L16 1/2 Final Play-off Me1945 (Axis) vs. Gamerman01 (Allies+30)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                2 fighters moved from West India to India
                1 fighter moved from British Somaliland to Trans-Jordan
                1 infantry moved from Iraq to 80 Sea Zone
                1 infantry moved from West India to India
                1 infantry moved from West India to India
                1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya
                1 artillery moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Iraq to Trans-Jordan

    Combat - British
                Battle in Kenya
                Battle in 98 Sea Zone
                    British attack with 1 submarine
                    Germans defend with 1 transport; Italians defend with 3 transports
                    British win, taking Kenya from Italians, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 transport
                    Casualties for Italians: 3 transports
                Battle in India
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British win, taking India from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Italians defend with 1 artillery
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Iraq
                1 infantry moved from Northwest Persia to Iraq
                1 artillery moved from West India to Eastern Persia
                2 fighters moved from India to Persia
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Belgian Congo to Kenya
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 destroyer moved from 108 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 92 Sea Zone to 99 Sea Zone

    Place Units - British
                2 fighters placed in United Kingdom
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 armour and 1 infantry
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
                EDIT: Adding units owned by British to Morocco: 1 armour and 1 infantry
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,2,4,3
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total

    triplea_39444_UK_3.tsvg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                2 fighters moved from West India to India
                1 fighter moved from British Somaliland to Trans-Jordan
                1 infantry moved from Iraq to 80 Sea Zone
                1 infantry moved from West India to India
                1 infantry moved from West India to India
                1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya
                1 artillery moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Iraq to Trans-Jordan

    Combat - British
                Battle in Kenya
                Battle in 98 Sea Zone
                    British attack with 1 submarine
                    Germans defend with 1 transport; Italians defend with 3 transports
                    British win, taking Kenya from Italians, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 transport
                    Casualties for Italians: 3 transports
                Battle in India
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British win, taking India from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Italians defend with 1 artillery
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Iraq
                1 infantry moved from Northwest Persia to Iraq
                1 artillery moved from West India to Eastern Persia
                2 fighters moved from India to Persia
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Belgian Congo to Kenya
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 destroyer moved from 108 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 92 Sea Zone to 99 Sea Zone

    Place Units - British
                2 fighters placed in United Kingdom
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 armour and 1 infantry
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
                EDIT: Adding units owned by British to Morocco: 1 armour and 1 infantry
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,2,4,3
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 1 cruiser
                EDIT: Adding units owned by British to 72 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    triplea_39444_UK_3.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians
                1 armour moved from Baltic States to Belarus
                      Italians take Belarus from Russians
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                2 fighters moved from Southern Italy to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 artillery and 1 mech_infantry
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 :  0/4 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Trans-Jordan, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 3 :  1/4 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Trans-Jordan, round 3 :  1/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 artillery and 2 fighters in Trans-Jordan, round 4 :  1/3 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to Egypt
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 armour moved from Romania to Belarus
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 factory_minor placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
                Italians collect 15 PUs (2 lost to blockades); end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery
        Alexandria : 1 flag
        Egypt : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Western Germany : 1 aaGun
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Ethiopia : 1 infantry
        Belarus : 1 flag, 2 armour
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 infantry
        94 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 34 / 36
        Japanese : 53 / 78
        Americans : 52 / 73
        Chinese : 9 / 9
        British : 29 / 30
        UK_Pacific : 5 / 2
        Italians : 17 / 21
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39444_Ita3.tsvg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from Caroline Islands to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from Queensland to New South Wales
                1 fighter moved from Kazakhstan to Russia

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun and 1 artillery
                EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun and 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_39444_ANZ3.tsvg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 80 Sea Zone to 72 Sea Zone

    Turn Complete - French

    triplea_39444_Fre3.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Romania to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Eastern Poland to Smolensk
                1 tactical_bomber moved from Finland to Smolensk
                1 fighter moved from Finland to Smolensk
                1 bomber moved from Western Germany to Smolensk
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 mech_infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
                1 mech_infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Novgorod
                1 mech_infantry moved from 127 Sea Zone to Novgorod

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod

    Non Combat Move - Germans
                3 armour and 4 mech_infantrys moved from Poland to Novgorod
                1 armour moved from Eastern Poland to Novgorod
                1 tactical_bomber moved from Smolensk to Belarus
                1 fighter moved from Smolensk to Belarus
                1 bomber moved from Smolensk to Belarus
                4 aaGuns, 2 armour, 10 artilleries, 26 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
                1 mech_infantry moved from Poland to Belarus
                1 aaGun moved from Poland to Eastern Poland
                1 armour moved from Romania to Belarus
                1 armour and 7 mech_infantrys moved from Germany to Poland
                1 armour and 7 mech_infantrys moved from Poland to Eastern Poland
                1 tactical_bomber moved from Southern Italy to Belarus
                1 aaGun, 1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 127 Sea Zone
                1 tactical_bomber moved from Western Germany to 127 Sea Zone
                1 tactical_bomber moved from Western Germany to Belarus
                1 bomber moved from Southern Italy to Western Germany
                1 fighter moved from Western Germany to Belarus
                1 fighter moved from Southern Italy to Western Germany

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                1 mech_infantry placed in Western Germany
                1 mech_infantry placed in Germany
                2 bombers and 1 fighter placed in Western Germany
                Germans undo move 3.
                1 mech_infantry placed in Western Germany
                1 destroyer placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Egypt : 1 armour, 1 fighter and 1 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 1 fighter
        Belarus : 4 aaGuns, 3 armour, 10 artilleries, 1 bomber, 2 fighters, 26 infantry, 3 mech_infantrys and 3 tactical_bombers
        Karelia : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 aaGun, 2 armour and 7 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 4 armour, 1 factory_minor, 1 harbour, 1 infantry and 5 mech_infantrys
        Smolensk : 1 flag, 1 mech_infantry
        125 Sea Zone : 1 submarine
        93 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        127 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 26 / 36
        Japanese : 49 / 78
        Americans : 52 / 73
        Chinese : 9 / 9
        British : 29 / 30
        UK_Pacific : 5 / 2
        Italians : 17 / 21
        ANZAC : 14 / 22
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39444_Ger4.tsvg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Archangel to Smolensk
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 armour moved from Western Ukraine to Bryansk
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Ukraine
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Ukraine
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 94 Sea Zone
                    Russians attack with 1 submarine
                    Italians defend with 1 destroyer
                    Italians win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Trans-Jordan
                    Russians attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 artillery
                    Italians win with no units remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Bryansk
                1 aaGun moved from Archangel to Smolensk
                1 armour and 2 mech_infantrys moved from Vologda to Bryansk
                2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                5 infantry and 2 mech_infantrys moved from Russia to Bryansk
                6 infantry moved from Timguska to Novosibirsk
                1 aaGun moved from Amur to Buryatia
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                6 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    triplea_39444_Rus4.tsvg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Was getting the luck back last turn, but jeez you have dodged so many bullets!!

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 74 PUs;
                Japanese buy 1 armour, 2 carriers, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Manchuria to Chahar
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Korea
                1 infantry moved from Manchuria to Korea
                1 mech_infantry moved from Anhwe to Hopei
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Yunnan to Kweichow
                1 infantry moved from Shan State to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery moved from Siam to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                4 fighters moved from 35 Sea Zone to Java
                1 artillery and 1 infantry moved from Burma to India
                1 armour moved from Shan State to India
                1 fighter moved from 39 Sea Zone to India
                1 tactical_bomber moved from Japan to Korea
                1 fighter moved from Japan to Korea
                1 tactical_bomber moved from Anhwe to Chahar
                1 tactical_bomber moved from Anhwe to Hopei
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 bomber moved from Kwangsi to Kweichow
                1 bomber moved from Kwangsi to Hopei
                1 fighter moved from Anhwe to Chahar

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 bomber and 1 tactical_bomber
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Kweichow, round 3 :  2/3 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Java
                    Japanese attack with 2 artilleries, 4 fighters and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 4 fighters and 1 infantry in Java, round 2 :  2/7 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries and 4 fighters remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 :  2/3 hits
                        Chinese roll dice for 1 artillery in Hopei, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 :  2/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 :  1/2 hits
                        1 infantry owned by the Chinese, 1 artillery owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Amur
                    Japanese attack with 1 infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in West India
                Battle in Celebes
                Battle in Korea
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking West India from UK_Pacific, taking Celebes from Dutch, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in India
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in India, round 2 :  3/4 hits
                        UK_Pacific roll dice for 2 infantry in India, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                    Japanese captures 2PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from India to 79 Sea Zone
                1 battleship, 1 carrier and 1 submarine moved from 39 Sea Zone to 79 Sea Zone
                4 fighters moved from Java to 42 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to Japan
                1 fighter moved from Anhwe to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Chahar to 6 Sea Zone
                1 fighter moved from Japan to Philippines
                2 tactical_bombers moved from Kwangsi to Philippines
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Kweichow to Burma
                1 tactical_bomber moved from Hopei to Kwangsi
                1 bomber moved from Kweichow to Shan State
                1 bomber moved from Hopei to Yunnan
                1 transport moved from 39 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 carriers and 1 submarine placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 factory_minor placed in French Indo China
                1 armour and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Philippines: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Kwangsi: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 tactical_bombers
        Korea : 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Hainan : 1 harbour
        Yunnan : 1 flag, 2 artilleries and 1 bomber
        Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag
        Hopei : 1 flag, 1 mech_infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 armour and 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 bomber
        Burma : 1 flag, 1 tactical_bomber
        India : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
        Amur : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 2 artilleries
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 transports
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 transport
        36 Sea Zone : 1 flag
        6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
        West India : 1 flag, 1 infantry
        79 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 47 / 67
        Russians : 30 / 34
        Japanese : 66 / 78
        Americans : 52 / 73
        Chinese : 5 / 9
        British : 29 / 30
        UK_Pacific : 0 / 0
        Italians : 17 / 21
        ANZAC : 10 / 22
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39444_Jap4.tsvg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Punishing  :-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I’m going to buy 1 infantry and 1 artillery instead of a transport with USA
    This way I won’t have to start all over…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Oh, and please follow the rulebook’s directions for conducting combat

    1. All SBR
    2. Amphibious assaults and requisite naval battles
      Only after that
    3. All other combat

    Thanks

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Actually, my buy was fine the way I had it first…

    I did roll dice since changing my mind

    I’ll exchange a transport for an infantry and artillery if you want me to, otherwise I’m guessing you don’t care

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Eastern United States to 94 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from United Kingdom to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 cruiser moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Germans defend with 1 destroyer
                    Americans win, taking 93 Sea Zone from Italians with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Southern France
                Battle in 94 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Italians defend with 1 destroyer
                    Americans win, taking Southern France from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 submarine
                    Americans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 tactical_bomber moved from 125 Sea Zone to Scotland
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 armour moved from Morocco to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 fighter moved from 94 Sea Zone to Alexandria
                1 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
                2 fighters moved from Timguska to Bryansk
                1 bomber moved from Buryatia to Russia
                2 aaGuns and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 aaGuns, 1 carrier, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 aaGuns and 2 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Midway to Caroline Islands
                1 fighter moved from Queensland to 33 Sea Zone
                1 bomber moved from Western United States to Caroline Islands
                1 fighter moved from Midway to 33 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                2 infantry moved from 30 Sea Zone to Johnston Island
                2 fighters moved from Western United States to Midway
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 bomber moved from 94 Sea Zone to Algeria
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 battleship, 2 cruisers and 4 destroyers moved from 54 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 submarine and 1 transport placed in 101 Sea Zone
                1 carrier and 1 submarine placed in 10 Sea Zone
                Americans undo move 1.
                1 bomber, 2 fighters and 2 infantry placed in Western United States
                1 submarine placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_39444_Ame4.tsvg

  • 21 20 18 17 16 15 14 13

    @Gamerman01:

    Oh, and please follow the rulebook’s directions for conducting combat

    1. All SBR
    2. Amphibious assaults and requisite naval battles
      Only after that
    3. All other combat

    Thanks

    Not sure, Gamerman, where I broke the directions in the last turn? Or are you referring to the prior ones? Please specify.

  • 21 20 18 17 16 15 14 13

    @Gamerman01:

    Actually, my buy was fine the way I had it first…

    I did roll dice since changing my mind

    I’ll exchange a transport for an infantry and artillery if you want me to, otherwise I’m guessing you don’t care

    I care. But, no problem. You can edit your buy.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    This past Japan turn, yes, and previous turns.
    Until it’s pointed out, most of us including me were oblivious to this rule

    Java should have been rolled first on J4, for example

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Me1945:

    I care. But, no problem. You can edit your buy.

    Wait, wait, I don’t want to do anything you aren’t OK with

    When doing combat move, I thought I wanted an arty and infantry instead of a transport

    When placing units I didn’t like that change and liked what I originally had

    Do you want me to stick with the change (arty and infantry instead of transport) because that’s the way I had it before I rolled dice?  Or are you OK with what I originally entered as a buy into Triple A (transport)?

    Sorry

  • 21 20 18 17 16 15 14 13

    @Gamerman01:

    @Me1945:

    I care. But, no problem. You can edit your buy.

    Wait, wait, I don’t want to do anything you aren’t OK with

    When doing combat move, I thought I wanted an arty and infantry instead of a transport

    When placing units I didn’t like that change and liked what I originally had

    Do you want me to stick with the change (arty and infantry instead of transport) because that’s the way I had it before I rolled dice?  Or are you OK with what I originally entered as a buy into Triple A (transport)?

    Sorry

    I am ok with you buying inf and art instead of TT.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    1. I bought a transport
    2. Doing combat move, I posted to make a change of a transport to an infantry/artillery
    3. Doing noncombat, I realized my original buy was preferable

    I’m asking if I can go with my original buy and strike the change I posted during combat move

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