@Ghostglider said in L25 PTV Ghostglider (axis+11) vs axis-dominion:
No cheap factory for me in Greece
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 1 mech_infantry moved from India to Yunnan
1 fighter moved from India to Yunnan
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Germans
Combat - British
Battle in Yunnan
British attack with 2 armour, 1 fighter and 1 mech_infantry
Japanese defend with 2 artilleries and 2 mech_infantrys
retreated to Yunnan
Japanese win with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -16
Casualties for British: 2 armour and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Norway to United Kingdom
Place Units - British
2 armour and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 3 mech_infantrys
EDIT: Adding units owned by British to Iraq: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 1 mech_infantry moved from India to Yunnan
1 fighter moved from India to Yunnan
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Germans
Combat - British
Battle in Yunnan
British attack with 2 armour, 1 fighter and 1 mech_infantry
Japanese defend with 2 artilleries and 2 mech_infantrys
retreated to Yunnan
Japanese win with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -16
Casualties for British: 2 armour and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Norway to United Kingdom
Place Units - British
2 armour and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 3 mech_infantrys
EDIT: Adding units owned by British to Iraq: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 armour
EDIT: Adding units owned by British to Iraq: 1 armour
EDIT: Turning off Edit Mode
Frig. Those were some devastating dice in Yunnan. Gonna be tough to recover from that one.
Frig. Those were some devastating dice in Yunnan. Gonna be tough to recover from that one.
Yes that was not what u needed, the question is if u can stop Mr. Adolf :-D
I am getting an error when I try to roll the dices, there was no problem in the other games. Will try again a little later.
P@nther says the problem is fixed now.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
British win with 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for Italians: 1 armour, 1 bomber and 1 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Italians
1 infantry moved from Bulgaria to Yugoslavia
Place Units - Italians
1 artillery placed in Northern Italy
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Iraq to 98 Sea Zone
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Japanese
1 artillery moved from Shan State to Siam
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 98 Sea Zone
ANZAC attack with 1 fighter
Italians defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Sumatra to India
1 fighter moved from 98 Sea Zone to Iraq
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 bomber
EDIT: Adding units owned by ANZAC to Queensland: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2
ANZAC collect 17 PUs (2 lost to blockades); end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 95 PUs;
Germans buy 2 armour, 2 artilleries, 2 bombers, 1 fighter, 1 infantry, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 infantry moved from Tsinghai to Kazakhstan
1 armour moved from Szechwan to French Indo China
1 armour moved from Amur to Siberia
2 mech_infantrys moved from Karelia to Finland
1 fighter moved from Western Germany to 112 Sea Zone
3 bombers moved from Western Germany to Finland
2 bombers moved from Ukraine to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 armour moved from Sikang to Kazakhstan
2 artilleries moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
3 armour and 3 mech_infantrys moved from Baltic States to Karelia
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 3 transports
Germans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in French Indo China
Germans attack with 1 armour
ANZAC defend with 1 infantry
ANZAC win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for ANZAC: 1 infantry
Battle in Kazakhstan
Germans attack with 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from British with 2 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Finland
Germans attack with 3 bombers and 2 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Siberia
Germans attack with 1 armour
Americans defend with 1 aaGun and 1 infantry
Germans win, taking Siberia from Americans with 1 armour remaining. Battle score for attacker is 8
Casualties for Americans: 1 aaGun and 1 infantry
Battle in Persia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Persia from Americans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
4 armour moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from 112 Sea Zone to Western Germany
2 fighters moved from France to Germany
3 bombers moved from Finland to Western Germany
5 armour moved from Western Germany to Slovakia Hungary
2 mech_infantrys moved from Western Germany to Slovakia Hungary
2 mech_infantrys moved from Southern France to Western Germany
2 armour moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 artilleries moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to France
2 artilleries moved from Holland Belgium to France
2 artilleries moved from Holland Belgium to France
2 bombers moved from Kazakhstan to Ukraine
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 fighter placed in Germany
Germans undo move 3.
1 artillery and 1 infantry placed in Germany
1 artillery placed in Novgorod
1 bomber and 2 tactical_bombers placed in Western Germany
1 bomber placed in France
Turn Complete - Germans
Germans collect 78 PUs; end with 78 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 mech_infantry moved from Yunnan to Burma
5 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from Philippines to 44 Sea Zone
1 bomber moved from Philippines to 43 Sea Zone
2 fighters moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from ANZAC
1 mech_infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
3 mech_infantrys moved from Hunan to Yunnan
1 armour moved from Kwangtung to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Suiyuyan to Kweichow
1 infantry moved from Sakha to Amur
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 5 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry; Chinese defend with 1 fighter
Japanese win, taking Burma from UK_Pacific with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
Japanese win, taking 43 Sea Zone from Americans with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Non Combat Move - Japanese
1 bomber moved from 44 Sea Zone to Philippines
1 bomber moved from 43 Sea Zone to Philippines
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from 44 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kiangsu to Japan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsu to Yunnan
2 tactical_bombers moved from Burma to Yunnan
5 fighters moved from Burma to Yunnan
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
Japanese undo move 1.
2 armour and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 destroyer and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 2 fighters, 5 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from West India to Persia
10 fighters moved from Iraq to Persia
1 infantry moved from Norway to Finland
7 fighters moved from Norway to Finland
1 bomber moved from Norway to Novgorod
1 bomber moved from Scotland to Finland
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Persia
Americans attack with 10 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Americans win with 10 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 mech_infantry
Battle in Finland
Americans attack with 1 bomber, 7 fighters and 1 infantry
Germans defend with 2 mech_infantrys
Americans win, taking Finland from Germans with 1 bomber, 7 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Americans
1 bomber moved from Finland to Norway
7 fighters moved from Finland to Norway
1 bomber moved from Novgorod to Norway
2 infantry moved from Trans-Jordan to Iraq
10 fighters moved from Persia to Iraq
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from Tunisia to Libya
2 fighters moved from Gibraltar to Norway
1 fighter moved from Gibraltar to Norway
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters and 4 infantry placed in Eastern United States
3 armour placed in Norway
1 carrier placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from Iraq to Persia
British take Persia from Germans
Combat - British
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Burma to India
1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
3 infantry placed in Iraq
1 fighter and 2 mech_infantrys placed in Egypt
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 armour, 3 infantry and 1 mech_infantry placed in India
UK_Pacific undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by UK_Pacific to West India: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
1 armour, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4
UK_Pacific collect 18 PUs; end with 18 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour, 3 infantry and 1 mech_infantry
Some Units in West India change ownership: 1 armour and 3 mech_infantrys
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from Iraq to Persia
British take Persia from Germans
Combat - British
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Burma to India
1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
3 infantry placed in Iraq
1 fighter and 2 mech_infantrys placed in Egypt
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 armour, 3 infantry and 1 mech_infantry placed in India
UK_Pacific undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by UK_Pacific to West India: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
1 armour, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4
UK_Pacific collect 18 PUs; end with 18 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour, 3 infantry and 1 mech_infantry
Some Units in West India change ownership: 1 armour and 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Use 2nd UK file, please. Forgot I had that fighter down in S Africa.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 5 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Northern Italy
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from Siam to Shan State
1 bomber moved from Queensland to Shan State
1 artillery moved from New South Wales to Queensland
Combat - ANZAC
Battle in Shan State
ANZAC attack with 1 artillery and 1 bomber
Japanese defend with 1 mech_infantry
ANZAC win, taking Shan State from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
1 bomber moved from Shan State to India
1 fighter moved from India to Iraq
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
27 armour, 23 artilleries, 1 fighter, 17 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
2 bombers moved from Ukraine to Iraq
8 bombers moved from Western Germany to Iraq
1 bomber moved from France to Iraq
1 artillery and 1 infantry moved from Karelia to Finland
1 artillery moved from Novgorod to Karelia
2 tactical_bombers moved from Western Germany to Finland
1 armour moved from Siberia to Soviet Far East
Germans take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
Combat - Germans
Battle in Iraq
Germans attack with 28 armour, 23 artilleries, 11 bombers, 1 fighter, 19 mech_infantrys and 1 tactical_bomber
British defend with 8 armour, 7 artilleries, 1 factory_minor, 5 fighters, 20 infantry, 16 mech_infantrys and 1 tactical_bomber; ANZAC defend with 4 fighters; Americans defend with 10 fighters, 2 infantry and 2 mech_infantrys; Russians defend with 1 fighter and 1 tactical_bomber
Germans win, taking Iraq from British with 1 armour and 5 bombers remaining. Battle score for attacker is 13
Casualties for Germans: 27 armour, 23 artilleries, 6 bombers, 1 fighter, 19 mech_infantrys and 1 tactical_bomber
Casualties for British: 8 armour, 7 artilleries, 5 fighters, 20 infantry, 16 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 10 fighters, 2 infantry and 2 mech_infantrys
Casualties for ANZAC: 4 fighters
Casualties for Russians: 1 fighter and 1 tactical_bomber
Battle in Finland
Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Finland to Karelia
5 bombers moved from Iraq to Caucasus
1 armour moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
2 armour moved from Kazakhstan to Northwest Persia
2 mech_infantrys moved from Kazakhstan to Northwest Persia
6 armour moved from Ukraine to Caucasus
7 mech_infantrys moved from Ukraine to Caucasus
5 armour moved from Slovakia Hungary to Bessarabia
2 mech_infantrys moved from Slovakia Hungary to Bessarabia
2 armour moved from Western Germany to Slovakia Hungary
4 mech_infantrys moved from Western Germany to Slovakia Hungary
1 aaGun moved from Northwest Persia to Iraq
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
2 infantry placed in France
1 bomber and 2 infantry placed in Western Germany
Germans undo move 5.
Germans undo move 4.
2 bombers and 1 infantry placed in Western Germany
2 bombers and 1 infantry placed in France
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 79 PUs; end with 79 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs