Can we change title to semifinal or should we make a new separate post for our game with correct game-title?
17L G40 BM Ktylu Axis vs JWW Allies
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 1 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Chahar to Hopei
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Kiangsu to Hunan
6 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 bombers and 1 tactical_bomber moved from Siam to India
1 fighter moved from Siam to India
1 submarine moved from 35 Sea Zone to 45 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
4 infantry moved from Jehol to Anhwe
1 battleship, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 fighters and 1 tactical_bomber moved from Kwangsi to Malaya
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Air Battle in India -
intercept orders in India sir.
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@ktylu:
intercept orders in India sir.
no intercept but you need to announce which AA dice, fire, is for the bomb’s and which is for the tac……as triple a doesn’t roll things independently…like the first two rolls are for the Anti aircraft guns for the IC against the bomb’s and the last AA fire is for the TAC, otherwise an opponent can always keep the bombers alive. Do you understand?
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I think i do, so i need to say…
" intercepts in India, 2 bombers for factory with escorts?"
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@ktylu:
I think i do, so i need to say…
" intercepts in India, 2 bombers for factory with escorts?"
Ok, now announcing the dice, iv never even heard of that before on a bombing. I didnt realize we could designate that. I have always seen and been told to pick your target, first time i have heard of the dice like that. Id love to see a example for future reference.
Thank you!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 1 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Chahar to Hopei
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Kiangsu to Hunan
6 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 bombers and 1 tactical_bomber moved from Siam to India
1 fighter moved from Siam to India
1 submarine moved from 35 Sea Zone to 45 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
4 infantry moved from Jehol to Anhwe
1 battleship, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 fighters and 1 tactical_bomber moved from Kwangsi to Malaya
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in India rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in India causes 17 damage total. Damaged units is as follows: factory_major = 14, airfield = 3
Battle in Hunan
Japanese attack with 6 infantry and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
French defend with 1 destroyer
1 transport owned by the Japanese retreated to 43 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Malaya
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for British: 2 infantry
Casualties for Japanese: 1 fighter
Battle in Celebes
Battle in Borneo
Battle in Sumatra
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Yunnan from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 aaGun and 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 fighter
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in India and were removed
1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from Yunnan to French Indo China
2 fighters moved from Yunnan to French Indo China
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 aaGun moved from Jehol to Anhwe
2 bombers moved from India to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 fighter, 1 infantry and 1 marine placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery and 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 marine
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery and 3 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag, 6 infantry and 4 mech_infantrys
Hopei : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun and 4 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 tactical_bombers
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 1 fighter and 2 tactical_bombers
Celebes : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 armour, 1 infantry and 2 transports
37 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
35 Sea Zone : 1 battleship, 1 cruiser, 4 destroyers and 2 submarines
55 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 51
Russians : 34 / 43
Japanese : 56 / 56
Americans : 53 / 79
Chinese : 4 / 11
British : 28 / 35
UK_Pacific : 6 / 13
Italians : 17 / 19
ANZAC : 14 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I choose not to intercept so……the bmbs and tac go to their targets. Let’s say the two bmbs go to the IC and the tac goes to the naval base. Triple A will roll three dice at 1 for the three attacking aircraft all at once. If a one is rolled, players will typically choose the tac as the casualty but this is wrong. Each complex or base should roll independently. In the example above the IC would roll two dice and if a one is rolled a bomber is destroyed. Then the dice for the naval bases AA is rolled. These are the OOB rules and are something that triple a doesn’t do correctly. I believe this is notated in the rules section in triple a. Feel free to ask someone else or check the rules tab in the game. Players will typically declare, “the first aa dice rolls are always for bombers” or something similar. In this fashion players can’t send a tac on a bombing run in order to protect bombers. I hope this makes sense. Let me know if you have any questions
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You didn’t declare which AA dice where for the IC and which was for the air base, not that it mattered because a one wasn’t rolled but hopefully you can do this in the future?
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 5 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French West Africa
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 5 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French West Africa
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 armour, 1 infantry and 2 transports
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 23
Casualties for Japanese: 1 armour, 1 infantry and 2 transports
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
3 fighters moved from 55 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 marines moved from Johnston Island to 30 Sea Zone
2 marines, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 marines moved from 54 Sea Zone to Queensland
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from French West Africa to 87 Sea Zone
1 marine moved from French West Africa to 87 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Gold Coast to Gibraltar
1 infantry moved from Brazil to Suriname
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea ZonePlace Units - Americans
2 carriers, 5 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 3 fighters, 1 infantry and 2 marines
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
43 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 transport
10 Sea Zone : 2 carriers, 5 destroyers and 1 transport
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Gibraltar : 1 artillery, 1 bomber, 3 infantry, 1 marine and 1 mech_infantry
French Central Africa : 1 flag
French Guiana : 1 flag, 1 infantry
French West Africa : 1 flag, 1 armour
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 3 transports
Suriname : 1 infantryProduction/PUs Summary :
Germans : 43 / 51
Russians : 34 / 43
Japanese : 56 / 56
Americans : 54 / 79
Chinese : 4 / 11
British : 28 / 35
UK_Pacific : 6 / 13
Italians : 17 / 19
ANZAC : 14 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 fighter moved from Sikang to Shensi
2 infantry moved from Sikang to Shensi -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Combat Move - British
3 infantry moved from Persia to Iraq
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers moved from Egypt to Alexandria
1 battleship moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Alexandria
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 armour moved from India to Shan State
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Yunnan
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major, 1x airfield; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers moved from Egypt to Alexandria
1 battleship moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Alexandria
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 armour moved from India to Shan State
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Yunnan
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to MoroccoCombat - British
Battle in Alexandria
British attack with 2 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 2 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Iraq
British attack with 1 armour, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Yunnan
British attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 3 infantry
British win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Morocco
British attack with 1 armour, 1 artillery and 2 infantry
Neutral_Axis defend with 1 infantry
British win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Shan State
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Yunnan to India
2 mech_infantrys moved from Burma to India
1 aaGun moved from Burma to India
1 aaGun moved from Burma to Yunnan
1 aaGun and 3 infantry moved from Burma to India
4 fighters moved from Alexandria to 98 Sea Zone
2 tactical_bombers moved from Alexandria to Egypt
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to GibraltarPlace Units - British
1 carrier placed in 98 Sea Zone
1 fighter placed in Egypt
1 infantry placed in Egypt
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,2,2,2,4,4,5,4,2,4,6,6,2,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 aaGun and 6 infantry
Shan State : 1 armour
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 4 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 2 artilleries, 3 infantry and 1 mech_infantry
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Morocco : 1 flag, 1 armour, 1 artillery and 2 infantry
80 Sea Zone : 1 transport
Iraq : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 transport
91 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 43 / 51
Russians : 34 / 43
Japanese : 51 / 56
Americans : 54 / 79
Chinese : 8 / 9
British : 31 / 37
UK_Pacific : 7 / 9
Italians : 17 / 19
ANZAC : 14 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@JWW:
I choose not to intercept so……the bmbs and tac go to their targets. Let’s say the two bmbs go to the IC and the tac goes to the naval base. Triple A will roll three dice at 1 for the three attacking aircraft all at once. If a one is rolled, players will typically choose the tac as the casualty but this is wrong. Each complex or base should roll independently. In the example above the IC would roll two dice and if a one is rolled a bomber is destroyed. Then the dice for the naval bases AA is rolled. These are the OOB rules and are something that triple a doesn’t do correctly. I believe this is notated in the rules section in triple a. Feel free to ask someone else or check the rules tab in the game. Players will typically declare, “the first aa dice rolls are always for bombers” or something similar. In this fashion players can’t send a tac on a bombing run in order to protect bombers. I hope this makes sense. Let me know if you have any questions
I believe you bud, just never had anyone tell me to declare when i have escorted, even Adam hasnt. I have no problem with it, just want to do it right i suppose.
So if i have 2 bombers and say 2 tacts… bomb raid a capital
tacs job to begin with are to escort, so if AA hit then i would loose them. But if they get through do I just cancel when it brings them up the option to hit a IC or airbase if the option shows, for the tacts that is.
and also, i need to declare what im bombing to begin with, the game should just remove the ability of the tacts if they get through if you ask me. Seems logical.
The raid i did have, i lost both the tac and fighter because i could not land since you took Burma. Its all good, im learning :-D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from Belgian Congo to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 artillery moved from Albania to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from Romania to Western Ukraine
1 armour moved from Slovakia Hungary to Western Ukraine
1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 2 infantry moved from Algeria to Morocco
2 infantry moved from Romania to Bulgaria
4 infantry moved from Romania to Eastern PolandCombat - Italians
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Morocco
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour, 1 artillery and 2 infantry
British win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 aaGun moved from Slovakia Hungary to Eastern PolandPlace Units - Italians
1 cruiser and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,5,5,2,3,2,1,5,4,1,3,2,2,5
Italians collect 22 PUs (1 lost to blockades); end with 22 PUs totalTerritory Summary for Italians :
Belgian Congo : 1 flag
Kenya : 1 flag
Rhodesia : 1 flag, 1 artillery
Tanganyika Territory : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
Algeria : 1 flag
Syria : 1 flag, 2 artilleries and 3 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Eastern Poland : 1 aaGun and 5 infantry
Western Ukraine : 1 flag, 2 armour
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
99 Sea Zone : 2 transports
97 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 43 / 51
Russians : 32 / 43
Japanese : 51 / 56
Americans : 54 / 79
Chinese : 8 / 9
British : 29 / 37
UK_Pacific : 7 / 9
Italians : 23 / 22
ANZAC : 14 / 24
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@ktylu:
I believe you bud, just never had anyone tell me to declare when i have escorted, even Adam hasnt. I have no problem with it, just want to do it right i suppose.
I need to apologize. It appears that a fix has been done to triple a which remedied the error I spoke of. If I looked closely I would have noticed that each facility now rolls AA fire independently. Sorry I didn’t realize that this had been corrected. I never use Tac’s as escorts and rarely to bomb. You were doing everything absolutely correct!
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Combat Move - French
1 destroyer moved from 42 Sea Zone to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Combat Move - French
1 destroyer moved from 42 Sea Zone to 44 Sea ZoneCombat - French
Battle in 44 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
French win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - French
Turn Complete - French
Territory Summary for French :
44 Sea Zone : 1 flag, 1 destroyer
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 43 / 51
Russians : 32 / 43
Japanese : 51 / 56
Americans : 54 / 79
Chinese : 8 / 9
British : 29 / 37
UK_Pacific : 7 / 9
Italians : 22 / 22
ANZAC : 15 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Combat Move - French
1 destroyer moved from 42 Sea Zone to 44 Sea ZoneCombat - French
Battle in 44 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
French win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode