An unfortunate, for me, loss in Hunan.
L17 Variance (axis+$2) vs Pherman1215 (allies) balance mod3
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Lucky 11s :-)
Go Russia and allies.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 44 Sea Zone
Japanese take 42 Sea Zone from AmericansCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 armour, 1 artillery, 2 battleships, 8 carriers, 2 cruisers, 1 infantry and 4 transports moved from 79 Sea Zone to 76 Sea Zone
2 bombers, 11 fighters, 7 mech_infantrys and 8 tactical_bombers moved from Caucasus to Northwest PersiaPlace Units - Japanese
10 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,6,6,3,6,6,3,2,1,2
Japanese collect 1 PU (8 lost to blockades); end with 7 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 9 bombers
EDIT: Adding units owned by Germans to Southern Italy: 9 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 9 tactical_bombers
EDIT: Removing units owned by Germans from Northwest Persia: 3 tactical_bombers
EDIT: Adding units owned by Germans to Alexandria: 12 tactical_bombers
EDIT: Removing units owned by Germans from Southern Italy: 4 fighters
EDIT: Adding units owned by Germans to Alexandria: 4 fighters
EDIT: Turning off Edit Mode -
Sorry, I had to change some German NCMs. Didn’t notice all those American fighters in range!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 1 factory_minor, 4 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
5 bombers moved from United Kingdom to Western Germany
2 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 cruiser moved from 112 Sea Zone to 110 Sea ZoneCombat - Americans
Americans creates battle in territory 41 Sea Zone
Battle in Western Germany
Americans attack with 1 artillery, 5 bombers and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 aaGun, 1 artillery and 2 infantry
Americans win, taking 41 Sea Zone from Japanese, taking Western Germany from Germans with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
Casualties for Americans: 1 bomber
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 carrier and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Iraq to Gibraltar
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 13 fighters, 1 infantry, 11 submarines, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
4 bombers moved from Western Germany to United Kingdom
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
2 artilleries and 4 infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
1 factory_minor placed in Norway
4 transports placed in 101 Sea Zone
4 artilleries, 2 fighters and 4 infantry placed in Eastern United States
Americans undo move 3.
2 artilleries and 2 infantry placed in Central United States
2 artilleries, 4 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 78 PUs; end with 78 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 118 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 123 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - British
British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Persia
2 fighters and 2 tactical_bombers moved from Iraq to Persia
1 bomber moved from Iraq to Persia
1 armour, 1 artillery and 2 infantry moved from Norway to FinlandCombat - British
Battle in Persia
British attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Persia from Germans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Finland
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
British win, taking Finland from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 battleship, 1 carrier, 2 fighters and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from Persia to Egypt
1 bomber moved from Persia to Egypt
7 armour and 19 mech_infantrys moved from Iraq to Egypt
2 artilleries and 8 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 aaGun, 2 artilleries and 2 infantry moved from West India to Eastern Persia
2 artilleries and 2 infantry moved from Burma to India
1 fighter moved from India to 79 Sea Zone
2 aaGuns, 1 armour, 4 artilleries, 19 infantry and 1 mech_infantry moved from India to West India
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
2 fighters and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 2 fighters and 1 infantry -
Sorry, I had to change some German NCMs. Didn’t notice all those American fighters in range!
NP, thanks for letting me know.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 112 Sea Zone
1 bomber moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to Western Germany
1 artillery and 1 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 infantry moved from France to Holland Belgium
1 infantry moved from Northern Italy to Western Germany
1 fighter moved from Caucasus to Persia
1 armour moved from Northwest Persia to PersiaCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Italians attack with 1 armour and 1 fighter
British defend with 1 factory_minor and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 2 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry
Battle in Western Germany
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from 112 Sea Zone to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
8 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to France
2 artilleries moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 fighter moved from Persia to Northwest PersiaPlace Units - Italians
1 artillery placed in Northern Italy
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Siam from Japanese to ANZAC
EDIT: Turning off Edit Mode
1 bomber moved from India to Egypt
1 marine moved from Hainan to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Siam
3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
3 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 79 Sea Zone
1 fighter moved from 36 Sea Zone to India
1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 21 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 armour placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs -
france?
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I’m not sure why this keeps happening to my posts in this game. It’s very strange.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Combat Move - French
Turn Complete - French
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I’m not sure why this keeps happening to my posts in this game. It’s very strange.
There are always quirks with triplea and the server. no worries
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
2 artilleries, 2 bombers and 2 infantry moved from France to Normandy Bordeaux
9 bombers moved from Southern Italy to Normandy Bordeaux
11 armour, 11 artilleries and 11 mech_infantrys moved from Northwest Persia to Iraq
2 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from BritishCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 11 bombers and 2 infantry
British defend with 2 aaGuns, 3 infantry and 1 mech_infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 10 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery, 1 bomber and 2 infantry
Casualties for British: 2 aaGuns, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Iraq
Germans attack with 11 armour, 11 artilleries and 13 mech_infantrys
British defend with 8 infantry
Germans win, taking Iraq from British with 11 armour, 11 artilleries and 12 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 1 mech_infantry
Casualties for British: 8 infantryNon Combat Move - Germans
2 bombers moved from Normandy Bordeaux to Alexandria
8 bombers moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Novgorod to Karelia
6 armour moved from Eastern Poland to Bryansk
3 artilleries and 4 infantry moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
3 armour moved from Rostov to Northwest Persia
3 mech_infantrys moved from Ukraine to CaucasusPlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Rostov
2 bombers and 1 tactical_bomber placed in Ukraine
3 bombers placed in RussiaTurn Complete - Germans
Germans collect 71 PUs; end with 71 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
4 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 bombers, 11 fighters and 8 tactical_bombers moved from Northwest Persia to Trans-Jordan
1 armour, 1 artillery, 2 battleships, 8 carriers, 2 cruisers, 1 infantry and 4 transports moved from 76 Sea Zone to 71 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 71 Sea Zone to Union of South AfricaCombat - Japanese
Battle in Trans-Jordan
Japanese attack with 2 bombers, 11 fighters, 4 mech_infantrys and 8 tactical_bombers
British defend with 2 artilleries and 9 infantry
Japanese win, taking Trans-Jordan from British with 2 bombers, 11 fighters, 1 mech_infantry and 8 tactical_bombers remaining. Battle score for attacker is 23
Casualties for British: 2 artilleries and 9 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Union of South Africa
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Japanese win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is 5
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Northwest Persia to Iraq
2 bombers, 11 fighters and 8 tactical_bombers moved from Trans-Jordan to AlexandriaPlace Units - Japanese
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,5,2,3,5,3,6,2,2,6,5,1,3
Japanese collect 3 PUs (8 lost to blockades); end with 4 PUs total -
Russia & allies
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 5 fighters, 6 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 marine moved from 112 Sea Zone to Western Germany
4 bombers moved from United Kingdom to Western Germany
3 bombers moved from Gibraltar to Western GermanyCombat - Americans
Battle in Western Germany
Americans attack with 7 bombers, 1 infantry and 1 marine
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 artillery and 2 infantry
Americans win, taking Western Germany from Germans with 7 bombers and 1 marine remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
7 bombers moved from Western Germany to Norway
2 artilleries and 4 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
2 carriers, 1 cruiser, 5 destroyers and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
4 fighters moved from Gibraltar to 125 Sea Zone
2 artilleries and 4 infantry moved from 125 Sea Zone to Norway
1 fighter moved from Gibraltar to Egypt
3 transports moved from 110 Sea Zone to 109 Sea Zone
3 transports moved from 109 Sea Zone to 107 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
13 fighters and 1 tactical_bomber moved from 79 Sea Zone to Egypt
2 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
4 artilleries and 4 infantry moved from 123 Sea Zone to Iceland
4 fighters moved from Eastern United States to IcelandPlace Units - Americans
1 transport placed in 125 Sea Zone
1 armour and 1 infantry placed in Norway
4 transports placed in 101 Sea Zone
1 armour, 1 artillery, 5 fighters and 3 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - British
British buy 3 aaGuns, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Egypt to Union of South Africa
2 mech_infantrys moved from Belgian Congo to Union of South Africa
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 artillery moved from Eastern Persia to Persia
1 armour, 1 artillery and 1 infantry moved from Finland to KareliaCombat - British
Battle in Union of South Africa
British attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking Union of South Africa from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Persia
British attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Persia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Karelia
British attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 infantry
British win, taking Karelia from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 artilleries and 3 infantry moved from India to West India
1 fighter moved from 79 Sea Zone to Egypt
2 fighters moved from India to 79 Sea Zone
1 bomber moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Gibraltar to Egypt
6 infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 carrier, 1 fighter, 6 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
6 infantry moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to 125 Sea Zone
1 fighter moved from United Kingdom to Norway
2 infantry moved from West India to Eastern Persia
2 artilleries moved from West India to Eastern PersiaPlace Units - British
3 aaGuns placed in Egypt
1 fighter and 3 mech_infantrys placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,2,2,4
British collect 31 PUs (2 lost to blockades); end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
2 fighters and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 20 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 2 fighters and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 112 Sea Zone
2 infantry moved from Northern Italy to Western Germany
2 bombers moved from Southern Italy to Western GermanyCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Germany
Italians attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine
Italians win, taking Western Germany from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marineNon Combat Move - Italians
1 bomber moved from 112 Sea Zone to Southern Italy
2 bombers moved from Western Germany to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to France
4 infantry moved from Northern Italy to FrancePlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northwest Persia: 1 fighter
EDIT: Adding units owned by Italians to Alexandria: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 5 PUs;Combat Move - ANZAC
1 marine moved from Siam to 37 Sea Zone
3 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 37 Sea Zone to 79 Sea Zone
1 bomber and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 1 bomber and 2 infantry
Japanese defend with 1 mech_infantry
ANZAC win, taking Trans-Jordan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
1 bomber moved from Trans-Jordan to Egypt
4 infantry, 1 marine and 1 mech_infantry moved from 79 Sea Zone to West India
1 fighter moved from 79 Sea Zone to Egypt
1 fighter moved from India to 79 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 armour and 2 infantry moved from Queensland to 54 Sea Zone
2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 armour and 2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Combat Move - French
Turn Complete - French





