go ahead and scramble scotland
17L G40 BM Ktylu Axis vs JWW Allies
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 infantry moved from Chahar to Jehol
1 fighter moved from Suiyuyan to JeholCombat - Chinese
Chinese creates battle in territory Shensi
Battle in Jehol
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Suiyuyan to ChaharPlace Units - Chinese
1 artillery and 3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Kweichow : 1 artillery, 1 fighter and 6 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 25 / 35
Russians : 40 / 60
Japanese : 25 / 27
Americans : 81 / 121
Chinese : 13 / 16
British : 40 / 53
UK_Pacific : 19 / 28
Italians : 3 / 2
ANZAC : 19 / 28
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - British
2 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
1 armour, 3 artilleries, 1 fighter, 9 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to France
4 fighters moved from United Kingdom to France
1 armour, 3 fighters, 3 infantry and 1 tactical_bomber moved from Kweichow to Anhwe
1 armour moved from Yunnan to Anhwe
1 armour moved from Kwangtung to Anhwe
4 fighters moved from 99 Sea Zone to France
1 infantry moved from Southern France to France -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 1 artillery, 2 bombers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 2 destroyers; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
1 armour, 3 artilleries, 1 fighter, 9 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to France
4 fighters moved from United Kingdom to France
1 armour, 3 fighters, 3 infantry and 1 tactical_bomber moved from Kweichow to Anhwe
1 armour moved from Yunnan to Anhwe
1 armour moved from Kwangtung to Anhwe
4 fighters moved from 99 Sea Zone to France
1 infantry moved from Southern France to FranceCombat - British
Battle in Finland
British attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Anhwe
British attack with 3 armour, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Anhwe from Japanese with 3 armour, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in France
British attack with 1 armour, 3 artilleries, 11 fighters, 10 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 7 infantry, 1 marine, 3 mech_infantrys and 3 tactical_bombers
British win with 9 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 1 aaGun, 1 artillery, 1 fighter, 7 infantry, 1 marine, 3 mech_infantrys and 3 tactical_bombers
Casualties for British: 1 armour, 3 artilleries, 2 fighters, 10 infantry and 1 mech_infantryNon Combat Move - British
1 marine moved from Albania to Yugoslavia
1 marine moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Greece to Yugoslavia
1 aaGun and 3 infantry moved from Greece to 99 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Yugoslavia
1 aaGun moved from 97 Sea Zone to Yugoslavia
4 fighters moved from France to 97 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
5 fighters moved from France to Normandy Bordeaux
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Finland to Norway
1 carrier moved from 39 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangtung to 36 Sea Zone
2 aaGuns and 4 infantry moved from Yunnan to Hunan
3 fighters and 1 tactical_bomber moved from Anhwe to Kiangsi
2 infantry moved from Hainan to 36 Sea Zone
2 infantry moved from 36 Sea Zone to KwangsiPlace Units - British
1 armour, 1 artillery, 2 bombers, 5 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUsPlace Units - UK_Pacific
2 destroyers placed in 36 Sea Zone
1 bomber placed in French Indo China
UK_Pacific undo move 2.
1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 bomber
Some Units in 36 Sea Zone change ownership: 2 destroyersTerritory Summary for British and UK_Pacific :
Kwangsi : 2 infantry
Kiangsi : 3 fighters and 1 tactical_bomber
Hainan : 1 flag
Hunan : 2 aaGuns and 4 infantry
Anhwe : 3 armour and 3 infantry
India : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
French Indo China : 1 flag, 1 factory_minor
36 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Morocco : 1 flag
Normandy Bordeaux : 1 armour, 1 artillery, 3 fighters, 4 infantry and 2 mech_infantrys
French Madagascar : 1 flag
Syria : 1 flag
Norway : 3 aaGuns, 2 fighters and 2 infantry
Tobruk : 1 flag
Albania : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag
93 Sea Zone : 1 flag
Crete : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines and 2 transports
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 aaGun, 3 infantry, 2 marines and 1 mech_infantry
98 Sea Zone : 1 transport
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 cruiser, 2 destroyers, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 23 / 35
Russians : 40 / 60
Japanese : 24 / 27
Americans : 81 / 121
Chinese : 14 / 16
British : 42 / 51
UK_Pacific : 19 / 25
Italians : 3 / 2
ANZAC : 19 / 28
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
retreated to Northern Italy
Americans win with 1 armour remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,6,1,1,3,4,6,3,2,3,2,5,2,5,5,2,4,1,4,2,3,3,5,5
Italians collect 0 PUs (3 lost to blockades); end with 2 PUs totalTerritory Summary for Italians :
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Production/PUs Summary :
Germans : 23 / 35
Russians : 40 / 60
Japanese : 24 / 27
Americans : 81 / 121
Chinese : 14 / 16
British : 42 / 51
UK_Pacific : 19 / 25
Italians : 3 / 2
ANZAC : 19 / 28
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 armour, 2 artilleries, 3 infantry, 1 marine and 4 transports moved from 35 Sea Zone to 19 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from 19 Sea Zone to Kiangsu
5 fighters moved from 35 Sea Zone to Kiangsu -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 armour, 2 artilleries, 3 infantry, 1 marine and 4 transports moved from 35 Sea Zone to 19 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from 19 Sea Zone to Kiangsu
5 fighters moved from 35 Sea Zone to KiangsuCombat - ANZAC
Battle in Kiangsu
ANZAC attack with 1 armour, 2 artilleries, 5 fighters, 3 infantry and 1 marine
Japanese defend with 1 factory_minor, 1 fighter and 3 infantry
ANZAC win, taking Kiangsu from Japanese with 1 armour, 2 artilleries, 5 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 13
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 fighter and 3 infantry
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - ANZAC
2 submarines moved from 18 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 19 Sea Zone
3 fighters moved from Kiangsu to 19 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
1 fighter moved from Kiangsu to Kiangsi
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from New South Wales to Queensland
2 infantry moved from Greece to AlbaniaPlace Units - ANZAC
2 fighters placed in Queensland
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsTerritory Summary for ANZAC :
Kiangsu : 1 armour, 2 artilleries, 1 infantry and 1 marine
Kiangsi : 1 fighter
Siam : 1 flag
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 aaGun and 1 infantry
Hawaiian Islands : 1 fighter and 2 infantry
Celebes : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 transport
26 Sea Zone : 1 transport
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 4 transports
18 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer
Albania : 2 infantry
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 23 / 35
Russians : 40 / 60
Japanese : 21 / 27
Americans : 81 / 121
Chinese : 17 / 16
British : 42 / 51
UK_Pacific : 19 / 25
Italians : 3 / 2
ANZAC : 19 / 28
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Research Technology - Germans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 12x factory_major; Remaining resources: 17 PUs;
Germans buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to France
1 infantry and 1 mech_infantry moved from Germany to 113 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry and 1 mech_infantry moved from 115 Sea Zone to Finland
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from Novgorod to Baltic States
1 armour moved from Novgorod to Belarus
3 infantry moved from Novgorod to Archangel
3 fighters moved from Western Germany to Germany
1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Southern Italy to Germany
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea ZoneCombat - Germans
British scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone
Battle in Belarus
Germans attack with 1 armour
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Finland from British with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 destroyers and 1 submarine
