@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
L17 G40 BM3 Me1945 (Axis) vs. Adam514 (Allies)
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1 inf will spawn in Yunnan and I can send my fig to support, want to edit something there?
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Oh, I see now it works in the ters with air. Yes, I will edit.
Thank you. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 factory_minors, 2 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Chahar to Suiyuyan
1 bomber moved from Kwangsi to Suiyuyan
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 2 infantry moved from Kweichow to Hunan
2 artilleries and 2 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Hopei
1 infantry moved from Burma to India
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
3 fighters and 1 tactical_bomber moved from 79 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to Persia
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 marine moved from Ceylon to 39 Sea Zone
1 marine and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Persia
1 battleship and 2 cruisers moved from 39 Sea Zone to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to British Somaliland
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter moved from Kweichow to Hopei
1 tactical_bomber moved from Kweichow to Hopei
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Japanese
Battle in 81 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 cruiser and 2 destroyers
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for French: 1 destroyer
Casualties for British: 1 cruiser and 2 destroyers
Casualties for Japanese: 1 fighter
Battle in Hunan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in British Somaliland
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking British Somaliland from British with 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Persia
Japanese attack with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber
British defend with 1 aaGun, 1 factory_minor, 1 fighter and 2 infantry
Japanese win, taking Persia from British with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 aaGun, 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry and 1 marine
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Iwo Jima
Battle in India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 2PUs while taking UK_Pacific capital
Japanese win, taking Iwo Jima from Americans, taking India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Hopei to Chahar
1 mech_infantry moved from Manchuria to Chahar
2 carriers moved from 79 Sea Zone to 76 Sea Zone
2 fighters and 1 tactical_bomber moved from 81 Sea Zone to 76 Sea Zone
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Persia to 80 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 76 Sea Zone
1 submarine moved from 79 Sea Zone to 72 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
2 fighters moved from Japan to Kwangsi
1 aaGun and 8 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Korea
1 bomber moved from Suiyuyan to Yunnan
1 fighter moved from Hopei to Kwangsi
1 fighter moved from India to Yunnan
1 battleship moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from India to BurmaPlace Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Manchuria
1 artillery and 2 fighters placed in Japan
1 carrier and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Yunnan: 1 tactical_bomber
EDIT: Turning off Edit Mode -
Go ahead when ready.
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Oh, I see now it works in the ters with air. Yes, I will edit.
Thank you.Yeah AA guns and air units don’t prevent spawning.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from Germany to Vyborg
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 83 Sea Zone
1 infantry moved from Algeria to Tunisia
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to United Kingdom
1 fighter moved from Western United States to 91 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 26 Sea Zone
2 marines moved from Western United States to 10 Sea Zone
2 marines, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 armour, 2 artilleries and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - British
British buy 1 aaGun, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 10 infantry moved from Eastern Persia to Persia
1 transport moved from 80 Sea Zone to 75 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
3 fighters moved from Egypt to 99 Sea Zone
1 tactical_bomber moved from Northwest Persia to 99 Sea Zone
1 bomber and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Libya to Tunisia
1 mech_infantry moved from Egypt to Syria
British take Syria from Neutral_Axis
2 infantry moved from Iraq to PersiaCombat - British
Battle in 99 Sea Zone
British attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Italians
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer, 2 fighters and 2 tactical_bombers
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Battle in Persia
British attack with 1 artillery and 12 infantry
Japanese defend with 1 artillery and 1 factory_minor
British win, taking Persia from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 aaGun moved from Eastern Persia to Persia
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from United Kingdom to Karelia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 99 Sea Zone to Caucasus
1 bomber moved from 99 Sea Zone to Caucasus
1 fighter moved from Gibraltar to French Equatorial Africa
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - British
1 aaGun and 2 infantry placed in Union of South Africa
3 infantry placed in Egypt
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,6,1,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5
British collect 30 PUs (4 lost to blockades); end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Norway to Vyborg
2 fighters moved from Norway to VyborgCombat - Italians
Battle in Vyborg
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 bomber
Italians roll dice for 1 bomber and 2 fighters in Vyborg, round 2 : 3/3 hits
Russians roll dice for 1 bomber in Vyborg, round 2 : 0/1 hits
1 bomber owned by the Americans lost in Vyborg
