TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Manchuria to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,5,3,4,1,3,5,1,1,5,4,2,6,2,6,3,2,4,4,1,5,4,1,3,2,2,3,4,5,6,4,4,5,5,3,1,3,1,4,1,5,1,2,6,2,6,4,4,1,5,6,3,3,4,4,6,2,6,1,5,1,3,2,2,5,3,1,6,3,2,1,2,6,2,3,3,6,5,2,6,3,6,1,1,1
Chinese collect 0 PUs (3 lost to blockades); end with 2 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 2 to 5
EDIT: Turning off Edit Mode
triplea_39435_Chi21.tsvg