British defend with 1 destroyer and 1 fighter; Americans defend with 2 fighters
British win with 3 fighters remaining. Battle score for attacker is -14
Casualties for Germans: 2 destroyers and 1 submarine
Casualties for British: 1 destroyer
Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
Moving scrambled unit from 112 Sea Zone back to originating territory: NorwayNon Combat Move - Germans
1 aaGun moved from Western Germany to Germany
2 infantry moved from Germany to Western GermanyPlace Units - Germans
1 infantry placed in Western Germany
2 infantry and 2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Greater Southern Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 27 PUs; end with 27 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Greater Southern Germany : 1 aaGun
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Germany : 1 aaGun, 1 factory_major, 5 fighters, 4 infantry and 6 mech_infantrys
Belarus : 1 flag, 1 armour
Karelia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
115 Sea Zone : 1 cruiser and 2 transports
Finland : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 27 / 32
Russians : 38 / 60
Japanese : 21 / 27
Americans : 81 / 121
Chinese : 17 / 16
British : 40 / 51
UK_Pacific : 19 / 25
Italians : 3 / 2
ANZAC : 19 / 28
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 6 armour and 2 bombers; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Yakut S.S.R. to Sakha
Russians take Sakha from Japanese
1 armour moved from Chahar to Shantung
Chinese take Jehol from Japanese
Chinese take Shantung from Japanese
1 mech_infantry moved from Central Mongolia to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Central Mongolia to Amur
Russians take Amur from Japanese
1 artillery and 1 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
2 artilleries and 4 infantry moved from Smolensk to Belarus
1 armour and 8 mech_infantrys moved from Russia to Belarus
1 infantry moved from Yugoslavia to Greater Southern Germany
4 armour, 7 artilleries, 17 infantry and 2 mech_infantrys moved from Slovakia Hungary to Germany
2 armour, 1 infantry and 20 mech_infantrys moved from Poland to Germany
3 mech_infantrys moved from Romania to Germany
2 bombers, 1 fighter and 1 tactical_bomber moved from Romania to 115 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 6 armour and 2 bombers; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Yakut S.S.R. to Sakha
Russians take Sakha from Japanese
1 armour moved from Chahar to Shantung
Chinese take Jehol from Japanese
Chinese take Shantung from Japanese
1 mech_infantry moved from Central Mongolia to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Central Mongolia to Amur
Russians take Amur from Japanese
1 artillery and 1 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
2 artilleries and 4 infantry moved from Smolensk to Belarus
1 armour and 8 mech_infantrys moved from Russia to Belarus
1 infantry moved from Yugoslavia to Greater Southern Germany
4 armour, 7 artilleries, 17 infantry and 2 mech_infantrys moved from Slovakia Hungary to Germany
2 armour, 1 infantry and 20 mech_infantrys moved from Poland to Germany
3 mech_infantrys moved from Romania to Germany
2 bombers, 1 fighter and 1 tactical_bomber moved from Romania to 115 Sea ZoneCombat - Russians
Battle in Archangel
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 115 Sea Zone
Russians attack with 2 bombers, 1 fighter and 1 tactical_bomber
Germans defend with 1 cruiser and 2 transports
Russians win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 cruiser and 2 transports
Casualties for Russians: 1 fighter
Battle in Belarus
Russians attack with 1 armour, 2 artilleries, 4 infantry and 8 mech_infantrys
Germans defend with 1 armour
Russians win, taking Belarus from Germans with 1 armour, 2 artilleries, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Greater Southern Germany from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Germany
Russians attack with 6 armour, 7 artilleries, 18 infantry and 25 mech_infantrys
Germans defend with 1 aaGun, 1 factory_major, 5 fighters, 4 infantry and 6 mech_infantrys
Russians captures 32PUs while taking Germans capital
Russians converts factory_major into different units
Russians win, taking Germany from Germans with 6 armour, 7 artilleries, 7 infantry and 25 mech_infantrys remaining. Battle score for attacker is 58
Casualties for Germans: 1 aaGun, 5 fighters, 4 infantry and 6 mech_infantrys
Casualties for Russians: 11 infantry
triggerGermansDestroyPUsRussians: Setting destroysPUs to true for playerAttachment attached to GermansNon Combat Move - Russians
1 aaGun moved from Slovakia Hungary to Germany
1 aaGun moved from Poland to Germany
3 infantry moved from Eastern Poland to Poland
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
2 bombers moved from 115 Sea Zone to Romania
1 tactical_bomber moved from 115 Sea Zone to Baltic States
1 fighter moved from Chahar to SamaraPlace Units - Russians
3 armour placed in Romania
3 armour placed in Russia
2 bombers placed in Ukraine
Russians undo move 3.
