@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
            Italians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
            1 armour moved from Libya to 96 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
            1 armour and 2 infantry moved from 92 Sea Zone to Morocco
            1 fighter moved from 95 Sea Zone to Morocco
            1 carrier moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from Northern Italy to 92 Sea Zone
            2 armour moved from Iraq to Egypt
            1 mech_infantry moved from Iraq to Egypt
            1 fighter moved from Egypt to Northern Italy
Combat - Italians
            Battle in Morocco
                Italians attack with 1 armour, 1 fighter and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                Italians win, taking Morocco from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
            1 fighter moved from Morocco to 92 Sea Zone
Place Units - Italians
            3 infantry placed in Egypt
            3 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
            Italians collect 17 PUs; end with 17 PUs total
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
            Battle in Celebes
Non Combat Move - ANZAC
            2 aaGuns, 1 artillery, 1 fighter and 7 infantry moved from New South Wales to Queensland
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            1 fighter moved from Dutch New Guinea to Guam
            2 submarines moved from 33 Sea Zone to 6 Sea Zone
Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
            Germans buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 armour moved from Western Germany to Normandy Bordeaux
            1 armour moved from Germany to 113 Sea Zone
            1 armour moved from 113 Sea Zone to Norway
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            5 armour, 14 artilleries, 2 infantry and 23 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour moved from Germany to Baltic States
            1 mech_infantry moved from Germany to Baltic States
            3 bombers moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Western Germany to Baltic States
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Western Germany to Southern France
            2 bombers moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
Combat - Germans
            Air Battle in Southern France
                Germans attacks with 1 units heading to Southern France
                British launches 1 interceptors out of Southern France
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern France
                Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern France causes 3 damage total.
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 5 bombers, 2 fighters, 1 infantry and 1 mech_infantry
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                Germans win, taking Normandy Bordeaux from British with 1 armour, 5 bombers and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Baltic States
                Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                Germans win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Norway
            Cleaning up after air battles
Non Combat Move - Germans
            2 fighters moved from Normandy Bordeaux to Western Germany
            5 bombers moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Southern France to Western Germany
            1 bomber moved from Egypt to Western Germany
            1 artillery moved from Northwest Persia to Iraq
            3 infantry moved from Persia to Iraq
            2 artilleries moved from Eastern Persia to Persia
            3 aaGuns moved from Western Ukraine to Bryansk
            1 bomber moved from Baltic States to Western Germany
            1 fighter and 1 tactical_bomber moved from Egypt to Northern Italy
Place Units - Germans
            1 infantry placed in France
            2 infantry placed in France
            3 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
            Germans collect 50 PUs (2 lost to blockades); end with 51 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
            Germans buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 armour moved from Western Germany to Normandy Bordeaux
            1 armour moved from Germany to 113 Sea Zone
            1 armour moved from 113 Sea Zone to Norway
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            5 armour, 14 artilleries, 2 infantry and 23 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour moved from Germany to Baltic States
            1 mech_infantry moved from Germany to Baltic States
            3 bombers moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Western Germany to Baltic States
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Western Germany to Southern France
            2 bombers moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
Combat - Germans
            Air Battle in Southern France
                Germans attacks with 1 units heading to Southern France
                British launches 1 interceptors out of Southern France
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern France
                Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern France causes 3 damage total.
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 5 bombers, 2 fighters, 1 infantry and 1 mech_infantry
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                Germans win, taking Normandy Bordeaux from British with 1 armour, 5 bombers and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Baltic States
                Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                Germans win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Norway
            Cleaning up after air battles
Non Combat Move - Germans
            2 fighters moved from Normandy Bordeaux to Western Germany
            5 bombers moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Southern France to Western Germany
            1 bomber moved from Egypt to Western Germany
            1 artillery moved from Northwest Persia to Iraq
            3 infantry moved from Persia to Iraq
            2 artilleries moved from Eastern Persia to Persia
            3 aaGuns moved from Western Ukraine to Bryansk
            1 bomber moved from Baltic States to Western Germany
            1 fighter and 1 tactical_bomber moved from Egypt to Northern Italy
Place Units - Germans
            1 infantry placed in France
            2 infantry placed in France
            3 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
            Germans collect 50 PUs (2 lost to blockades); end with 51 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 3 infantry
            EDIT: Adding units owned by Germans to Persia: 3 infantry
            EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
            Germans buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 armour moved from Western Germany to Normandy Bordeaux
            1 armour moved from Germany to 113 Sea Zone
            1 armour moved from 113 Sea Zone to Norway
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            5 armour, 14 artilleries, 2 infantry and 23 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour moved from Germany to Baltic States
            1 mech_infantry moved from Germany to Baltic States
            3 bombers moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Western Germany to Baltic States
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Western Germany to Southern France
            2 bombers moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
Combat - Germans
            Air Battle in Southern France
                Germans attacks with 1 units heading to Southern France
                British launches 1 interceptors out of Southern France
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern France
                Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern France causes 3 damage total.
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 5 bombers, 2 fighters, 1 infantry and 1 mech_infantry
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                Germans win, taking Normandy Bordeaux from British with 1 armour, 5 bombers and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Baltic States
                Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                Germans win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Norway
            Cleaning up after air battles
Non Combat Move - Germans
            2 fighters moved from Normandy Bordeaux to Western Germany
            5 bombers moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Southern France to Western Germany
            1 bomber moved from Egypt to Western Germany
            1 artillery moved from Northwest Persia to Iraq
            3 infantry moved from Persia to Iraq
            2 artilleries moved from Eastern Persia to Persia
            3 aaGuns moved from Western Ukraine to Bryansk
            1 bomber moved from Baltic States to Western Germany
            1 fighter and 1 tactical_bomber moved from Egypt to Northern Italy
Place Units - Germans
            1 infantry placed in France
            2 infantry placed in France
            3 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
            Germans collect 50 PUs (2 lost to blockades); end with 51 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 3 infantry
            EDIT: Adding units owned by Germans to Persia: 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Archangel to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Germans
            2 fighters moved from Russia to Ukraine
            1 mech_infantry moved from Volgograd to Ukraine
Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters and 1 mech_infantry in Ukraine, round 2 :  2/3 hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
Non Combat Move - Russians
            2 fighters moved from Ukraine to Russia
            1 armour, 1 infantry and 1 mech_infantry moved from Vologda to Russia
            2 armour moved from Volgograd to Russia
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Caucasus to Rostov
            3 fighters and 1 tactical_bomber moved from Tsinghai to Russia
            1 mech_infantry moved from Tsinghai to Novosibirsk
            1 aaGun and 2 infantry moved from Tsinghai to Novosibirsk
            2 aaGuns and 18 infantry moved from Manchuria to Jehol
            1 infantry moved from Archangel to Smolensk
            1 aaGun, 10 artilleries and 6 infantry moved from Archangel to Vologda
Place Units - Russians
            3 infantry placed in Volgograd
            1 armour, 1 fighter and 8 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Northwest Persia: 1 aaGun, 26 artilleries and 29 infantry
            EDIT: Removing units owned by Russians from Caucasus: 1 aaGun, 26 artilleries and 29 infantry
            EDIT: Turning off Edit Mode
Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
            Japanese repair damage of 6x airfield; Remaining resources: 0 SuicideAttackTokens; 40 PUs;
            Japanese buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 6 PUs;
Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Japan to 17 Sea Zone
            1 fighter moved from Japan to 22 Sea Zone
            1 armour and 1 mech_infantry moved from Tsagaan Olom to Yenisey
                  Japanese take Olgiy from Russians
                  Japanese take Yenisey from Russians
            1 armour moved from Tsagaan Olom to Yakut S.S.R.
                  Japanese take Dzavhan from Russians
                  Japanese take Yakut S.S.R. from Russians
            2 artilleries moved from Anhwe to Hunan
            1 fighter moved from Kiangsu to Philippines
            1 armour moved from Kweichow to Yunnan
            4 armour and 5 mech_infantrys moved from Hopei to Yunnan
            1 artillery moved from Shantung to Anhwe
Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 17 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                Americans defend with 2 destroyers and 1 transport
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
                Casualties for Americans: 2 destroyers and 1 transport
Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 17 Sea Zone to Japan
            1 fighter moved from 22 Sea Zone to Paulau Island
Place Units - Japanese
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in French Indo China
            1 fighter placed in Japan
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,6,5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,4,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,5
            Japanese collect 37 PUs (13 lost to blockades); end with 43 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from Jehol to Hopei
                  Chinese take Chahar from Japanese
                  Chinese take Hopei from Japanese
            6 armour, 3 artilleries and 1 infantry moved from Jehol to Shantung
            5 fighters moved from Manchuria to Shantung
            3 bombers moved from Manchuria to Japan
Combat - Americans
            Air Battle in Japan
Intercept in Japan?
Yes please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from Jehol to Hopei
                  Chinese take Chahar from Japanese
                  Chinese take Hopei from Japanese
            6 armour, 3 artilleries and 1 infantry moved from Jehol to Shantung
            5 fighters moved from Manchuria to Shantung
            3 bombers moved from Manchuria to Japan
Combat - Americans
            Air Battle in Japan
                Americans attacks with 3 units heading to Japan
                Japanese launches 3 interceptors out of Japan
                    Attackers Fire,  :  0/3 hits
                    Defenders Fire,  :  0/3 hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan :  0/3 hits
                Bombing raid in Japan rolls: 6,5,3 and causes: 14 damage to unit: factory_major
                Bombing raid in Japan causes 14 damage total.
