@Ghostglider scramble orders. No rush, just realized I hadn’t tagged you initially.
17L BM3, cyanight (Axis) vs AeV (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Germany to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
2 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Archangel
1 artillery moved from Novgorod to Archangel
1 tactical_bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Archangel
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 bombers moved from Caroline Islands to 50 Sea ZoneCombat - Germans
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 50 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Western Ukraine
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Archangel to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
3 aaGuns, 17 armour, 5 artilleries, 20 infantry and 11 mech_infantrys moved from Belarus to Bryansk
2 artilleries moved from Novgorod to Belarus
6 mech_infantrys moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Southern Italy to Germany
1 bomber moved from 50 Sea Zone to New Zealand
1 bomber moved from Sumatra to Caroline IslandsPlace Units - Germans
1 fighter and 9 infantry placed in Western Germany
1 bomber placed in Germany
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Volgograd to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Archangel
2 fighters moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
1 infantry moved from Timguska to KansuCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Kansu
Russians attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Archangel to Russia
2 fighters moved from Smolensk to Russia
1 fighter moved from Ukraine to Russia
2 infantry moved from Samara to Vologda
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Timguska to Novosibirsk
2 infantry moved from Timguska to Urals
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Tambov
2 infantry moved from Samara to Russia
1 tactical_bomber moved from Ukraine to Russia
2 aaGuns and 5 infantry moved from Amur to ManchuriaPlace Units - Russians
2 infantry placed in Volgograd
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,1,4,4,1,2
Russians collect 26 PUs (3 lost to blockades); end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 1 factory_minor and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 units repaired.
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 battleship moved from 63 Sea Zone to 62 Sea Zone
1 battleship moved from 63 Sea Zone to 62 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters and 2 tactical_bombers moved from 63 Sea Zone to New South Wales
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
2 artilleries and 2 infantry moved from 62 Sea Zone to New South Wales
1 marine moved from New Guinea to 46 Sea Zone
1 marine and 1 transport moved from 46 Sea Zone to 62 Sea Zone
1 marine moved from 62 Sea Zone to New South Wales
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
2 bombers moved from Caroline Islands to Queensland
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
2 fighters moved from 33 Sea Zone to 30 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
1 mech_infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 fighter and 1 tactical_bomber moved from Shensi to Shan State
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western AustraliaCombat - Japanese
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Western Australia
Battle in Queensland
Japanese attack with 1 artillery and 2 bombers
ANZAC defend with 1 airfield and 1 harbour; Americans defend with 2 infantry
Japanese win, taking Western Australia from ANZAC with 1 bomber remaining. Battle score for attacker is -10
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 1 bomber
Battle in New South Wales
Japanese attack with 2 artilleries, 2 fighters, 4 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 1 aaGun, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Japanese captures 16PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for ANZAC: 1 aaGun, 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for Japanese: 3 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZACNon Combat Move - Japanese
2 carriers moved from 63 Sea Zone to 62 Sea Zone
2 tactical_bombers moved from New South Wales to 62 Sea Zone
2 fighters moved from New South Wales to 62 Sea Zone
1 bomber moved from Queensland to New Zealand
2 fighters moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 5 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
6 armour, 4 artilleries and 2 infantry moved from French Indo China to Yunnan
2 armour moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 armour moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
1 aaGun moved from Shensi to Kweichow
1 armour moved from Tsinghai to Kweichow
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Tsinghai to Szechwan
4 mech_infantrys moved from Tsinghai to Szechwan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to KweichowPlace Units - Japanese
3 armour placed in Kiangsu
3 armour placed in French Indo China
1 factory_minor placed in Malaya
4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1
Japanese collect 62 PUs (1 lost to blockades); end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Hawaiian Islands to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 30 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
6 fighters moved from 30 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 carriers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Tunisia to Algeria
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 bombers moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United KingdomPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
3 infantry placed in Normandy Bordeaux
1 infantry placed in Eastern United States
2 infantry placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - British
British buy 1 factory_minor, 6 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 fighter moved from India to Shan State
1 fighter moved from Burma to Shan State
1 infantry moved from Alexandria to Tobruk
British take Tobruk from ItaliansCombat - British
Battle in Norway
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Norway from Germans, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
2 aaGuns, 1 artillery, 18 infantry and 1 mech_infantry moved from Burma to India
3 infantry moved from Persia to Northwest Persia
2 fighters moved from Egypt to Northwest Persia
1 armour, 2 artilleries, 2 infantry and 1 marine moved from Egypt to Alexandria
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Syria to Iraq
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from Eastern United States to New Brunswick Nova ScotiaPlace Units - British
1 factory_minor placed in Egypt
3 infantry placed in Persia
3 infantry placed in United Kingdom
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 92 Sea Zone
1 armour moved from Libya to Tunisia
Italians take Tunisia from Americans
2 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 bomber moved from 92 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
2 artilleries and 3 infantry moved from Libya to Tunisia
4 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Northern Italy to Romania
3 armour moved from Yugoslavia to Eastern PolandPlace Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Northern Italy
Italians undo move 2.
2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Combat Move - ANZAC
1 artillery and 1 infantry moved from Northern Territory to Western Australia
1 submarine moved from 62 Sea Zone to 56 Sea ZoneCombat - ANZAC
Battle in Western Australia
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Western Australia from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 56 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Turn Complete - ANZAC
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You may skip France and proceed with Germany, Sir.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to 126 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 fighters moved from Western Germany to Norway
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
2 infantry moved from Bryansk to Smolensk
3 tactical_bombers moved from Bryansk to Smolensk
2 infantry moved from Finland to NorwayCombat - Germans
Battle in Smolensk
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 126 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Norway
Germans attack with 1 artillery, 2 fighters and 3 infantry
British defend with 2 infantry
Germans win, taking Norway from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
2 fighters moved from Norway to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Germany to Bryansk
1 bomber moved from 126 Sea Zone to Western Germany
1 mech_infantry moved from Novgorod to Bryansk
2 artilleries moved from Belarus to Bryansk
3 tactical_bombers moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 bomber moved from New Zealand to Yunnan
1 bomber moved from Caroline Islands to Yunnan
1 bomber moved from Yunnan to Szechwan
3 infantry moved from Germany to Western GermanyPlace Units - Germans
3 armour placed in Novgorod
3 artilleries placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Turning off Edit Mode
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Volgograd to Rostov
3 infantry moved from Vologda to Archangel
2 infantry moved from Russia to Smolensk
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Caucasus
1 fighter moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Archangel from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Caucasus to Northwest Persia
2 infantry moved from Urals to Vologda
1 infantry moved from Russia to Vologda
1 aaGun moved from Manchuria to KoreaPlace Units - Russians
9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,1,6,1,4,4
Russians collect 24 PUs (3 lost to blockades); end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 armour moved from Kweichow to Burma
1 mech_infantry moved from Kweichow to Burma
5 mech_infantrys moved from Szechwan to Burma
3 armour moved from French Indo China to Burma
5 armour moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
2 fighters moved from Yunnan to Shan State
2 tactical_bombers moved from Yunnan to Shan State
4 armour, 4 artilleries and 2 infantry moved from Yunnan to Burma
1 marine moved from New South Wales to 62 Sea Zone
1 battleship and 1 marine moved from 62 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
1 battleship moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 62 Sea Zone to 42 Sea Zone
3 transports moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 battleship and 1 marine moved from 56 Sea Zone to 42 Sea Zone
1 armour moved from Kiangsu to Jehol
1 mech_infantry moved from Anhwe to JeholCombat - Japanese
Battle in Burma
Japanese attack with 13 armour, 4 artilleries, 2 infantry and 7 mech_infantrys
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 13 armour, 4 artilleries, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Shan State
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 carriers moved from 62 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from New Zealand to Malaya
4 fighters and 4 tactical_bombers moved from Shan State to Yunnan
1 mech_infantry moved from Sikang to Yunnan
1 armour moved from Kiangsu to Anhwe
1 aaGun moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Hopei to Kweichow
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kansu to Suiyuyan
1 armour moved from Kiangsu to Hunan
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 artillery and 1 marine moved from 42 Sea Zone to Java
2 carriers moved from 33 Sea Zone to 42 Sea Zone
4 fighters moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea ZonePlace Units - Japanese
1 fighter and 1 tactical_bomber placed in Malaya
1 fighter placed in Malaya
1 fighter and 2 tactical_bombers placed in French Indo China
3 armour placed in New South Wales
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Germany
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
3 fighters moved from 26 Sea Zone to 30 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in 30 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Normandy Bordeaux
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 armour, 2 infantry and 1 mech_infantry moved from Algeria to Morocco
3 fighters moved from 16 Sea Zone to 26 Sea Zone
3 fighters moved from 30 Sea Zone to 26 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 110 Sea Zone to 92 Sea ZonePlace Units - Americans
1 fighter placed in Normandy Bordeaux
6 infantry placed in Eastern United States
2 infantry placed in Normandy Bordeaux
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in SikangCombat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory SikangNon Combat Move - Chinese
1 infantry moved from Manchuria to JeholPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
1 bomber moved from Egypt to Northern ItalyCombat - British
Battle in Northern Italy
British attack with 2 bombers and 1 mech_infantry
Italians defend with 1 factory_major and 1 infantry
British win with 2 bombers remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 bombers moved from Northern Italy to Normandy Bordeaux
1 armour moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 artillery, 1 infantry and 1 marine moved from Alexandria to Egypt
1 armour moved from Anglo Egyptian Sudan to Alexandria
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
3 fighters moved from Northwest Persia to India
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
1 fighter and 1 mech_infantry placed in Egypt
1 transport placed in 81 Sea ZoneTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tunisia to Algeria
Italians take Algeria from Americans
1 artillery and 1 infantry moved from Tunisia to Libya
1 armour moved from Algeria to Tunisia
1 infantry moved from Tunisia to Libya
1 bomber moved from Southern Italy to 92 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 3 fighters and 3 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Libya
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Libya from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
3 fighters moved from Holland Belgium to Western Germany
3 armour moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Romania to BelarusPlace Units - Italians
1 fighter and 2 mech_infantrys placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 56 Sea Zone to 43 Sea ZoneTurn Complete - ANZAC
-
Sir you may proceed w.Germany and skip France.
We don’t need to post it since I am not going to do anything w. France at the Moment.
Thank you. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 8
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Archangel
2 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
2 tactical_bombers moved from Bryansk to Smolensk
1 bomber moved from Western Germany to ArchangelCombat - Germans
Battle in Smolensk
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 bomber moved from Archangel to Bryansk
2 tactical_bombers moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
8 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Western Germany
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
1 infantry moved from Norway to FinlandPlace Units - Germans
3 bombers and 1 infantry placed in Western Germany
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Szechwan: 1 bomber
EDIT: Adding units owned by Germans to Bryansk: 1 bomber
EDIT: Removing units owned by Germans from Yunnan: 1 bomber
EDIT: Adding units owned by Germans to Bryansk: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
2 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Rostov
1 fighter moved from Northwest Persia to RostovCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Russians win with 2 fighters remaining. Battle score for attacker is -10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter and 2 infantryNon Combat Move - Russians
2 fighters moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Timguska to Kansu
1 infantry moved from Manchuria to KoreaPlace Units - Russians
1 artillery and 5 infantry placed in Russia
2 infantry placed in Volgograd
2 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,3,2,5,5,6,3
Russians collect 23 PUs (3 lost to blockades); end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs





