AetV (Allies) vs simon33 (Axis) BM3


  • Scramble sz 112/97??

  • '19 '17 '16

    No scramble.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 bombers moved from United Kingdom to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 bomber moved from Gibraltar to 112 Sea Zone
                1 armour moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                      Americans take Tobruk from Italians
                2 destroyers moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

    Purchase Units - Americans
                Americans buy 2 armour, 2 carriers, 3 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in French West Africa
                    Americans attack with 1 artillery and 1 infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 :  0/2 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 3 :  2/2 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in French West Africa
                    Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Soviet Far East
                Battle in 112 Sea Zone
                    Americans attack with 3 bombers, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry and 1 transport
                    Germans defend with 1 battleship, 1 carrier, 2 destroyers, 5 fighters, 1 submarine and 1 transport
                        Americans roll dice for 3 bombers, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters and 1 transport in 112 Sea Zone, round 2 :  5/10 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 carrier, 2 destroyers, 5 fighters and 1 transport in 112 Sea Zone, round 2 :  5/9 hits
                        1 carrier owned by the Germans, 1 carrier owned by the Americans, 1 submarine owned by the Germans, 3 destroyers owned by the Americans and 1 destroyer owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 3 bombers, 1 cruiser, 3 fighters and 1 transport in 112 Sea Zone, round 3 :  3/7 hits
                        Germans roll dice for 1 battleship, 1 destroyer, 5 fighters and 1 transport in 112 Sea Zone, round 3 :  4/7 hits
                        1 cruiser owned by the Americans, 2 fighters owned by the Germans, 1 destroyer owned by the Germans and 3 fighters owned by the Americans lost in 112 Sea Zone
                        Americans roll dice for 3 bombers and 1 transport in 112 Sea Zone, round 4 :  2/3 hits
                        Germans roll dice for 1 battleship, 3 fighters and 1 transport in 112 Sea Zone, round 4 :  4/4 hits
                        3 bombers owned by the Americans, 2 fighters owned by the Germans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone
                    Germans win, taking Soviet Far East from Japanese with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -50
                    Casualties for Germans: 1 carrier, 2 destroyers, 4 fighters and 1 submarine
                    Casualties for Americans: 3 bombers, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry and 1 transport
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Americans
                2 artilleries, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier and 3 submarines moved from 10 Sea Zone to 31 Sea Zone

    Place Units - Americans
                1 carrier placed in 110 Sea Zone
                1 fighter placed in 110 Sea Zone
                1 armour placed in Normandy Bordeaux
                1 armour and 1 infantry placed in Western United States
                1 carrier and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Szechwan to Shensi
                1 fighter and 10 infantry moved from Szechwan to Kweichow
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 10 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 10 infantry in Kweichow, round 2 :  2/11 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shensi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                2 artilleries placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Combat Move - British
                1 infantry moved from Yunnan to Kwangsi
                7 infantry moved from Yunnan to Hunan
                1 fighter moved from Shan State to Malaya
                1 tactical_bomber moved from India to Malaya
                1 fighter moved from India to Hunan
                5 infantry and 1 mech_infantry moved from Shan State to Malaya
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter moved from 95 Sea Zone to 112 Sea Zone
                1 battleship moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
                1 battleship moved from 95 Sea Zone to 97 Sea Zone
                2 cruisers moved from 95 Sea Zone to 97 Sea Zone
                1 carrier moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 artillery moved from Sicily to 95 Sea Zone
                1 artillery and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Greece
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Northwest Persia to Caucasus
                      British take Caucasus from Germans

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 48 PUs;
                British buy 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Norway
                Battle in Greece
                Battle in Hunan
                    British attack with 1 fighter and 7 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 fighter and 7 infantry in Hunan, round 2 :  1/8 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                        British roll dice for 1 fighter and 7 infantry in Hunan, round 3 :  2/8 hits
                        Japanese roll dice for 1 artillery in Hunan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Hunan
                    British win, taking Norway from Germans, taking Greece from Italians, taking Hunan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in Malaya
                    British attack with 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
                        British roll dice for 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 :  0/8 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 :  4/6 hits
                        4 infantry owned by the British lost in Malaya
                    1 mech_infantry owned by the British and 1 infantry owned by the British retreated to Shan State
                    Japanese win with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -12
                    Casualties for British: 4 infantry
                Battle in 112 Sea Zone
                    British attack with 1 battleship and 2 fighters
                    Germans defend with 1 battleship and 1 transport
                        British roll dice for 1 battleship and 2 fighters in 112 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        1 battleship owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone
                    British win with 1 battleship and 2 fighters remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 battleship and 1 transport
                Battle in Holland Belgium
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
                1 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
                1 infantry and 2 mech_infantrys moved from Iraq to Syria
                4 infantry moved from Persia to Northwest Persia
                1 armour and 2 mech_infantrys moved from India to Shan State
                1 artillery and 3 infantry moved from Burma to Shan State
                4 infantry moved from Burma to India
                1 aaGun moved from Burma to India
                1 fighter moved from Hunan to Shan State
                1 fighter and 1 tactical_bomber moved from Malaya to Shan State
                2 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                3 infantry placed in Iraq
                3 infantry placed in Persia
                British undo move 2.
                2 infantry placed in Persia
                1 destroyer placed in 80 Sea Zone
                1 fighter and 5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
                British collect 44 PUs (1 lost to blockades); end with 44 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

    triplea_39544_UK_6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Combat Move - Italians
                1 fighter moved from Southern Italy to 95 Sea Zone
                2 fighters moved from Southern Italy to 112 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Bulgaria to Greece
                2 infantry moved from Rostov to Caucasus
                1 bomber moved from Ukraine to Caucasus

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 :  1/5 hits
                        British roll dice for 1 artillery and 1 infantry in Greece, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Greece
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 3 :  1/5 hits
                        British roll dice for 1 artillery in Greece, round 3 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 95 Sea Zone
                    Italians attack with 1 fighter
                    French defend with 1 destroyer
                        Italians roll dice for 1 fighter in 95 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 95 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 95 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Caucasus
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Caucasus, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 112 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 battleship
                        Italians roll dice for 2 fighters in 112 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 battleship in 112 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the British and 1 fighter owned by the Italians lost in 112 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 battleship

    Non Combat Move - Italians
                1 fighter moved from 112 Sea Zone to Western Germany
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Northern Italy to France
                1 bomber moved from Caucasus to Rostov

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,4,5,2,5,5
                Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total

    triplea_39544_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 6

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 marine; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to 31 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 marine placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Turn Complete - French

    triplea_39544_Fre6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                1 bomber moved from Bryansk to 126 Sea Zone
                1 bomber moved from Bryansk to Iraq
                1 bomber moved from Rostov to Persia
                2 fighters and 4 tactical_bombers moved from Rostov to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                1 artillery and 1 mech_infantry moved from Russia to Smolensk
                1 armour and 1 mech_infantry moved from Russia to Vologda
                1 armour and 1 mech_infantry moved from Russia to Samara
                1 artillery, 1 fighter and 1 infantry moved from Western Germany to Holland Belgium

    Purchase Units - Germans
                Germans buy 1 armour, 9 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat - Germans
                Strategic bombing raid in Persia
                        AA fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Persia causes 5 damage total.
                Strategic bombing raid in Iraq
                        AA fire in Iraq :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Iraq causes 0 damage total.
                Battle in 126 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 126 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Vologda
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 armour in Vologda, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Vologda, round 5 :  1/1 hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                        Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 :  0/2 hits
                        British roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                        1 artillery owned by the Germans lost in Holland Belgium
                    retreated to Holland Belgium
                    British win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 armour, 2 fighters and 4 tactical_bombers
                    British defend with 4 infantry
                        Germans roll dice for 1 armour, 2 fighters and 4 tactical_bombers in Northwest Persia, round 2 :  6/7 hits
                        British roll dice for 4 infantry in Northwest Persia, round 2 :  0/4 hits
                        4 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 armour, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 4 infantry
                Battle in Samara
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from 126 Sea Zone to Novgorod
                1 fighter moved from Holland Belgium to Southern Italy
                1 artillery and 2 infantry moved from Western Germany to France
                1 artillery and 2 infantry moved from Ukraine to Rostov
                2 fighters and 4 tactical_bombers moved from Northwest Persia to Volgograd
                1 bomber moved from Persia to Volgograd
                2 aaGuns moved from Russia to Tambov
                16 armour moved from Russia to Volgograd
                3 armour moved from Russia to Belarus

    Place Units - Germans
                1 transport placed in 115 Sea Zone
                2 fighters placed in Western Germany
                1 armour and 1 mech_infantry placed in Novgorod
                Germans undo move 1.
                1 artillery placed in Novgorod
                1 transport placed in 113 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
                2 artilleries and 1 infantry placed in Ukraine
                2 artilleries, 5 infantry and 1 mech_infantry placed in Western Germany
                3 artilleries placed in France
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 53 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_39544_Ger7.tsvg


  • Hi simon33,
    What is the reason behind attacking Vyborg?
    I may have a clue but want to know your reason for it.
    Thank you for answering.

  • '19 '17 '16

    G1? Just to thin down the infantry. Also, forces a few more infantry to stay behind to hold Novgorod G2, depending on a few other things. Also what is lost by making the attack? I guess risking the Kreigsmarine could be a downside but it also has the potential to draw out a few USSR planes.


  • I see like you a strong potential for a G1Dow in BM 3.
    But Vyborg is to dicey. I would recommend Baltic instead for less losses.
    I will try your strategy my next games.

  • '19 '17 '16

    A possiblity. You could also buy a marine, keep one of your ships out and hit Novgorod G2 with that. The downside is that putting more units in Baltic states is more units that can be smashed by the Novgorod force.

