@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 6 PUs;
Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            2 marines moved from Queensland to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 artillery, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 41 Sea Zone to Sumatra
            1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from New South Wales to Queensland
Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 artillery, 1 infantry and 2 marines
                Japanese defend with 1 infantry
                ANZAC win, taking Sumatra from Japanese with 1 artillery and 2 marines remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
            2 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 20 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
            2 infantry moved from Egypt to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
            Germans buy 4 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Germany to Baltic States
            13 armour, 15 artilleries, 12 infantry and 8 mech_infantrys moved from Western Ukraine to Bryansk
            4 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
            1 tactical_bomber moved from Western Ukraine to Ukraine
            1 fighter moved from Western Germany to 93 Sea Zone
            1 bomber moved from Finland to Belarus
            1 bomber moved from Finland to Baltic States
            5 infantry moved from Western Germany to France
            1 fighter and 1 tactical_bomber moved from Finland to Karelia
            4 bombers moved from Finland to Karelia
            1 fighter and 1 tactical_bomber moved from Finland to Western Germany
            1 tactical_bomber moved from Western Germany to France
Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in 93 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 3 transports
                Germans win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Americans: 3 transports
            Battle in Bryansk
                Germans attack with 17 armour, 15 artilleries, 12 infantry and 12 mech_infantrys
                Russians defend with 2 infantry
                Germans win, taking Bryansk from Russians with 17 armour, 15 artilleries, 12 infantry and 12 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                Germans win, taking Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Karelia
                Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is -4
                Casualties for Germans: 1 tactical_bomber
                Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
            1 fighter moved from Karelia to Poland
            4 bombers moved from Karelia to Western Germany
            1 bomber moved from Belarus to Germany
            3 aaGuns moved from Western Ukraine to Bryansk
            1 tactical_bomber moved from Ukraine to Poland
            1 bomber moved from Baltic States to Western Germany
            1 fighter moved from 93 Sea Zone to France
            1 aaGun moved from Western Germany to France
            1 mech_infantry moved from Western Germany to 112 Sea Zone
            1 mech_infantry moved from 112 Sea Zone to Norway
            4 armour moved from Germany to Eastern Poland
            4 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Greece to Albania
Place Units - Germans
            2 artilleries and 1 infantry placed in France
            1 mech_infantry placed in Western Germany
            4 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
            Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
            Russians buy 4 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            6 infantry moved from Amur to Korea
            10 infantry moved from Amur to Manchuria
            1 mech_infantry moved from Rostov to Russia
            2 artilleries and 4 infantry moved from Rostov to Ukraine
            1 mech_infantry moved from Novgorod to Finland
                  Russians take Finland from Germans
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Baltic States
            2 fighters moved from Novgorod to Belarus
Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Belarus
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Manchuria
                Russians attack with 10 infantry
                Japanese defend with 1 infantry
                Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Korea
                Russians attack with 6 infantry
                Japanese defend with 1 infantry
                Russians win, taking Korea from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 factory_minor and 2 infantry
                Russians win, taking Ukraine from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            2 fighters moved from Belarus to Russia
            4 aaGuns moved from Rostov to Ukraine
Place Units - Russians
            4 armour and 6 infantry placed in Russia
Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,4,1,1
            Russians collect 35 PUs (3 lost to blockades); end with 35 PUs total
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            2 fighters moved from 35 Sea Zone to 45 Sea Zone
            2 fighters moved from 35 Sea Zone to 46 Sea Zone
            1 bomber moved from Kwangtung to 43 Sea Zone
            1 bomber moved from Kwangtung to 37 Sea Zone
            1 artillery moved from Kwangsi to French Indo China
                  Japanese take French Indo China from UK_Pacific
            1 artillery moved from Hopei to Kweichow
            1 mech_infantry moved from Anhwe to Kweichow
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            2 transports moved from 6 Sea Zone to 20 Sea Zone
            2 artilleries moved from Kwangtung to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
            3 infantry moved from Jehol to Manchuria
            1 armour moved from Anhwe to Manchuria
            2 mech_infantrys moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Kweichow
            1 fighter moved from Anhwe to Kweichow
            1 tactical_bomber moved from Kwangtung to Kweichow
            1 fighter moved from Kwangtung to Hunan
            1 fighter moved from Jehol to Manchuria
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            1 marine moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from Kwangtung to Manchuria
            1 marine moved from Philippines to 35 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 19 Sea Zone
            2 marines moved from 19 Sea Zone to Manchuria
            1 fighter moved from Kwangtung to 44 Sea Zone
Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 2 fighters
                ANZAC defend with 1 destroyer
                Japanese win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                Americans defend with 1 cruiser and 1 transport
                Japanese win, taking 43 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
                Casualties for Americans: 1 cruiser and 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                British defend with 1 destroyer
                Japanese win, taking 37 Sea Zone from UK_Pacific with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 3 fighters
                ANZAC defend with 1 destroyer
                Japanese win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 fighter
            Battle in 45 Sea Zone
                Japanese attack with 2 fighters
                ANZAC defend with 1 destroyer
                Japanese win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Manchuria
                Japanese attack with 1 armour, 2 artilleries, 3 fighters, 5 infantry, 3 marines and 2 tactical_bombers
                Russians defend with 9 infantry
                Japanese win, taking Manchuria from Chinese with 1 armour, 2 artilleries, 3 fighters, 1 infantry, 3 marines and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Russians: 9 infantry
                Casualties for Japanese: 4 infantry
            Battle in Hunan
                Japanese attack with 1 fighter and 2 mech_infantrys
                British defend with 1 infantry
                Japanese win, taking Hunan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery and 2 infantry
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Japanese: 1 artillery and 2 mech_infantrys
Non Combat Move - Japanese
            2 fighters moved from 44 Sea Zone to 35 Sea Zone
            2 fighters moved from 45 Sea Zone to 35 Sea Zone
            2 fighters moved from 46 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Manchuria to 19 Sea Zone
            1 fighter moved from Manchuria to 19 Sea Zone
            1 fighter moved from Manchuria to Kwangtung
            1 fighter moved from Hunan to Kwangtung
            1 fighter moved from Kweichow to Kwangtung
            1 tactical_bomber moved from Kweichow to Anhwe
            1 aaGun moved from Jehol to Anhwe
            1 fighter moved from Manchuria to Anhwe
            1 tactical_bomber moved from Manchuria to Anhwe
            1 bomber moved from 43 Sea Zone to Philippines
            1 bomber moved from 37 Sea Zone to Philippines
Place Units - Japanese
            2 artilleries and 1 infantry placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            2 artilleries and 2 infantry placed in Japan
            1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 41 PUs; end with 42 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
                Americans converts factory_major into different units
            4 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 marine moved from Java to 42 Sea Zone
            2 carriers, 2 cruisers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 marine moved from Morocco to 91 Sea Zone
            2 marines moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            1 infantry moved from Southern France to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            4 destroyers moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 fighter and 2 marines
                Italians defend with 1 harbour and 2 infantry
                Americans win, taking Gibraltar from Italians with 1 fighter and 1 marine remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 marine
            Battle in 92 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hawaiian Islands: 2 marines
            EDIT: Cleaning up during movement phase
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 marine moved from 54 Sea Zone to Queensland
Place Units - Americans
            1 artillery, 1 fighter and 1 infantry placed in Southern France
            1 carrier and 2 transports placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs total
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Queensland: 2 marines
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
            1 artillery and 1 infantry placed in Szechwan
Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
            British buy 2 artilleries, 1 bomber and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery moved from Tunisia to Libya
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 destroyers moved from 81 Sea Zone to 98 Sea Zone
            2 destroyers moved from 81 Sea Zone to 96 Sea Zone
            1 fighter moved from Tobruk to Egypt
            1 artillery and 1 mech_infantry moved from Yunnan to French Indo China
            1 artillery and 7 infantry moved from Burma to Yunnan
            2 armour moved from India to Yunnan
            2 bombers moved from India to French Indo China
Combat - British
            Battle in French Indo China
                British attack with 1 artillery, 2 bombers and 1 mech_infantry
                Japanese defend with 1 artillery
                British win, taking French Indo China from Japanese with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
Non Combat Move - British
            2 bombers moved from French Indo China to India
Place Units - British
            2 transports placed in 98 Sea Zone
            1 artillery placed in Egypt
            1 artillery and 1 bomber placed in United Kingdom
Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
            British collect 32 PUs (1 lost to blockades); end with 32 PUs total
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
            2 armour and 2 infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
            UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 2 armour and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
            Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            2 fighters moved from Southern Italy to 96 Sea Zone
            1 artillery moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Western Ukraine to Rostov
                  Italians take Rostov from Russians
            1 armour moved from Western Ukraine to Rostov
Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery and 2 infantry
                Americans defend with 1 factory_minor and 1 infantry
                Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 96 Sea Zone
                Italians attack with 2 fighters
                British defend with 2 destroyers and 2 transports
                Italians win with 2 fighters remaining. Battle score for attacker is 30
                Casualties for British: 2 destroyers and 2 transports
Non Combat Move - Italians
            2 fighters moved from 96 Sea Zone to Southern Italy
Place Units - Italians
            1 bomber and 1 infantry placed in Southern Italy
Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 artillery and 2 marines moved from Sumatra to 41 Sea Zone
            1 artillery, 2 cruisers, 2 marines and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 carrier and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
            1 artillery and 2 marines moved from 39 Sea Zone to India
Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
            2 infantry moved from Anglo Egyptian Sudan to Ethiopia
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
            Germans buy 4 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Bryansk to Rostov
            1 mech_infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from France to Normandy Bordeaux
            5 infantry moved from France to Southern France
            3 artilleries moved from France to Southern France
            2 mech_infantrys moved from Western Germany to Southern France
            1 mech_infantry moved from Norway to Finland
            1 fighter moved from Poland to Finland
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
            1 fighter and 1 tactical_bomber moved from France to Southern France
            5 bombers moved from Western Germany to Southern France
            1 infantry moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Bryansk to Belarus
            1 mech_infantry moved from Germany to Baltic States
            1 armour moved from Germany to Baltic States
            4 armour moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            2 artilleries moved from Bryansk to Ukraine
            2 mech_infantrys moved from Eastern Poland to Bryansk
            1 tactical_bomber moved from Poland to Finland
            1 bomber moved from Germany to Belarus
            1 mech_infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
            1 armour moved from Bryansk to Ukraine
            3 armour moved from Germany to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Finland
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                Germans win, taking Finland from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Baltic States
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                Germans win, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 5 armour, 3 artilleries and 3 mech_infantrys
                Russians defend with 4 aaGuns, 2 artilleries, 1 factory_minor and 3 infantry
                Germans win, taking Ukraine from Russians with 5 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 37
                Casualties for Russians: 4 aaGuns, 2 artilleries and 3 infantry
            Battle in Southern France
                Germans attack with 3 artilleries, 5 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
                British defend with 3 fighters; Americans defend with 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 marines
                Germans win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
                Casualties for Germans: 3 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for British: 3 fighters
                Casualties for Americans: 3 artilleries, 2 fighters, 3 infantry and 2 marines
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            1 fighter moved from Normandy Bordeaux to Western Germany
            5 bombers moved from Southern France to Western Germany
            1 fighter moved from Southern France to Western Germany
            1 tactical_bomber moved from Southern France to Western Germany
            1 aaGun moved from France to Western Germany
            1 fighter moved from Finland to Norway
            1 tactical_bomber moved from Finland to Norway
            1 bomber moved from Belarus to Eastern Poland
Place Units - Germans
            1 armour and 2 mech_infantrys placed in Western Germany
            3 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
            Germans collect 57 PUs; end with 57 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
            Russians buy 2 armour and 8 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
Combat - Russians
            Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
            2 aaGuns moved from Amur to Korea
Place Units - Russians
            2 armour and 8 artilleries placed in Russia
Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,2,3,5
            Russians collect 21 PUs (3 lost to blockades); end with 22 PUs total
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
            Japanese buy 6 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 armour moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour moved from Amur to Korea
            2 artilleries and 1 infantry moved from Manchuria to Korea
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Hopei to Kweichow
                  Japanese take Kweichow from Chinese
            1 mech_infantry moved from Hunan to Anhwe
            1 mech_infantry moved from Anhwe to Hopei
            2 bombers moved from Philippines to Korea
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Anhwe to Korea
            1 tactical_bomber moved from Anhwe to Korea
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Anhwe
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 carrier moved from 19 Sea Zone to 6 Sea Zone
            3 marines moved from Manchuria to 19 Sea Zone
            2 battleships, 1 cruiser and 3 marines moved from 19 Sea Zone to 35 Sea Zone
            2 mech_infantrys moved from Kiangsu to Hopei
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
            Battle in Java
            Battle in Korea
                Japanese attack with 1 armour, 4 artilleries, 2 bombers, 2 fighters, 3 infantry and 3 tactical_bombers
                Russians defend with 2 aaGuns and 6 infantry
                Japanese win, taking Java from Americans, taking Korea from Russians with 1 armour, 2 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -10
                Casualties for Russians: 2 aaGuns and 6 infantry
                Casualties for Japanese: 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Non Combat Move - Japanese
            2 bombers moved from Korea to Jehol
            1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
            1 tactical_bomber moved from Korea to Jehol
            1 fighter moved from Kwangtung to Jehol
            1 aaGun moved from Anhwe to Kiangsi
            3 marines moved from 35 Sea Zone to Philippines
Place Units - Japanese
            3 submarines placed in 6 Sea Zone
            3 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
            Americans buy 3 armour, 1 bomber, 2 cruisers, 4 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 marine moved from Gibraltar to 91 Sea Zone
            1 carrier, 1 cruiser, 4 destroyers and 2 fighters moved from 91 Sea Zone to 109 Sea Zone
            5 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Queensland to Central United States
            1 bomber moved from Hawaiian Islands to Central United States
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Western United States to 91 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
            Battle in 109 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 4 destroyers and 2 fighters
                Germans defend with 1 submarine
                Americans win, taking 109 Sea Zone from Germans with 1 carrier, 1 cruiser, 3 destroyers and 2 fighters remaining. Battle score for attacker is -2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
Non Combat Move - Americans
            1 marine moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
Place Units - Americans
            3 armour placed in Southern France
            1 marine placed in Western United States
            1 bomber, 4 infantry and 1 marine placed in Eastern United States
            2 cruisers and 2 transports placed in 101 Sea Zone
            Americans undo move 3.
            Americans undo move 3.
            Americans undo move 2.
            2 cruisers and 2 transports placed in 101 Sea Zone
            1 bomber, 2 infantry and 2 marines placed in Eastern United States
            1 infantry placed in Western United States
            1 infantry placed in Eastern United States
Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs total
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            3 artilleries and 2 infantry moved from Szechwan to Shensi
Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 artilleries and 2 infantry
                Japanese defend with 1 mech_infantry
                Chinese win, taking Shensi from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
            2 infantry placed in Szechwan
Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - British
            1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
            1 fighter moved from Egypt to Kenya
            2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
            1 bomber moved from United Kingdom to Northern Italy
            3 bombers moved from Tobruk to Northern Italy
            1 artillery and 1 infantry moved from Libya to Tunisia
            2 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Yunnan to Kweichow
            2 infantry moved from Yunnan to Hunan
            1 bomber moved from India to Kweichow
            1 bomber moved from India to Hunan
            1 armour moved from Yunnan to Kiangsi
            1 artillery moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            1 fighter moved from India to Hunan
            2 armour moved from India to Yunnan
Combat - British
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
            British buy 1 artillery and 3 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
            1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
            1 fighter moved from Egypt to Kenya
            2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
            1 bomber moved from United Kingdom to Northern Italy
            3 bombers moved from Tobruk to Northern Italy
            1 artillery and 1 infantry moved from Libya to Tunisia
            2 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Yunnan to Kweichow
            2 infantry moved from Yunnan to Hunan
            1 bomber moved from India to Kweichow
            1 bomber moved from India to Hunan
            1 armour moved from Yunnan to Kiangsi
            1 artillery moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            1 fighter moved from India to Hunan
            2 armour moved from India to Yunnan
Combat - British
            Battle in Hunan
                British attack with 1 bomber, 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                British win, taking Hunan from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Northern Italy
                British attack with 2 artilleries, 4 bombers and 2 infantry
                Italians defend with 1 artillery, 1 factory_minor and 2 infantry
                British win, taking Northern Italy from Italians with 2 artilleries, 4 bombers and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Kweichow
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                British win, taking Kweichow from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kenya
                British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                British win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Kiangsi
                British attack with 1 armour
                Japanese defend with 1 aaGun
                British win, taking Kiangsi from Japanese with 1 armour remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
Non Combat Move - British
            4 bombers moved from Northern Italy to Tunisia
            2 infantry moved from India to Burma
            1 bomber moved from Hunan to India
            1 fighter moved from Hunan to Yunnan
            1 bomber moved from Kweichow to India
            1 fighter moved from Kenya to Egypt
Place Units - British
            1 artillery placed in Egypt
            3 fighters placed in United Kingdom
Turn Complete - British
            British collect 37 PUs; end with 38 PUs total
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
            1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6
            UK_Pacific collect 12 PUs (5 lost to blockades); end with 13 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 armour and 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
            British buy 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
            1 fighter moved from Egypt to Kenya
            1 armour moved from Yunnan to Kiangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Yunnan to Kwangsi
            1 mech_infantry moved from French Indo China to Kweichow
            1 infantry moved from Yunnan to Kweichow
            2 infantry moved from Yunnan to Hunan
            1 artillery moved from French Indo China to Yunnan
            1 fighter moved from India to Hunan
            1 bomber moved from India to Kweichow
            1 artillery and 1 infantry moved from Libya to Tunisia
            2 armour, 3 bombers and 1 mech_infantry moved from Tobruk to Tunisia
            2 infantry moved from Egypt to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 3 infantry moved from 99 Sea Zone to Greece
Combat - British
            Battle in Hunan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                British win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kweichow
                British attack with 1 bomber, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                British win, taking Kweichow from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Greece
            Battle in Kenya
                British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                retreated to Kenya
                Italians win, taking Greece from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in Kiangsi
                British attack with 1 armour
                Japanese defend with 1 aaGun
                British win, taking Kiangsi from Japanese with 1 armour remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
Non Combat Move - British
            1 fighter moved from Hunan to Yunnan
            1 bomber moved from Kweichow to India
            2 infantry moved from India to Burma
            2 armour moved from India to Yunnan
            1 fighter moved from Kenya to Egypt
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - British
            1 mech_infantry placed in Egypt
            3 fighters placed in United Kingdom
Turn Complete - British
            British collect 35 PUs; end with 36 PUs total
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
            1 armour, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
            UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
            2 fighters moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Southern Italy to 99 Sea Zone
            2 armour moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from Russians
            2 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Southern Italy to Yugoslavia
            1 artillery moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 artillery moved from Northern Italy to Yugoslavia
            2 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Southern Italy to Northern Italy
            3 infantry moved from Southern Italy to Northern Italy
Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                British defend with 2 destroyers and 2 transports
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 30
                Casualties for British: 2 destroyers and 2 transports
Non Combat Move - Italians
            2 fighters moved from 99 Sea Zone to Southern Italy
            1 bomber moved from 99 Sea Zone to Southern Italy
Place Units - Italians
            1 fighter placed in Southern Italy
Turn Complete - Italians
            Italians collect 13 PUs; end with 15 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs