@SuperbattleshipYamato @The-Janus It is U.K.'s turn Janus.
RM B30vC
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 bomber moved from Bryansk to Novgorod
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
4 aaGuns, 4 armour, 10 infantry and 1 mech_infantry moved from Bryansk to Russia
2 infantry moved from Tambov to Russia
1 bomber moved from Novgorod to RussiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
Test summary from TripleA, engine version: 1.9, time: 09:29:30
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 armour, 1 carrier and 1 fighter; Remaining resources: 3 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
3 mech_infantrys moved from Shantung to Hunan
2 fighters moved from Hopei to Hunan
1 artillery and 1 infantry moved from Jehol to Chahar
1 infantry moved from Amur to Manchuria
1 infantry moved from Soviet Far East to Siberia
2 armour moved from Siam to French Indo China
1 bomber and 2 fighters moved from Siam to French Indo China
2 mech_infantrys moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 fighter moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter and 3 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in French Indo China
Japanese attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor
Japanese win, taking French Indo China from UK_Pacific with 2 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shan State
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 fighter
British defend with 1 infantry; Chinese defend with 1 airfield
Chinese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
1 mech_infantry moved from Malaya to French Indo China
1 aaGun and 2 armour moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Hunan to Kwangtung
2 fighters moved from French Indo China to Kwangtung
1 bomber moved from French Indo China to Kwangtung
1 fighter moved from 36 Sea Zone to KwangtungPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter placed in Japan
3 armour placed in Shantung
3 armour placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
Japanese collect 65 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from New Guinea to French Indo China
1 bomber moved from French Central Africa to Tanganyika TerritoryCombat - Americans
Battle in Tanganyika Territory
Americans attack with 1 bomber
Germans defend with 1 armour
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Strategic bombing raid in French Indo China
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.Non Combat Move - Americans
1 bomber moved from Tanganyika Territory to Union of South Africa
2 mech_infantrys moved from Southeast Mexico to Western United States
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer, 4 submarines and 2 transports placed in 101 Sea Zone
3 artilleries and 2 infantry placed in Central United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter and 2 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
1 artillery placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Szechwan to Hunan
1 infantry moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Burma to Shan State
1 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to Hunan
1 fighter moved from Burma to Shan State
1 fighter moved from Anglo Egyptian Sudan to 72 Sea ZoneCombat - British
Battle in Hunan
British attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Hunan from Japanese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in 72 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter moved from Shan State to India
1 aaGun moved from Yunnan to Szechwan
1 fighter moved from Hunan to Szechwan
1 tactical_bomber moved from Hunan to India
1 aaGun moved from Burma to India
1 aaGun and 6 infantry moved from Burma to India
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from 72 Sea Zone to Union of South Africa
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United StatesPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Trans-Jordan to Syria
Italians take Syria from French
1 artillery moved from Alexandria to Egypt
2 fighters moved from Egypt to Gibraltar
3 submarines moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 bomber placed in Southern Italy
3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 armour and 1 infantry moved from South Australia to New South Wales
1 armour moved from Northern Territory to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 88 PUs;
Germans buy 3 armour, 3 infantry, 10 mech_infantrys and 3 submarines; Remaining resources: 3 PUs;Combat Move - Germans
1 armour moved from Iraq to Caucasus
Germans take Northwest Persia from Neutral_Allies
Germans take Caucasus from Russians
1 armour moved from Persia to West India
Germans take Eastern Persia from British
Germans take West India from UK_Pacific
7 infantry moved from Eastern Poland to Western Ukraine
14 artilleries moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Novgorod to Bryansk
2 armour moved from Novgorod to Smolensk
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
2 armour and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 bomber moved from Germany to Western Germany
3 submarines moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French MadagascarCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Smolensk
Germans attack with 2 armour
Russians defend with 1 artillery and 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 2 armour
Battle in Ukraine
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour, 14 artilleries, 7 infantry and 7 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 2 armour, 14 artilleries, 6 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in French MadagascarNon Combat Move - Germans
Place Units - Germans
3 armour placed in Novgorod
3 infantry placed in United Kingdom
10 mech_infantrys placed in Germany
3 submarines placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 76 PUs; end with 79 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 bomber moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to BryanskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Bryansk
Russians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Bryansk from Germans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 9 armour and 3 submarines; Remaining resources: 3 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from French Indo China to Yunnan
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour and 1 mech_infantry moved from French Indo China to Kweichow
2 armour moved from Malaya to Shan State
2 armour moved from Shantung to Hunan
1 armour moved from Shantung to Kiangsi
1 bomber moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to Hunan
2 fighters moved from Kwangtung to Kiangsi
1 artillery and 1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Kansu to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Manchuria to Jehol
1 infantry moved from Siberia to AmurCombat - Japanese
Battle in Hunan
Japanese attack with 2 armour, 1 bomber and 2 fighters
British defend with 1 armour and 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 1 armour
Battle in Kweichow
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 armour and 2 fighters
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 armour
British defend with 1 artillery
Japanese win, taking Shan State from UK_Pacific with 2 armour remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
2 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to Yunnan
1 bomber moved from Hunan to Malaya
2 fighters moved from Hunan to French Indo China
1 carrier and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Kiangsi to 35 Sea Zone
1 fighter moved from Kiangsi to 35 Sea ZonePlace Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
3 armour placed in Shantung
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
Japanese collect 64 PUs (5 lost to blockades); end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 fighter, 2 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Union of South Africa to 72 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
Americans take 54 Sea Zone from Japanese
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 carrier, 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Units damaged: 1 carrier owned by the Americans
Americans win, taking 42 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 72 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 fighter moved from 42 Sea Zone to Dutch New Guinea
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
1 bomber moved from 72 Sea Zone to IndiaPlace Units - Americans
1 carrier, 1 fighter and 4 transports placed in 101 Sea Zone
3 artilleries and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 fighter moved from Szechwan to Shensi
1 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 fighter moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter and 2 infantry moved from India to Burma
3 infantry moved from India to West India
1 infantry moved from India to BurmaCombat - British
Battle in Kweichow
British attack with 1 artillery and 1 fighter
Japanese defend with 1 armour
British win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 artillery
Casualties for Japanese: 1 armour
Battle in West India
British attack with 3 infantry
Germans defend with 1 armour
British win, taking West India from Germans with 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Yunnan
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Kweichow to India
1 fighter moved from Burma to IndiaPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 1 PUs;Combat Move - Italians
2 bombers moved from Southern Italy to Gibraltar
3 submarines moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 artillery moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Syria to EgyptCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 1 artillery
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for British: 1 infantryNon Combat Move - Italians
Place Units - Italians
3 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from 47 Sea Zone to New BritainCombat - ANZAC
Battle in New Britain
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking New Britain from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New Guinea to Dutch New GuineaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 100 PUs;
Germans buy 6 armour, 4 fighters and 3 submarines; Remaining resources: 6 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to Belarus
1 armour moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Belarus
1 armour moved from Ukraine to Tambov
Germans take Rostov from Russians
Germans take Tambov from Russians
1 armour moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Bryansk
2 armour, 14 artilleries, 6 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
3 submarines moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Trans-Jordan to EgyptCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 armour, 14 artilleries, 6 infantry and 12 mech_infantrys
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 2 armour, 14 artilleries, 5 infantry and 12 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 2 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Germans
Place Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
4 fighters placed in Western Germany
3 submarines placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 77 PUs (1 lost to blockades); end with 83 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 109 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 114 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 bomber moved from Russia to VolgogradCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Volgograd
Russians attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 : 0/3 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 armour and 1 bomber in Volgograd, round 3 : 1/2 hits
Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits
1 bomber owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour
Casualties for Russians: 1 bomber and 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits
Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits
1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 artillery moved from Vologda to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total