Marshmellow of War (Allies) vs simon33 (Axis) BM3

  • '19 '17 '16

    I see it often. Sometimes it takes more than 3 attempts to get through!

  • '19 '17 '16

    I take that back. Seems there’s a problem.

  • '21 '20 '19 '18 '17 '16

    I saw earlier that some other folks were reporting a problem. I’ll try again sometime this evening – I have some tasks that need to be finished first.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Combat Move - ANZAC
                2 fighters moved from Iraq to Egypt
                1 fighter moved from Persia to Egypt
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from New South Wales to 42 Sea Zone
                1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 bomber, 1 cruiser, 1 destroyer and 2 transports
                    Japanese defend with 1 battleship and 1 transport
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 bomber, 1 cruiser and 2 transports remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 battleship and 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery, 1 fighter and 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                Battle in Egypt
                    ANZAC attack with 3 fighters
                    Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                2 fighters moved from Egypt to Iraq
                1 bomber moved from 42 Sea Zone to Western Australia
                2 infantry moved from South Australia to Western Australia
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
                ANZAC collect 18 PUs; end with 23 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                      British take Egypt from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    triplea_39520_Fre4.tsvg

  • '21 '20 '19 '18 '17 '16

    Wow, that was a smashingly successful and important turn for ANZAC and France.

    Makes up for that insanely good roll you had attacking Egypt.

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Research Technology - Germans

    Combat Move - Germans
                3 bombers and 1 fighter moved from Western Ukraine to Russia
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                1 armour moved from Archangel to Bryansk
                      Germans take Smolensk from Russians
                1 artillery and 2 infantry moved from Ukraine to Rostov
                2 tactical_bombers moved from Novgorod to Rostov
                1 fighter moved from Western Germany to 125 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Nenetsia
                1 armour moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Archangel
                1 bomber moved from Alexandria to Rostov

    Purchase Units - Germans
                Germans buy 6 armour, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Air Battle in Russia

    triplea_39520_Ger5.tsvg

  • '19 '17 '16

    @Marshmallow:

    Wow, that was a smashingly successful and important turn for ANZAC and France.

    Makes up for that insanely good roll you had attacking Egypt.

    Seems only a bit better than average to me.

    Anyway, intercept in Moscow?

  • '21 '20 '19 '18 '17 '16

    @simon33:

    @Marshmallow:

    Wow, that was a smashingly successful and important turn for ANZAC and France.

    Makes up for that insanely good roll you had attacking Egypt.

    Seems only a bit better than average to me.

    Anyway, intercept in Moscow?

    Yes, intercept in Moscow.

    Since Germany can’t recapture Egypt, UK will get a build and be able to move in additional forces. You won’t get it back. Since I lost only one ANZAC fighter clearing it for France to walk in and liberate it, I consider the turn massively successful – that could have gone horribly wrong for me if I had missed with all three fighters and you had scored two hits – then we would be trading Egypt for another round and I would have to start building troops in South Africa and Persia to contest Egypt and try to hold Germany back in the Middle East.

    And of course it was a longshot that ANZAC would actually take Java. Clearing the sea zone was a certainty, but that was a low odds win on Java.

  • '19 '17 '16

    It was 46% to win in Java. So I guess a bonus winning it.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Research Technology - Germans

    Combat Move - Germans
                3 bombers and 1 fighter moved from Western Ukraine to Russia
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                1 armour moved from Archangel to Bryansk
                      Germans take Smolensk from Russians
                1 artillery and 2 infantry moved from Ukraine to Rostov
                2 tactical_bombers moved from Novgorod to Rostov
                1 fighter moved from Western Germany to 125 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Nenetsia
                1 armour moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Archangel
                1 bomber moved from Alexandria to Rostov

