TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Reinforcements - GermansCombat Hit Differential Summary :
Would you grant my edit request, posted before Ame11, to change Ita NCM 2 figs return to cv in sz98, rather than land in Alex?
Yeah, didnt see that one.
Bri moved 2 inf from UK>sz110. Did you intend to leave them at sea?
Yeah, US tt. Thanks for checking
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Alexandria to 93 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 submarines
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Americans with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malta
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 2 fighters
EDIT: Adding units owned by Italians to 98 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
2 fighters moved from 98 Sea Zone to Western Germany
1 bomber moved from 93 Sea Zone to Southern Italy
1 armour moved from Romania to Northern Italy
3 fighters moved from Alexandria to Southern Italy
1 fighter moved from Alexandria to Egypt
2 infantry moved from Southern Italy to Northern Italy
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
Place Units - Italians
2 artilleries and 3 infantry placed in Northern Italy
Italians undo move 1.
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 bomber moved from Queensland to Java
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 2 transports
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
ANZAC attack with 2 artilleries, 1 bomber and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 bomber moved from Java to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
2 fighters moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from Rostov to Volgograd
1 submarine moved from 39 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Northern Territory : 2 aaGuns and 1 bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 artilleries and 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 2 transports
41 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 2 fighters, 2 submarines and 1 transport
Volgograd : 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Morocco
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 55 PUs;
Germans buy 18 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Yakut S.S.R. to Amur
Germans take Buryatia from Russians
Germans take Amur from Russians
4 artilleries and 4 infantry moved from France to Normandy Bordeaux
3 bombers moved from Novgorod to Normandy Bordeaux
3 armour and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 artillery moved from Western Germany to Holland Belgium
1 bomber moved from Ukraine to Smolensk
1 infantry moved from Belarus to Smolensk
4 tactical_bombers moved from Ukraine to Western Ukraine
10 armour moved from Bryansk to Russia
3 mech_infantrys moved from Ukraine to Russia
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Ukraine to Smolensk
OOL by country for Norm. will post hits R1
Nuts, AA hit 1 and Ger only inflicted 5 hits
Order: Take AAA, Brit inf, US inf, Brit art/mech(if i have any) US art, brit tank, us tank, brit figs.
Bummer, every battle was bad. Had to retreat from Norm; Mos inf inflicted 5 hits; 2>1 in Arc and Rus won. But the Ger tank made it to the Pac. My rationale to push back D-Day was that 40% odds wasn’t good, but not suicidal. I had almost as many ground troops, so wouldn’t lose planes and retreating tanks could defend Paris. Surviving allied troops would have less attack on their turn. I’ve got to get up early tomorrow morning and will be gone all day, so no NCM tonight.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 55 PUs;
Germans buy 18 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Yakut S.S.R. to Amur
Germans take Buryatia from Russians
Germans take Amur from Russians
4 artilleries and 4 infantry moved from France to Normandy Bordeaux
3 bombers moved from Novgorod to Normandy Bordeaux
3 armour and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 artillery moved from Western Germany to Holland Belgium
1 bomber moved from Ukraine to Smolensk
1 infantry moved from Belarus to Smolensk
4 tactical_bombers moved from Ukraine to Western Ukraine
10 armour moved from Bryansk to Russia
3 mech_infantrys moved from Ukraine to Russia
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Ukraine to Smolensk
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 3 armour, 4 artilleries, 3 bombers, 4 infantry and 3 mech_infantrys
British defend with 1 armour, 2 artilleries, 3 fighters and 3 infantry; Americans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
2 armour owned by the Germans retreated to France
Americans win with 1 armour, 3 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is -29
Casualties for Germans: 1 armour, 4 artilleries, 1 bomber, 4 infantry and 3 mech_infantrys
Casualties for British: 3 infantry
Casualties for Americans: 1 aaGun and 5 infantry
Battle in Russia
Germans attack with 10 armour and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 7 infantry
Germans captures 27PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour remaining. Battle score for attacker is -3
Casualties for Germans: 2 armour and 3 mech_infantrys
Casualties for Russians: 7 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from Normandy Bordeaux to France
1 aaGun and 2 artilleries moved from Western Germany to France
1 mech_infantry moved from Germany to France
1 aaGun and 1 artillery moved from Germany to Western Germany
3 fighters and 1 tactical_bomber moved from Novgorod to Western Germany
4 tactical_bombers moved from Western Ukraine to Germany
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to Southern France
4 infantry moved from Northern Italy to France
2 aaGuns moved from Bryansk to Russia
1 mech_infantry moved from Ukraine to Russia
1 mech_infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Smolensk to Germany
1 artillery and 1 infantry moved from Novgorod to Belarus
1 aaGun, 2 artilleries and 6 infantry moved from Novgorod to Baltic States
1 infantry moved from Romania to Bessarabia
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit Mode
10 infantry placed in Western Germany
5 infantry placed in Germany
1 infantry placed in Southern France
2 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 56 PUs; end with 84 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Forgot to move 2 figs from Egypt. Edited them to Italy
Please edit Ger NCM sub sz125>sz123 instead of sz113; and sub in sz113 cancels move to sz114 and stays in sz113.
Italy should have moved 2 aa into Paris after the Allies pivoted back to Eng Cha. Retreat of Mos army kept it from being destroyed, but allowed the entire Luftwaffe to move to the western front just in time. Retreat of Ger army north also allowed the transfer.
Please cancel the last edit request to move the Ger subs during NCM.
Please edit NCM Ger leave 1 inf in Novg, instead of moving to Bal
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 2 fighters
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Non Combat Move - Russians
1 infantry moved from Archangel to Vologda
8 infantry moved from Samara to Volgograd
1 armour and 1 mech_infantry moved from Suiyuyan to Kweichow
Turn Complete - Russians
Territory Summary for Russians :
Kweichow : 1 armour and 1 mech_infantry
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 18 infantry
Samara : 1 infantry
113 Sea Zone : 1 submarine
105 Sea Zone : 1 submarine
Just to confirm, a Jpn tank NCM thru formerly Rus terr north of and adjacent to Mong, that is now Ger controlled, doesn’t activate the Mongolian rule, because the rule specifies Rus controlled terr. Please confirm.