@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
L17 G40 BM3 Me1945 (Axis) vs. Adam514 (Allies)
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I forgot blitz to Alexandria and edited in NCM. Understood if you don’t allow.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to SyriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Norway to Finland
Germans take Finland from RussiansCombat - Germans
Non Combat Move - Germans
3 armour and 4 mech_infantrys moved from Archangel to Bryansk
1 mech_infantry moved from Baltic States to Bryansk
3 aaGuns, 8 artilleries and 26 infantry moved from Belarus to Bryansk
5 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from 112 Sea Zone to Baltic States
5 fighters moved from Norway to Belarus
2 tactical_bombers moved from Norway to Belarus
1 tactical_bomber moved from Norway to Belarus
1 tactical_bomber moved from Norway to Baltic States
3 fighters moved from Western Germany to Baltic States
2 bombers moved from Norway to Belarus
1 mech_infantry moved from Western Germany to Poland
1 armour moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Belarus to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Belarus to Baltic States
1 destroyer moved from 112 Sea Zone to 104 Sea ZonePlace Units - Germans
1 infantry placed in Normandy Bordeaux
5 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 aaGun
EDIT: Adding units owned by Germans to Bryansk: 1 aaGun
EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Germans to Belarus: 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 armour, 1 artillery, 5 bombers, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Poland : 1 mech_infantry
Germany : 1 factory_major
Norway : 1 airfield and 3 infantry
Belarus : 1 flag, 1 armour, 2 bombers, 4 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Baltic States : 1 flag, 1 aaGun, 4 fighters and 3 tactical_bombers
Bryansk : 1 flag, 4 aaGuns, 10 armour, 8 artilleries, 27 infantry and 7 mech_infantrys
Archangel : 1 flag
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 53 / 62
Russians : 27 / 41
Japanese : 58 / 79
Americans : 54 / 85
Chinese : 6 / 7
British : 34 / 33
UK_Pacific : 2 / 0
Italians : 12 / 12
ANZAC : 14 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 aaGuns, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Novgorod
Russians take Novgorod from Germans
2 artilleries and 16 infantry moved from Karelia to FinlandCombat - Russians
Battle in Finland
Russians attack with 2 artilleries and 16 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 2 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Karelia to Finland
2 infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Karelia to Finland
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Volgograd to Russia
1 armour, 2 infantry and 2 mech_infantrys moved from Tambov to Russia
1 infantry moved from Ukraine to Rostov
4 infantry moved from Novosibirsk to Samara
2 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Buryatia to AmurPlace Units - Russians
2 aaGuns, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
2 fighters moved from Kwangsi to Szechwan
1 tactical_bomber moved from Chahar to Szechwan
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
1 bomber moved from Yunnan to Russia
1 armour and 1 infantry moved from British Somaliland to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 71 Sea Zone
1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa
2 fighters and 2 tactical_bombers moved from 76 Sea Zone to Union of South Africa
1 tactical_bomber moved from 80 Sea Zone to 75 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from ChineseCombat - Japanese
Battle in 75 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 75 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Union of South Africa
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Union of South Africa : 1/3 hits
1 fighter owned by the Japanese lost in Union of South Africa
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Union of South Africa, round 2 : 4/5 hits
British roll dice for 1 aaGun and 2 infantry in Union of South Africa, round 2 : 1/2 hits
1 aaGun owned by the British, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for British: 1 aaGun and 2 infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 3 : 4/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Russia
Japanese attack with 1 bomber
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 10 artilleries, 1 factory_major, 4 fighters, 47 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 0/1 hits
Japanese roll dice for 1 bomber in Russia, round 2 : 1/1 hits
Russians roll dice for 4 aaGuns, 1 armour, 10 artilleries, 4 fighters, 47 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 26/65 hits
1 bomber owned by the Japanese and 1 infantry owned by the Russians lost in Russia
Russians win with 4 aaGuns, 1 armour, 10 artilleries, 4 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 bomberNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Union of South Africa to 71 Sea Zone
1 carrier moved from 76 Sea Zone to 71 Sea Zone
1 submarine moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
Japanese take French Madagascar from Neutral_Axis
1 destroyer moved from 76 Sea Zone to 72 Sea Zone
1 cruiser moved from 80 Sea Zone to 72 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 battleship moved from 80 Sea Zone to 39 Sea Zone
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 carriers, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from 17 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Korea to Manchuria
1 aaGun and 5 infantry moved from Jehol to Manchuria
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Chahar to Hunan
2 fighters and 1 tactical_bomber moved from Szechwan to Kwangsi
1 tactical_bomber moved from Szechwan to Yunnan
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Jehol to Chahar
2 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 fighter moved from 35 Sea Zone to Philippines
1 carrier moved from 76 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 75 Sea Zone to 79 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 37 Sea Zone
1 tactical_bomber placed in 37 Sea Zone
1 destroyer placed in 36 Sea Zone
1 armour, 1 artillery and 1 infantry placed in India
2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 6 infantry and 2 mech_infantrys
Yunnan : 1 flag, 1 artillery and 1 tactical_bomber
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry and 1 mech_infantry
Anhwe : 1 flag, 2 artilleries, 2 infantry and 2 mech_infantrys
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
36 Sea Zone : 1 destroyer
35 Sea Zone : 2 artilleries, 3 carriers, 3 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 transports
25 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
West India : 1 flag, 1 infantry
British Somaliland : 1 flag
Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
French Madagascar : 1 flag, 1 artillery
80 Sea Zone : 1 submarine
72 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
71 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
79 Sea Zone : 1 carrier and 1 tactical_bomberProduction/PUs Summary :
Germans : 49 / 62
Russians : 31 / 38
Japanese : 65 / 74
Americans : 54 / 85
Chinese : 4 / 7
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 12 / 12
ANZAC : 14 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Southern France
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Gibraltar to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea ZoneCombat - Americans
Battle in Southern France
Battle in Caroline Islands
Americans attack with 1 artillery, 4 infantry, 2 marines and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Southern France from Germans, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 25 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
3 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
3 artilleries, 5 infantry and 6 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
3 infantry moved from Morocco to 92 Sea Zone
1 armour, 3 artilleries, 8 infantry and 6 transports moved from 92 Sea Zone to 93 Sea Zone
1 armour, 3 artilleries and 8 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Morocco to Algeria
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from 104 Sea Zone to Gibraltar
1 bomber moved from 104 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
2 carriers, 2 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - British
British buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to EgyptCombat - British
Non Combat Move - British
1 bomber and 1 fighter moved from Caucasus to Russia
2 fighters moved from Karelia to Russia
1 infantry moved from Trans-Jordan to Syria
1 fighter moved from French Equatorial Africa to Syria
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Gibraltar to Southern France
1 fighter moved from United Kingdom to Southern France
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone
1 aaGun and 1 armour moved from Tunisia to 94 Sea Zone
1 aaGun, 1 armour, 1 artillery, 2 infantry and 3 transports moved from 94 Sea Zone to 93 Sea Zone
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
2 cruisers moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 marine moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
1 airfield placed in SyriaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Western Germany to Russia
1 fighter moved from Western Germany to Novgorod
1 armour moved from Tobruk to Libya
Italians take Libya from British
1 armour moved from Libya to TobrukCombat - Italians
Battle in Novgorod
Italians attack with 1 fighter
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter in Novgorod, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 fighter owned by the Italians lost in Novgorod
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in Russia
Italians attack with 1 bomber
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 10 artilleries, 1 factory_major, 4 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber; British defend with 1 bomber and 3 fighters
AA fire in Russia : 0/1 hits
Italians roll dice for 1 bomber in Russia, round 2 : 1/1 hits
Russians roll dice for 4 aaGuns, 1 armour, 10 artilleries, 1 bomber, 7 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 24/68 hits
1 bomber owned by the Italians and 1 aaGun owned by the Russians lost in Russia
Russians win with 3 aaGuns, 1 armour, 10 artilleries, 1 bomber, 7 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Italians: 1 bomber
Casualties for Russians: 1 aaGunNon Combat Move - Italians
2 fighters moved from 112 Sea Zone to Southern Italy
1 aaGun moved from Western Germany to FrancePlace Units - Italians
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 13 PUs; end with 13 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 1 infantry
EDIT: Adding units owned by Italians to Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Cyprus : 1 flag, 1 infantry
France : 1 aaGun
Tobruk : 1 armour, 2 artilleries and 4 infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 5 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 3 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 infantry
Crete : 1 flag, 1 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 46 / 62
Russians : 31 / 38
Japanese : 64 / 74
Americans : 57 / 88
Chinese : 5 / 6
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 13 / 13
ANZAC : 14 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Syria to RussiaTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Syria to RussiaTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 1 bomber
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode -
Edited the bomber as a casualty instead of the inf.
