1 hit in sz111, OOL?
AetV (Allies) vs simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
19 armour, 3 artilleries, 2 fighters, 19 infantry, 4 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
3 armour moved from Western Ukraine to Russia
1 infantry moved from Smolensk to Russia
3 armour moved from Ukraine to Russia
1 bomber moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
1 armour moved from Caucasus to Volgograd
Germans take Kazakhstan from Russians
Germans take Volgograd from Russians
1 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland BelgiumPurchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters and 1 infantry
Americans defend with 1 artillery
Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Russia
Germans attack with 25 armour, 3 artilleries, 3 bombers, 2 fighters, 20 infantry, 4 mech_infantrys and 4 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 3 armour, 15 artilleries, 1 factory_major, 3 fighters, 30 infantry and 2 mech_infantrys
AA fire in Russia : 0/9 hits
Germans roll dice for 25 armour, 3 artilleries, 3 bombers, 2 fighters, 20 infantry, 4 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 25/61 hits
Russians roll dice for 4 aaGuns, 3 armour, 15 artilleries, 3 fighters, 30 infantry and 2 mech_infantrys in Russia, round 2 : 12/53 hits
4 aaGuns owned by the Russians, 12 infantry owned by the Germans and 21 infantry owned by the Russians lost in Russia
Germans roll dice for 25 armour, 3 artilleries, 3 bombers, 2 fighters, 8 infantry, 4 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 28/49 hits
Russians roll dice for 3 armour, 15 artilleries, 3 fighters, 9 infantry and 2 mech_infantrys in Russia, round 3 : 9/32 hits
1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 8 infantry owned by the Germans, 15 artilleries owned by the Russians and 9 infantry owned by the Russians lost in Russia
Germans roll dice for 25 armour, 3 artilleries, 3 bombers, 2 fighters, 3 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 19/40 hits
Russians roll dice for 1 armour and 3 fighters in Russia, round 4 : 2/4 hits
3 fighters owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Germans lost in Russia
Germans captures 20PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 25 armour, 1 artillery, 3 bombers, 2 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 154
Casualties for Germans: 2 artilleries, 20 infantry and 1 mech_infantry
Casualties for Russians: 4 aaGuns, 3 armour, 15 artilleries, 3 fighters, 30 infantry and 2 mech_infantrys
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
3 aaGuns moved from Bryansk to Russia
1 bomber moved from Russia to Rostov
2 bombers moved from Russia to Bryansk
2 fighters moved from Russia to Rostov
4 tactical_bombers moved from Russia to Rostov
1 infantry moved from Germany to Western Germany
3 fighters moved from Holland Belgium to Western Germany
2 artilleries moved from Western Germany to France
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 battleship, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
3 infantry placed in France
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
4 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Novosibirsk to Samara
2 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from GermansCombat - Russians
Battle in Tsinghai
Russians attack with 2 infantry
Japanese defend with 1 armour
Russians roll dice for 2 infantry in Tsinghai, round 2 : 2/2 hits
Japanese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 aaGun and 4 infantry moved from Novosibirsk to Kazakhstan
1 aaGun moved from Novosibirsk to Kazakhstan
4 infantry moved from Novosibirsk to Kazakhstan
1 submarine moved from 123 Sea Zone to 109 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Japan to 17 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Olgiy to Kansu
Japanese take Tsagaan Olom from Russians
1 infantry moved from Kansu to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 artillery moved from Anhwe to Hunan
1 fighter moved from Japan to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
2 fighters moved from Japan to 6 Sea Zone
1 bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from Kwangtung to Hunan
1 artillery and 9 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea ZonePurchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
1 infantry owned by the British lost in Hunan
Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 3 : 3/3 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 7/12 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Tsinghai
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Suiyuyan to Anhwe
1 mech_infantry moved from Shantung to Chahar
1 artillery, 2 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Hunan to Kwangtung
1 fighter moved from Kwangtung to Malaya
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Kweichow to Kwangtung
1 aaGun, 1 artillery and 1 infantry moved from Yenisey to Timguska
2 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Amur to Manchuria
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to JapanPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
1 bomber, 1 fighter and 1 marine placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 bomber moved from Gibraltar to 112 Sea Zone
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far EastPurchase Units - Americans
Americans buy 2 armour, 2 carriers, 3 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat - Americans
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Scramble sz 112?
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Yes.
Did you forget to assault Norway or Denmark? Why is the TT there otherwise?
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Yes.
Did you forget to assault Norway or Denmark? Why is the TT there otherwise?
Yeah I oversaw that i didn’t unload my men.
Thank you for reminding me. -
Denmark of course.
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Battle in sz 112:
Five hits first round. I assume to scrap CV, correct?
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@aequitas:
Battle in sz 112:
Five hits first round. I assume to scrap CV, correct?
Yes, I guess that has to be done.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat - British
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Scramble sz 112/97??
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 bomber moved from Gibraltar to 112 Sea Zone
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far EastPurchase Units - Americans
Americans buy 2 armour, 2 carriers, 3 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in French West Africa
Americans attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 0/2 hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 3 : 2/2 hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Soviet Far East
Battle in 112 Sea Zone
Americans attack with 3 bombers, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry and 1 transport
Germans defend with 1 battleship, 1 carrier, 2 destroyers, 5 fighters, 1 submarine and 1 transport
Americans roll dice for 3 bombers, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters and 1 transport in 112 Sea Zone, round 2 : 5/10 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 2 destroyers, 5 fighters and 1 transport in 112 Sea Zone, round 2 : 5/9 hits
1 carrier owned by the Germans, 1 carrier owned by the Americans, 1 submarine owned by the Germans, 3 destroyers owned by the Americans and 1 destroyer owned by the Germans lost in 112 Sea Zone
Americans roll dice for 3 bombers, 1 cruiser, 3 fighters and 1 transport in 112 Sea Zone, round 3 : 3/7 hits
Germans roll dice for 1 battleship, 1 destroyer, 5 fighters and 1 transport in 112 Sea Zone, round 3 : 4/7 hits
1 cruiser owned by the Americans, 2 fighters owned by the Germans, 1 destroyer owned by the Germans and 3 fighters owned by the Americans lost in 112 Sea Zone
Americans roll dice for 3 bombers and 1 transport in 112 Sea Zone, round 4 : 2/3 hits
Germans roll dice for 1 battleship, 3 fighters and 1 transport in 112 Sea Zone, round 4 : 4/4 hits
3 bombers owned by the Americans, 2 fighters owned by the Germans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone
Germans win, taking Soviet Far East from Japanese with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -50
Casualties for Germans: 1 carrier, 2 destroyers, 4 fighters and 1 submarine
Casualties for Americans: 3 bombers, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry and 1 transport
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Americans
2 artilleries, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier and 3 submarines moved from 10 Sea Zone to 31 Sea ZonePlace Units - Americans
1 carrier placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
1 armour placed in Normandy Bordeaux
1 armour and 1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsCombat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Shensi
1 fighter and 10 infantry moved from Szechwan to Kweichow
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from JapanesePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 10 infantry in Kweichow, round 2 : 2/11 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
2 artilleries placed in KweichowTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Move - British
1 infantry moved from Yunnan to Kwangsi
7 infantry moved from Yunnan to Hunan
1 fighter moved from Shan State to Malaya
1 tactical_bomber moved from India to Malaya
1 fighter moved from India to Hunan
5 infantry and 1 mech_infantry moved from Shan State to Malaya
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from 95 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
1 battleship moved from 95 Sea Zone to 97 Sea Zone
2 cruisers moved from 95 Sea Zone to 97 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 artillery moved from Sicily to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from GermansPurchase Units - British
British repair damage of 3x factory_major; Remaining resources: 48 PUs;
British buy 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Norway
Battle in Greece
Battle in Hunan
British attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 fighter and 7 infantry in Hunan, round 2 : 1/8 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Hunan
British roll dice for 1 fighter and 7 infantry in Hunan, round 3 : 2/8 hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Hunan
British win, taking Norway from Germans, taking Greece from Italians, taking Hunan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Malaya
British attack with 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
British roll dice for 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 0/8 hits
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 4/6 hits
4 infantry owned by the British lost in Malaya
1 mech_infantry owned by the British and 1 infantry owned by the British retreated to Shan State
Japanese win with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for British: 4 infantry
Battle in 112 Sea Zone
British attack with 1 battleship and 2 fighters
Germans defend with 1 battleship and 1 transport
British roll dice for 1 battleship and 2 fighters in 112 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
1 battleship owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone
British win with 1 battleship and 2 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship and 1 transport
Battle in Holland Belgium
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 infantry and 2 mech_infantrys moved from Iraq to Syria
4 infantry moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from India to Shan State
1 artillery and 3 infantry moved from Burma to Shan State
4 infantry moved from Burma to India
1 aaGun moved from Burma to India
1 fighter moved from Hunan to Shan State
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
2 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 infantry placed in Iraq
3 infantry placed in Persia
British undo move 2.
