SurpriseAttack (Allies +12) vs. StuckTojo (Axis) Re-match


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 3 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  2/3 hits
                        Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 :  2/2 hits
                        2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Dice Statistics:

    Total
                1 was rolled 28 times
                2 was rolled 23 times
                3 was rolled 14 times
                4 was rolled 18 times
                5 was rolled 33 times
                6 was rolled 27 times
            Average roll : 3.601
            Median : 4.000
            Variance : 1.739
            Standard Deviation : 1.319
            Total rolls : 143

    Null / Other
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.846
            Median : 5.000
            Variance : 1.280
            Standard Deviation : 1.131
            Total rolls : 26

    Germans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.909
            Median : 4.000
            Variance : 0.476
            Standard Deviation : 0.690
            Total rolls : 22

    Italians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.917
            Median : 2.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Americans Combat
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 13 times
                6 was rolled 6 times
            Average roll : 3.519
            Median : 4.000
            Variance : 0.528
            Standard Deviation : 0.727
            Total rolls : 54

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
            Average roll : 1.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.846
            Median : 5.000
            Variance : 1.280
            Standard Deviation : 1.131
            Total rolls : 26

    triplea_39579.0_Chi10.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 battleship and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Siam to French Indo China
                1 fighter and 1 tactical_bomber moved from India to Hunan
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Caucasus to Kazakhstan
                1 artillery moved from Tambov to Bryansk
                      British take Bryansk from Germans
                1 armour and 1 mech_infantry moved from Volgograd to Samara
                1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Rostov
                1 armour moved from Volgograd to Rostov
                1 infantry moved from Greece to Bulgaria
                1 artillery moved from Greece to Bulgaria
                1 mech_infantry moved from Greece to Albania
                1 mech_infantry moved from Greece to Albania
                1 infantry moved from Greece to Bulgaria
                1 armour moved from Greece to Albania
                1 armour moved from Greece to Bulgaria
                1 artillery and 3 infantry moved from Gibraltar to Spain
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                1 bomber moved from United Kingdom to France
                2 fighters moved from United Kingdom to Spain

    triplea_39579.0_Bri10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 armour, 1 artillery, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 battleship and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Siam to French Indo China
                1 fighter and 1 tactical_bomber moved from India to Hunan
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Caucasus to Kazakhstan
                1 artillery moved from Tambov to Bryansk
                      British take Bryansk from Germans
                1 armour and 1 mech_infantry moved from Volgograd to Samara
                1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Rostov
                1 armour moved from Volgograd to Rostov
                1 infantry moved from Greece to Bulgaria
                1 artillery moved from Greece to Bulgaria
                1 mech_infantry moved from Greece to Albania
                1 mech_infantry moved from Greece to Albania
                1 infantry moved from Greece to Bulgaria
                1 armour moved from Greece to Albania
                1 armour moved from Greece to Bulgaria
                1 artillery and 3 infantry moved from Gibraltar to Spain
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                1 bomber moved from United Kingdom to France
                2 fighters moved from United Kingdom to Spain

    Combat - British
                Battle in Hunan
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 bomber, 1 fighter and 1 tactical_bomber
                        British roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 :  1/2 hits
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Hunan, round 2 :  1/3 hits
                        1 tactical_bomber owned by the British and 1 bomber owned by the Japanese lost in Hunan
                    retreated to Hunan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 tactical_bomber
                    Casualties for Japanese: 1 bomber
                Battle in Norway
                Battle in Rostov
                    British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Germans defend with 4 armour
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 :  1/4 hits
                        Germans roll dice for 4 armour in Rostov, round 2 :  3/4 hits
                        1 mech_infantry owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the Germans lost in Rostov
                    1 armour owned by the British retreated to Volgograd
                    Germans win, taking Norway from Germans with 3 armour remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Kazakhstan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    British win, taking Kazakhstan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Bulgaria
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Bulgaria, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Bulgaria, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Bulgaria
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Bulgaria, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Bulgaria, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bulgaria
                    British win, taking Bulgaria from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in French Indo China
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 battleship in French Indo China, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in French Indo China, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in French Indo China, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in French Indo China, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Samara
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 armour and 1 mech_infantry in Samara, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Samara
                    British win, taking Samara from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Albania
                    British attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 armour and 2 mech_infantrys in Albania, round 2 :  0/3 hits
                        Italians roll dice for 1 mech_infantry in Albania, round 2 :  0/1 hits
                        British roll dice for 1 armour and 2 mech_infantrys in Albania, round 3 :  1/3 hits
                        Italians roll dice for 1 mech_infantry in Albania, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Albania
                    British win, taking Albania from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Spain
                    British attack with 1 artillery, 2 fighters and 3 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 2 fighters and 3 infantry in Spain, round 2 :  2/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Spain, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Spain
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Spain, round 3 :  2/5 hits
                        Italians roll dice for 1 artillery in Spain, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Spain
                    British win, taking Spain from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from France to United Kingdom
                2 fighters moved from Spain to Gibraltar
                2 armour and 2 mech_infantrys moved from Iraq to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                1 artillery and 1 infantry moved from Turkey to Greece
                1 infantry moved from Turkey to Caucasus
                1 artillery and 2 infantry moved from Iraq to Turkey
                1 armour and 4 mech_infantrys moved from Egypt to Iraq
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 fighter moved from Hunan to Yunnan
                3 infantry moved from India to Burma
                1 infantry moved from India to Burma

