Game History
Round: 4 Purchase Units - Ottomans Note to players Ottomans: <body><b>All powers can now produce tank units!<b></body> Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction Ottomans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Ottomans 3 infantry moved from Arabia to Mesopotamia 1 artillery and 11 infantry moved from Ankara to Mesopotamia 2 infantry moved from Smyrna to Trans-Jordan 2 infantry moved from Trans-Jordan to Arabia 2 infantry moved from Constantinople to Smyrna 4 infantry moved from Constantinople to Ankara Combat - Ottomans Ottomans has abandoned SZ 18 to Italians Combat Move - Ottomans Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18 Place Units - Ottomans 7 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 20 PUs; end with 21 PUsBGvCA War Bonds
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Syria to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Southern Italy to Egypt
1 artillery moved from Algeria to Morocco
1 fighter moved from Greece to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
French defend with 1 infantry; British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Egypt, round 2 : 4/7 hits
British roll dice for 3 infantry in Egypt, round 2 : 2/3 hits
2 infantry owned by the ANZAC, 1 infantry owned by the French and 2 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in Morocco
Italians attack with 1 artillery
French defend with 1 fighter
Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits
French roll dice for 1 fighter in Morocco, round 2 : 0/1 hits
Italians roll dice for 1 artillery in Morocco, round 3 : 1/1 hits
French roll dice for 1 fighter in Morocco, round 3 : 0/1 hits
1 fighter owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery remaining. Battle score for attacker is 10
Casualties for French: 1 fighterNon Combat Move - Italians
1 bomber and 1 fighter moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour, 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Yugoslavia to Romania
2 infantry moved from Bulgaria to RomaniaPlace Units - Italians
1 cruiser, 1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
3 fighters moved from Burma to YunnanNon Combat Move - ANZAC
1 infantry and 1 transport moved from 66 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
ANZAC take Brazil from Neutral_AlliesPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - French
Battle in Anglo Egyptian Sudan
French attack with 1 infantry
Italians defend with 1 bomber, 1 fighter and 1 infantry
Italians win with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Germany to Baltic States
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry and 1 mech_infantry moved from 115 Sea Zone to Baltic States
2 infantry moved from Eastern Poland to Bessarabia
16 armour, 5 artilleries and 12 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Romania to Bessarabia
2 bombers moved from Western Germany to Bessarabia
3 armour moved from Romania to Western Ukraine
3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 tactical_bomber moved from Germany to Baltic States
1 tactical_bomber moved from Romania to BessarabiaCombat - Germans
Battle in Baltic States
Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 19 armour, 5 artilleries, 12 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 19 armour, 5 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from Romania to Southern Italy
3 artilleries moved from Yugoslavia to Romania
3 infantry moved from Bulgaria to Romania
1 aaGun moved from Romania to Eastern Poland
8 armour moved from Germany to Eastern Poland
2 bombers moved from Bessarabia to Eastern Poland
2 tactical_bombers moved from Bessarabia to Eastern Poland
1 aaGun and 3 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Vyborg
1 mech_infantry moved from Norway to Vyborg
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from France to Western Germany
1 tactical_bomber moved from Baltic States to Eastern PolandPlace Units - Germans
2 bombers placed in Western Germany
1 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Iraq to Egypt
1 mech_infantry moved from Trans-Jordan to EgyptCombat - Russians
Battle in Egypt
Russians attack with 2 armour and 3 mech_infantrys
Italians defend with 1 artillery, 1 harbour and 2 infantry
Russians win, taking Egypt from Italians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Russians
4 aaGuns, 3 artilleries, 4 fighters and 25 infantry moved from Bryansk to Russia
1 infantry moved from Ukraine to BryanskPlace Units - Russians
2 fighters and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 19 infantry
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 18 infantry
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 battleships moved from 35 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from Kwangtung to Kwangsi
1 bomber moved from Paulau Island to Kwangsi
3 fighters and 3 tactical_bombers moved from Hunan to Shensi
1 infantry moved from Kansu to Shensi
1 mech_infantry moved from Kiangsu to Kweichow
1 armour and 1 artillery moved from Anhwe to Kweichow
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
2 infantry moved from Hunan to Kweichow
3 artilleries moved from Hunan to Kweichow
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Hainan to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Siam
1 fighter moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to French Indo ChinaCombat - Japanese
Battle in Kweichow
Japanese attack with 2 armour, 4 artilleries, 2 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 4 artilleries, 2 infantry and 3 mech_infantrys in Kweichow, round 2 : 1/11 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour, 4 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Kwangsi, round 2 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kwangsi