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 2 :  0/1 hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  2/2 hits
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 3 :  0/1 hits
                    1 armour owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Shantung
                Americans attack with 6 armour, 3 artilleries, 5 fighters and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 6 armour, 3 artilleries, 5 fighters and 1 infantry in Shantung, round 2 :  3/15 hits
                    Japanese roll dice for 1 artillery in Shantung, round 2 :  1/1 hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
                Americans win, taking Shantung from Japanese with 6 armour, 3 artilleries and 5 fighters remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
            Cleaning up after air battles
Non Combat Move - Americans
            1 fighter moved from Manchuria to Korea
            1 armour, 1 artillery and 1 infantry moved from Korea to Manchuria
            1 fighter moved from Manchuria to Korea
            1 armour, 1 artillery and 1 infantry moved from Manchuria to Jehol
            3 bombers moved from Japan to Korea
            1 destroyer moved from 25 Sea Zone to 33 Sea Zone
            1 fighter moved from Midway to Korea
            5 fighters moved from Shantung to Jehol
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 carrier, 1 destroyer and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
            1 armour and 2 mech_infantrys placed in Korea
            1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States
            2 destroyers and 1 submarine placed in 101 Sea Zone
            Americans undo move 2.
            1 artillery, 2 fighters and 1 infantry placed in Eastern United States
            1 bomber placed in Western United States
Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 fighter moved from Tsinghai to Anhwe
            1 infantry moved from Jehol to Anhwe
Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 :  0/2 hits
                    Japanese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 :  2/2 hits
                    Japanese roll dice for 1 artillery in Anhwe, round 3 :  0/1 hits
                    1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
            7 infantry moved from Tsinghai to Shensi
Place Units - Chinese
            2 infantry placed in Shensi
Turn Complete - Chinese
            Chinese collect 15 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
            British repair damage of 3x factory_minor; Remaining resources: 30 PUs;
            British buy 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from Gibraltar to 92 Sea Zone
            2 fighters moved from United Kingdom to 92 Sea Zone
            1 fighter moved from Southern France to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 bomber moved from India to Malaya
            2 fighters moved from 39 Sea Zone to Malaya
            1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                  UK_Pacific take 37 Sea Zone from Japanese
Combat - British
            Battle in Holland Belgium
            Battle in Malaya
                British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
                    British roll dice for 1 battleship and 1 cruiser in Malaya, round 2 :  0/2 hits
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Malaya, round 2 :  4/5 hits
                    Japanese roll dice for 3 mech_infantrys in Malaya, round 2 :  1/3 hits
                    3 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Malaya
                British win, taking Holland Belgium from Germans, taking Malaya from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Japanese: 3 mech_infantrys
            Battle in 92 Sea Zone
                British attack with 1 destroyer and 4 fighters
                Italians defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
                    British roll dice for 1 destroyer and 4 fighters in 92 Sea Zone, round 2 :  1/5 hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 92 Sea Zone, round 2 :  3/4 hits
                    2 fighters owned by the British and 1 destroyer owned by the British lost in 92 Sea Zone
                    British roll dice for 2 fighters in 92 Sea Zone, round 3 :  1/2 hits
                    Italians roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 92 Sea Zone, round 3 :  3/4 hits
                    2 fighters owned by the British and 1 destroyer owned by the Italians lost in 92 Sea Zone
                Italians win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is -40
                Casualties for British: 1 destroyer and 4 fighters
                Casualties for Italians: 1 destroyer
                2 fighters owned by the Italians forced to land in Morocco
Non Combat Move - British
            1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
            2 artilleries and 1 infantry moved from Rhodesia to Belgian Congo
            1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
            1 aaGun, 4 artilleries and 16 infantry moved from India to Burma
            1 bomber moved from Malaya to India
            1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            2 fighters moved from Malaya to 37 Sea Zone
Place Units - British
            3 infantry placed in Southern France
            3 infantry placed in Union of South Africa
            4 infantry placed in United Kingdom
Turn Complete - British
            British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
            2 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs total
            Some Units in India change ownership: 2 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
            Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 armour and 1 infantry moved from Morocco to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
            2 fighters moved from Morocco to Gibraltar
            2 fighters moved from Northern Italy to 92 Sea Zone
Combat - Italians
Scramble?
No scramble.
Im getting an error when I try to roll, will try again later.
If it persists can you post it and I’ll see if I can do something about it.