Odonis (Axis) vs Simon33 (Allies) BM 3.0 G40L Rematch

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 4 bombers, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
                3 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 battleship and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                3 fighters moved from Normandy Bordeaux to Southern France
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                2 fighters moved from 97 Sea Zone to Malta
                1 artillery and 1 infantry moved from Albania to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 fighter moved from Kwangtung to 6 Sea Zone

    Combat - Americans

    triplea_39594_Ame10.tsvg

  • '19 '17 '16

    Scramble SZ6, intercept W Germany?

  • '20 '19 '18 '15 '13

    no scramble, yes intercept

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 4 bombers, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
                3 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 battleship and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                3 fighters moved from Normandy Bordeaux to Southern France
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                2 fighters moved from 97 Sea Zone to Malta
                1 artillery and 1 infantry moved from Albania to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 fighter moved from Kwangtung to 6 Sea Zone

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 2 units heading to Western Germany
                    Germans launches 1 interceptors out of Western Germany
                        Attackers Fire,  :  1/2 hits
                        Defenders Fire,  :  0/1 hits
                        1 fighter owned by the Germans lost in Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Western Germany causes 0 damage total.
                Battle in 6 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 fighters in 6 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Soviet Far East
                Battle in Malta
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 :  3/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 :  1/2 hits
                        1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta
                    Americans win, taking Soviet Far East from Japanese, taking Malta from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 battleship, 2 destroyers and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 battleship, 2 destroyers and 1 fighter in 16 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 battleship, 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern France
                    Americans attack with 1 artillery, 3 fighters and 1 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 2 :  4/5 hits
                        Italians roll dice for 1 artillery and 2 mech_infantrys in Southern France, round 2 :  3/3 hits
                        2 mech_infantrys owned by the Italians, 1 artillery owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 fighter owned by the Americans lost in Southern France
                    Americans win with 2 fighters remaining. Battle score for attacker is -5
                    Casualties for Italians: 1 artillery and 2 mech_infantrys
                    Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                2 fighters moved from Southern France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 battleship, 1 carrier and 2 destroyers moved from 97 Sea Zone to 96 Sea Zone
                2 fighters moved from Malta to 96 Sea Zone
                1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Central United States to Southeast Mexico
                1 artillery moved from Southeast Mexico to 89 Sea Zone
                2 carriers moved from 26 Sea Zone to 16 Sea Zone
                3 submarines moved from 10 Sea Zone to 7 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 carrier and 1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 16 Sea Zone to 4 Sea Zone
                1 fighter moved from 16 Sea Zone to 4 Sea Zone
                1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 110 Sea Zone to 102 Sea Zone

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
                4 bombers and 1 fighter placed in Eastern United States
                2 fighters placed in Western United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

    triplea_39594_Ame10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                2 artilleries and 8 infantry moved from Jehol to Manchuria

    Combat - Chinese
                Chinese creates battle in territory Kansu
                Battle in Manchuria
                    Chinese attack with 2 artilleries and 8 infantry
                    Japanese defend with 1 factory_minor and 3 infantry
                        Chinese roll dice for 2 artilleries and 8 infantry in Manchuria, round 2 :  0/10 hits
                        Japanese roll dice for 3 infantry in Manchuria, round 2 :  1/3 hits
                        1 infantry owned by the Chinese lost in Manchuria
                        Chinese roll dice for 2 artilleries and 7 infantry in Manchuria, round 3 :  1/9 hits
                        Japanese roll dice for 3 infantry in Manchuria, round 3 :  0/3 hits
                        1 infantry owned by the Japanese lost in Manchuria
                        Chinese roll dice for 2 artilleries and 7 infantry in Manchuria, round 4 :  1/9 hits
                        Japanese roll dice for 2 infantry in Manchuria, round 4 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                        Chinese roll dice for 2 artilleries and 6 infantry in Manchuria, round 5 :  1/8 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Chinese win, taking Kansu from Germans, taking Manchuria from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 3 infantry
                Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Chinese
                1 infantry moved from Shantung to Jehol
                2 artilleries and 2 infantry moved from Chahar to Jehol
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Shensi to Jehol
                2 artilleries and 2 infantry moved from Kiangsi to Anhwe
                2 infantry moved from Shensi to Sikang

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 artillery and 3 infantry placed in Sikang
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_39594_Chi10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 marine moved from French Madagascar to 72 Sea Zone
                2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
                1 battleship and 1 marine moved from 72 Sea Zone to 81 Sea Zone
                1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from Trans-Jordan to Egypt

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 2 artilleries, 1 infantry, 1 marine and 2 mech_infantrys
                    Italians defend with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                        British roll dice for 1 battleship in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        British roll dice for 1 armour, 2 artilleries, 1 infantry, 1 marine and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 :  4/7 hits
                        Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  2/6 hits
                        1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 1 armour owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 armour, 2 artilleries, 1 marine and 1 mech_infantry in Anglo Egyptian Sudan, round 3 :  2/5 hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 19
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Egypt
                    British attack with 2 artilleries, 1 fighter and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 2 artilleries, 1 fighter and 2 infantry in Egypt, round 2 :  1/5 hits
                        Italians roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 112 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 3 fighters in 112 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 112 Sea Zone
                    British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                3 fighters moved from 112 Sea Zone to United Kingdom
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 armour moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                2 armour and 1 mech_infantry moved from Trans-Jordan to Persia
                1 fighter moved from Egypt to Persia
                2 destroyers moved from 71 Sea Zone to 80 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                6 artilleries and 7 infantry moved from Trans-Jordan to Iraq

    Place Units - British
                3 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 artillery and 1 infantry placed in United Kingdom
                1 transport placed in 109 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 40 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 artillery, 1 fighter and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
                Some Units in India change ownership: 1 artillery, 1 fighter and 5 infantry

    triplea_39594_UK_10.tsvg

  • '19 '17 '16

    I assumed no scramble to SZ112.

    Nothing for ANZAC & France.

    Let’s see if the Axis can win after the German turn.

  • '20 '19 '18 '15 '13

    no need to wait that long - game over anyway.

    GG - have another?

  • '19 '17 '16

    Yeah, cool. Switch sides?

  • '20 '19 '18 '15 '13

    sure

  • '19 '17 '16

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