edited. use latest if you can
GeneralSvendSved vs Drejemester rematch
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZonePlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 cruiser, 1 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
3 submarines moved from 43 Sea Zone to 41 Sea Zone
6 fighters moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
3 submarines moved from 25 Sea Zone to 26 Sea Zone
2 destroyers moved from 25 Sea Zone to 26 Sea Zone
2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Sikang to Szechwan
1 artillery moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Timguska to Kansu
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Shensi to Szechwan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Szechwan
1 bomber moved from Kwangtung to Szechwan
2 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Kiangsu to Kwangsi
1 fighter moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to KweichowCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 6 fighters and 3 submarines
ANZAC defend with 1 carrier, 2 cruisers, 1 fighter and 1 transport
Units damaged: 1 carrier owned by the ANZAC
Japanese win, taking 41 Sea Zone from ANZAC with 6 fighters and 3 submarines remaining. Battle score for attacker is 57
Casualties for ANZAC: 1 carrier, 2 cruisers, 1 fighter and 1 transport
Battle in Wake Island
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Japanese win, taking Wake Island from Americans, taking Kwangsi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomberNon Combat Move - Japanese
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Japan to 26 Sea Zone
6 fighters moved from 41 Sea Zone to 43 Sea Zone
1 bomber moved from Kwangsi to Kwangtung
1 fighter moved from Hunan to Kwangtung
1 bomber moved from Szechwan to Kwangtung
1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
1 fighter moved from Kweichow to Anhwe
1 artillery moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
2 artilleries and 1 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 bomber and 1 marine placed in Japan
1 cruiser and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 2 marines moved from Morocco to 91 Sea Zone
1 armour, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 armour, 1 infantry and 1 marine moved from 112 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 bombers moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 3 marines moved from Java to 42 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 1 infantry, 3 marines, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 fighter moved from 42 Sea Zone to Philippines
5 fighters moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 3 marines moved from 35 Sea Zone to PhilippinesCombat - Americans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 2 marines moved from Morocco to 91 Sea Zone
1 armour, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 armour, 1 infantry and 1 marine moved from 112 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 bombers moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 3 marines moved from Java to 42 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 1 infantry, 3 marines, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 fighter moved from 42 Sea Zone to Philippines
5 fighters moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 3 marines moved from 35 Sea Zone to PhilippinesCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Battle in 125 Sea Zone
Russians loiter and taunt; Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 3 submarines
2 submarines owned by the Japanese Submerged
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Norway
Battle in Philippines
Americans attack with 1 fighter, 1 infantry and 3 marines
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Norway from Germans, taking Philippines from Japanese with 1 fighter and 3 marines remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in DenmarkNon Combat Move - Americans
3 bombers moved from 125 Sea Zone to United Kingdom
5 fighters moved from 41 Sea Zone to 35 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Philippines to 35 Sea ZonePlace Units - Americans
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines placed in 10 Sea Zone
1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from West India to Persia
2 bombers moved from India to Persia
2 bombers moved from Egypt to Persia
1 fighter moved from Egypt to Persia
3 mech_infantrys moved from Union of South Africa to Rhodesia
1 artillery moved from Belgian Congo to Rhodesia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
4 mech_infantrys moved from India to Yunnan
1 infantry moved from Burma to Yunnan
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Hunan
1 armour moved from Yunnan to Hunan
1 armour moved from Yunnan to Hunan
2 infantry moved from Trans-Jordan to Iraq
British take Iraq from Italians
3 armour and 1 mech_infantry moved from Egypt to Iraq
2 armour and 1 mech_infantry moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Libya to TobrukCombat - British
Battle in Hunan
British attack with 2 armour, 1 artillery and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Hunan from Japanese with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kweichow
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 mech_infantrys
British win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Rhodesia
British attack with 1 artillery and 3 mech_infantrys
Italians defend with 1 infantry
British win, taking Rhodesia from Italians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Persia
British attack with 1 armour, 4 bombers and 1 fighter
Germans defend with 1 armour, 4 bombers and 1 mech_infantry; Italians defend with 2 armour
British win with 2 bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 armour, 4 bombers and 1 mech_infantry
Casualties for British: 1 armour, 2 bombers and 1 fighter
Casualties for Italians: 2 armour
Battle in Kwangsi
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kweichow to Yunnan
2 bombers moved from Persia to IndiaPlace Units - British
2 armour and 1 mech_infantry placed in Egypt
2 transports placed in 109 Sea Zone
1 infantry and 2 mech_infantrys placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 battleship; Remaining resources: 4 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Northern Italy to Denmark
1 bomber moved from Southern Italy to Denmark
1 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Albania to Romania
1 artillery moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Albania to Yugoslavia
1 artillery moved from Albania to YugoslaviaCombat - Italians
Battle in Denmark
Italians attack with 1 bomber and 1 mech_infantry
Americans defend with 1 marine
Italians win, taking Denmark from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marineNon Combat Move - Italians
1 bomber moved from Denmark to Southern ItalyPlace Units - Italians
1 battleship placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 5 destroyers and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Italian Somaliland to EthiopiaPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1,3,6
ANZAC collect 11 PUs (4 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
2 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 fighters and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Vyborg to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to Norway
3 bombers moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to Norway
3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Greece to Romania
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Bryansk
3 mech_infantrys moved from Ukraine to BryanskCombat - Germans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 fighters and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Vyborg to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to Norway
3 bombers moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to Norway
3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Greece to Romania
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Bryansk
3 mech_infantrys moved from Ukraine to BryanskCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Norway
Germans attack with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 armour, 1 infantry and 1 marine
Germans win, taking Norway from Americans with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 armour, 1 infantry and 1 marine
Battle in 109 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
British defend with 3 fighters and 2 transports
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 fighter
Casualties for British: 3 fighters and 2 transportsNon Combat Move - Germans
1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
3 bombers moved from 109 Sea Zone to Western Germany
1 bomber moved from Norway to Western Germany
2 tactical_bombers moved from Norway to Western Germany
3 fighters moved from Norway to Western Germany
1 mech_infantry moved from Novgorod to Bryansk
2 mech_infantrys moved from Novgorod to Finland
1 mech_infantry moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to PolandPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber, 2 fighters and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4,5
Germans collect 71 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs