17L Talleyrand19 (X) vs Simon33 (L) - BM3.3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                2 infantry moved from Albania to Greece
                1 armour moved from Albania to Greece
                1 armour, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 bomber moved from Northern Italy to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                    Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 32
                    Casualties for Italians: 1 destroyer and 1 submarine
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 3 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Yugoslavia
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Neutral_Allies defend with 2 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 bomber moved from 97 Sea Zone to Southern Italy
                4 infantry moved from Southern Italy to Northern Italy
                1 artillery and 1 infantry moved from Libya to Tobruk

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 16 PUs; end with 16 PUs total

    triplea_39689_Ita1.tsvg

  • 19 17 16

    Test summary from TripleA, engine version: 1.9, time: 05:07:35

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from New Zealand to Java
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 fighter moved from Queensland to Java
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 artillery and 2 infantry moved from Queensland to Northern Territory
                1 aaGun moved from New South Wales to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    triplea_39689_ANZ1.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from New Zealand to Java
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 fighter moved from Queensland to Java
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 artillery and 2 infantry moved from Queensland to Northern Territory
                1 aaGun moved from New South Wales to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
                1 infantry moved from Syria to Trans-Jordan

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French

    triplea_39689_Fre1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to 96 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from France to Southern France
                      Germans take Southern France from French
                3 artilleries and 2 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Tobruk to 96 Sea Zone
                1 tactical_bomber moved from Southern Italy to 96 Sea Zone

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 2 bombers, 3 fighters and 2 tactical_bombers
                    French defend with 1 cruiser and 1 destroyer; British defend with 1 cruiser
                    Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for British: 1 cruiser
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 3 artilleries, 2 infantry and 1 tactical_bomber
                    French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 3 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for French: 2 artilleries and 2 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
                1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
                2 bombers, 3 fighters and 2 tactical_bombers moved from 96 Sea Zone to Alexandria
                5 armour and 2 mech_infantrys moved from France to Germany
                2 aaGuns moved from Holland Belgium to Normandy Bordeaux
                1 aaGun moved from Holland Belgium to Western Germany
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                2 infantry moved from Norway to Finland
                4 infantry moved from Bulgaria to Romania
                1 armour moved from Bulgaria to Romania
                2 artilleries and 5 infantry moved from Germany to Poland

    Place Units - Germans
                9 mech_infantrys placed in Germany
                3 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_39689_Ger2.tsvg


  • both our navies suck on defense so far

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Rostov to Caucasus

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                3 artilleries moved from Novgorod to Vyborg
                1 armour and 1 mech_infantry moved from Archangel to Vyborg
                2 infantry moved from Vyborg to Novgorod
                1 aaGun and 7 infantry moved from Novgorod to Archangel
                3 infantry moved from Novgorod to Archangel
                2 aaGuns and 8 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Bryansk to Novgorod

    Place Units - Russians
                3 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 39 PUs total

    triplea_39689_Rus2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 2 infantry moved from Hunan to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to French Indo China

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kiangsi to Manchuria
                1 artillery and 3 infantry moved from Jehol to Manchuria
                1 artillery moved from Chahar to Anhwe
                1 artillery and 2 infantry moved from Anhwe to Hunan
                1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 36 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 bombers moved from Yunnan to Anhwe
                4 fighters and 4 tactical_bombers moved from Kwangsi to Anhwe
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
                1 fighter moved from Anhwe to Manchuria
                1 mech_infantry moved from Anhwe to Jehol
                3 infantry moved from Kiangsi to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total

    triplea_39689_Jap2.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 2 fighters, 1 infantry and 1 marine; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 38 Sea Zone to 39 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 artillery and 1 marine placed in Central United States
                2 fighters placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

    triplea_39689_Ame2.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                1 fighter and 1 infantry moved from Shensi to Kweichow
                2 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Chinese creates battle in territory Chahar
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    retreated to Kweichow
                    Japanese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 5 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 6 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan
                6 infantry moved from Shensi to Sikang
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    triplea_39689_Chi2.tsvg

  • 19 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
                1 artillery and 2 infantry moved from Persia to Iraq
                1 fighter moved from India to Iraq

    Combat - British

    triplea_39689_Bri2.tsvg

  • 19 17 16

    Scramble to SZ97?


  • max scramble, max defense

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 2 fighters, 1 infantry and 1 marine; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 38 Sea Zone to 39 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 artillery and 1 marine placed in Central United States
                2 fighters placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                1 fighter and 1 infantry moved from Shensi to Kweichow
                2 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Chinese creates battle in territory Chahar
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    retreated to Kweichow
                    Japanese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 5 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 6 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan
                6 infantry moved from Shensi to Sikang
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 9 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 carrier; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
                1 artillery and 2 infantry moved from Persia to Iraq
                1 fighter moved from India to Iraq

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 2 :  3/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 tactical_bomber; Italians defend with 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 :  2/4 hits
                        1 tactical_bomber owned by the Germans, 1 tactical_bomber owned by the British, 1 fighter owned by the British, 1 fighter owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 4 :  1/2 hits
                        Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 4 :  1/1 hits
                        1 transport owned by the Italians lost in 97 Sea Zone
                        1 fighter owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 2 fighters and 1 tactical_bomber
                    Casualties for Italians: 1 cruiser, 2 fighters and 1 transport