Japanese win, taking Malaya from UK_Pacific, taking Kwangsi from Chinese with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Siam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 3/4 hits
UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shensi, round 2 : 4/7 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from Shensi to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Kwangsi to Anhwe
2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Japan to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 bomber moved from French Indo China to AnhwePlace Units - Japanese
2 armour and 1 infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Japanese collect 1 PU from War Bonds; end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New BritainCombat - Americans
Battle in New Britain
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans win, taking New Britain from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone
1 bomber moved from 36 Sea Zone to YunnanPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier, 1 destroyer and 1 transport
EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys
EDIT: Adding units owned by Americans to Central United States: 2 mech_infantrys
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier, 1 destroyer and 1 transport
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in Yunnan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Sikang: 1 fighter
EDIT: Adding units owned by Chinese to Yunnan: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 harbour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Malta to 98 Sea Zone
1 artillery and 2 infantry moved from Yunnan to Shan State
1 fighter moved from Yunnan to Siam
1 fighter moved from Yunnan to Siam
1 infantry moved from Yunnan to Shan StateCombat - British
Battle in Siam
British attack with 2 fighters
Japanese defend with 1 artillery
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 98 Sea Zone
British attack with 2 fighters
Italians defend with 1 cruiser and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser and 1 transport
Battle in Morocco
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery
British win, taking Morocco from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 fighters moved from Siam to Yunnan
5 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
1 tactical_bomber moved from Persia to Russia
1 fighter moved from 98 Sea Zone to Egypt
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Kenya to Belgian Congo
1 infantry moved from Iraq to Northwest Persia
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 battleship moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea ZonePlace Units - British
1 fighter and 1 mech_infantry placed in Persia
1 airfield placed in GibraltarTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
1 harbour placed in SumatraTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,4,1,3,1,1,5,4,6,6,3
UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Anglo Egyptian Sudan to 80 Sea Zone
1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Belarus
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Kenya from British to Italians
EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by Italians to Kenya: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from 80 Sea Zone to Italian Somaliland
1 fighter moved from Anglo Egyptian Sudan to Greece
1 cruiser, 1 destroyer and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 aaGun and 2 infantry moved from Romania to Bulgaria
1 aaGun moved from France to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Yunnan to Malaya
1 submarine moved from 54 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Malaya
ANZAC attack with 3 fighters
Japanese defend with 1 artillery, 1 harbour and 1 infantry
ANZAC win with 1 fighter remaining. Battle score for attacker is -13
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from Malaya to Yunnan
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Western Ukraine to Bryansk
3 tactical_bombers moved from Eastern Poland to Bryansk
1 bomber moved from Eastern Poland to Bryansk
2 bombers moved from Western Germany to United Kingdom
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Eastern Poland to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 2 bombers, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 infantry and 3 tactical_bombers in Bryansk, round 2 : 2/7 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
2 bombers moved from Germany to Western Germany
1 infantry moved from Vyborg to 115 Sea Zone
1 infantry moved from Vyborg to 115 Sea Zone
1 aaGun, 3 infantry and 1 mech_infantry moved from Vyborg to Novgorod
1 armour moved from Baltic States to Belarus
1 armour moved from Eastern Poland to Novgorod
2 bombers moved from Bryansk to Novgorod
3 tactical_bombers moved from Bryansk to Novgorod
3 artilleries and 3 infantry moved from Romania to Bessarabia
1 aaGun and 1 armour moved from Germany to Western Germany
2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 aaGun, 17 armour, 5 artilleries, 6 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Eastern Poland to Bessarabia
4 armour moved from Eastern Poland to Ukraine
3 armour moved from Eastern Poland to Ukraine
1 armour moved from Western Ukraine to UkrainePlace Units - Germans
3 tactical_bombers placed in Novgorod
3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Archangel
7 fighters moved from Russia to Archangel
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
British take Anglo Egyptian Sudan from Italians
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Archangel
Russians attack with 7 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 7 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
7 fighters moved from Archangel to Russia
2 aaGuns and 19 infantry moved from Amur to BuryatiaPlace Units - Russians
1 fighter, 8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
2 armour, 4 artilleries, 2 infantry and 3 mech_infantrys moved from Kweichow to Yunnan
3 fighters and 3 tactical_bombers moved from Anhwe to Yunnan
2 bombers moved from Anhwe to Yunnan
1 infantry moved from Siberia to Sakha
Japanese take Sakha from RussiansCombat - Japanese
Battle in Yunnan
Japanese attack with 2 armour, 5 artilleries, 2 bombers, 5 fighters, 4 infantry, 5 mech_infantrys and 5 tactical_bombers
British defend with 3 aaGuns, 1 armour, 2 fighters, 6 infantry and 9 mech_infantrys; Americans defend with 1 bomber; ANZAC defend with 1 fighter; Chinese defend with 1 fighter and 6 infantry
AA fire in Yunnan : 0/9 hits
Japanese roll dice for 2 armour, 5 artilleries, 2 bombers, 5 fighters, 4 infantry, 5 mech_infantrys and 5 tactical_bombers in Yunnan, round 2 : 14/28 hits
Chinese roll dice for 3 aaGuns, 1 armour, 1 bomber, 4 fighters, 12 infantry and 9 mech_infantrys in Yunnan, round 2 : 10/27 hits
4 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 bomber owned by the Americans, 6 infantry owned by the Chinese, 3 aaGuns owned by the British, 3 mech_infantrys owned by the Japanese and 4 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 5 fighters, 2 mech_infantrys and 5 tactical_bombers in Yunnan, round 3 : 8/18 hits
Chinese roll dice for 1 armour, 4 fighters, 2 infantry and 9 mech_infantrys in Yunnan, round 3 : 6/16 hits
2 artilleries owned by the Japanese, 6 mech_infantrys owned by the British, 2 armour owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan
retreated to Yunnan
Chinese win with 1 armour, 4 fighters and 3 mech_infantrys remaining. Battle score for attacker is 23
Casualties for British: 3 aaGuns, 6 infantry and 6 mech_infantrys
Casualties for Americans: 1 bomber
Casualties for Chinese: 6 infantry
Casualties for Japanese: 2 armour, 5 artilleries, 4 infantry and 5 mech_infantrysNon Combat Move - Japanese
2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Anhwe to Hunan
2 armour moved from Kiangsu to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to Philippines
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
2 battleships, 2 carriers, 1 destroyer and 3 transports moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 battleship and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry and 1 mech_infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
Japanese collect 46 PUs; end with 46 PUs total
Japanese collect 6 PUs from War Bonds; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to 37 Sea Zone
2 battleships, 3 carriers, 3 cruisers, 1 destroyer and 2 fighters moved from 41 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 cruiser
Americans win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in French Indo China
Battle in MalayaNon Combat Move - Americans
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Americans
4 fighters placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
1 carrier and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to YunnanNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 5x factory_major; Remaining resources: 25 PUs;
British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Belgian Congo to Kenya
1 mech_infantry moved from Belgian Congo to Kenya
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Egypt to Alexandria
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
British take Tunisia from Italians
1 fighter moved from Persia to Russia
1 mech_infantry moved from Caucasus to Rostov
2 armour moved from Caucasus to Kazakhstan
1 mech_infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from India to West India
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Egypt to PersiaCombat - British
Battle in Alexandria
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 mech_infantry
British win, taking Alexandria from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Kenya
British attack with 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - British
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 fighter and 2 infantry placed in Persia
3 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 fighter and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 battleship; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Greece to Rostov
1 armour moved from Belarus to Rostov
1 bomber moved from Italian Somaliland to Ethiopia
1 infantry moved from Kenya to Ethiopia
1 artillery and 1 infantry moved from Belarus to ArchangelCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Rostov
Italians attack with 1 armour and 1 fighter
British defend with 1 mech_infantry
Italians win, taking 97 Sea Zone from British, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Archangel
Italians attack with 1 artillery and 1 infantry
Russians defend with 2 mech_infantrys
Italians win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 5
Casualties for Russians: 2 mech_infantrys
Casualties for Italians: 1 infantry
Battle in Ethiopia
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 armour and 1 mech_infantry
Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for Italians: 1 bomber and 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Bryansk
2 aaGuns, 1 artillery and 9 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 battleship placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Changing ownership of Kwangsi from Japanese to Chinese
EDIT: Removing units owned by British from Yunnan: 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to Kwangsi: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 submarine moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from Brazil to French Guiana
2 fighters moved from Queensland to 37 Sea ZoneCombat - ANZAC
Battle in SiamNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Brazil
2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs