Scramble to SZ97?
17L G40 BM majikforce (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 carrier moved from 37 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
3 submarines moved from 37 Sea Zone to 39 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from Malaya to 20 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 infantry, 1 submarine and 3 transports moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from Malaya to Shan State
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from 37 Sea Zone to India
8 fighters moved from 37 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 submarine and 4 transports
British defend with 1 transport
Japanese win with 1 battleship, 4 carriers, 1 submarine and 4 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 3 submarines and 1 transport
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 2 bombers and 9 fighters
Americans defend with 2 carriers, 4 fighters and 1 transport
Japanese win with 2 bombers and 6 fighters remaining. Battle score for attacker is 49
Casualties for Americans: 2 carriers, 4 fighters and 1 transport
Casualties for Japanese: 3 fighters
Battle in 63 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win, taking 63 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 16PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery remaining. Battle score for attacker is -13
Casualties for British: 1 fighter
Casualties for Japanese: 2 fighters and 1 infantry
Battle in Ceylon
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
2 bombers moved from 20 Sea Zone to Malaya
6 fighters moved from 20 Sea Zone to 43 Sea Zone
1 aaGun moved from Siam to Shan StatePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
2 destroyers and 1 submarine placed in 54 Sea Zone
2 submarines placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,3,6,4,2
Japanese collect 35 PUs (7 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from Persia to Caucasus
2 armour moved from Iraq to Caucasus
British take Northwest Persia from Germans
5 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 artilleries and 3 infantry moved from West India to India
2 fighters moved from West India to IndiaCombat - British
British creates battle in territory 37 Sea Zone
Battle in India
British attack with 2 artilleries, 2 fighters and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking 37 Sea Zone from Japanese, taking India from Japanese with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Caucasus
British attack with 2 armour and 1 fighter
Germans defend with 1 infantry
British win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armourNon Combat Move - British
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
5 armour, 6 artilleries and 5 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 aaGun moved from Burma to Shan State
1 armour moved from West India to Burma
2 fighters moved from India to Burma
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Northwest Persia to PersiaPlace Units - British
3 infantry placed in Persia
2 armour and 1 mech_infantry placed in Egypt
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,1,2,6,3,2,5,6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 26 PUs (8 lost to blockades); end with 27 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,5,2,6,4,4
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - Italians
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from 94 Sea Zone to Malta
1 carrier, 2 destroyers and 2 submarines moved from 94 Sea Zone to 96 Sea Zone
1 bomber moved from Volgograd to Samara
2 artilleries moved from Volgograd to Samara
1 fighter moved from Volgograd to Samara
3 infantry moved from Ukraine to Rostov
1 infantry moved from Tunisia to Libya
Italians take Libya from BritishCombat - Italians
Battle in Samara
Italians attack with 2 artilleries, 1 bomber and 1 fighter
Russians defend with 2 infantry
Italians win, taking Samara from Russians with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Malta
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
2 fighters moved from Malta to 96 Sea Zone
1 fighter moved from Volgograd to Crete
1 fighter moved from Samara to Volgograd
1 bomber moved from Samara to VolgogradPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs -
Germany is up!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Germans
Germans buy 4 armour, 1 carrier, 1 fighter, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 artillery and 5 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Tambov to Caucasus
1 armour moved from Tambov to Caucasus
1 bomber moved from Volgograd to Caucasus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Archangel to Smolensk
1 artillery moved from Belarus to Smolensk
3 armour moved from Novgorod to Smolensk
3 armour moved from Novosibirsk to Russia
1 armour moved from Yakut S.S.R. to Yenisey
3 bombers moved from Western Germany to United Kingdom
1 infantry moved from Eastern Poland to Western Ukraine
3 armour moved from Volgograd to Bryansk
3 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Bryansk
1 infantry moved from Tambov to Russia
1 artillery moved from Tambov to Russia
20 mech_infantrys moved from Tambov to Bryansk
1 armour moved from Tambov to Bryansk
5 mech_infantrys moved from Tambov to Russia
3 mech_infantrys moved from Tambov to Russia
3 mech_infantrys moved from Tambov to Bryansk
1 armour moved from Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
2 armour moved from Greater Southern Germany to Eastern Poland
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Novgorod to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 3 armour, 2 artilleries and 1 fighter
Russians defend with 1 infantry and 2 mech_infantrys
Germans win, taking Smolensk from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport; Americans defend with 2 submarines
2 submarines owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Germans attack with 4 armour, 1 artillery, 3 infantry and 23 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 9 infantry
Germans win, taking Bryansk from Russians with 4 armour, 1 artillery and 19 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry and 4 mech_infantrys
Casualties for Russians: 1 aaGun, 1 artillery and 9 infantry
Battle in 110 Sea Zone
Germans attack with 2 destroyers, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans win with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Caucasus
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 armour
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Russia
Germans attack with 3 armour, 1 artillery, 1 fighter, 1 infantry and 8 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_major and 3 infantry
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun, 1 armour and 3 infantry
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom causes 9 damage total.
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
2 bombers moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Smolensk to Volgograd
1 bomber moved from Caucasus to Volgograd
1 bomber moved from 91 Sea Zone to Normandy BordeauxPlace Units - Germans
1 carrier and 1 transport placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
3 infantry placed in Volgograd
3 armour placed in Novgorod
1 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 69 PUs; end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 112 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tsinghai to Caucasus
1 bomber and 1 tactical_bomber moved from Persia to Caucasus
3 infantry moved from Tsinghai to Novosibirsk
Russians take Novosibirsk from Germans
15 infantry moved from Tsinghai to Kazakhstan
Russians take Kazakhstan from GermansCombat - Russians
Battle in Caucasus
Russians attack with 1 bomber, 1 fighter and 2 tactical_bombers
Germans defend with 1 armour and 1 mech_infantry
Russians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 tactical_bomberNon Combat Move - Russians
1 aaGun moved from Tsinghai to Kazakhstan
1 aaGun moved from Hunan to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to PersiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 marine moved from Ceylon to 39 Sea Zone
1 battleship, 1 carrier, 1 marine, 1 submarine and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 armour, 1 artillery, 2 bombers and 2 infantry moved from Malaya to Shan State
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 battleship, 4 carriers and 3 transports moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
4 fighters moved from 43 Sea Zone to Shan State
2 fighters moved from 43 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese win, taking 54 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 marine, 1 submarine and 4 transports
British defend with 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the British Submerged
Battle in 36 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese winJapanese win, taking 37 Sea Zone from UK_Pacific with 2 battleships, 5 carriers and 4 transports remaining with 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in French Indo China
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 2 bombers, 4 fighters and 2 infantry
British defend with 1 aaGun and 5 infantry
Japanese win, taking French Indo China from Americans, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun and 5 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
4 fighters moved from Shan State to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 bombers moved from Shan State to MalayaPlace Units - Japanese
2 destroyers and 1 fighter placed in 37 Sea Zone
Japanese undo move 1.
2 destroyers placed in 37 Sea Zone
1 infantry placed in Malaya
1 destroyer and 2 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Japanese undo move 3.
2 fighters placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea Zone
1 submarine placed in 54 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,1,3,6,3,3,1,6,6,5,5,5
Japanese collect 31 PUs (9 lost to blockades); end with 32 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_minor; Remaining resources: 4 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Tobruk to Libya
5 armour moved from Northwest Persia to Caucasus
British take Caucasus from Germans
2 armour moved from Caucasus to Rostov
1 armour moved from Burma to Shan State
2 fighters moved from Burma to Shan State
1 submarine moved from 37 Sea Zone to 39 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
UK_Pacific take 39 Sea Zone from Japanese
1 armour moved from Caucasus to Rostov
2 armour moved from Caucasus to KazakhstanCombat - British
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Shan State
British attack with 1 armour and 2 fighters
Japanese defend with 1 armour and 1 artillery
British win, taking Shan State from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
Battle in Libya
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Rostov
British attack with 3 armour
Italians defend with 3 infantry
British win, taking Rostov from Italians with 3 armour remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantryNon Combat Move - British
1 fighter moved from Persia to Kazakhstan
2 fighters moved from Shan State to India
3 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
1 armour, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - British
1 destroyer and 1 submarine placed in 81 Sea Zone
1 infantry placed in Egypt
1 artillery and 2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,3,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,1,5,1,4,3,3,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 26 PUs (12 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,5,3,1,1,5,1,4,6,2,2,4,6,6,5,4
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 mech_infantry -
Dont forget to skip ANZAC and France! :-D And please cool it with your ridiculous AA in Tokoyo! :wink:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from Crete to 95 Sea Zone
2 artilleries moved from Samara to Volgograd
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 fighter moved from Volgograd to Rostov
1 bomber moved from Volgograd to RostovCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 carrier, 2 destroyers, 3 fighters, 3 submarines and 1 transport
Americans defend with 1 submarine
Italians win with 1 carrier, 2 destroyers, 3 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Rostov
Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
British defend with 3 armour
Italians win, taking Rostov from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 1 infantry
Casualties for British: 3 armourNon Combat Move - Italians
1 fighter moved from Rostov to Crete
1 bomber moved from Rostov to Southern Italy
1 fighter moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 artillery and 2 infantry placed in Ukraine
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 101 PUs;
Germans buy 4 armour, 3 artilleries, 1 destroyer, 2 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Vologda to Novosibirsk
1 bomber moved from Volgograd to Novosibirsk
1 armour moved from Yenisey to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 armour moved from Bryansk to Caucasus
1 artillery moved from Russia to Tambov
3 armour and 5 mech_infantrys moved from Russia to Volgograd
3 armour and 19 mech_infantrys moved from Bryansk to Volgograd
1 artillery moved from Bryansk to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
1 infantry moved from Western Ukraine to Bryansk
2 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
3 armour moved from Novgorod to Vologda
1 armour moved from Smolensk to Russia
2 armour moved from Smolensk to Rostov
1 mech_infantry moved from Poland to Western Ukraine
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Normandy Bordeaux to UkraineCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Eire
Battle in Novosibirsk
Germans attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Eire from French, taking Novosibirsk from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 fighter and 3 infantry
British defend with 3 infantry
retreated to Caucasus
British win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 3 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 fighter moved from Caucasus to Volgograd
1 bomber moved from Novosibirsk to Volgograd
2 fighters moved from 104 Sea Zone to 109 Sea ZonePlace Units - Germans
2 fighters placed in Western Germany
1 destroyer, 1 submarine and 1 transport placed in 113 Sea Zone
3 infantry placed in Russia
2 artilleries and 1 infantry placed in Volgograd
3 armour placed in Novgorod
1 armour placed in Germany
3 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Combat Move - Russians
3 infantry moved from Kazakhstan to Samara
Russians take Samara from Italians
12 infantry moved from Kazakhstan to Novosibirsk
1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Novosibirsk
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Novosibirsk
Russians attack with 1 bomber, 1 fighter, 12 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Novosibirsk from Germans with 1 bomber, 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 2 fighters, 1 submarine and 1 transport
Germans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 aaGun moved from Kazakhstan to Novosibirsk
1 bomber, 1 fighter and 1 tactical_bomber moved from Novosibirsk to Tsinghai
1 aaGun moved from Yunnan to Shan StateTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
2 submarines moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 fighters moved from 37 Sea Zone to Shan State
4 fighters moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Siam
Japanese take Siam from Americans
1 artillery moved from French Indo China to Shan State
2 battleships, 5 carriers, 1 destroyer, 1 marine, 1 submarine and 3 transports moved from 37 Sea Zone to 35 Sea Zone
Japanese take 43 Sea Zone from Americans
Japanese take 35 Sea Zone from Americans
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 63 Sea Zone to 62 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 35 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Shan State
Japanese attack with 2 artilleries, 2 fighters and 1 infantry
British defend with 1 armour; Russians defend with 1 aaGun
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun
Casualties for British: 1 armourNon Combat Move - Japanese
2 fighters moved from Shan State to 35 Sea Zone
4 fighters moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Queensland to New South WalesPlace Units - Japanese
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,1,6,4,6,6,2,4,3
Japanese collect 33 PUs (8 lost to blockades); end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Germans
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Formosa to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 bomber moved from Yunnan to Siam
1 bomber and 1 fighter moved from Eastern United States to 109 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Gibraltar to 109 Sea Zone
1 infantry moved from Morocco to AlgeriaCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 transport
Germans defend with 1 destroyer
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Battle in Southern France
Battle in Siam
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win, taking Holland Belgium from Germans, taking Southern France from Germans with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in French Indo China
Battle in Shan State
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
Americans win, taking French Indo China from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 carrier and 4 fighters
Germans defend with 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport
Units damaged: 1 carrier owned by the Germans
6 submarines owned by the Germans Submerged
Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is -44
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for Americans: 1 bomber, 1 carrier and 4 fighters
2 fighters owned by the Germans forced to land in EireNon Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from Shan State to India
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Guam
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 fighters placed in 6 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 109 Sea Zone
1 armour moved from Kazakhstan to Timguska
UK_Pacific take Timguska from Germans
1 armour moved from Kazakhstan to Urals
British take Urals from Germans
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
2 fighters moved from India to Siam
1 submarine moved from 39 Sea Zone to 37 Sea ZoneCombat - British
Battle in 109 Sea Zone
British attack with 1 bomber
Germans defend with 6 submarines and 1 transport
6 submarines owned by the Germans Submerged
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 37 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Siam
British attack with 2 fighters
Japanese defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 artilleries and 3 infantry moved from India to Burma
2 fighters moved from Siam to Kwangsi
1 fighter moved from Kazakhstan to Novosibirsk
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Northwest Persia to Kazakhstan
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Libya to Alexandria
1 bomber moved from 109 Sea Zone to United KingdomPlace Units - British
1 artillery and 2 infantry placed in Persia
British undo move 1.
1 artillery and 1 infantry placed in Persia
1 destroyer placed in 80 Sea Zone
1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,1,4,1,2,1,4,3,2,1,4
British collect 29 PUs (8 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,4,6
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 109 Sea Zone
1 armour moved from Kazakhstan to Timguska
UK_Pacific take Timguska from Germans
1 armour moved from Kazakhstan to Urals
British take Urals from Germans
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
2 fighters moved from India to Siam
1 submarine moved from 39 Sea Zone to 37 Sea ZoneCombat - British
Battle in 109 Sea Zone
British attack with 1 bomber
Germans defend with 6 submarines and 1 transport
6 submarines owned by the Germans Submerged
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 37 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Siam
British attack with 2 fighters
Japanese defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 artilleries and 3 infantry moved from India to Burma
2 fighters moved from Siam to Kwangsi
1 fighter moved from Kazakhstan to Novosibirsk
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Northwest Persia to Kazakhstan
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Libya to Alexandria
1 bomber moved from 109 Sea Zone to United KingdomPlace Units - British
1 artillery and 2 infantry placed in Persia
British undo move 1.
1 artillery and 1 infantry placed in Persia
1 destroyer placed in 80 Sea Zone
1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,1,4,1,2,1,4,3,2,1,4
British collect 29 PUs (8 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,4,6
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 1 armour
EDIT: Adding units owned by Americans to Jehol: 1 armour
EDIT: Turning off Edit Mode -
Use 2nd post. Made a US edit.
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Please hold off on Italy/Germany. Need to make some UK edits but my computer crashed. I will look at it tomorrow night.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rostov to Caucasus
1 bomber moved from Southern Italy to Samara
2 artilleries moved from Volgograd to Samara
1 artillery moved from Rostov to Caucasus
2 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
1 fighter moved from 94 Sea Zone to TunisiaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Caucasus from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Samara
Italians attack with 2 artilleries and 1 bomber
Russians defend with 3 infantry
retreated to Samara
Russians win with 2 infantry remaining. Battle score for attacker is -5
Casualties for Italians: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Italians win, taking Tunisia from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from Tunisia to 94 Sea Zone
1 fighter moved from Crete to Southern Italy
1 fighter moved from Caucasus to Volgograd
1 bomber moved from Samara to VolgogradPlace Units - Italians
2 transports placed in 95 Sea Zone
1 artillery and 2 infantry placed in UkraineTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs