Scramble to defend 27?
L17 G40 BM3 Me1945 (Axis) vs. Adam514 (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - British
British buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to EgyptCombat - British
Non Combat Move - British
1 bomber and 1 fighter moved from Caucasus to Russia
2 fighters moved from Karelia to Russia
1 infantry moved from Trans-Jordan to Syria
1 fighter moved from French Equatorial Africa to Syria
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Gibraltar to Southern France
1 fighter moved from United Kingdom to Southern France
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone
1 aaGun and 1 armour moved from Tunisia to 94 Sea Zone
1 aaGun, 1 armour, 1 artillery, 2 infantry and 3 transports moved from 94 Sea Zone to 93 Sea Zone
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
2 cruisers moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 marine moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
1 airfield placed in SyriaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Western Germany to Russia
1 fighter moved from Western Germany to Novgorod
1 armour moved from Tobruk to Libya
Italians take Libya from British
1 armour moved from Libya to TobrukCombat - Italians
Battle in Novgorod
Italians attack with 1 fighter
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter in Novgorod, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 fighter owned by the Italians lost in Novgorod
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in Russia
Italians attack with 1 bomber
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 10 artilleries, 1 factory_major, 4 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber; British defend with 1 bomber and 3 fighters
AA fire in Russia : 0/1 hits
Italians roll dice for 1 bomber in Russia, round 2 : 1/1 hits
Russians roll dice for 4 aaGuns, 1 armour, 10 artilleries, 1 bomber, 7 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 24/68 hits
1 bomber owned by the Italians and 1 aaGun owned by the Russians lost in Russia
Russians win with 3 aaGuns, 1 armour, 10 artilleries, 1 bomber, 7 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Italians: 1 bomber
Casualties for Russians: 1 aaGunNon Combat Move - Italians
2 fighters moved from 112 Sea Zone to Southern Italy
1 aaGun moved from Western Germany to FrancePlace Units - Italians
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 13 PUs; end with 13 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 1 infantry
EDIT: Adding units owned by Italians to Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Cyprus : 1 flag, 1 infantry
France : 1 aaGun
Tobruk : 1 armour, 2 artilleries and 4 infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 5 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 3 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 infantry
Crete : 1 flag, 1 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 46 / 62
Russians : 31 / 38
Japanese : 64 / 74
Americans : 57 / 88
Chinese : 5 / 6
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 13 / 13
ANZAC : 14 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Syria to RussiaTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Syria to RussiaTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 1 bomber
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode -
Edited the bomber as a casualty instead of the inf.
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Edited the bomber as a casualty instead of the inf.
Yep, makes sense. That’s it for today.
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A typical ME1945. Total annihilation on both sides with no love for pilots :D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 57 PUs;
Germans buy 2 armour, 4 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Norway to 112 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
9 armour, 8 artilleries, 27 infantry and 7 mech_infantrys moved from Bryansk to Russia
1 armour moved from Belarus to Smolensk
1 armour moved from Smolensk to Russia
2 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Belarus to Russia
4 fighters and 3 tactical_bombers moved from Baltic States to Russia
5 bombers moved from Western Germany to Russia
1 mech_infantry moved from Poland to Novgorod
1 armour moved from Tambov to RussiaCombat - Germans
Battle in Novgorod
Germans attack with 2 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 0/2 hits
Germans roll dice for 2 infantry and 1 mech_infantry in Novgorod, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 11 armour, 8 artilleries, 7 bombers, 8 fighters, 27 infantry, 9 mech_infantrys and 5 tactical_bombers
French defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 10 artilleries, 1 factory_major, 4 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber; British defend with 3 fighters
AA fire in Russia : 1/12 hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 11 armour, 8 artilleries, 7 bombers, 7 fighters, 27 infantry, 9 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 27/74 hits
Russians roll dice for 4 aaGuns, 1 armour, 10 artilleries, 8 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 17/68 hits
4 aaGuns owned by the Russians, 17 infantry owned by the Germans and 23 infantry owned by the Russians lost in Russia
Germans roll dice for 11 armour, 8 artilleries, 7 bombers, 7 fighters, 10 infantry, 9 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 25/57 hits
Russians roll dice for 1 armour, 10 artilleries, 8 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 17/45 hits
4 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Russians, 10 infantry owned by the Germans, 3 artilleries owned by the Germans and 23 infantry owned by the Russians lost in Russia
Germans roll dice for 11 armour, 5 artilleries, 7 bombers, 7 fighters, 5 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 20/40 hits
Russians roll dice for 1 armour, 10 artilleries, 8 fighters and 1 tactical_bomber in Russia, round 4 : 6/20 hits
2 mech_infantrys owned by the Germans, 1 tactical_bomber owned by the Russians, 1 fighter owned by the French, 4 fighters owned by the Russians, 3 fighters owned by the British, 1 armour owned by the Russians, 10 artilleries owned by the Russians and 4 artilleries owned by the Germans lost in Russia
Germans captures 38PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 1 artillery, 7 bombers, 7 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 160
Casualties for French: 1 fighter
Casualties for Germans: 7 artilleries, 1 fighter, 27 infantry and 6 mech_infantrys
Casualties for Russians: 4 aaGuns, 1 armour, 10 artilleries, 4 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 fighters
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 aaGun moved from Baltic States to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 aaGun, 3 artilleries, 7 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
1 armour moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to France
1 artillery, 2 infantry and 1 mech_infantry moved from Western Germany to France
2 bombers moved from Russia to Poland
5 bombers moved from Russia to Smolensk
1 submarine moved from 112 Sea Zone to 124 Sea Zone
2 carriers moved from 112 Sea Zone to 126 Sea Zone
2 carriers moved from 126 Sea Zone to 127 Sea Zone
1 aaGun moved from Bryansk to Smolensk
1 fighter moved from Russia to Archangel
1 aaGun moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to SmolenskPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 armour and 2 infantry placed in France
1 armour, 4 artilleries and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Germans collect 51 PUs (1 lost to blockades); end with 89 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 106 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 11 infantry and 3 mech_infantrys
Western Germany : 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 harbour and 5 infantry
Poland : 2 bombers
Germany : 1 factory_major
Norway : 1 airfield and 1 infantry
Southern Italy : 1 armour
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 1 fighter and 2 tactical_bombers
Archangel : 1 flag, 4 fighters and 2 tactical_bombers
Russia : 1 flag, 1 airfield, 11 armour, 1 artillery, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Western Ukraine : 1 flag, 1 aaGun
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Smolensk : 1 flag, 2 aaGuns, 5 bombers, 2 fighters and 1 tactical_bomber
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
127 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 1 transport
Yugoslavia : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 52 / 106
Russians : 25 / 0
Japanese : 64 / 74
Americans : 57 / 88
Chinese : 5 / 6
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 13 / 13
ANZAC : 14 / 17
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well that’s certainly one for the record books…
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I guess that’s good game. You played well.
Up for a rematch? You can choose the side you want.
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Woha, ME1945’s fearless style created the first win against Adam in BM, right?
ME1945 exploited on fact in A&A that even Adam could not stop: If Axis goes all-in for a gamble on Moscow, the game can be decided by the dice god, nothing Allies can do about it.Still: The battle was not completely suicidal.
the most likely outcome was Axis winning with 16 units remaining. Now he had 33 survivors.
Adam, out of curiosity: At which point = how many Axis survivors less would you have decided to continue?
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And for the record, ME1945 has battle day. Here he got diced in parallel. That battle was 90% and +28 average TUV.
