Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
3 bombers moved from Malaya to Burma
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 bomber moved from Japan to Suiyuyan
1 tactical_bomber moved from Manchuria to Suiyuyan
1 tactical_bomber moved from Kwangsi to Suiyuyan
Combat - Japanese
Battle in Burma
Japanese attack with 3 bombers, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Suiyuyan, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Suiyuyan, round 3 : 1/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/9 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
7 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
1 armour moved from 37 Sea Zone to Siam
3 bombers moved from Burma to Kwangsi
1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Kweichow
2 armour moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Manchuria to Chahar
1 armour and 1 mech_infantry moved from Manchuria to Jehol
1 armour moved from Kweichow to Anhwe
2 fighters and 2 tactical_bombers moved from Shensi to Anhwe
2 tactical_bombers moved from Suiyuyan to Chahar
1 bomber moved from Suiyuyan to Anhwe
1 tactical_bomber moved from Kwangsi to Manchuria
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Manchuria
1 armour and 2 mech_infantrys placed in Malaya
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 destroyers, 5 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
2 fighters moved from 91 Sea Zone to French West Africa
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
3 transports moved from 91 Sea Zone to 89 Sea Zone
5 transports moved from 89 Sea Zone to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 harbour and 2 marines
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 artillery and 2 marines
Battle in French West Africa
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans win, taking French West Africa from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from French West Africa to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 submarines moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 2 mech_infantrys moved from Morocco to Algeria
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
2 destroyers and 5 submarines placed in 10 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Sikang
2 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Italians
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
3 armour moved from Iraq to Egypt
1 bomber moved from Iraq to Burma
2 fighters moved from India to Burma
2 infantry moved from India to Burma
1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
2 artilleries and 17 infantry moved from Trans-Jordan to Egypt
Combat - British
Battle in Burma
British attack with 1 bomber, 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Egypt
British attack with 3 armour, 3 artilleries and 22 infantry
Germans defend with 1 infantry; Italians defend with 2 aaGuns, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
British win, taking Egypt from Italians with 3 armour, 3 artilleries and 15 infantry remaining. Battle score for attacker is 42
Casualties for Germans: 1 infantry
Casualties for British: 7 infantry
Casualties for Italians: 2 aaGuns, 2 armour, 4 artilleries, 6 infantry and 1 mech_infantry
Non Combat Move - British
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 carrier moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Rhodesia to 81 Sea Zone
1 fighter moved from Trans-Jordan to 81 Sea Zone
2 tactical_bombers moved from Iraq to India
1 bomber and 2 fighters moved from Burma to India
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Iraq to Persia
1 aaGun moved from Trans-Jordan to Egypt
1 infantry moved from Rhodesia to Tanganyika Territory
1 cruiser and 1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 cruiser moved from 71 Sea Zone to 81 Sea Zone
Place Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 fighter placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
Combat - Italians
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits
Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Gibraltar causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 armour and 2 mech_infantrys moved from Romania to Western Ukraine
1 mech_infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 submarine moved from 52 Sea Zone to 66 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
3 fighters moved from Caroline Islands to 33 Sea Zone
1 artillery, 6 destroyers, 3 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 fighters moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 artilleries placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 destroyers
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 3 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 submarines moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 mech_infantrys moved from Novgorod to Vologda
1 mech_infantry moved from Belarus to Vologda
1 armour moved from Novgorod to Smolensk
2 infantry moved from Western Ukraine to Bryansk
13 armour and 33 mech_infantrys moved from Western Ukraine to Ukraine
2 bombers moved from Western Germany to Smolensk
5 bombers moved from Novgorod to Vologda
3 bombers moved from Western Ukraine to Russia
2 bombers moved from Novgorod to Russia
2 fighters moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
3 tactical_bombers moved from Western Ukraine to Rostov
2 fighters moved from Western Ukraine to Rostov
1 tactical_bomber moved from Bryansk to Smolensk
1 submarine moved from 52 Sea Zone to 66 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/5 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4,8,7,4 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Vologda
Germans attack with 5 bombers and 3 mech_infantrys
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 5 bombers and 3 mech_infantrys in Vologda, round 2 : 5/8 hits
Russians roll dice for 1 artillery and 4 infantry in Vologda, round 2 : 2/5 hits
2 mech_infantrys owned by the Germans, 1 artillery owned by the Russians and 4 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 4 infantry
Battle in Smolensk
Germans attack with 1 armour, 2 bombers and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
1 armour owned by the Germans and 2 infantry owned by the Russians lost in Smolensk
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 fighter
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits
Russians roll dice for 1 fighter in Bryansk, round 2 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Battle in Ukraine
Germans attack with 13 armour and 33 mech_infantrys
Russians defend with 1 armour, 3 artilleries, 1 factory_minor and 2 infantry
Germans roll dice for 13 armour and 33 mech_infantrys in Ukraine, round 2 : 11/46 hits
Russians roll dice for 1 armour, 3 artilleries and 2 infantry in Ukraine, round 2 : 0/6 hits
1 armour owned by the Russians, 3 artilleries owned by the Russians and 2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 13 armour and 33 mech_infantrys remaining. Battle score for attacker is 24
Casualties for Russians: 1 armour, 3 artilleries and 2 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 115 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 destroyer in 115 Sea Zone, round 3 : 1/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Rostov
Germans attack with 2 fighters and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters and 3 tactical_bombers in Rostov, round 2 : 5/5 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 fighter owned by the Germans and 2 infantry owned by the Russians lost in Rostov
Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
5 bombers moved from Vologda to Novgorod
4 bombers moved from Russia to Novgorod
2 bombers moved from Smolensk to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
1 fighter moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
2 fighters moved from Russia to Western Ukraine
1 fighter and 3 tactical_bombers moved from Rostov to Western Ukraine
4 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 114 Sea Zone to 113 Sea Zone
Place Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
3 infantry placed in France
1 fighter and 1 tactical_bomber placed in Western Germany
2 mech_infantrys placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy nothing; Remaining resources: 32 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Amur to Buryatia
Turn Complete - Russians
Russians collect 25 PUs; end with 57 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 60 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 62 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 infantry, 5 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Chahar to Shensi
1 armour moved from Anhwe to Shensi
2 armour moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Hunan to Shensi
1 armour moved from Yunnan to Shensi
2 mech_infantrys moved from Yunnan to Shensi
1 bomber, 2 fighters and 2 tactical_bombers moved from Anhwe to Shensi
1 mech_infantry moved from Malaya to Burma
3 bombers and 1 tactical_bomber moved from Kwangsi to Burma
1 mech_infantry moved from Malaya to Burma
Combat - Japanese
Battle in Shensi
Japanese attack with 4 armour, 1 bomber, 2 fighters, 1 infantry, 5 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 4 armour, 1 bomber, 2 fighters, 1 infantry, 5 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 6/15 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 bomber owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 4 armour, 2 fighters, 1 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 bomber
Battle in Burma
Japanese attack with 3 bombers, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 3 bombers, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 11 submarines and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
3 bombers moved from Burma to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
1 armour moved from Malaya to Yunnan
1 armour moved from Siam to Yunnan
1 armour moved from Jehol to Kweichow
1 mech_infantry moved from Jehol to Hopei
2 tactical_bombers moved from Chahar to Anhwe
2 fighters and 2 tactical_bombers moved from Shensi to Anhwe
1 tactical_bomber moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Chahar
2 armour moved from Manchuria to Anhwe
1 fighter moved from 36 Sea Zone to Kiangsi
1 tactical_bomber moved from 36 Sea Zone to Kiangsi
1 aaGun moved from Manchuria to Jehol
Place Units - Japanese
3 mech_infantrys placed in Malaya
1 infantry placed in French Indo China
1 destroyer and 1 transport placed in 36 Sea Zone
2 mech_infantrys placed in Manchuria
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
one more fig from 36 to Kwangsi, sry.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from French West Africa to Gold Coast
British take Gold Coast from Italians
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 55 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 bomber and 1 mech_infantry
Americans win, taking Southern France from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 10
Casualties for Italians: 1 bomber and 1 mech_infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
Place Units - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Eastern United States
Americans undo move 1.
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 armour, 4 infantry and 1 mech_infantry placed in Eastern United States
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British repair damage of 3x harbour; Remaining resources: 39 PUs;
British buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from India to Burma
1 bomber moved from India to Burma
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 carrier moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in 98 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Italians defend with 1 destroyer
British win, taking 98 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 aaGun moved from India to Burma
2 fighters and 2 tactical_bombers moved from Burma to India
1 bomber moved from Burma to India
2 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to Northwest Persia
3 armour moved from Egypt to Iraq
1 aaGun, 3 artilleries and 14 infantry moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Tanganyika Territory to Kenya
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
3 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
you just received rolls from one attack, pls disregard, should have been practice mode.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Western Ukraine to Rostov
Italians take Rostov from Russians
2 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to Southern France
2 bombers moved from Southern Italy to Southern France
1 submarine moved from 97 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Southern France
Italians attack with 2 bombers, 1 fighter and 3 infantry
Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 2 bombers, 1 fighter and 3 infantry in Southern France, round 2 : 3/6 hits
Americans roll dice for 1 armour and 1 artillery in Southern France, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 armour owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour and 1 artillery
Non Combat Move - Italians
2 bombers and 1 fighter moved from Southern France to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 infantry and 3 mech_infantrys moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry and 1 marine
ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry and 1 marine
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Urals to Vologda
1 mech_infantry moved from Western Ukraine to Smolensk
Germans take Smolensk from Russians
1 fighter and 2 tactical_bombers moved from Novgorod to Vologda
2 bombers moved from Novgorod to Vologda
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
Combat - Germans
Battle in Vologda
Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 3/7 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Vologda to Novgorod
1 fighter and 2 tactical_bombers moved from Vologda to Bryansk
2 aaGuns, 1 armour, 5 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers moved from Western Ukraine to Bryansk
12 armour and 31 mech_infantrys moved from Ukraine to Bryansk
4 mech_infantrys moved from Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
9 bombers moved from Novgorod to Western Germany
1 destroyer and 2 submarines moved from 115 Sea Zone to 113 Sea Zone
2 submarines moved from 113 Sea Zone to 104 Sea Zone
1 cruiser moved from 113 Sea Zone to 104 Sea Zone
4 mech_infantrys moved from Western Germany to France
5 mech_infantrys moved from Germany to France
2 infantry moved from France to Western Germany
2 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
2 armour moved from Novgorod to Bryansk
Place Units - Germans
3 tactical_bombers placed in Novgorod
3 armour placed in Ukraine
1 bomber and 1 infantry placed in Western Germany
1 mech_infantry placed in France
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Hi, letting all of my opponents know that my work has picked up again and I will need a bit longer than the normal 3 days between posts again. Sorry for the inconvenience.