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomberNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from British to Italians
EDIT: Turning off Edit Mode
2 fighters moved from Vyborg to 112 Sea Zone
1 bomber moved from Vyborg to Western Germany
1 fighter moved from Normandy Bordeaux to Western GermanyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag
Cyprus : 1 flag, 1 infantry
Western Germany : 1 aaGun, 1 bomber and 1 fighter
Tobruk : 1 armour, 2 artilleries and 4 infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 infantry
112 Sea Zone : 2 fighters
Crete : 1 flag, 1 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 49 / 63
Russians : 31 / 41
Japanese : 62 / 79
Americans : 54 / 85
Chinese : 6 / 7
British : 34 / 33
UK_Pacific : 2 / 0
Italians : 12 / 12
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I forgot blitz to Alexandria and edited in NCM. Understood if you don’t allow.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to SyriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Norway to Finland
Germans take Finland from RussiansCombat - Germans
Non Combat Move - Germans
3 armour and 4 mech_infantrys moved from Archangel to Bryansk
1 mech_infantry moved from Baltic States to Bryansk
3 aaGuns, 8 artilleries and 26 infantry moved from Belarus to Bryansk
5 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from 112 Sea Zone to Baltic States
5 fighters moved from Norway to Belarus
2 tactical_bombers moved from Norway to Belarus
1 tactical_bomber moved from Norway to Belarus
1 tactical_bomber moved from Norway to Baltic States
3 fighters moved from Western Germany to Baltic States
2 bombers moved from Norway to Belarus
1 mech_infantry moved from Western Germany to Poland
1 armour moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Belarus to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Belarus to Baltic States
1 destroyer moved from 112 Sea Zone to 104 Sea ZonePlace Units - Germans
1 infantry placed in Normandy Bordeaux
5 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 aaGun
EDIT: Adding units owned by Germans to Bryansk: 1 aaGun
EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Germans to Belarus: 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 armour, 1 artillery, 5 bombers, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Poland : 1 mech_infantry
Germany : 1 factory_major
Norway : 1 airfield and 3 infantry
Belarus : 1 flag, 1 armour, 2 bombers, 4 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Baltic States : 1 flag, 1 aaGun, 4 fighters and 3 tactical_bombers
Bryansk : 1 flag, 4 aaGuns, 10 armour, 8 artilleries, 27 infantry and 7 mech_infantrys
Archangel : 1 flag
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 53 / 62
Russians : 27 / 41
Japanese : 58 / 79
Americans : 54 / 85
Chinese : 6 / 7
British : 34 / 33
UK_Pacific : 2 / 0
Italians : 12 / 12
ANZAC : 14 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 aaGuns, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Novgorod
Russians take Novgorod from Germans
2 artilleries and 16 infantry moved from Karelia to FinlandCombat - Russians
Battle in Finland
Russians attack with 2 artilleries and 16 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 2 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Karelia to Finland
2 infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Karelia to Finland
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Volgograd to Russia
1 armour, 2 infantry and 2 mech_infantrys moved from Tambov to Russia
1 infantry moved from Ukraine to Rostov
4 infantry moved from Novosibirsk to Samara
2 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Buryatia to AmurPlace Units - Russians
2 aaGuns, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
2 fighters moved from Kwangsi to Szechwan
1 tactical_bomber moved from Chahar to Szechwan
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
1 bomber moved from Yunnan to Russia
1 armour and 1 infantry moved from British Somaliland to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 71 Sea Zone
1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa
2 fighters and 2 tactical_bombers moved from 76 Sea Zone to Union of South Africa
1 tactical_bomber moved from 80 Sea Zone to 75 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from ChineseCombat - Japanese
Battle in 75 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 75 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Union of South Africa
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Union of South Africa : 1/3 hits
1 fighter owned by the Japanese lost in Union of South Africa
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Union of South Africa, round 2 : 4/5 hits
British roll dice for 1 aaGun and 2 infantry in Union of South Africa, round 2 : 1/2 hits
1 aaGun owned by the British, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for British: 1 aaGun and 2 infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 3 : 4/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Russia
Japanese attack with 1 bomber
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 10 artilleries, 1 factory_major, 4 fighters, 47 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 0/1 hits
Japanese roll dice for 1 bomber in Russia, round 2 : 1/1 hits
Russians roll dice for 4 aaGuns, 1 armour, 10 artilleries, 4 fighters, 47 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 26/65 hits
1 bomber owned by the Japanese and 1 infantry owned by the Russians lost in Russia
Russians win with 4 aaGuns, 1 armour, 10 artilleries, 4 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 bomberNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Union of South Africa to 71 Sea Zone
1 carrier moved from 76 Sea Zone to 71 Sea Zone
1 submarine moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
Japanese take French Madagascar from Neutral_Axis
1 destroyer moved from 76 Sea Zone to 72 Sea Zone
1 cruiser moved from 80 Sea Zone to 72 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 battleship moved from 80 Sea Zone to 39 Sea Zone
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 carriers, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from 17 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Korea to Manchuria
1 aaGun and 5 infantry moved from Jehol to Manchuria
