@surfer Scramble? You have 6 planes!
L17 BM3 Ferrousgryphon (Axis)vs. Giallo (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
4 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 infantry moved from Tambov to Samara
1 infantry moved from Vologda to Samara
2 fighters moved from Bryansk to Samara
2 mech_infantrys moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to CaucasusPurchase Units - Germans
Germans buy 4 armour, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 2 infantry and 4 mech_infantrys
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Samara
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 armour
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
2 fighters moved from Samara to Volgograd
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Urals to Vologda
1 mech_infantry moved from Nenetsia to Belarus
3 mech_infantrys moved from Novgorod to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
6 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns, 1 artillery and 14 infantry moved from Northern Italy to Western Germany
5 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Bryansk
1 carrier, 1 cruiser, 3 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone
3 fighters moved from Western Germany to Novgorod
4 mech_infantrys moved from Volgograd to BryanskPlace Units - Germans
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
3 infantry placed in France
4 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Combat Move - Russians
1 armour, 13 artilleries and 82 infantry moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Russia to Northwest PersiaPurchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Samara
Russians attack with 1 armour, 13 artilleries and 82 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 armour, 13 artilleries and 82 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Russia to Samara
2 aaGuns, 1 armour and 18 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
3 mech_infantrys moved from Kweichow to Burma
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesPurchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 6 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Casualties for Japanese: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Burma
Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery
Japanese win, taking Celebes from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Burma to Shan State
2 fighters moved from Burma to Shan State
1 bomber moved from 37 Sea Zone to Shan State
1 bomber moved from 42 Sea Zone to Shan State
1 mech_infantry moved from Hunan to Shan State
1 mech_infantry moved from Szechwan to Shan State
1 mech_infantry moved from Kweichow to Shan State
1 infantry moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Tsinghai to Szechwan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shensi to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hunan
1 armour moved from Shantung to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Soviet Far East to Sakha
2 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Jehol
1 destroyer moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 airfield placed in Shan StateTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Combat Move - Americans
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Iraq to Caucasus
1 submarine moved from 54 Sea Zone to 44 Sea ZonePurchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 destroyers, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Norway
Battle in Caucasus
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 2 mech_infantrys
Americans win, taking Norway from Germans, taking Caucasus from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 submarine moved from 8 Sea Zone to 10 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Queensland to India
2 artilleries and 1 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 123 Sea Zone to 125 Sea Zone
2 artilleries and 1 infantry moved from 125 Sea Zone to Norway
4 fighters moved from Eastern United States to Gibraltar
2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
7 submarines moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser and 4 fighters moved from 110 Sea Zone to 125 Sea Zone
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 bomber moved from Caucasus to EgyptPlace Units - Americans
2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 tactical_bomber placed in Eastern United States
Americans undo move 1.
1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
3 armour placed in IraqTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedTurn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs totalCombat Move - British
1 armour, 2 infantry and 1 tactical_bomber moved from India to BurmaPurchase Units - British
British buy 2 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat - British
Battle in Burma
British attack with 1 armour, 2 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
1 tactical_bomber moved from Burma to India
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
3 artilleries moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
2 aaGuns, 1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 armour, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 125 Sea Zone
2 aaGuns, 1 armour and 3 infantry moved from 125 Sea Zone to Norway
2 fighters moved from 125 Sea Zone to Norway
3 fighters moved from Iceland to Norway
3 armour and 3 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to ScotlandPlace Units - British
2 armour and 1 mech_infantry placed in Persia
3 infantry placed in Egypt
1 fighter and 2 mech_infantrys placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 30 PUs (4 lost to blockades); end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Combat Move - Italians
1 marine moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Tobruk
1 marine moved from Northern Italy to 97 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 9 submarines and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
2 fighters moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
2 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Southern Italy to MaltaPurchase Units - Italians
Italians buy 1 cruiser, 1 destroyer and 1 marine; Remaining resources: 0 PUs;Combat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Tobruk
Battle in Libya
Battle in Malta
Italians attack with 1 bomber, 2 fighters, 2 infantry and 1 marine
British defend with 1 artillery
Italians win, taking 98 Sea Zone from British, taking Tobruk from Americans, taking Libya from Americans, taking Malta from British with 1 bomber, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber moved from Malta to Southern Italy
2 fighters moved from Malta to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 marine placed in Northern Italy
1 cruiser and 1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoPurchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 fighters placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to NorwayTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
13 armour, 21 artilleries, 12 infantry and 47 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 mech_infantry moved from Belarus to Russia
2 mech_infantrys moved from Volgograd to Caucasus
1 tactical_bomber moved from Bryansk to CaucasusPurchase Units - Germans
