@crockett36 This is the video about how to download for forum play.
Regularkid (Allies) vs simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - Italians
1 armour moved from Romania to Ukraine
Italians take Ukraine from Russians
1 armour moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Albania
1 fighter moved from Southern Italy to Albania
1 bomber moved from Southern Italy to Bulgaria
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian SudanPurchase Units - Italians
Italians buy 1 fighter; Remaining resources: 3 PUs;Combat - Italians
Battle in Albania
Italians attack with 1 artillery and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 fighter in Albania, round 2 : 1/2 hits
British roll dice for 1 infantry in Albania, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Albania
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Bulgaria
Italians attack with 1 armour and 1 bomber
British defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Bulgaria, round 2 : 1/2 hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Bulgaria to Southern Italy
1 fighter moved from Albania to Southern Italy
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery and 1 infantry moved from Libya to Tobruk
1 aaGun moved from Yugoslavia to Bulgaria
1 aaGun moved from Yugoslavia to RomaniaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 19 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Germans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Germans
Combat Move - Germans
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
2 fighters, 1 infantry and 3 tactical_bombers moved from Eastern Poland to Belarus
5 armour, 4 artilleries and 10 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 bomber moved from Yugoslavia to Belarus
3 bombers moved from Holland Belgium to Belarus
1 armour moved from Germany to Baltic States
Germans take Baltic States from RussiansPurchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat - Germans
Battle in Archangel
Battle in Belarus
Germans attack with 4 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 2 infantry
AA fire in Belarus : 0/3 hits
Germans roll dice for 4 bombers, 2 fighters, 1 infantry and 3 tactical_bombers in Belarus, round 2 : 5/10 hits
Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 1/2 hits
1 aaGun owned by the Russians, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
Germans win, taking Archangel from Russians with 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantryNon Combat Move - Germans
3 aaGuns and 1 armour moved from Eastern Poland to Western Ukraine
4 bombers, 2 fighters and 3 tactical_bombers moved from Belarus to Eastern Poland
3 armour, 1 artillery and 4 infantry moved from Germany to Poland
3 armour moved from Poland to Eastern Poland
1 aaGun, 1 artillery and 1 infantry moved from Holland Belgium to Western GermanyPlace Units - Germans
1 transport placed in 112 Sea Zone
3 armour and 3 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to 127 Sea Zone
EDIT: 1 fighter moved from Russia to ArchangelPurchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 127 Sea Zone to Urals
EDIT: 1 fighter moved from Archangel to Bryansk
1 aaGun moved from Smolensk to Bryansk
10 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Tambov
2 infantry moved from Timguska to Urals
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to YeniseyPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 marine moved from Kwangsi to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
4 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery, 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from 42 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 battleship moved from 37 Sea Zone to 20 Sea Zone
2 fighters moved from 42 Sea Zone to Yunnan
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaPurchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 4 infantry, 1 marine and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in Borneo
Battle in Malaya
Battle in Yunnan
Japanese attack with 5 artilleries, 2 bombers, 8 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 2 aaGuns, 1 fighter, 9 infantry and 2 mech_infantrys; ANZAC defend with 1 fighter and 1 infantry; Chinese defend with 3 artilleries, 1 fighter and 9 infantry
AA fire in Yunnan : 0/6 hits
Japanese roll dice for 5 artilleries, 2 bombers, 8 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 13/29 hits
Chinese roll dice for 2 aaGuns, 3 artilleries, 3 fighters, 19 infantry and 2 mech_infantrys in Yunnan, round 2 : 12/27 hits
8 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 9 infantry owned by the Chinese, 2 aaGuns owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 3 : 10/17 hits
Chinese roll dice for 3 artilleries, 3 fighters, 8 infantry and 2 mech_infantrys in Yunnan, round 3 : 8/16 hits
1 artillery owned by the Japanese, 2 mech_infantrys owned by the British, 4 fighters owned by the Japanese, 1 infantry owned by the ANZAC, 2 tactical_bombers owned by the Japanese, 1 mech_infantry owned by the Japanese and 7 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in Yunnan, round 4 : 6/9 hits
Chinese roll dice for 3 artilleries and 3 fighters in Yunnan, round 4 : 0/6 hits
1 fighter owned by the Chinese, 3 artilleries owned by the Chinese, 1 fighter owned by the British and 1 fighter owned by the ANZAC lost in Yunnan
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 2 aaGuns, 1 fighter, 9 infantry and 2 mech_infantrys
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Chinese: 3 artilleries, 1 fighter and 9 infantry
Casualties for Japanese: 5 artilleries, 4 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers
Battle in Kwangtung
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Kwangtung, round 4 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Kwangtung, round 5 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in Kwangtung
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 3 : 1/3 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 cruiser and 2 destroyers moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 infantry moved from Anhwe to Kweichow
1 armour moved from Shantung to Hunan
1 artillery and 1 infantry moved from Shantung to Anhwe
1 aaGun moved from Jehol to Anhwe
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Korea to Amur
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to AmurPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 armour, 3 artilleries, 3 infantry and 1 marine placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Italians
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You want the latest build. It has a warning for clicking past the post without posting; but not for the post at the end of the combat move in case you are worried about that.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Italians
Combat Move - Italians
1 armour moved from Bulgaria to Albania
Italians take Greece from British
Italians take Albania from British
1 armour moved from Ukraine to Western Ukraine
1 infantry moved from Tobruk to Alexandria
1 armour, 2 artilleries and 3 infantry moved from Tobruk to AlexandriaPurchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries and 4 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 2/7 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Bulgaria to Romania
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_AxisPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau IslandPurchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in MarianasNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2,6,5,3,1,6,5,6,3,2,3,3
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 armour moved from Baltic States to Archangel
Germans take Belarus from Russians
4 bombers moved from Eastern Poland to RussiaPurchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 4 PUs;Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4,7,5 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.Non Combat Move - Germans
3 bombers moved from Russia to Western Ukraine
3 armour, 2 fighters and 3 tactical_bombers moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
3 fighters moved from Western Germany to Novgorod
4 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 artillery and 4 infantry moved from Poland to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns and 1 infantry moved from Western Germany to Germany
1 infantry moved from Novgorod to ArchangelPlace Units - Germans
1 factory_minor placed in Western Ukraine
2 armour and 1 mech_infantry placed in Novgorod
2 artilleries, 1 fighter and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Tambov to Bryansk
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
1 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to Tambov
10 infantry moved from Russia to Bryansk
1 infantry moved from Urals to Vologda
1 infantry moved from Urals to Novosibirsk
1 fighter moved from Urals to Russia
EDIT: 1 fighter moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to RussiaPurchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Bryansk to Russia
3 artilleries moved from Bryansk to Russia
1 infantry moved from Bryansk to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs -
Obviously forgot to evacuate SZ106. Trust it’s ok if I edit.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Editing Political Relationship for Dutch and Japanese from Neutrality to War
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 106 Sea Zone to 118 Sea Zone
EDIT: 1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 mech_infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
1 armour and 1 tactical_bomber moved from Hunan to Kwangtung
2 bombers moved from Hunan to India
1 fighter moved from 42 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Japan to 22 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to JavaPurchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 factory_minors, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in 22 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/5 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Sumatra from Dutch, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 marine and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to Iwo Jima
1 infantry moved from Siberia to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
3 fighters moved from Amur to Japan
1 mech_infantry moved from Jehol to Hunan
1 mech_infantry moved from Shantung to Chahar
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Kweichow to Yunnan
1 artillery moved from French Indo China to Yunnan
1 aaGun and 1 artillery moved from Anhwe to Kweichow
1 tactical_bomber moved from Kwangtung to Kwangsi
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 34 Sea Zone to 42 Sea Zone
2 bombers moved from India to Hunan
1 fighter moved from Hunan to 42 Sea Zone
EDIT: 1 battleship moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 infantry placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 factory_minor placed in French Indo China
1 factory_minor placed in MalayaTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs -
Also meant to just use the Cruiser bombard in SZ20/Kwangtung. That’s the edit there. Cruiser would still have hit.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 32 Sea Zone
2 destroyers and 2 fighters moved from 26 Sea Zone to 32 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to 108 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 108 Sea Zone
Americans take 106 Sea Zone from Germans
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to GibraltarPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 3 PUs;Combat - Americans
Battle in Marshall Islands
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Gibraltar
Americans attack with 1 armour, 1 infantry and 1 marine
Italians defend with 1 artillery and 1 harbour
Americans win, taking Gibraltar from Italians with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 108 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 108 Sea Zone to United Kingdom
1 artillery moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea ZonePlace Units - Americans
1 infantry placed in Western United States
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Place Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalCombat Move - British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to Bryansk
2 fighters moved from Egypt to Bryansk
1 tactical_bomber moved from Malta to Egypt
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to India
3 infantry moved from India to Burma
1 artillery moved from Anglo Egyptian Sudan to EgyptPurchase Units - British
British buy 1 destroyer and 3 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat - British
Battle in Burma
British attack with 3 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Northwest Persia to Volgograd
1 infantry moved from Syria to Trans-Jordan
1 artillery moved from Syria to Trans-JordanPlace Units - British
1 destroyer placed in 106 Sea Zone
3 fighters placed in EgyptTurn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 fighter -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to 98 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea ZonePurchase Units - Italians
Italians buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat - Italians
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Scramble from Egypt?
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yes full scramble. max defense
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to 98 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea ZonePurchase Units - Italians
Italians buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
French defend with 1 destroyer; British defend with 1 destroyer, 3 fighters and 1 submarine
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 destroyers and 3 fighters in 98 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the Italians, 1 submarine owned by the British, 1 fighter owned by the Italians, 1 fighter owned by the British, 1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 3 : 3/3 hits
British roll dice for 2 fighters in 98 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Italians and 2 fighters owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 18
Casualties for French: 1 destroyer
Casualties for Italians: 1 destroyer, 2 fighters and 1 submarine
Casualties for British: 1 destroyer, 3 fighters and 1 submarineNon Combat Move - Italians
1 armour, 2 artilleries and 3 infantry moved from Alexandria to Tobruk
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 fighter moved from 98 Sea Zone to Tobruk
1 bomber moved from 98 Sea Zone to Southern Italy
1 aaGun moved from Eastern Poland to Western Ukraine
1 armour moved from Western Ukraine to Ukraine
1 aaGun moved from Romania to Bessarabia
1 armour moved from Albania to RomaniaPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 airfield placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
yes full scramble. max defense
I was anticipating no scramble. The airbase didn’t make much sense with a scramble. Is that what triggered the scramble?