    Purchase Units - Germans
                Germans buy 6 armour, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Russians launches 3 interceptors out of Russia
                        Attackers Fire,  :  2/4 hits
                        Defenders Fire,  :  1/3 hits
                        1 bomber owned by the Germans lost in Russia
                        2 fighters owned by the Russians lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 :  0/2 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans lost in 125 Sea Zone
                    retreated to 125 Sea Zone
                    Russians win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 destroyer
                Battle in Rostov
                    Germans attack with 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers
                    Russians defend with 5 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers in Rostov, round 2 :  2/6 hits
                        Russians roll dice for 5 infantry in Rostov, round 2 :  3/5 hits
                        2 infantry owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Russians lost in Rostov
                    retreated to Rostov
                    Russians win with 3 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Nenetsia
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber and 2 tactical_bombers moved from Rostov to Bryansk
                1 bomber and 1 fighter moved from Russia to Bryansk
                5 armour, 1 artillery and 3 infantry moved from Ukraine to Bryansk
                3 aaGuns, 2 artilleries and 14 infantry moved from Western Ukraine to Bryansk
                2 armour moved from Eastern Poland to Bryansk
                2 infantry moved from Romania to Bessarabia
                3 armour moved from Novgorod to Bryansk
                1 artillery moved from Archangel to Belarus
                7 infantry moved from Novgorod to Belarus
                1 fighter moved from 125 Sea Zone to Novgorod
                1 infantry moved from Western Germany to France

    Place Units - Germans
                2 armour and 1 infantry placed in Ukraine
                3 armour placed in Western Ukraine
                1 armour, 1 fighter and 2 infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_39520_Ger5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Combat Move - Russians
                4 infantry moved from Urals to Vologda
                      Russians take Vologda from Germans
                4 infantry moved from Novosibirsk to Samara
                3 infantry moved from Rostov to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine

    Purchase Units - Russians
                Russians repair damage of 10x factory_major; Remaining resources: 20 PUs;
                Russians buy 6 infantry; Remaining resources: 2 PUs;

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 armour, 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to 127 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
                EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 infantry moved from Volgograd to Rostov
                1 artillery moved from Volgograd to Rostov
                1 artillery moved from Volgograd to Tambov
                2 armour moved from Volgograd to Russia
                1 mech_infantry moved from Volgograd to Russia
                2 aaGuns moved from Timguska to Novosibirsk
                1 infantry moved from Timguska to Evenkiyskiy
                4 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 22 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    triplea_39520_Rus5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Combat Move - Japanese
                2 infantry moved from Yakut S.S.R. to Yenisey
                1 armour moved from Buryatia to Yenisey
                1 artillery and 1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                2 infantry moved from French Indo China to Shan State
                2 bombers, 4 fighters and 4 tactical_bombers moved from Hunan to Shan State
                1 bomber moved from Buyant-Uhaa to Shan State
                1 marine moved from Borneo to 43 Sea Zone
                1 cruiser, 1 destroyer and 1 marine moved from 43 Sea Zone to 42 Sea Zone
                1 marine moved from Malaya to 37 Sea Zone
                1 battleship, 1 destroyer and 1 marine moved from 37 Sea Zone to 42 Sea Zone
                2 marines moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
                1 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                2 artilleries and 1 infantry moved from Szechwan to Yunnan
                1 mech_infantry moved from Hopei to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 artillery, 1 bomber, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 :  0/3 hits
                        1 bomber owned by the Americans and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 :  1/4 hits
                        Americans roll dice for 1 artillery in Philippines, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 3 destroyers
                    ANZAC defend with 1 cruiser and 2 transports
                        Japanese roll dice for 1 battleship, 1 cruiser and 3 destroyers in 42 Sea Zone, round 2 :  2/5 hits
                        ANZAC roll dice for 1 cruiser and 2 transports in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser and 3 destroyers remaining. Battle score for attacker is 26
                    Casualties for ANZAC: 1 cruiser and 2 transports
                Battle in Java
                    Japanese attack with 2 marines
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 marines in Java, round 2 :  2/2 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  2/2 hits
                        2 marines owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
                    ANZAC win with no units remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 marines
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 2 infantry and 1 mech_infantry
                    British defend with 2 infantry
                        Japanese roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 2 :  2/6 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Yenisey
                    Japanese attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 infantry in Yenisey, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shan State
                    Japanese attack with 3 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 3 aaGuns and 9 infantry
                        AA fire in Shan State :  0/9 hits
                        Japanese roll dice for 3 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 :  6/13 hits
                        UK_Pacific roll dice for 3 aaGuns and 9 infantry in Shan State, round 2 :  3/9 hits
                        2 infantry owned by the Japanese, 1 fighter owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in Shan State
                        Japanese roll dice for 3 bombers, 3 fighters and 4 tactical_bombers in Shan State, round 3 :  6/10 hits
                        UK_Pacific roll dice for 6 infantry in Shan State, round 3 :  1/6 hits
                        1 tactical_bomber owned by the Japanese and 6 infantry owned by the British lost in Shan State
                    Japanese win with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 3 aaGuns and 9 infantry
                    Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                1 aaGun moved from Hunan to Yunnan
                3 bombers, 3 fighters and 3 tactical_bombers moved from Shan State to French Indo China
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 armour moved from Suiyuyan to Szechwan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery moved from Anhwe to Hunan
                1 artillery moved from Hopei to Kweichow
                1 tactical_bomber moved from Chahar to 6 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to Jehol
                2 artilleries and 6 infantry moved from Central Mongolia to Tsagaan Olom
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangtung: 1 artillery
                EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 58 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs

    triplea_39520_Jap5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Combat Move - Americans
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Norway
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                      Americans take Tunisia from Italians
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 carriers, 2 destroyers and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 8 Sea Zone to 25 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone

    triplea_39520_Ame5.tsvg

  • '21 '20 '19 '18 '17 '16

    Do you want to scramble to sea zone 112?

    If you do scramble and you win the battle, the UK will not be able to land in Berlin. However, if you scramble and you lose, you have no defense for Berlin.

  • '21 '20 '19 '18 '17 '16

    Gah, that US infantry in W germany is supposed to be in Denmark. Will fix it with an repost.

  • '21 '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Combat Move - Americans
                1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                      Americans take Tunisia from Italians
                1 submarine moved from 8 Sea Zone to 25 Sea Zone
                2 carriers, 2 destroyers and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone

    triplea_39520_Ame5.tsvg

  • '21 '20 '19 '18 '17 '16

    @Marshmallow:

    Do you want to scramble to sea zone 112?

    If you do scramble and you win the battle, the UK will not be able to land in Berlin. However, if you scramble and you lose, you have no defense for Berlin.

    Same question after the repost.

  • '19 '17 '16

    @Marshmallow:

    @Marshmallow:

    Do you want to scramble to sea zone 112?

    If you do scramble and you win the battle, the UK will not be able to land in Berlin. However, if you scramble and you lose, you have no defense for Berlin.

    Same question after the repost.

    The UK can still land in Berlin from SZ114. Therefore, full scramble, max D. Bummer.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Combat Move - Americans
                1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                      Americans take Tunisia from Italians
                1 submarine moved from 8 Sea Zone to 25 Sea Zone
                2 carriers, 2 destroyers and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Holland Belgium
                Battle in 112 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Units damaged: 1 battleship owned by the Germans
                    2 transports owned by the Americans retreated to 110 Sea Zone
                    Germans win, taking Holland Belgium from Germans with 1 battleship and 1 fighter remaining. Battle score for attacker is -40
                    Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Morocco to Algeria
                3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
                3 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from Persia to 98 Sea Zone
                1 bomber moved from Persia to Western Ukraine
                1 battleship moved from 110 Sea Zone to 112 Sea Zone

    Purchase Units - British
                British buy 1 armour, 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat - British
                Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
                Strategic bombing raid in Western Ukraine
                    Bombing raid in Western Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Western Ukraine causes 3 damage total.
                Battle in 112 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    Germans defend with 1 battleship and 1 fighter
                    Units damaged: 1 battleship owned by the British
                    British win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 battleship and 1 fighter
                    Casualties for British: 1 cruiser
                Battle in Norway
                Battle in 98 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                    British win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 bomber moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Persia to Northwest Persia
                1 bomber moved from Western Ukraine to Ukraine
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 mech_infantrys moved from Iraq to Egypt
                1 fighter moved from Morocco to Normandy Bordeaux
                2 fighters moved from 112 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 armour and 2 fighters placed in Egypt
                3 infantry placed in Persia
                1 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Adding units owned by British to United Kingdom: 3 fighters
                EDIT: Removing units owned by British from Normandy Bordeaux: 3 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
                British collect 34 PUs (4 lost to blockades); end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    triplea_39520_UK_5.tsvg

  • '21 '20 '19 '18 '17 '16

    If you attack Egypt with Italy, no scramble.

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