    Non Combat Move - British
                1 bomber moved from 97 Sea Zone to Persia
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from Burma to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 aaGun moved from Burma to 38 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                2 aaGuns, 1 artillery and 8 infantry moved from Burma to Shan State
                1 infantry moved from Eastern Persia to Persia
                1 fighter moved from Iraq to Persia
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1
                British collect 29 PUs (1 lost to blockades); end with 38 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 carrier placed in 39 Sea Zone
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery
                    Some Units in 39 Sea Zone change ownership: 1 carrier

    triplea_39689_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Yugoslavia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 bomber moved from Southern Italy to Egypt
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry
                    British defend with 1 armour, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
                    Italians win, taking Egypt from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 artillery, 5 infantry and 1 mech_infantry
                    Casualties for British: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Egypt to Alexandria
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 armour moved from Greece to Romania
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                1 artillery moved from Greece to Albania

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_39689_Ita2.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from South Australia to New South Wales
                1 infantry moved from Northern Territory to South Australia
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 42 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                3 fighters moved from Java to India

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    triplea_39689_ANZ2.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from South Australia to New South Wales
                1 infantry moved from Northern Territory to South Australia
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 42 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                3 fighters moved from Java to India

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - French

    triplea_39689_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 bomber moved from Alexandria to 92 Sea Zone
                1 bomber moved from Alexandria to 72 Sea Zone
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians

    Combat - Germans
                Battle in 72 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 92 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 destroyer
                    Germans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 bomber moved from 92 Sea Zone to Southern France
                1 submarine moved from 106 Sea Zone to 89 Sea Zone
                1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                5 armour and 11 mech_infantrys moved from Germany to Baltic States
                2 artilleries and 11 infantry moved from Romania to Bessarabia
                5 artilleries moved from Poland to Eastern Poland
                10 infantry moved from Poland to Eastern Poland
                8 infantry moved from Poland to Baltic States
                1 armour moved from Poland to Eastern Poland
                2 fighters moved from Western Germany to Southern Italy
                1 armour moved from Normandy Bordeaux to Northern Italy
                8 infantry moved from Finland to Norway
                1 infantry moved from Poland to Germany
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                2 tactical_bombers moved from Alexandria to Egypt
                2 infantry moved from Poland to Baltic States
                1 armour moved from Eastern Poland to Bessarabia
                2 fighters moved from Alexandria to Egypt
                1 fighter moved from Alexandria to Southern Italy
                1 fighter moved from Southern Italy to Western Germany
                1 aaGun moved from Western Germany to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Southern France
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 aaGun moved from Western Germany to Holland Belgium
                1 bomber moved from 72 Sea Zone to Anglo Egyptian Sudan

    Place Units - Germans
                5 mech_infantrys placed in Germany
                1 destroyer placed in 112 Sea Zone
                1 destroyer and 1 transport placed in 93 Sea Zone
                1 submarine placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 infantry
                EDIT: Adding units owned by Germans to Baltic States: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Baltic States: 1 infantry
                EDIT: Adding units owned by Germans to Germany: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 40 PUs (3 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    triplea_39689_Ger3.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Vyborg to Finland

    Combat - Russians
                Battle in Finland
                    Russians attack with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys in Finland, round 2 :  3/12 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Vyborg to Finland
                1 infantry moved from Novgorod to Belarus
                1 aaGun and 10 infantry moved from Archangel to Smolensk
                9 infantry moved from Russia to Smolensk
                2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                1 artillery and 6 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 infantry moved from Caucasus to Volgograd
                2 infantry moved from Kazakhstan to Samara

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs

    triplea_39689_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 harbour, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                10 infantry moved from Manchuria to Amur
                1 artillery moved from Manchuria to Amur
                2 fighters moved from Manchuria to Amur
                2 bombers, 5 fighters and 6 tactical_bombers moved from Anhwe to Amur
                1 mech_infantry moved from Jehol to Amur
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Anhwe to Chahar
                2 mech_infantrys moved from Kiangsu to Chahar
                1 submarine moved from 6 Sea Zone to 5 Sea Zone

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 artillery, 2 bombers, 7 fighters, 10 infantry, 1 mech_infantry and 6 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                    Japanese win, taking Amur from Russians with 1 artillery, 2 bombers, 7 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 43
                    Casualties for Russians: 2 aaGuns and 18 infantry
                    Casualties for Japanese: 7 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 submarine moved from 42 Sea Zone to 58 Sea Zone
                1 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Kiangsu to Anhwe
                1 artillery moved from Yunnan to French Indo China
                1 infantry moved from Hunan to Kweichow
                1 artillery moved from Hunan to Kweichow
                2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                5 fighters moved from Amur to Manchuria
                6 tactical_bombers moved from Amur to Manchuria
                2 bombers moved from Amur to Kiangsu
                1 fighter moved from Amur to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 fighter moved from Amur to Japan
                1 fighter moved from 33 Sea Zone to Jehol
                2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone
                3 artilleries and 6 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Kwangsi to French Indo China
                1 armour moved from 36 Sea Zone to French Indo China
                1 fighter moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                2 mech_infantrys placed in Kiangsu
                1 harbour placed in French Indo China
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total

    triplea_39689_Jap3.tsvg

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