Germans buy 1 artillery, 21 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Russia
Germans attack with 13 armour, 21 artilleries, 13 infantry and 48 mech_infantrys
Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 3 infantry
Germans captures 15PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 13 armour, 21 artilleries, 13 infantry and 48 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Caucasus
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery
Germans win, taking Caucasus from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
1 tactical_bomber moved from Caucasus to Rostov
1 armour and 2 mech_infantrys moved from Volgograd to Rostov
3 armour moved from Ukraine to Rostov
3 aaGuns moved from Bryansk to Russia
3 fighters moved from Novgorod to Western Germany
6 mech_infantrys moved from Eastern Poland to Novgorod
2 fighters moved from Volgograd to Novgorod
1 fighter moved from Bryansk to Novgorod
2 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
5 infantry moved from Northern Italy to Western Germany
2 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
4 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 fighter moved from Bryansk to Novgorod
2 fighters moved from Bryansk to GermanyPlace Units - Germans
3 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
3 infantry placed in Volgograd
1 artillery placed in France
10 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 54 PUs (2 lost to blockades); end with 69 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Kazakhstan
2 fighters and 1 tactical_bomber moved from Northwest Persia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
4 aaGuns, 13 artilleries and 79 infantry moved from Samara to Kazakhstan
2 aaGuns, 1 armour and 18 infantry moved from Yenisey to TimguskaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 12
Combat Move - Japanese
2 fighters, 4 mech_infantrys and 2 tactical_bombers moved from Shan State to Burma
1 armour, 2 artilleries and 5 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 armour and 3 mech_infantrys moved from Kweichow to Burma
1 fighter moved from Philippines to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from Shan State to Sumatra
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Borneo
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZonePurchase Units - Japanese
Japanese buy 2 destroyers, 1 infantry, 5 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Borneo
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 armour, 2 artilleries, 2 fighters, 13 mech_infantrys and 2 tactical_bombers
British defend with 1 armour and 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 armour, 2 artilleries, 2 fighters, 11 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Burma to Shan State
2 bombers moved from Sumatra to Shan State
1 mech_infantry moved from Sikang to Yunnan
1 infantry moved from Shensi to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Shantung to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Shan State
4 fighters and 4 tactical_bombers moved from Borneo to 36 Sea Zone
4 infantry moved from Korea to 6 Sea Zone
2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 marine moved from Philippines to 35 Sea Zone
2 battleships, 4 carriers, 3 cruisers, 2 destroyers, 1 marine and 3 submarines moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
4 infantry moved from Manchuria to KoreaPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
2 destroyers, 2 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 12
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
3 armour, 1 artillery and 2 infantry moved from Northwest Persia to Caucasus
3 armour moved from Iraq to Caucasus
1 bomber moved from India to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
5 fighters and 1 tactical_bomber moved from Gibraltar to NorwayPurchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 1 carrier, 1 factory_minor, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 cruiser and 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser and 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Americans attack with 6 armour, 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Americans win, taking Caucasus from Germans with 6 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Soviet Far East
Battle in 94 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans win, taking Soviet Far East from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 fighters moved from 25 Sea Zone to 26 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Queensland to India
1 bomber moved from 41 Sea Zone to India
1 bomber moved from 97 Sea Zone to Norway
1 fighter moved from 94 Sea Zone to Gibraltar
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to GibraltarPlace Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 carrier and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
Americans undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 aaGuns and 4 mech_infantrys
EDIT: Adding units owned by Americans to Central United States: 2 aaGuns and 4 mech_infantrys
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry placed in Western United States
1 artillery and 2 infantry placed in IraqTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs totalCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to West India: 2 bombers
EDIT: Turning off Edit Mode
2 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
5 artilleries and 10 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Persia
3 transports moved from 125 Sea Zone to 111 Sea Zone
3 armour and 3 infantry moved from Scotland to 111 Sea Zone
3 armour, 3 infantry and 3 transports moved from 111 Sea Zone to 125 Sea Zone
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 armour, 3 artilleries, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to West India
1 tactical_bomber moved from West India to Persia
2 armour and 1 mech_infantry moved from Persia to Eastern PersiaPurchase Units - British
British buy 3 artilleries and 6 infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 3 infantry and 3 mech_infantrys
EDIT: Adding units owned by British to Scotland: 3 infantry and 3 mech_infantrys
EDIT: Turning off Edit Mode
2 aaGuns moved from India to West India
3 armour and 3 infantry moved from 125 Sea Zone to NorwayPlace Units - British
3 artilleries placed in Persia
3 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 34 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 12
Combat Move - Italians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
1 destroyer and 1 submarine moved from 96 Sea Zone to 94 Sea Zone
2 fighters moved from 96 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to 94 Sea ZonePurchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Italians
1 marine moved from Tobruk to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 2 marines, 10 submarines and 2 transports moved from 96 Sea Zone to 95 Sea Zone
2 infantry and 2 marines moved from 95 Sea Zone to Northern Italy
2 fighters moved from 94 Sea Zone to 95 Sea Zone
1 bomber moved from 94 Sea Zone to Southern Italy
1 mech_infantry moved from Romania to UkrainePlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 12
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 11 PUs;Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Vologda to Urals