  • '19 '17 '16

    Any moves for USSR?


  • @simon33:

    Any moves for USSR?

    Yes; just can’t right now since i am still on my way back from work.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 7

    Combat Move - Russians
                4 infantry moved from Archangel to Novgorod
                1 infantry moved from Novosibirsk to Kansu
                9 infantry moved from Kazakhstan to Caucasus
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from Vologda to Smolensk

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 4 infantry
                    Germans defend with 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry

    triplea_39544_Rus7.tsvg


  • Battle in Novgorod.

    First Round Russia scored one hit and it took your mech out to preserve your Bmbr.
    Second Round i scored one hit again so I need an Ool, please.

  • '19 '17 '16

    Lose the bomber.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 7

    Combat Move - Russians
                4 infantry moved from Archangel to Novgorod
                1 infantry moved from Novosibirsk to Kansu
                9 infantry moved from Kazakhstan to Caucasus
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from Vologda to Smolensk

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 4 infantry
                    Germans defend with 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Russians roll dice for 4 infantry in Novgorod, round 2 :  1/4 hits
                        Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Novgorod, round 2 :  1/4 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 3 infantry in Novgorod, round 3 :  1/3 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 bomber in Novgorod, round 3 :  0/3 hits
                        1 bomber owned by the Germans lost in Novgorod
                        Russians roll dice for 3 infantry in Novgorod, round 4 :  0/3 hits
                        Germans roll dice for 1 armour and 1 artillery in Novgorod, round 4 :  1/2 hits
                        1 infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 2 infantry in Novgorod, round 5 :  0/2 hits
                        Germans roll dice for 1 armour and 1 artillery in Novgorod, round 5 :  2/2 hits
                        2 infantry owned by the Russians lost in Novgorod
                    Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 bomber and 1 mech_infantry
                    Casualties for Russians: 4 infantry
                Battle in Smolensk
                    Russians attack with 1 infantry
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Russians attack with 1 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Kansu, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Kansu, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour in Kansu, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Kansu, round 5 :  0/1 hits
                        Japanese roll dice for 1 armour in Kansu, round 5 :  1/1 hits
                        1 infantry owned by the Russians lost in Kansu
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 9 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 9 infantry in Caucasus, round 2 :  2/9 hits
                        Italians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                    Russians win, taking Caucasus from Italians with 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Kazakhstan to Caucasus
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Turn Complete - Russians

    triplea_39544_Rus7.tsvg


  • Feel free to swap the casualties i took in Smolensk and Novgorod.
    Mech and arty have the same Def. value so i did not especially care, but believe that you might keep Mech over Arty?.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 7

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Urals to Vologda
                      Japanese take Vologda from Russians
                1 infantry moved from Urals to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Urals to Nenetsia
                      Japanese take Nenetsia from Russians
                1 armour moved from Hopei to Hunan
                1 tactical_bomber moved from Kwangtung to Hunan
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 bomber moved from Japan to Hunan
                1 bomber moved from Kwangtung to Shensi
                1 infantry moved from Tsinghai to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Tsinghai to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Japan to Kiangsi
                1 infantry moved from Kwangtung to Kiangsi
                2 artilleries and 2 infantry moved from Anhwe to Hunan
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to Ceylon

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 3 fighters, 8 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Ceylon
                Battle in Hunan
                    Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber
                    British defend with 7 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber in Hunan, round 2 :  2/7 hits
                        Chinese roll dice for 7 infantry in Hunan, round 2 :  0/7 hits
                        2 infantry owned by the British lost in Hunan
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber in Hunan, round 3 :  4/7 hits
                        Chinese roll dice for 5 infantry in Hunan, round 3 :  3/5 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the British lost in Hunan
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber in Hunan, round 4 :  3/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Hunan
                    Japanese win, taking Ceylon from UK_Pacific, taking Hunan from Chinese with 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for British: 7 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in 80 Sea Zone
                    Japanese attack with 2 submarines
                    British defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 80 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 80 Sea Zone
                    Japanese win, taking 80 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 :  2/3 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  0/2 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kiangsi to Kwangtung
                1 bomber and 1 tactical_bomber moved from Hunan to Kwangtung
                1 armour moved from Kansu to Tsinghai
                1 bomber moved from Shensi to Kansu
                1 aaGun, 1 artillery and 1 infantry moved from Timguska to Kansu
                2 infantry moved from Yenisey to Timguska
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 mech_infantry moved from Anhwe to Hopei
                1 infantry moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                1 artillery and 6 infantry moved from Urals to Novosibirsk

    Place Units - Japanese
                3 infantry placed in Malaya
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Shantung
                1 transport placed in 6 Sea Zone
                2 artilleries, 3 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_39544_Jap7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 7

    Combat - British

    triplea_39544_Bri7.tsvg


  • Scramble 113?
    Three Ftr’s available.

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