2 bombers placed in RussiaTurn Complete - Russians
Russians collect 51 PUs; end with 83 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 85 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 88 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 90 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 92 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 94 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 96 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 98 PUs
Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 108 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 123 PUsTerritory Summary for Russians :
Shantung : 1 armour
Manchuria : 1 mech_infantry
Szechwan : 1 aaGun
Sakha : 1 mech_infantry
Amur : 1 armour
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Greater Southern Germany : 1 flag, 1 infantry
Slovakia Hungary : 1 flag
Romania : 1 flag, 1 aaGun, 3 armour, 2 bombers and 1 factory_minor
Poland : 1 flag, 3 infantry
Germany : 1 flag, 2 aaGuns, 6 armour, 7 artilleries, 1 factory_minor, 7 infantry and 25 mech_infantrys
Northern Italy : 1 aaGun, 1 artillery and 2 infantry
Belarus : 1 armour, 2 artilleries, 3 infantry and 8 mech_infantrys
Baltic States : 1 tactical_bomber
Archangel : 2 artilleries and 4 infantry
Russia : 1 airfield, 3 armour, 2 bombers and 1 factory_major
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Samara : 1 fighter
Northwest Persia : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 16 / 0
Russians : 51 / 123
Japanese : 13 / 27
Americans : 81 / 121
Chinese : 23 / 16
British : 40 / 51
UK_Pacific : 19 / 25
Italians : 3 / 2
ANZAC : 19 / 28
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to AlaskaCombat - Japanese
Japanese creates battle in territory 17 Sea Zone
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 7 submarines and 3 transports
Americans win with 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 7 submarines and 3 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in AlaskaNon Combat Move - Japanese
Place Units - Japanese
1 artillery and 1 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 15 PUs; end with 15 PUs totalTerritory Summary for Japanese :
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Alaska : 1 flag, 2 infantry
Aleutian Islands : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
2 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 2 destroyers, 10 submarines and 1 transportProduction/PUs Summary :
Germans : 16 / 0
Russians : 51 / 123
Japanese : 15 / 15
Americans : 79 / 121
Chinese : 23 / 16
British : 40 / 51
UK_Pacific : 19 / 25
Italians : 3 / 2
ANZAC : 19 / 28
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 6 bombers, 4 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 17 Sea Zone to 8 Sea Zone
3 carriers, 3 destroyers, 6 fighters and 7 submarines moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Philippines to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 cruiser moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from Iwo Jima to 6 Sea Zone
1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 artilleries and 4 infantry moved from 8 Sea Zone to Aleutian Islands
5 infantry moved from Southern France to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Northern Italy to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 artillery and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Western Germany
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
2 artilleries moved from Normandy Bordeaux to France
2 fighters moved from Norway to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
2 fighters moved from Normandy Bordeaux to France
1 marine moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark -
scramble from Japan?
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@JWW:
scramble from Japan?
no scramble, your 100% either way. However, maybe you can teach me something here, i always get confused with this. Lets say i actually had a navy worth while in sz 6, and i damaged all your carriers, do planes get 2 places to land such as iwo jima, or is the amount of spaces based on how many they have used that turn? I ask this because it cost me in one of the other games im playing. I could not land my planes, so i think it must be (moves left before the attack). Your much better than me at this point, so i thought would ask ya. I get the finer rules mixed up a bit.
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@ktylu:
@JWW:
scramble from Japan?
no scramble, your 100% either way. However, maybe you can teach me something here, i always get confused with this. Lets say i actually had a navy worth while in sz 6, and i damaged all your carriers, do planes get 2 places to land such as iwo jima, or is the amount of spaces based on how many they have used that turn? I ask this because it cost me in one of the other games im playing. I could not land my planes, so i think it must be (moves left before the attack). Your much better than me at this point, so i thought would ask ya. I get the finer rules mixed up a bit.
AIR have a certain amount of total movement spaces, either 4 or 6, if it take two to get to the point of attack fgt’s and tac’s have two additional and bombers have 4 additional, unless of course they leave from an air base, then add 1. On D, if attacked on carriers they can land on any adjacent, owned territory. So on IWO, in this attack fgt’s on the isle, with the airbase have 5 movements, one off isle and two, sz6 to attack. they have three left if they survive the attack and it takes only two to get back to iwo. does this answer your question.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 6 bombers, 4 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 17 Sea Zone to 8 Sea Zone
3 carriers, 3 destroyers, 6 fighters and 7 submarines moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Philippines to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 cruiser moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from Iwo Jima to 6 Sea Zone
1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 artilleries and 4 infantry moved from 8 Sea Zone to Aleutian Islands
5 infantry moved from Southern France to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Northern Italy to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 artillery and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Western Germany
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
2 artilleries moved from Normandy Bordeaux to France
2 fighters moved from Norway to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
2 fighters moved from Normandy Bordeaux to France
1 marine moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to DenmarkCombat - Americans
Battle in Western Germany
Americans attack with 2 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 2 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 5 destroyers, 9 fighters, 8 submarines and 1 transport
Japanese defend with 1 carrier, 2 destroyers, 10 submarines and 1 transport
Units damaged: 1 carrier owned by the Japanese
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 5 destroyers, 9 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 81
Casualties for Americans: 3 submarines
Casualties for Japanese: 1 carrier, 2 destroyers, 10 submarines and 1 transport
Battle in Korea
Battle in Aleutian Islands
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Americans win, taking Korea from Japanese, taking Aleutian Islands from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in France
Americans attack with 2 artilleries, 2 fighters and 5 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Americans win, taking France from Germans, taking French Indo China from UK_Pacific, taking Morocco from British, taking French Equatorial Africa from Americans, taking Normandy Bordeaux from Americans, taking French Central Africa from Americans, taking French Madagascar from British, taking French Guiana from Americans, taking Algeria from Americans, taking Southern France from Americans, taking Syria from British, taking French West Africa from Americans, taking Tunisia from Americans with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Soviet Far East
Battle in Denmark
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3Non Combat Move - Americans
4 fighters moved from Western Germany to Norway
6 bombers moved from Normandy Bordeaux to Central United States
1 marine moved from Philippines to 35 Sea Zone
2 armour moved from Kiangsi to Shantung
1 mech_infantry moved from Kweichow to Shantung
1 bomber moved from 6 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to Iwo Jima
8 submarines moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from France to 110 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
2 armour, 2 artilleries and 4 infantry placed in Western United States
6 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 79 PUs; end with 82 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 122 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 127 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 1 marine
Paulau Island : 1 flag
Marshall Islands : 1 flag
Shantung : 2 armour and 1 mech_infantry
Formosa : 1 flag
Korea : 1 flag, 1 artillery and 1 infantry
Okinawa : 1 flag, 1 infantry
Marianas : 1 flag
Queensland : 1 mech_infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Aleutian Islands : 2 artilleries and 3 infantry
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 2 infantry
Java : 1 flag
35 Sea Zone : 1 marine
26 Sea Zone : 1 flag
22 Sea Zone : 1 flag
10 Sea Zone : 2 transports
19 Sea Zone : 1 transport
17 Sea Zone : 1 flag
2 Sea Zone : 1 flag, 1 submarine
7 Sea Zone : 8 submarines
8 Sea Zone : 3 transports
3 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 8 fighters, 5 submarines and 1 transport