1 infantry moved from Russia to Samara
Germans take Samara from Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Tambov to Volgograd
3 mech_infantrys moved from Russia to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
4 fighters moved from Novgorod to FinlandPurchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 90 PUs;
Germans buy 1 fighter, 12 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Finland
Germans attack with 4 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Volgograd to Rostov
3 mech_infantrys moved from Ukraine to Rostov
13 armour and 45 mech_infantrys moved from Russia to Rostov
3 aaGuns, 21 artilleries and 11 infantry moved from Russia to Tambov
2 fighters moved from Finland to 115 Sea Zone
2 fighters moved from Finland to Novgorod
1 fighter moved from Germany to Novgorod
1 fighter moved from Germany to Denmark
2 mech_infantrys moved from Eastern Poland to Novgorod
1 aaGun and 21 infantry moved from Western Germany to Denmark
1 aaGun and 11 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Russia
3 mech_infantrys placed in Ukraine
6 infantry placed in Western Germany
1 fighter and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 13
Combat Move - Russians
2 infantry moved from Timguska to Urals
1 armour and 16 infantry moved from Timguska to Kansu
2 fighters and 1 tactical_bomber moved from Northwest Persia to Volgograd
1 infantry moved from Kazakhstan to VolgogradCombat - Russians
Battle in Kansu
Russians attack with 1 armour and 16 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 armour and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Urals
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Timguska to Kansu
4 aaGuns, 1 armour, 13 artilleries and 79 infantry moved from Kazakhstan to Caucasus
2 fighters and 1 tactical_bomber moved from Volgograd to CaucasusTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 13
Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Sakha to Amur
Japanese take Amur from Russians
3 mech_infantrys moved from Burma to India
2 fighters and 2 tactical_bombers moved from Shan State to India
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
2 bombers moved from Shan State to Java
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea ZonePurchase Units - Japanese
Japanese buy 3 armour, 3 destroyers, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Java
Japanese attack with 2 bombers and 4 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Java from Americans with 2 bombers and 4 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in India
Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from India to Shan State
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from Java to Shan State
4 fighters and 4 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to Japan
1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
4 infantry moved from Korea to 6 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 1 marine and 4 submarines moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
5 mech_infantrys moved from Kweichow to Burma
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Szechwan to Burma
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
2 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Amur
1 mech_infantry moved from Kiangsu to Hunan
2 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Shantung to KweichowPlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
3 destroyers and 1 transport placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 71 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 13
Combat Move - Americans
1 artillery and 1 infantry moved from Norway to Finland
1 bomber and 1 fighter moved from Norway to Germany
1 fighter moved from Norway to Germany
3 fighters and 1 tactical_bomber moved from Norway to Finland
4 fighters moved from 125 Sea Zone to Finland
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from West India to 42 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 infantry moved from Caucasus to Volgograd
Americans take Volgograd from Germans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
9 fighters moved from 26 Sea Zone to 16 Sea ZonePurchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 destroyer, 5 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Combat - Americans
Battle in Finland
Americans attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans win, taking Finland from Germans with 1 artillery, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer and 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in 16 Sea Zone
Americans attack with 9 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 9 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Air Battle in Germany
Americans attacks with 3 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Germany to Norway
7 fighters and 1 tactical_bomber moved from Finland to Norway
2 fighters moved from Germany to Norway
1 aaGun and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 aaGun, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 bomber moved from West India to Caucasus
1 artillery and 2 infantry moved from Iraq to Northwest Persia
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
9 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 42 Sea Zone to Western AustraliaPlace Units - Americans
1 bomber and 2 tactical_bombers placed in Norway
3 armour placed in Iraq
1 destroyer and 5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
Americans collect 67 PUs (1 lost to blockades); end with 67 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalCombat Move - British
1 fighter and 1 tactical_bomber moved from Persia to India
1 artillery and 3 infantry moved from West India to India
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Egypt to AlexandriaPurchase Units - British
British buy 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat - British
Battle in India
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
British win, taking India from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Japanese: 3 mech_infantrysNon Combat Move - British
1 fighter and 1 tactical_bomber moved from India to West India
3 artilleries moved from Persia to Eastern Persia
3 transports moved from 125 Sea Zone to 111 Sea Zone
3 infantry and 3 mech_infantrys moved from Scotland to 111 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 111 Sea Zone to 125 Sea Zone
3 infantry and 3 mech_infantrys moved from 125 Sea Zone to Norway
4 fighters moved from Norway to 125 Sea Zone
1 fighter moved from Norway to 125 Sea Zone
1 aaGun and 6 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter moved from 92 Sea Zone to GibraltarPlace Units - British
3 artilleries placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
British collect 30 PUs (4 lost to blockades); end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 13
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 4 infantry moved from Northern Italy to 95 Sea Zone
3 marines moved from Northern Italy to 95 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 3 marines, 10 submarines and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
2 artilleries, 2 fighters, 4 infantry and 2 marines moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Iraq -
Scramble in SZ 92?
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yes