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Germans creates battle in territory 109 Sea Zone
Battle in Bryansk
Germans attack with 11 armour, 8 artilleries, 5 bombers, 1 fighter, 24 infantry and 11 mech_infantrys
Russians defend with 4 aaGuns, 1 armour, 9 artilleries, 37 infantry and 5 mech_infantrys; Americans defend with 1 tactical_bomber
AA fire in Bryansk : 0/6 hits
Germans roll dice for 11 armour, 8 artilleries, 5 bombers, 1 fighter, 24 infantry and 11 mech_infantrys in Bryansk, round 2 : 15/60 hits
Russians roll dice for 4 aaGuns, 1 armour, 9 artilleries, 37 infantry, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 26/53 hits
2 mech_infantrys owned by the Germans, 4 aaGuns owned by the Russians, 24 infantry owned by the Germans and 11 infantry owned by the Russians lost in Bryansk
Germans roll dice for 11 armour, 8 artilleries, 5 bombers, 1 fighter and 9 mech_infantrys in Bryansk, round 3 : 15/34 hits
Russians roll dice for 1 armour, 9 artilleries, 26 infantry, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 17/42 hits
9 mech_infantrys owned by the Germans, 8 artilleries owned by the Germans and 15 infantry owned by the Russians lost in Bryansk
11 armour owned by the Germans retreated to Belarus
Russians win, taking 109 Sea Zone from British with 1 armour, 9 artilleries, 11 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -50
Casualties for Germans: 8 artilleries, 24 infantry and 11 mech_infantrys
Casualties for Russians: 4 aaGuns and 26 infantry -
Woha, ME1945’s fearless style created the first win against Adam in BM, right?
ME1945 exploited on fact in A&A that even Adam could not stop: If Axis goes all-in for a gamble on Moscow, the game can be decided by the dice god, nothing Allies can do about it.Still: The battle was not completely suicidal.
the most likely outcome was Axis winning with 16 units remaining. Now he had 33 survivors.
Adam, out of curiosity: At which point = how many Axis survivors less would you have decided to continue?
It was suicidal to plan on going for it, nearly everything had to go perfectly to yield that 80%, which on its own is close to suicidal itself.
If he had to lose extra air to take Moscow (which he needed to do on average), I wouldn’t concede. He also needed to take with 2 tanks or I’d have 76% on the counter and he had no land units in range.
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I lost in BM before, just not in league.
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Thanks for the answer Adam.
And no league record = no loss :-)
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Woha, ME1945’s fearless style created the first win against Adam in BM, right?
ME1945 exploited on fact in A&A that even Adam could not stop: If Axis goes all-in for a gamble on Moscow, the game can be decided by the dice god, nothing Allies can do about it.Still: The battle was not completely suicidal.
the most likely outcome was Axis winning with 16 units remaining. Now he had 33 survivors.
Adam, out of curiosity: At which point = how many Axis survivors less would you have decided to continue?
Congrats to ME1945 on the big win.
JDOW, I found out about the Bryansk battle looking at your post, I hope we’re giving a good show :wink:
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I guess that’s good game. You played well.
Up for a rematch? You can choose the side you want.
Thank you for the game.
My first impression is the BM version is still gives Axis advantages especially in the Pacific side. Yes, Allies are getting more income. The problem, from my view, is they (Allies) need more units right at the beginning. I predict growing bidding for Axis.We can play a rematch, but I can only accept a slow game. I made my side choice last game. So, it’s fair let you decide.
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I guess that’s good game. You played well.
Up for a rematch? You can choose the side you want.
Thank you for the game.
My first impression is the BM version is still gives Axis advantages especially in the Pacific side. Yes, Allies are getting more income. The problem, from my view, is they (Allies) need more units right at the beginning. I predict growing bidding for Axis.We can play a rematch, but I can only accept a slow game. I made my side choice last game. So, it’s fair let you decide.
I predict as well the need for a small Axis bid in the future.
I really don’t mind which side, and you are still new to BM, so up to you. I won’t mind if it’s slow, I’m getting pretty busy.
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I take Axis again. Would you like to play with the low luck mode?
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Or things like one reroll?