Central United States : 6 bombers, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 6 bombers, 1 factory_major and 1 harbour
Morocco : 2 infantry
Normandy Bordeaux : 3 aaGuns
France : 2 artilleries and 4 infantry
Western Germany : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 7 infantry, 1 marine and 1 mech_infantry
Norway : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
Denmark : 1 flag, 2 infantry
Holland Belgium : 1 flag
Northern Italy : 1 flag, 1 factory_minor
112 Sea Zone : 1 cruiser and 5 transports
97 Sea Zone : 3 submarines
Brazil : 1 flag
110 Sea Zone : 2 carriers, 2 destroyers and 2 fightersProduction/PUs Summary :
Germans : 5 / 0
Russians : 52 / 123
Japanese : 11 / 15
Americans : 79 / 127
Chinese : 23 / 16
British : 37 / 51
UK_Pacific : 17 / 25
Italians : 3 / 2
ANZAC : 19 / 28
French : 19 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Combat Move - British
2 fighters moved from 110 Sea Zone to Finland
2 infantry moved from Norway to Finland
2 fighters moved from Norway to Southern Italy
3 fighters moved from Normandy Bordeaux to Southern Italy
3 infantry moved from Yugoslavia to 97 Sea Zone
1 mech_infantry moved from Yugoslavia to 97 Sea Zone
2 marines moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
4 fighters, 5 infantry, 2 marines and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
2 bombers moved from United Kingdom to Southern Italy -
that is it brother……
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - British
British buy 4 bombers; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 1 PUs;Combat Move - British
2 fighters moved from 110 Sea Zone to Finland
2 infantry moved from Norway to Finland
2 fighters moved from Norway to Southern Italy
3 fighters moved from Normandy Bordeaux to Southern Italy
3 infantry moved from Yugoslavia to 97 Sea Zone
1 mech_infantry moved from Yugoslavia to 97 Sea Zone
2 marines moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
4 fighters, 5 infantry, 2 marines and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
2 bombers moved from United Kingdom to Southern ItalyCombat - British
Battle in Southern Italy
British attack with 2 bombers, 9 fighters, 5 infantry, 2 marines and 1 mech_infantry
Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
British captures 2PUs while taking Italians capital
British win, taking Southern Italy from Italians with 2 bombers, 9 fighters, 3 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 22
Casualties for British: 2 infantry
Casualties for Italians: 3 aaGuns, 1 fighter and 1 infantry
Battle in Finland
British attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to ItaliansNon Combat Move - British
2 fighters moved from Finland to Norway
4 fighters moved from Southern Italy to 97 Sea Zone
5 fighters moved from Southern Italy to Northern Italy
2 bombers moved from Southern Italy to Western Germany
1 bomber moved from India to Korea
3 fighters and 1 tactical_bomber moved from Kiangsi to Korea
2 infantry moved from Kwangsi to 36 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
3 infantry moved from Anhwe to Kiangsu
3 armour moved from Anhwe to Manchuria
2 aaGuns and 4 infantry moved from Hunan to AnhwePlace Units - British
4 bombers placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 47 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 56 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 59 PUsPlace Units - UK_Pacific
1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 1 bomberTerritory Summary for British and UK_Pacific :
Korea : 1 bomber, 3 fighters and 1 tactical_bomber
Kiangsu : 3 infantry
Manchuria : 3 armour and 2 infantry
Hainan : 1 flag
Anhwe : 2 aaGuns and 4 infantry
India : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
19 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 armour, 1 artillery, 4 bombers, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Normandy Bordeaux : 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Western Germany : 2 bombers
Norway : 3 aaGuns and 2 fighters
Tobruk : 1 flag
Albania : 1 flag
Northern Italy : 5 fighters
Libya : 1 flag
Italian Somaliland : 1 flag
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry, 2 marines and 1 mech_infantry
125 Sea Zone : 1 flag
93 Sea Zone : 1 flag
Crete : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines and 3 transports
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 aaGun
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 cruiser, 2 destroyers and 4 transportsProduction/PUs Summary :
Germans : 3 / 0
Russians : 52 / 123
Japanese : 11 / 15
Americans : 79 / 127
Chinese : 23 / 26
British : 42 / 59
UK_Pacific : 17 / 24
Italians : 0 / 0
ANZAC : 19 / 28
French : 19 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
holy butt whooping…
posting your vic
care to play again sir?