@farmboy and I agreed on trying a new way of bidding: We will alternately put an additional Allied unit of any type (according to general bid rules) on the board until one of us prefers to play Allies instead
GeneralSvendSved vs Drejemester rematch
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter, 4 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Tambov to Bryansk
1 infantry moved from Samara to Tambov
1 infantry moved from Vologda to Samara
1 infantry moved from Archangel to Vologda
3 artilleries moved from Ukraine to Bryansk
2 armour moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Romania to Greece
Germans take Greece from British
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Persia to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 armour moved from Caucasus to Persia
3 bombers moved from Western Germany to Trans-Jordan
1 bomber moved from Western Germany to Trans-Jordan
1 mech_infantry moved from Caucasus to Persia
1 armour moved from Caucasus to Bryansk
2 mech_infantrys moved from Volgograd to BryanskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Trans-Jordan
Germans attack with 4 bombers and 2 mech_infantrys
British defend with 3 infantry
retreated to Trans-Jordan
British win with 2 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - Germans
4 bombers moved from Trans-Jordan to Persia
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Southern France to Western GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
1 tactical_bomber placed in Western Germany
1 bomber and 1 fighter placed in Western Germany
1 infantry placed in Western Germany
2 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 67 PUs (2 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZonePlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 cruiser, 1 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
3 submarines moved from 43 Sea Zone to 41 Sea Zone
6 fighters moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
3 submarines moved from 25 Sea Zone to 26 Sea Zone
2 destroyers moved from 25 Sea Zone to 26 Sea Zone
2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Sikang to Szechwan
1 artillery moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Timguska to Kansu
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Shensi to Szechwan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Szechwan
1 bomber moved from Kwangtung to Szechwan
2 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Kiangsu to Kwangsi
1 fighter moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to KweichowCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 6 fighters and 3 submarines
ANZAC defend with 1 carrier, 2 cruisers, 1 fighter and 1 transport
Units damaged: 1 carrier owned by the ANZAC
Japanese win, taking 41 Sea Zone from ANZAC with 6 fighters and 3 submarines remaining. Battle score for attacker is 57
Casualties for ANZAC: 1 carrier, 2 cruisers, 1 fighter and 1 transport
Battle in Wake Island
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Japanese win, taking Wake Island from Americans, taking Kwangsi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomberNon Combat Move - Japanese
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Japan to 26 Sea Zone
6 fighters moved from 41 Sea Zone to 43 Sea Zone
1 bomber moved from Kwangsi to Kwangtung
1 fighter moved from Hunan to Kwangtung
1 bomber moved from Szechwan to Kwangtung
1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
1 fighter moved from Kweichow to Anhwe
1 artillery moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
2 artilleries and 1 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 bomber and 1 marine placed in Japan
1 cruiser and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 2 marines moved from Morocco to 91 Sea Zone
1 armour, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 armour, 1 infantry and 1 marine moved from 112 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 bombers moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 3 marines moved from Java to 42 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 1 infantry, 3 marines, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 fighter moved from 42 Sea Zone to Philippines
5 fighters moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 3 marines moved from 35 Sea Zone to PhilippinesCombat - Americans
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 2 marines moved from Morocco to 91 Sea Zone
1 armour, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 armour, 1 infantry and 1 marine moved from 112 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 bombers moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 3 marines moved from Java to 42 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 1 infantry, 3 marines, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 fighter moved from 42 Sea Zone to Philippines
5 fighters moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 3 marines moved from 35 Sea Zone to PhilippinesCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Battle in 125 Sea Zone
Russians loiter and taunt; Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 3 submarines
2 submarines owned by the Japanese Submerged
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Norway
Battle in Philippines
Americans attack with 1 fighter, 1 infantry and 3 marines
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Norway from Germans, taking Philippines from Japanese with 1 fighter and 3 marines remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in DenmarkNon Combat Move - Americans
3 bombers moved from 125 Sea Zone to United Kingdom
5 fighters moved from 41 Sea Zone to 35 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Philippines to 35 Sea ZonePlace Units - Americans
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines placed in 10 Sea Zone
1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from West India to Persia
2 bombers moved from India to Persia
2 bombers moved from Egypt to Persia
1 fighter moved from Egypt to Persia
3 mech_infantrys moved from Union of South Africa to Rhodesia
1 artillery moved from Belgian Congo to Rhodesia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
4 mech_infantrys moved from India to Yunnan
1 infantry moved from Burma to Yunnan
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Hunan
1 armour moved from Yunnan to Hunan
1 armour moved from Yunnan to Hunan
2 infantry moved from Trans-Jordan to Iraq
British take Iraq from Italians
3 armour and 1 mech_infantry moved from Egypt to Iraq
2 armour and 1 mech_infantry moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Libya to TobrukCombat - British
Battle in Hunan
British attack with 2 armour, 1 artillery and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Hunan from Japanese with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kweichow
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 mech_infantrys
British win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Rhodesia
British attack with 1 artillery and 3 mech_infantrys
Italians defend with 1 infantry
British win, taking Rhodesia from Italians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Persia
British attack with 1 armour, 4 bombers and 1 fighter
Germans defend with 1 armour, 4 bombers and 1 mech_infantry; Italians defend with 2 armour
British win with 2 bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 armour, 4 bombers and 1 mech_infantry
Casualties for British: 1 armour, 2 bombers and 1 fighter
Casualties for Italians: 2 armour
Battle in Kwangsi
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kweichow to Yunnan
2 bombers moved from Persia to IndiaPlace Units - British
2 armour and 1 mech_infantry placed in Egypt
2 transports placed in 109 Sea Zone
1 infantry and 2 mech_infantrys placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 battleship; Remaining resources: 4 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Northern Italy to Denmark
1 bomber moved from Southern Italy to Denmark
1 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Albania to Romania
1 artillery moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Albania to Yugoslavia
1 artillery moved from Albania to YugoslaviaCombat - Italians
Battle in Denmark
Italians attack with 1 bomber and 1 mech_infantry
Americans defend with 1 marine
Italians win, taking Denmark from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marineNon Combat Move - Italians
1 bomber moved from Denmark to Southern ItalyPlace Units - Italians
1 battleship placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 5 destroyers and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Italian Somaliland to EthiopiaPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1,3,6
ANZAC collect 11 PUs (4 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
2 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 fighters and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Vyborg to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to Norway
3 bombers moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to Norway
3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Greece to Romania
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Bryansk
3 mech_infantrys moved from Ukraine to BryanskCombat - Germans
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 fighters and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Vyborg to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to Norway
3 bombers moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to Norway
3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Greece to Romania
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Bryansk
3 mech_infantrys moved from Ukraine to BryanskCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Norway
Germans attack with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 armour, 1 infantry and 1 marine
Germans win, taking Norway from Americans with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 armour, 1 infantry and 1 marine
Battle in 109 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
British defend with 3 fighters and 2 transports
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 fighter
Casualties for British: 3 fighters and 2 transportsNon Combat Move - Germans
1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
3 bombers moved from 109 Sea Zone to Western Germany
1 bomber moved from Norway to Western Germany
2 tactical_bombers moved from Norway to Western Germany
3 fighters moved from Norway to Western Germany
1 mech_infantry moved from Novgorod to Bryansk
2 mech_infantrys moved from Novgorod to Finland
1 mech_infantry moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to PolandPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber, 2 fighters and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4,5
Germans collect 71 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs