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Edited the bomber as a casualty instead of the inf.
Yep, makes sense. That’s it for today.
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A typical ME1945. Total annihilation on both sides with no love for pilots :D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 57 PUs;
Germans buy 2 armour, 4 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Norway to 112 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
9 armour, 8 artilleries, 27 infantry and 7 mech_infantrys moved from Bryansk to Russia
1 armour moved from Belarus to Smolensk
1 armour moved from Smolensk to Russia
2 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Belarus to Russia
4 fighters and 3 tactical_bombers moved from Baltic States to Russia
5 bombers moved from Western Germany to Russia
1 mech_infantry moved from Poland to Novgorod
1 armour moved from Tambov to RussiaCombat - Germans
Battle in Novgorod
Germans attack with 2 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 0/2 hits
Germans roll dice for 2 infantry and 1 mech_infantry in Novgorod, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 11 armour, 8 artilleries, 7 bombers, 8 fighters, 27 infantry, 9 mech_infantrys and 5 tactical_bombers
French defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 10 artilleries, 1 factory_major, 4 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber; British defend with 3 fighters
AA fire in Russia : 1/12 hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 11 armour, 8 artilleries, 7 bombers, 7 fighters, 27 infantry, 9 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 27/74 hits
Russians roll dice for 4 aaGuns, 1 armour, 10 artilleries, 8 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 17/68 hits
4 aaGuns owned by the Russians, 17 infantry owned by the Germans and 23 infantry owned by the Russians lost in Russia
Germans roll dice for 11 armour, 8 artilleries, 7 bombers, 7 fighters, 10 infantry, 9 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 25/57 hits
Russians roll dice for 1 armour, 10 artilleries, 8 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 17/45 hits
4 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Russians, 10 infantry owned by the Germans, 3 artilleries owned by the Germans and 23 infantry owned by the Russians lost in Russia
Germans roll dice for 11 armour, 5 artilleries, 7 bombers, 7 fighters, 5 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 20/40 hits
Russians roll dice for 1 armour, 10 artilleries, 8 fighters and 1 tactical_bomber in Russia, round 4 : 6/20 hits
2 mech_infantrys owned by the Germans, 1 tactical_bomber owned by the Russians, 1 fighter owned by the French, 4 fighters owned by the Russians, 3 fighters owned by the British, 1 armour owned by the Russians, 10 artilleries owned by the Russians and 4 artilleries owned by the Germans lost in Russia
Germans captures 38PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 1 artillery, 7 bombers, 7 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 160
Casualties for French: 1 fighter
Casualties for Germans: 7 artilleries, 1 fighter, 27 infantry and 6 mech_infantrys
Casualties for Russians: 4 aaGuns, 1 armour, 10 artilleries, 4 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 fighters
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 aaGun moved from Baltic States to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 aaGun, 3 artilleries, 7 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
1 armour moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to France
1 artillery, 2 infantry and 1 mech_infantry moved from Western Germany to France
2 bombers moved from Russia to Poland
5 bombers moved from Russia to Smolensk
1 submarine moved from 112 Sea Zone to 124 Sea Zone
2 carriers moved from 112 Sea Zone to 126 Sea Zone
2 carriers moved from 126 Sea Zone to 127 Sea Zone
1 aaGun moved from Bryansk to Smolensk
1 fighter moved from Russia to Archangel
1 aaGun moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to SmolenskPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 armour and 2 infantry placed in France
1 armour, 4 artilleries and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Germans collect 51 PUs (1 lost to blockades); end with 89 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 106 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 11 infantry and 3 mech_infantrys
Western Germany : 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 harbour and 5 infantry
Poland : 2 bombers
Germany : 1 factory_major
Norway : 1 airfield and 1 infantry
Southern Italy : 1 armour
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 1 fighter and 2 tactical_bombers
Archangel : 1 flag, 4 fighters and 2 tactical_bombers
Russia : 1 flag, 1 airfield, 11 armour, 1 artillery, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Western Ukraine : 1 flag, 1 aaGun
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Smolensk : 1 flag, 2 aaGuns, 5 bombers, 2 fighters and 1 tactical_bomber
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
127 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 1 transport
Yugoslavia : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 52 / 106
Russians : 25 / 0
Japanese : 64 / 74
Americans : 57 / 88
Chinese : 5 / 6
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 13 / 13
ANZAC : 14 / 17
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well that’s certainly one for the record books…
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I guess that’s good game. You played well.
