@crockett36 Alright thanks for the help really appreciate the hospitality. I will take my turn tomorrow. Adios!
Regularkid (Allies) vs simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Italians
1 fighter moved from Southern Italy to 112 Sea Zone
1 bomber moved from Eastern Poland to Russia
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
1 fighter and 1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Ukraine to BessarabiaPurchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat - Italians
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Bessarabia
Italians attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Rostov
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Russia to Novgorod
1 aaGun moved from Ukraine to Bessarabia
1 fighter moved from Rostov to Novgorod
2 armour moved from Ukraine to Eastern Poland
1 fighter moved from 112 Sea Zone to GermanyPlace Units - Italians
1 infantry placed in Northern Italy
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2
Italians collect 13 PUs (4 lost to blockades); end with 13 PUs total -
I assumed no scramble from japan or southern italy. if wrong, lemme know.
Forgot to check this one. Am rushing. I am going to scramble in SZ6.
Ftrs
Rolling 3d6:
(3, 5, 6) -
i’m not sure how to use forum dice. what do i do?
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given that terrible role. can we just move on now with no scramble. make life simple.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - ANZAC
3 destroyers moved from 17 Sea Zone to 21 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 cruiser moved from 17 Sea Zone to 21 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline IslandsPurchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from 21 Sea Zone to GuamPlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
1 fighter moved from Algeria to GibraltarNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - ANZAC
3 destroyers moved from 17 Sea Zone to 21 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 cruiser moved from 17 Sea Zone to 21 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline IslandsPurchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from 21 Sea Zone to GuamPlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
1 fighter moved from Algeria to GibraltarNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 21 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from Iwo Jima: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Turning off Edit Mode -
i rolled the scramble/battle in sz 6 from scratch using one of the old saves and edited the result in. you killed all 3 planes, and no subs. i killed 1 plane, and 1 destroyer.
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i’m not sure how to use forum dice. what do i do?
Two ways:
“:“dice nd6”:” where n is the number of 6 sided dice to roll.Or to get a count of hits:
“:“aaa 1@2 3@4”:” - rolls 1 dice at two, and three dice at four, obviously.Without the double quotes.
i rolled the scramble/battle in sz 6 from scratch using one of the old saves and edited the result in. you killed all 3 planes, and no subs. i killed 1 plane, and 1 destroyer.
ok.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Novgorod to Norway
1 artillery and 2 infantry moved from France to Western Germany
3 armour moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Germany to Western Germany
1 artillery and 2 infantry moved from Novgorod to BelarusPurchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 fighter; Americans defend with 1 bomber and 2 fighters
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 0/3 hits
Americans roll dice for 1 bomber and 3 fighters in Norway, round 2 : 3/4 hits
1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Norway
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -17
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Battle in Western Germany
Germans attack with 2 artilleries and 3 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries and 3 infantry in Western Germany, round 2 : 2/5 hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western Germany, round 2 : 1/3 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Western Germany
Germans roll dice for 2 artilleries and 2 infantry in Western Germany, round 3 : 0/4 hits
Americans roll dice for 1 artillery in Western Germany, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Western Germany
Germans roll dice for 2 artilleries and 1 infantry in Western Germany, round 4 : 1/3 hits
Americans roll dice for 1 artillery in Western Germany, round 4 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Western Germany
Germans win, taking Western Germany from Americans with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Belarus
Germans attack with 3 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery and 2 infantry in Belarus, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns and 1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to KareliaPlace Units - Germans
1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
1 artillery, 1 fighter and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Russians takes Slovakia Hungary from Germans
EDIT: Russians takes Greater Southern Germany from Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Western Ukraine to Ukraine
Russians take Ukraine from Italians
3 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Romania to Bulgaria
Russians take Bulgaria from Italians
1 armour moved from Bulgaria to Albania
Russians take Albania from Italians
EDIT: 1 armour moved from Romania to Slovakia Hungary
EDIT: 1 armour moved from Slovakia Hungary to Greater Southern Germany
2 mech_infantrys moved from Romania to Eastern Poland
1 fighter moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
4 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Volgograd to Rostov
EDIT: 1 fighter moved from Bryansk to Eastern Poland
1 artillery moved from Bryansk to Rostov
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Novosibirsk to Samara
2 artilleries and 5 infantry moved from Bryansk to Western UkrainePurchase Units - Russians
Russians buy 3 artilleries, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 aaGun, 1 artillery and 1 infantry
Russians win, taking Bessarabia from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 7 infantry and 2 mech_infantrys
Italians defend with 2 armour
Russians win, taking Eastern Poland from Germans with 1 fighter, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Italians: 2 armourNon Combat Move - Russians
Turning on Edit Mode
EDIT: Cleaning up during movement phase
1 aaGun moved from Western Ukraine to Eastern Poland
EDIT: 1 fighter moved from Eastern Poland to Russia
EDIT: 1 fighter moved from Bessarabia to Western UkrainePlace Units - Russians
3 mech_infantrys placed in Russia
1 tactical_bomber placed in Russia
3 artilleries placed in Western UkraineTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Japanese
1 armour, 1 artillery and 3 mech_infantrys moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 3 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Amur to Buryatia
Japanese take Buryatia from RussiansPurchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 6 infantry and 2 transports; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat - Japanese
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to Shan State
1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 72 Sea Zone to 80 Sea Zone
1 aaGun moved from Yunnan to Burma
1 artillery moved from French Indo China to Shan State
1 artillery moved from Hunan to Yunnan
2 bombers moved from Yunnan to Malaya
1 infantry moved from Anhwe to Hunan
1 fighter moved from Amur to ShantungPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 infantry placed in Malaya
2 transports placed in 37 Sea Zone
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,2,1,5,6,1
Japanese collect 51 PUs (10 lost to blockades); end with 51 PUs total -
I think this game is nearly over, but let’s see where it goes for another round.
If you attack off Persia, subs will fight in the first round and if your sub hits round one, lose a sub.
Don’t see why you did all those edits for standard moves?
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because there is some kind of bug with some of the units. like the fighter for example won’t move at all unless i use edit mode
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Americans
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Guam to Philippines
2 fighters moved from Caroline Islands to Philippines
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber and 2 fighters moved from Norway to Western Germany -
kamikazi or scramble in sz 6?
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Kami on the CV.
No scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Americans
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Guam to Philippines
2 fighters moved from Caroline Islands to Philippines
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber and 2 fighters moved from Norway to Western GermanyPurchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 factory_minor, 5 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 carrier, 4 destroyers, 1 fighter, 5 submarines and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 carrier, 4 destroyers, 5 submarines and 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Western Germany
Americans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Americans win, taking Western Germany from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Battle in Philippines
Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 marines
Americans win, taking Holland Belgium from Germans, taking Philippines from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Americans: 2 fighters and 1 infantry
Casualties for Japanese: 1 artillery and 2 marines
Battle in Normandy Bordeaux
Battle in KoreaNon Combat Move - Americans
1 armour moved from Algeria to Morocco
2 destroyers moved from 91 Sea Zone to 105 Sea Zone
2 destroyers moved from 105 Sea Zone to 110 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
7 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 7 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Western Germany to Norway
1 bomber moved from Western Germany to United KingdomPlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 5 fighters and 1 infantry placed in Western United States
1 factory_minor placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from Finland: 1 marine
EDIT: Adding units owned by Americans to Norway: 1 marine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 78 PUs; end with 78 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 113 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 118 PUsCombat Move - Chinese
5 infantry moved from Kansu to SuiyuyanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Suiyuyan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
5 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalCombat Move - British
3 artilleries and 4 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Greece to Bulgaria
1 armour moved from Iraq to Eastern Persia
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 fighter moved from Norway to 113 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Romania to EgyptPurchase Units - British
British buy 1 carrier, 1 factory_minor, 1 fighter and 1 marine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat - British
Battle in 113 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
EDIT: 1 artillery moved from Tobruk to Alexandria
1 fighter moved from 113 Sea Zone to United KingdomPlace Units - British
1 carrier placed in 81 Sea Zone
1 fighter and 1 marine placed in Egypt
1 factory_minor placed in GreeceTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,1,2,2,3,3,5
British collect 33 PUs (4 lost to blockades); end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Italians
1 infantry moved from Northern Italy to Western Germany
1 fighter moved from Novgorod to Western Germany
1 fighter moved from Germany to 112 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Novgorod to Russia
1 armour moved from Tunisia to Algeria
Italians take Algeria from Americans
1 armour moved from Algeria to TunisiaPurchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Air Battle in Russia -
Intercept in Moscow?
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yes