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Iraq
                1 armour and 2 mech_infantrys placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 51 PUs; end with 51 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 4 infantry

    Dice Statistics:

    Total
                1 was rolled 39 times
                2 was rolled 42 times
                3 was rolled 28 times
                4 was rolled 33 times
                5 was rolled 39 times
                6 was rolled 43 times
            Average roll : 3.536
            Median : 4.000
            Variance : 0.744
            Standard Deviation : 0.863
            Total rolls : 224

    Null / Other
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.465
            Median : 3.000
            Variance : 0.548
            Standard Deviation : 0.740
            Total rolls : 43

    Germans Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.742
            Median : 4.000
            Variance : 0.633
            Standard Deviation : 0.796
            Total rolls : 31

    Italians Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    British Combat
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.465
            Median : 3.000
            Variance : 0.548
            Standard Deviation : 0.740
            Total rolls : 43

    Americans Combat
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 13 times
                6 was rolled 6 times
            Average roll : 3.519
            Median : 4.000
            Variance : 0.528
            Standard Deviation : 0.727
            Total rolls : 54

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
            Average roll : 1.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 9 times
                6 was rolled 8 times
            Average roll : 3.875
            Median : 5.000
            Variance : 1.290
            Standard Deviation : 1.136
            Total rolls : 32

    triplea_39579.0_UK_10.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Romania to Albania
                1 infantry moved from Yugoslavia to Albania
                1 armour moved from Northern Italy to Albania
                1 fighter moved from Ukraine to Albania
                1 fighter moved from Southern Italy to Albania
                1 bomber moved from Southern Italy to Albania

    Combat - Italians
                Battle in Albania
                    Italians attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                    British defend with 1 armour and 2 mech_infantrys
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for British: 1 armour and 2 mech_infantrys
                    Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Albania to Southern Italy
                1 bomber moved from Albania to Southern Italy
                1 fighter moved from Albania to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France

    Place Units - Italians
                2 artilleries placed in Southern France
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total

    triplea_39579.0_Ita10.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Tambov to Volgograd

    triplea_39579.0_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Tambov to Volgograd

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_39579.0_ANZ10.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from Morocco to Algeria

    triplea_39579.0_Fre10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from Morocco to Algeria

    Non Combat Move - French

    Turn Complete - French

    triplea_39579.0_Fre10.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 62 PUs;
                Germans buy 3 armour, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 armour moved from Russia to Vologda
                      Germans take Vologda from British
                1 armour moved from Vologda to Samara
                1 tactical_bomber moved from Russia to Samara
                2 armour moved from Russia to Tambov
                3 armour moved from Rostov to Volgograd
                1 bomber moved from Novgorod to Volgograd
                1 bomber moved from Novgorod to 125 Sea Zone
                1 armour moved from Eastern Poland to Bulgaria
                3 mech_infantrys moved from Yugoslavia to Bulgaria
                1 bomber moved from Southern Italy to Bulgaria
                1 fighter and 1 tactical_bomber moved from Southern Italy to Bulgaria
                2 artilleries, 2 infantry and 6 mech_infantrys moved from Southern France to Spain
                2 mech_infantrys moved from France to Spain
                1 armour moved from Belarus to Bryansk
                1 armour moved from Russia to Samara
                1 armour moved from Russia to Bryansk
                1 armour moved from Ukraine to Bryansk
                2 mech_infantrys moved from Bessarabia to Bryansk

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Samara
                    Germans attack with 2 armour and 1 tactical_bomber
                    British defend with 1 armour
                    Germans win, taking Samara from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 armour
                Battle in Volgograd
                    Germans attack with 3 armour and 1 bomber
                    ANZAC defend with 1 infantry; British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans win, taking Volgograd from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 armour
                Battle in Tambov
                    Germans attack with 2 armour
                    ANZAC defend with 1 infantry
                    Germans win, taking Tambov from British with 1 armour remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry
                    Casualties for Germans: 1 armour
                Battle in Bryansk
                    Germans attack with 3 armour and 2 mech_infantrys
                    British defend with 1 artillery
                    Germans win, taking Bryansk from British with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Bulgaria
                    Germans attack with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour, 1 artillery and 2 infantry
                    Germans win, taking Bulgaria from British with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 armour, 1 artillery and 2 infantry
                Battle in Spain
                    Germans attack with 2 artilleries, 2 infantry and 8 mech_infantrys
                    British defend with 1 artillery and 2 infantry
                    Germans win, taking Spain from British with 2 artilleries, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 mech_infantrys moved from Holland Belgium to France
                2 mech_infantrys moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from Bulgaria to Northern Italy
                1 bomber moved from Bulgaria to Western Germany
                1 bomber moved from 125 Sea Zone to Western Germany
                1 bomber moved from Volgograd to Ukraine
                1 infantry moved from Ukraine to Rostov
                1 armour moved from Bessarabia to Ukraine
                2 aaGuns moved from Russia to Bryansk
                1 tactical_bomber moved from Samara to Ukraine
                1 infantry moved from France to Western Germany
                1 mech_infantry moved from Western Germany to France

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Russia
                1 mech_infantry placed in France
                1 fighter and 2 infantry placed in Western Germany
                Germans undo move 4.
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs

    triplea_39579.0_Ger11.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                3 fighters moved from 35 Sea Zone to 36 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Shensi to Szechwan
                2 mech_infantrys moved from Kweichow to Szechwan
                1 mech_infantry moved from Kweichow to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Szechwan
                1 mech_infantry moved from Kansu to Urals
                      Japanese take Urals from Russians

    Combat - Japanese
                Japanese creates battle in territory 35 Sea Zone
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 3 fighters
                    British defend with 1 battleship and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 cruiser and 3 fighters remaining. Battle score for attacker is 27
                    Casualties for British: 1 battleship and 1 transport
                Battle in Yunnan
                    Japanese attack with 3 fighters, 4 mech_infantrys and 3 tactical_bombers
                    British defend with 1 artillery, 1 fighter and 2 infantry; Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for British: 1 artillery, 1 fighter and 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kansu to Samara
                1 fighter moved from 34 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from Korea to Amur
                1 artillery moved from Siberia to Amur
                1 bomber moved from Szechwan to Kiangsu
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from 36 Sea Zone to 19 Sea Zone
                1 carrier moved from 35 Sea Zone to 19 Sea Zone
                1 fighter moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Japan
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

    triplea_39579.0_Jap11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 cruiser, 3 destroyers, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 armour moved from Soviet Far East to Sakha
                      Americans take Sakha from Japanese
                1 artillery and 1 infantry moved from Western United States to British Columbia
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Midway to 16 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    triplea_39579.0_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 cruiser, 3 destroyers, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 armour moved from Soviet Far East to Sakha
                      Americans take Sakha from Japanese
                1 artillery and 1 infantry moved from Western United States to British Columbia
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Midway to 16 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 4 Sea Zone to 6 Sea Zone
                1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Eastern United States
                1 armour and 1 infantry placed in Western United States
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 cruiser placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Dice Statistics:

    Total
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 4.250
            Median : 4.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Americans Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_39579.0_Ame11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese

    triplea_39579.0_Chi11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Dice Statistics:

    Total
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 4.250
            Median : 4.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Americans Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_39579.0_Chi11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - British
                3 infantry moved from Burma to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Greece to Bulgaria
                1 armour moved from Caucasus to Volgograd
                1 armour moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Rostov
                2 mech_infantrys moved from Caucasus to Volgograd
                1 artillery moved from Kazakhstan to Volgograd
                1 infantry moved from Kazakhstan to Novosibirsk
                      British take Novosibirsk from Japanese
                1 mech_infantry moved from Caucasus to Volgograd
                1 mech_infantry moved from Caucasus to Kazakhstan
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                2 infantry moved from Norway to Finland
                      British take Finland from Germans

    triplea_39579.0_Bri11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 destroyer, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Burma to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Greece to Bulgaria
                1 armour moved from Caucasus to Volgograd
                1 armour moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Rostov
                2 mech_infantrys moved from Caucasus to Volgograd
                1 artillery moved from Kazakhstan to Volgograd
                1 infantry moved from Kazakhstan to Novosibirsk
                      British take Novosibirsk from Japanese
                1 mech_infantry moved from Caucasus to Volgograd
                1 mech_infantry moved from Caucasus to Kazakhstan
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                2 infantry moved from Norway to Finland
                      British take Finland from Germans

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 :  3/4 hits
                        Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Volgograd
                    British attack with 1 armour, 1 artillery and 3 mech_infantrys
                    Germans defend with 3 armour and 1 factory_minor
                        British roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Volgograd, round 2 :  1/5 hits
                        Germans roll dice for 3 armour in Volgograd, round 2 :  1/3 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Volgograd
                        British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Volgograd, round 3 :  1/4 hits
                        Germans roll dice for 2 armour in Volgograd, round 3 :  1/2 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Volgograd
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Volgograd, round 4 :  1/3 hits
                        Germans roll dice for 1 armour in Volgograd, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    British win, taking Volgograd from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 armour
                    Casualties for British: 2 mech_infantrys
                Battle in Yunnan
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Rostov
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in Rostov, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Rostov, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Rostov, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Rostov, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bulgaria
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 :  1/2 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Bulgaria
                        British roll dice for 1 artillery and 1 infantry in Bulgaria, round 3 :  0/2 hits
                        Germans roll dice for 1 armour in Bulgaria, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Bulgaria
                        British roll dice for 1 artillery in Bulgaria, round 4 :  0/1 hits
                        Germans roll dice for 1 armour in Bulgaria, round 4 :  0/1 hits
                        British roll dice for 1 artillery in Bulgaria, round 5 :  0/1 hits
                        Germans roll dice for 1 armour in Bulgaria, round 5 :  1/1 hits
                        1 artillery owned by the British lost in Bulgaria
                    Germans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from France to United Kingdom
                2 fighters moved from Normandy Bordeaux to Gibraltar
                1 artillery and 2 infantry moved from Turkey to Greece
                1 armour and 2 mech_infantrys moved from Iraq to Greece
                2 mech_infantrys moved from Iraq to Caucasus
                1 artillery and 4 infantry moved from Iraq to Turkey
                2 armour and 4 mech_infantrys moved from Egypt to Iraq
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Burma to Yunnan
                4 infantry moved from India to Burma

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                1 armour and 2 mech_infantrys placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 infantry placed in United Kingdom
                1 destroyer and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 53 PUs; end with 53 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,1,2,1,1,5
                UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 13 times
                5 was rolled 10 times
                6 was rolled 15 times
            Average roll : 3.529
            Median : 4.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 70

    Null / Other
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.556
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Germans Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    British Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.697
            Median : 4.000
            Variance : 0.531
            Standard Deviation : 0.729
            Total rolls : 33

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.556
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    triplea_39579.0_UK_11.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Yugoslavia to Albania
                      Italians take Albania from British
                1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to Spain
                1 fighter moved from Yugoslavia to Southern Italy
                1 mech_infantry moved from Northern Italy to Spain
                1 artillery moved from Southern France to Spain
                1 infantry moved from Yugoslavia to Bulgaria
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Normandy Bordeaux to Western Germany

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 infantry placed in Southern France
                1 armour and 1 infantry placed in Northern Italy
                Italians undo move 3.
                1 armour placed in Northern Italy
                1 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total

    triplea_39579.0_Ita11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 45 Sea Zone to 34 Sea Zone
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    triplea_39579.0_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 45 Sea Zone to 34 Sea Zone
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 34 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_39579.0_ANZ11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                1 infantry moved from Algeria to Tunisia

    triplea_39579.0_Fre11.tsvg

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