@surfer Scramble? You have 6 planes!
L17 BM3 Ferrousgryphon (Axis)vs. Giallo (Allies)
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scramble 115?
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No Scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 14
Combat Move - Americans
1 artillery moved from Soviet Far East to Siberia
1 bomber moved from Western Australia to 41 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from Norway to Finland
1 fighter moved from Norway to Finland
2 bombers, 8 fighters and 3 tactical_bombers moved from Norway to 115 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 transports moved from 125 Sea Zone to 110 Sea Zone
6 submarines and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Caucasus to Volgograd
1 bomber moved from Caucasus to Volgograd
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
3 armour moved from Iraq to Caucasus
1 submarine moved from 26 Sea Zone to 16 Sea ZonePurchase Units - Americans
Americans buy 3 armour, 1 factory_minor, 4 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 115 Sea Zone
Americans attack with 2 bombers, 8 fighters and 3 tactical_bombers
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 4 submarines and 1 transport
4 submarines owned by the Germans Submerged
Americans win with 2 bombers, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 fighter
Battle in Siberia
Americans attack with 1 artillery
Japanese defend with 1 infantry
Americans win, taking Siberia from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Volgograd
Americans attack with 1 bomber and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 bombers, 7 fighters and 3 tactical_bombers moved from 115 Sea Zone to Norway
1 fighter moved from Finland to Norway
1 bomber moved from Volgograd to Caucasus
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 41 Sea Zone to West India
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
7 carriers, 2 destroyers, 9 fighters and 9 submarines moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
1 factory_minor placed in Caucasus
3 armour placed in Iraq
2 infantry and 1 tactical_bomber placed in Norway
4 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs totalCombat Move - British
1 infantry moved from Caucasus to Volgograd
British take Volgograd from Germans
3 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from West India to India
1 artillery moved from West India to India
1 infantry moved from West India to India
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Norway to Karelia
British take Karelia from Germans
1 mech_infantry moved from Norway to Vyborg
British take Vyborg from Germans
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Eastern Persia to KazakhstanPurchase Units - British
British buy 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Kazakhstan
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Kazakhstan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in India
British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking India from Japanese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrysNon Combat Move - British
1 fighter and 1 tactical_bomber moved from India to West India
1 aaGun moved from West India to India
3 artilleries moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Rhodesia to Belgian Congo
9 infantry moved from Norway to Finland
1 battleship moved from 26 Sea Zone to 33 Sea ZonePlace Units - British
1 destroyer placed in 71 Sea Zone
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
2 artilleries placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 43 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 14
Combat Move - Italians
1 unit repaired.
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea ZonePurchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in 91 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 artilleries and 2 marines moved from Gibraltar to 92 Sea Zone
1 marine moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to Tunisia
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 marines, 9 submarines and 3 transports moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea ZonePlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 14
Combat Move - Italians
1 unit repaired.
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea ZonePurchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in 91 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 artilleries and 2 marines moved from Gibraltar to 92 Sea Zone
1 marine moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to Tunisia
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 marines, 9 submarines and 3 transports moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea ZonePlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 2 artilleries, 1 battleship, 2 cruisers, 3 marines and 3 transports
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 2 cruisers and 3 transports
EDIT: Adding units owned by Italians to Southern Italy: 2 artilleries and 3 marines
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 14
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 battleship and 1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 artillery, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
2 fighters moved from Queensland to 33 Sea ZonePlace Units - ANZAC
1 artillery and 1 mech_infantry placed in Queensland
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
2 infantry moved from Vologda to Novosibirsk
1 infantry moved from Samara to Kazakhstan
3 mech_infantrys moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
2 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Vyborg
2 fighters moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Karelia
1 fighter moved from Vologda to Karelia
2 infantry moved from Rostov to Volgograd
2 bombers moved from Vologda to Volgograd
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Denmark to Holland Belgium
1 fighter moved from Vologda to NovosibirskPurchase Units - Germans
Germans buy 1 fighter, 15 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;Combat - Germans
Battle in Volgograd
Germans attack with 2 bombers and 2 infantry
British defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 2 mech_infantrys
Germans win, taking Kazakhstan from British with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Novosibirsk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 2 fighters and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Vyborg from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Karelia
Germans attack with 2 fighters and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Karelia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter moved from Holland Belgium to Denmark
2 fighters moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from Karelia to Novgorod
2 fighters moved from Vyborg to Novgorod
1 fighter moved from Novosibirsk to Rostov
1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov
2 bombers moved from Volgograd to Novgorod
1 infantry moved from Western Germany to Denmark
4 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Vologda to Samara
3 mech_infantrys moved from Smolensk to Novgorod
14 mech_infantrys moved from Poland to Novgorod
3 infantry moved from Ukraine to Rostov
4 submarines moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Russia
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter and 9 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 59 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 15
Combat Move - Russians
1 fighter moved from Caucasus to Novosibirsk
1 infantry moved from Tsinghai to Novosibirsk
3 infantry moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 armour and 14 infantry moved from Tsinghai to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 1 armour and 14 infantry
Germans defend with 3 mech_infantrys
Russians win, taking Kazakhstan from Germans with 1 armour and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Novosibirsk to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
2 aaGuns moved from Tsinghai to KazakhstanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 15
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 bomber moved from Shan State to Tsinghai
6 mech_infantrys moved from Burma to India
1 bomber, 2 fighters and 2 tactical_bombers moved from Shan State to India
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 mech_infantry moved from Amur to Siberia
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea ZonePurchase Units - Japanese
Japanese buy 7 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Siberia from Americans with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Tsinghai
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 1 bomber, 2 fighters, 6 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 1 artillery and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun, 1 artillery and 4 infantry
Casualties for Japanese: 4 mech_infantrysNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Siberia to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kweichow to Kansu
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Burma
6 mech_infantrys moved from Yunnan to Burma
1 tactical_bomber moved from Shan State to Kiangsu
1 fighter moved from Shan State to Shantung
3 armour and 1 mech_infantry moved from Kweichow to Burma
2 armour moved from Kiangsu to Kweichow
1 bomber moved from Tsinghai to Kweichow
1 mech_infantry moved from Shantung to Kweichow
2 infantry moved from French Indo China to Yunnan
1 bomber, 2 fighters and 2 tactical_bombers moved from India to Shan State
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 46 Sea ZonePlace Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 mech_infantrys placed in French Indo China
7 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 15
Combat Move - Americans
1 armour moved from Caucasus to Novosibirsk
Americans take Novosibirsk from Germans
1 armour moved from Caucasus to Tsinghai
1 armour moved from Caucasus to Sikang
1 bomber moved from Caucasus to Tsinghai
3 armour moved from Iraq to Eastern Persia
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 46 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from West India to Sikang
2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 7 submarines and 6 transports moved from 110 Sea Zone to 91 Sea ZonePurchase Units - Americans
Americans buy 1 artillery, 1 battleship, 3 bombers, 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tsinghai
Americans attack with 1 armour and 1 bomber
Japanese defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Battle in 91 Sea Zone
French loiter and taunt with 2 infantry; British loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 7 submarines and 6 transports
Italians defend with 1 submarine
Americans win with 2 carriers, 1 cruiser, 1 destroyer, 6 submarines and 6 transports remaining. Battle score for attacker is 0
Casualties for Italians: 1 submarine
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Sikang
Americans attack with 1 armour and 1 bomber
Japanese defend with 1 infantry
Americans win, taking Sikang from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from Sikang to Caucasus
1 bomber moved from Tsinghai to Caucasus
3 fighters moved from 22 Sea Zone to 33 Sea Zone
3 fighters moved from 34 Sea Zone to 33 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from Finland to NorwayPlace Units - Americans
1 artillery and 2 infantry placed in Iraq
3 bombers placed in Norway
1 battleship and 1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsCombat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in TsinghaiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat - Chinese
Chinese creates battle in territory TsinghaiNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalCombat Move - British
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from West India to India
1 fighter moved from West India to 80 Sea Zone
1 tactical_bomber moved from West India to India
1 armour moved from West India to India
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from 110 Sea Zone to Gibraltar
2 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
9 infantry moved from Finland to NorwayPurchase Units - British
British buy 2 fighters, 4 infantry and 2 submarines; Remaining resources: 2 PUs;Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Morocco
Battle in Gibraltar
British attack with 1 artillery, 4 fighters and 3 infantry
Italians defend with 1 airfield, 1 harbour and 2 infantry
British win, taking Morocco from Italians, taking Gibraltar from Italians with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in India
British attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
British win, taking India from Japanese with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
1 tactical_bomber moved from India to West India
1 fighter moved from 80 Sea Zone to West India
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 artillery and 2 infantry moved from Persia to Northwest Persia
3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
4 fighters moved from Gibraltar to 91 Sea Zone
2 aaGuns and 4 infantry moved from Scotland to United KingdomPlace Units - British
2 submarines placed in 80 Sea Zone
1 infantry placed in Persia
3 infantry placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 32 PUs (4 lost to blockades); end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 15
Combat Move - Italians
1 infantry moved from Tunisia to Libya
1 bomber moved from Southern Italy to Libya
2 artilleries moved from Southern Italy to 95 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
3 marines moved from Southern Italy to 95 Sea Zone
3 artilleries, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 3 marines, 9 submarines and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
2 artilleries moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Morocco
2 infantry moved from 92 Sea Zone to Gibraltar
1 marine moved from 92 Sea Zone to Morocco
2 marines moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to MoroccoPurchase Units - Italians
Italians buy 1 factory_minor, 2 fighters and 1 marine; Remaining resources: 0 PUs;Combat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 2 fighters, 2 infantry and 2 marines
British defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
Italians win, taking Gibraltar from British with 2 artilleries, 2 fighters and 2 marines remaining. Battle score for attacker is 7
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Morocco
Italians attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
British defend with 2 infantry
Italians win, taking Morocco from British with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Libya
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Libya from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Libya to Southern Italy
2 fighters moved from Morocco to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea ZonePlace Units - Italians
1 factory_minor placed in Rostov
2 fighters and 1 marine placed in Southern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 15
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 21 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesPurchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
2 infantry moved from 91 Sea Zone to MoroccoCombat - French
Battle in Morocco
French attack with 2 infantry
Italians defend with 1 artillery and 1 marine
French win, taking Morocco from Italians with 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery and 1 marineNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 16
Research Technology - Germans
Combat Move - Germans
2 infantry moved from Rostov to Volgograd
2 fighters and 1 tactical_bomber moved from Rostov to Volgograd
2 mech_infantrys moved from Russia to Novosibirsk
2 bombers moved from Novgorod to Novosibirsk
1 infantry moved from Karelia to Finland
Germans take Finland from Americans
1 fighter moved from Novgorod to NovosibirskPurchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 6 PUs;Combat - Germans
Battle in Volgograd
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 2 bombers, 1 fighter and 2 mech_infantrys
Americans defend with 1 armour
Germans win, taking Novosibirsk from Americans with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Germans
1 fighter moved from Novosibirsk to Russia
3 infantry moved from Ukraine to Rostov
2 fighters and 1 tactical_bomber moved from Volgograd to Rostov
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to France
2 bombers moved from Novosibirsk to Russia
8 infantry and 28 mech_infantrys moved from Novgorod to Vyborg
5 fighters moved from Western Germany to Novgorod
1 fighter moved from Denmark to Vyborg
2 fighters moved from Novgorod to RussiaPlace Units - Germans
3 armour placed in Novgorod
3 mech_infantrys placed in Russia
1 artillery and 2 infantry placed in Ukraine
3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 61 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 16
Combat Move - Russians
2 infantry moved from Kazakhstan to Volgograd
2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
1 infantry moved from Kazakhstan to SikangCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
2 aaGuns, 1 armour and 7 infantry moved from Kazakhstan to CaucasusTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 16
Combat Move - Japanese
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Americans
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Kansu to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 bomber moved from Kweichow to Tsinghai
1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to Sikang
5 armour, 2 artilleries, 1 infantry and 12 mech_infantrys moved from Burma to India
1 fighter and 1 tactical_bomber moved from Shan State to India
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Kiangsu to 21 Sea Zone
1 fighter moved from Shantung to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
3 fighters moved from Japan to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZonePurchase Units - Japanese
Japanese buy 7 destroyers, 4 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in India
Japanese attack with 5 armour, 2 artilleries, 1 fighter, 1 infantry, 12 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 5 armour, 2 artilleries, 1 fighter, 1 infantry, 12 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Tsinghai
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry; Americans defend with 1 armour
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 aaGun moved from Burma to India
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 bomber moved from Tsinghai to Shan State
1 bomber moved from Sikang to Shan State
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Shensi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from French Indo China to Kweichow
2 armour moved from Kweichow to Burma
4 mech_infantrys moved from French Indo China to Burma
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to Kiangsu
1 tactical_bomber moved from 21 Sea Zone to Shantung
3 fighters moved from 17 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Siberia to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
7 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 16
Combat Move - Americans
1 armour moved from Caucasus to Samara
1 armour moved from Caucasus to Novosibirsk
1 armour moved from Caucasus to Tsinghai
1 bomber moved from Caucasus to Tsinghai
1 armour moved from Caucasus to Tsinghai
1 bomber moved from Caucasus to Novosibirsk
1 armour moved from Caucasus to Novosibirsk
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
3 fighters moved from Norway to Western Germany
4 bombers moved from Norway to Western Germany
5 fighters and 4 tactical_bombers moved from Norway to Finland
1 infantry moved from Norway to FinlandPurchase Units - Americans
Americans buy 3 carriers and 4 destroyers; Remaining resources: 2 PUs;Combat - Americans
Battle in 17 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 5 fighters, 1 infantry and 4 tactical_bombers
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Battle in Novosibirsk
Americans attack with 2 armour and 1 bomber
Germans defend with 2 mech_infantrys
Americans win, taking Paulau Island from Japanese, taking Novosibirsk from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Tsinghai
Americans attack with 2 armour and 1 bomber
Japanese defend with 1 infantry and 1 mech_infantry
Americans win, taking Tsinghai from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Samara
Americans attack with 1 armour
Germans defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Air Battle in Western Germany
Americans attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7,8,3,4 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Americans
4 bombers and 3 fighters moved from Western Germany to Norway
5 fighters and 4 tactical_bombers moved from Finland to Norway
3 transports moved from 91 Sea Zone to 102 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 6 submarines and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 bomber moved from Novosibirsk to Caucasus
1 bomber moved from Tsinghai to Caucasus
3 fighters moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 34 Sea Zone to 54 Sea Zone
2 fighters moved from 22 Sea Zone to 31 Sea Zone
2 fighters moved from 17 Sea Zone to 31 Sea Zone
1 battleship and 1 carrier moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 carrier moved from 33 Sea Zone to 31 Sea Zone
4 submarines moved from 33 Sea Zone to 31 Sea Zone
4 submarines moved from 33 Sea Zone to 54 Sea Zone
3 carriers moved from 33 Sea Zone to 54 Sea Zone
1 cruiser moved from 33 Sea Zone to 31 Sea Zone
1 carrier moved from 33 Sea Zone to 31 Sea Zone
2 fighters moved from Hawaiian Islands to 31 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 cruiser moved from 33 Sea Zone to 31 Sea Zone
1 battleship moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 artillery and 2 infantry moved from Iraq to Northwest Persia
3 armour moved from Eastern Persia to TurkmenistanPlace Units - Americans
3 carriers placed in 101 Sea Zone
4 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalCombat Move - British
1 mech_infantry moved from Kazakhstan to Timguska
UK_Pacific take Timguska from Japanese
1 armour moved from Kazakhstan to Samara
British take Samara from Germans
1 armour moved from Samara to Vologda
British take Vologda from Germans
1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan
1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan
3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia
2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 battleship moved from 33 Sea Zone to 31 Sea Zone
2 submarines moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
3 artilleries and 3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-JordanPurchase Units - British
British buy 1 carrier, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Non Combat Move - British
1 aaGun moved from West India to Eastern PersiaPlace Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 16
Combat Move - Italians
1 submarine moved from 92 Sea Zone to 91 Sea Zone
4 fighters moved from 92 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Rostov to Samara
Italians take Samara from British
1 infantry moved from Libya to Tobruk
Italians take Tobruk from BritishPurchase Units - Italians
Italians buy 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in 91 Sea Zone
Italians attack with 4 fighters and 1 submarine
British defend with 1 destroyer
Italians win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
2 marines moved from Gibraltar to 92 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 marines, 8 submarines and 3 transports moved from 92 Sea Zone to 95 Sea Zone
4 fighters moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 marines moved from 95 Sea Zone to Southern Italy
2 fighters moved from Southern Italy to 95 Sea Zone
1 mech_infantry moved from Rostov to Russia
1 armour moved from Rostov to RussiaPlace Units - Italians
1 carrier and 1 submarine placed in 95 Sea Zone
3 infantry placed in Rostov
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs -
I wont be able to respond for at least a week cause moving to a new house
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OK No problem. Congratulations on the new home!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 16
Combat Move - ANZAC
1 fighter moved from Caroline Islands to Queensland
2 fighters moved from Caroline Islands to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;Non Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
1 infantry moved from Morocco to Algeria
French take Algeria from Italians
1 fighter moved from Norway to United KingdomCombat - French
Non Combat Move - French
Turn Complete - French





