@surfer Scramble? You have 6 planes!
L16 1/2 Final Play-off Me1945 (Axis) vs. Gamerman01 (Allies+30)
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No, 3 aircraft in 2 rounds to horrible dice is enough for me for awhile
Thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 infantry, 8 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from British
3 armour and 1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Belarus to Smolensk
2 bombers moved from Belarus to Russia
1 fighter moved from Belarus to Russia
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 bomber moved from Southern Italy to Ukraine
1 tactical_bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to SmolenskCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Smolensk
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 3 armour, 1 bomber and 1 mech_infantry in Ukraine, round 2 : 3/5 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Cleaning up after air battlesNon Combat Move - Germans
1 armour and 3 mech_infantrys moved from Yugoslavia to Bessarabia
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Ukraine to Novgorod
1 artillery moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
2 tactical_bombers moved from Smolensk to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 fighter moved from Southern Italy to 112 Sea Zone
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Russia to Belarus
2 bombers moved from Russia to Novgorod
1 tactical_bomber moved from Belarus to Western Germany
1 fighter moved from Southern Italy to 112 Sea ZonePlace Units - Germans
1 transport placed in 93 Sea Zone
1 submarine placed in 112 Sea Zone
2 armour and 1 mech_infantry placed in Novgorod
1 mech_infantry placed in Western Germany
6 mech_infantrys placed in Germany
1 infantry placed in Normandy Bordeaux
Germans undo move 4.
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Poland : 1 mech_infantry
Germany : 1 factory_major and 7 mech_infantrys
Belarus : 2 aaGuns, 8 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Karelia : 1 flag
Bryansk : 1 flag, 1 aaGun and 2 infantry
Vyborg : 1 flag, 3 infantry
Archangel : 1 flag
Eastern Poland : 1 armour and 5 mech_infantrys
Bessarabia : 1 armour and 3 mech_infantrys
Ukraine : 1 flag, 3 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 3 tactical_bombers
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
125 Sea Zone : 1 flag
95 Sea Zone : 1 infantry
93 Sea Zone : 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 64
Russians : 18 / 25
Japanese : 61 / 72
Americans : 54 / 72
Chinese : 9 / 9
British : 32 / 39
UK_Pacific : 2 / 0
Italians : 14 / 20
ANZAC : 12 / 12
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Can probably turn Russia right around here tonight….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 infantry, 8 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from British
3 armour and 1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Belarus to Smolensk
2 bombers moved from Belarus to Russia
1 fighter moved from Belarus to Russia
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 bomber moved from Southern Italy to Ukraine
1 tactical_bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to SmolenskCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Smolensk
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 3 armour, 1 bomber and 1 mech_infantry in Ukraine, round 2 : 3/5 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Cleaning up after air battlesNon Combat Move - Germans
1 armour and 3 mech_infantrys moved from Yugoslavia to Bessarabia
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Ukraine to Novgorod
1 artillery moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
2 tactical_bombers moved from Smolensk to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 fighter moved from Southern Italy to 112 Sea Zone
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Russia to Belarus
2 bombers moved from Russia to Novgorod
1 tactical_bomber moved from Belarus to Western Germany
1 fighter moved from Southern Italy to 112 Sea ZonePlace Units - Germans
1 transport placed in 93 Sea Zone
1 submarine placed in 112 Sea Zone
2 armour and 1 mech_infantry placed in Novgorod
1 mech_infantry placed in Western Germany
6 mech_infantrys placed in Germany
1 infantry placed in Normandy Bordeaux
Germans undo move 4.
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 2 infantry
EDIT: Adding units owned by Germans to Finland: 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Poland : 1 mech_infantry
Germany : 1 factory_major and 7 mech_infantrys
Belarus : 2 aaGuns, 8 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Karelia : 1 flag
Bryansk : 1 flag, 1 aaGun and 2 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 armour and 5 mech_infantrys
Bessarabia : 1 armour and 3 mech_infantrys
Ukraine : 1 flag, 3 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
125 Sea Zone : 1 flag
95 Sea Zone : 1 infantry
93 Sea Zone : 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 54 / 64
Russians : 18 / 25
Japanese : 61 / 72
Americans : 54 / 72
Chinese : 9 / 9
British : 32 / 39
UK_Pacific : 2 / 0
Italians : 14 / 20
ANZAC : 12 / 12
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Take the 2nd map pls.
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Yeah that’s what I thought
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Eh, almost have it but too tired
Russia under merciless assault after getting smashed in WUK -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 mech_infantrys; Remaining resources: 13 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to BryanskCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 aaGun and 2 infantry -
Casualty choice for Bryansk please
INF, 2 ART vs AAA, 2 INF and I scored 1 hit
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Lose AA
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 mech_infantrys; Remaining resources: 13 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to BryanskCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 aaGun and 2 infantry
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 aaGun moved from Yenisey to Timguska
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Volgograd to Tambov
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Samara
1 armour moved from Caucasus to Tambov
1 mech_infantry moved from Samara to Tambov
2 armour moved from Samara to Tambov
2 fighters moved from Smolensk to Russia
4 artilleries and 7 infantry moved from Russia to Tambov
1 infantry moved from Volgograd to Rostov
1 artillery moved from Russia to TambovPlace Units - Russians
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 20 PUs; end with 33 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 4 SuicideAttackTokens; 66 PUs;
Japanese buy 2 destroyers, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from India to West India
1 bomber moved from French Indo China to West India
1 bomber moved from Western Australia to West India
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to Dutch New Guinea
2 fighters and 1 tactical_bomber moved from Western Australia to 42 Sea Zone
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Anhwe to Hunan
1 tactical_bomber moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 fighter moved from 46 Sea Zone to 35 Sea Zone -
sz54 scramble?
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No
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 4 SuicideAttackTokens; 66 PUs;
Japanese buy 2 destroyers, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from India to West India
1 bomber moved from French Indo China to West India
1 bomber moved from Western Australia to West India
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to Dutch New Guinea
2 fighters and 1 tactical_bomber moved from Western Australia to 42 Sea Zone
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Anhwe to Hunan
1 tactical_bomber moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 fighter moved from 46 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
2 transports owned by the Americans lost in 54 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 2 submarines
2 submarines owned by the Americans Submerged
Japanese roll dice for 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hunan
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 armour and 1 tactical_bomber in Hunan, round 4 : 2/2 hits
Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 tactical_bomber in Kweichow, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in Kweichow, round 5 : 1/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Dutch New Guinea
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 tactical_bomber
Japanese roll dice for 2 fighters and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/3 hits
ANZAC roll dice for 1 tactical_bomber in Dutch New Guinea, round 2 : 0/1 hits
1 tactical_bomber owned by the Americans lost in Dutch New Guinea
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 tactical_bomber
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 1 armour, 1 artillery, 2 bombers and 2 infantry
British defend with 2 artilleries and 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 2 infantry in West India, round 2 : 2/6 hits
UK_Pacific roll dice for 2 artilleries and 4 infantry in West India, round 2 : 3/6 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in West India
Japanese roll dice for 1 armour and 2 bombers in West India, round 3 : 2/3 hits
UK_Pacific roll dice for 2 artilleries and 2 infantry in West India, round 3 : 1/4 hits
1 armour owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in West India
Japanese roll dice for 2 bombers in West India, round 4 : 2/2 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 4 : 1/2 hits
1 bomber owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in West India
Japanese win with 1 bomber remaining. Battle score for attacker is -8
Casualties for British: 2 artilleries and 4 infantry
Casualties for Japanese: 1 armour, 1 artillery, 1 bomber and 2 infantryNon Combat Move - Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 56 Sea Zone to 43 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 54 Sea Zone to 43 Sea Zone
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
1 bomber moved from West India to India
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Kweichow to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
3 fighters moved from 46 Sea Zone to French Indo China
2 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Dutch New Guinea to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 34 Sea Zone
1 battleship, 6 carriers, 1 cruiser and 1 transport moved from 46 Sea Zone to 34 Sea Zone
1 artillery moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 artillery and 3 infantry moved from Manchuria to Korea
1 fighter moved from Japan to Korea
1 mech_infantry moved from Buryatia to Yenisey
1 armour moved from Siberia to Amur
1 fighter moved from 35 Sea Zone to 34 Sea ZonePlace Units - Japanese
2 destroyers placed in 19 Sea Zone
1 factory_minor placed in Malaya
1 harbour placed in Paulau Island
1 mech_infantry placed in Manchuria
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4,6,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,5,1
Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 artillery, 1 fighter and 3 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Jehol : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 flag, 1 factory_minor and 1 mech_infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry and 1 mech_infantry
Hunan : 1 flag, 1 armour
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Kwangtung : 1 flag, 1 harbour
Western Australia : 1 flag, 1 airfield
New Guinea : 1 flag
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry and 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Java : 1 flag
Sumatra : 1 flag
43 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports
36 Sea Zone : 1 flag
34 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport
19 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 52 / 64
Russians : 19 / 33
Japanese : 64 / 67
Americans : 54 / 72
Chinese : 7 / 9
British : 32 / 39
UK_Pacific : 2 / 0
Italians : 14 / 20
ANZAC : 12 / 12
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
This is enough to make a guy want to play low luck
Ridiculous -
4 subs and they do 2 damage
I just had an opponent drill me with 1 sub for 6 damage to Italy in an early roundIf these dice turn around and are as bad for you as they’ve been for me, you’re not going to like it
Seriously, 2 damage and only 1 aircraft down when you were exposed in 4 different battles? I’ve heard you get unlucky in other games, for sure, but man I am getting crapped on
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Maybe there will be a big attack on Moscow and it will go terrible for you
You gotta be careful complaining, because it can all turn and make you look stupidBut when they’re this bad from G1 all the way through (Egypt was lucky for me but wouldn’t have been necessary if UK1 97 wouldn’t have been a disaster), a guy should be allowed to vent a little bit, I’m sure you understand
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It looked like Manchuria was going down along with the complex, and BAM
Triple hit in the last round when it was 4 against 3. We won’t even rehash the horribly one-sided AAA (oops, I just did) and that insane luck in 109 on G1.How about the Russian mech and armor lost to 1 Italian unit in TrJ? I could be collecting +7 a turn at this point if the stupid tank had survived. And you’re gobbling up Eastern Russia because of the triple hit in Manchuria after I got sucked in to disaster after promising early rounds.
Why do I even join these playoffs. It is not fun to get repeatedly hosed in a long game that takes months, and hours and hours of gameplay. Oh, it’s been fun coming up with some of these masterful moves, but wow. Games like this make me want to just wail on average players.
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I might need a little Zhukov44 style break so that I’m not playing frustrated. This SUCKS
Always especially painful when I get bad convoy rolls because I hate that rule change anyway. The automatic 1 per ship and 2 per sub and 2 per plane was better, and ever since pointing that out karma is giving me the shaft
I guess I got 2 more damage than I could have had, and my subs can operate with impunity for another turn. Maybe next time they’ll do 0 damage.