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Chahar to Hunan
2 fighters and 1 tactical_bomber moved from Szechwan to Kwangsi
1 tactical_bomber moved from Szechwan to Yunnan
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Jehol to Chahar
2 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 fighter moved from 35 Sea Zone to Philippines
1 carrier moved from 76 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 75 Sea Zone to 79 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 37 Sea Zone
1 tactical_bomber placed in 37 Sea Zone
1 destroyer placed in 36 Sea Zone
1 armour, 1 artillery and 1 infantry placed in India
2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 6 infantry and 2 mech_infantrys
Yunnan : 1 flag, 1 artillery and 1 tactical_bomber
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry and 1 mech_infantry
Anhwe : 1 flag, 2 artilleries, 2 infantry and 2 mech_infantrys
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
36 Sea Zone : 1 destroyer
35 Sea Zone : 2 artilleries, 3 carriers, 3 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 transports
25 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
West India : 1 flag, 1 infantry
British Somaliland : 1 flag
Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
French Madagascar : 1 flag, 1 artillery
80 Sea Zone : 1 submarine
72 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
71 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
79 Sea Zone : 1 carrier and 1 tactical_bomberProduction/PUs Summary :
Germans : 49 / 62
Russians : 31 / 38
Japanese : 65 / 74
Americans : 54 / 85
Chinese : 4 / 7
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 12 / 12
ANZAC : 14 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Southern France
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Gibraltar to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea ZoneCombat - Americans
Battle in Southern France
Battle in Caroline Islands
Americans attack with 1 artillery, 4 infantry, 2 marines and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Southern France from Germans, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 25 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
3 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
3 artilleries, 5 infantry and 6 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
3 infantry moved from Morocco to 92 Sea Zone
1 armour, 3 artilleries, 8 infantry and 6 transports moved from 92 Sea Zone to 93 Sea Zone
1 armour, 3 artilleries and 8 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Morocco to Algeria
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from 104 Sea Zone to Gibraltar
1 bomber moved from 104 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
2 carriers, 2 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - British
British buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to EgyptCombat - British
Non Combat Move - British
1 bomber and 1 fighter moved from Caucasus to Russia
2 fighters moved from Karelia to Russia
1 infantry moved from Trans-Jordan to Syria
1 fighter moved from French Equatorial Africa to Syria
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Gibraltar to Southern France
1 fighter moved from United Kingdom to Southern France
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone
1 aaGun and 1 armour moved from Tunisia to 94 Sea Zone
1 aaGun, 1 armour, 1 artillery, 2 infantry and 3 transports moved from 94 Sea Zone to 93 Sea Zone
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
2 cruisers moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 marine moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
1 airfield placed in SyriaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Western Germany to Russia
1 fighter moved from Western Germany to Novgorod
1 armour moved from Tobruk to Libya
Italians take Libya from British
1 armour moved from Libya to TobrukCombat - Italians
Battle in Novgorod
Italians attack with 1 fighter
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter in Novgorod, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 fighter owned by the Italians lost in Novgorod
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in Russia
Italians attack with 1 bomber
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 10 artilleries, 1 factory_major, 4 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber; British defend with 1 bomber and 3 fighters
AA fire in Russia : 0/1 hits
Italians roll dice for 1 bomber in Russia, round 2 : 1/1 hits
Russians roll dice for 4 aaGuns, 1 armour, 10 artilleries, 1 bomber, 7 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 24/68 hits
1 bomber owned by the Italians and 1 aaGun owned by the Russians lost in Russia
Russians win with 3 aaGuns, 1 armour, 10 artilleries, 1 bomber, 7 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Italians: 1 bomber
Casualties for Russians: 1 aaGunNon Combat Move - Italians
2 fighters moved from 112 Sea Zone to Southern Italy
1 aaGun moved from Western Germany to FrancePlace Units - Italians
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 13 PUs; end with 13 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 1 infantry
EDIT: Adding units owned by Italians to Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Cyprus : 1 flag, 1 infantry
France : 1 aaGun
Tobruk : 1 armour, 2 artilleries and 4 infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 5 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 3 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 infantry
Crete : 1 flag, 1 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 46 / 62
Russians : 31 / 38
Japanese : 64 / 74
Americans : 57 / 88
Chinese : 5 / 6
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 13 / 13
ANZAC : 14 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Syria to RussiaTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Syria to RussiaTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 1 bomber
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode -
Edited the bomber as a casualty instead of the inf.
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Edited the bomber as a casualty instead of the inf.
Yep, makes sense. That’s it for today.





