2 taught how to create an xml and such
:+1:
Considering France, Canada and ANZAC, as well as Italy are now getting this a 8-9 nation turn sequence i propose this to fix the downtime issues because my All Axis All Allies turn sequence was not considered…
Here goes:
All nations just perform combat movement , combat, and NCM in the national sequence
Income collection, Technology development, and placement are all done simultaneously by all.
what this solves:
I’ve wanted to move income collection to the beginning of each player’s turn for a long time. Not only does this prevent double collection, but would actually make “contested” areas worth nothing. Much better IMO.
I used to prefer this idea but this new idea not only does that, it has other advantages as well.