Up for a rematch? You can choose the side you want.
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Woha, ME1945’s fearless style created the first win against Adam in BM, right?
ME1945 exploited on fact in A&A that even Adam could not stop: If Axis goes all-in for a gamble on Moscow, the game can be decided by the dice god, nothing Allies can do about it.Still: The battle was not completely suicidal.
the most likely outcome was Axis winning with 16 units remaining. Now he had 33 survivors.
Adam, out of curiosity: At which point = how many Axis survivors less would you have decided to continue?
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And for the record, ME1945 has battle day. Here he got diced in parallel. That battle was 90% and +28 average TUV.
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Germans creates battle in territory 109 Sea Zone
Battle in Bryansk
Germans attack with 11 armour, 8 artilleries, 5 bombers, 1 fighter, 24 infantry and 11 mech_infantrys
Russians defend with 4 aaGuns, 1 armour, 9 artilleries, 37 infantry and 5 mech_infantrys; Americans defend with 1 tactical_bomber
AA fire in Bryansk : 0/6 hits
Germans roll dice for 11 armour, 8 artilleries, 5 bombers, 1 fighter, 24 infantry and 11 mech_infantrys in Bryansk, round 2 : 15/60 hits
Russians roll dice for 4 aaGuns, 1 armour, 9 artilleries, 37 infantry, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 26/53 hits
2 mech_infantrys owned by the Germans, 4 aaGuns owned by the Russians, 24 infantry owned by the Germans and 11 infantry owned by the Russians lost in Bryansk
Germans roll dice for 11 armour, 8 artilleries, 5 bombers, 1 fighter and 9 mech_infantrys in Bryansk, round 3 : 15/34 hits
Russians roll dice for 1 armour, 9 artilleries, 26 infantry, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 17/42 hits
9 mech_infantrys owned by the Germans, 8 artilleries owned by the Germans and 15 infantry owned by the Russians lost in Bryansk
11 armour owned by the Germans retreated to Belarus
Russians win, taking 109 Sea Zone from British with 1 armour, 9 artilleries, 11 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -50
Casualties for Germans: 8 artilleries, 24 infantry and 11 mech_infantrys
Casualties for Russians: 4 aaGuns and 26 infantry -
Woha, ME1945’s fearless style created the first win against Adam in BM, right?
ME1945 exploited on fact in A&A that even Adam could not stop: If Axis goes all-in for a gamble on Moscow, the game can be decided by the dice god, nothing Allies can do about it.Still: The battle was not completely suicidal.
the most likely outcome was Axis winning with 16 units remaining. Now he had 33 survivors.
Adam, out of curiosity: At which point = how many Axis survivors less would you have decided to continue?
It was suicidal to plan on going for it, nearly everything had to go perfectly to yield that 80%, which on its own is close to suicidal itself.
If he had to lose extra air to take Moscow (which he needed to do on average), I wouldn’t concede. He also needed to take with 2 tanks or I’d have 76% on the counter and he had no land units in range.
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I lost in BM before, just not in league.