2 infantry placed in Persia
1 destroyer placed in 80 Sea Zone
1 fighter and 5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
British collect 44 PUs (1 lost to blockades); end with 44 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUsPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Italians
1 fighter moved from Southern Italy to 95 Sea Zone
2 fighters moved from Southern Italy to 112 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Bulgaria to Greece
2 infantry moved from Rostov to Caucasus
1 bomber moved from Ukraine to CaucasusPurchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 1/5 hits
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits
1 infantry owned by the British lost in Greece
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 3 : 1/5 hits
British roll dice for 1 artillery in Greece, round 3 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in 95 Sea Zone
Italians attack with 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 fighter in 95 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Caucasus
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits
British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Italians attack with 2 fighters
British defend with 1 battleship
Italians roll dice for 2 fighters in 112 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 battleship in 112 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Italians lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Casualties for British: 1 battleshipNon Combat Move - Italians
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to France
1 bomber moved from Caucasus to RostovPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,4,5,2,5,5
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 marine; Remaining resources: 0 PUs;Non Combat Move - ANZAC
2 fighters moved from Queensland to 31 Sea Zone
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Bryansk to 126 Sea Zone
1 bomber moved from Bryansk to Iraq
1 bomber moved from Rostov to Persia
2 fighters and 4 tactical_bombers moved from Rostov to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
1 artillery and 1 mech_infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Russia to Samara
1 artillery, 1 fighter and 1 infantry moved from Western Germany to Holland BelgiumPurchase Units - Germans
Germans buy 1 armour, 9 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Strategic bombing raid in Iraq
AA fire in Iraq : 1/1 hits
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Battle in 126 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 126 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Vologda
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 1 armour in Vologda, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Vologda, round 5 : 1/1 hits
1 armour owned by the Germans lost in Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 0/2 hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits
1 artillery owned by the Germans lost in Holland Belgium
retreated to Holland Belgium
British win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour, 2 fighters and 4 tactical_bombers
British defend with 4 infantry
Germans roll dice for 1 armour, 2 fighters and 4 tactical_bombers in Northwest Persia, round 2 : 6/7 hits
British roll dice for 4 infantry in Northwest Persia, round 2 : 0/4 hits
4 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Battle in Samara
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from 126 Sea Zone to Novgorod
1 fighter moved from Holland Belgium to Southern Italy
1 artillery and 2 infantry moved from Western Germany to France
1 artillery and 2 infantry moved from Ukraine to Rostov
2 fighters and 4 tactical_bombers moved from Northwest Persia to Volgograd
1 bomber moved from Persia to Volgograd
2 aaGuns moved from Russia to Tambov
16 armour moved from Russia to Volgograd
3 armour moved from Russia to BelarusPlace Units - Germans
1 transport placed in 115 Sea Zone
2 fighters placed in Western Germany
1 armour and 1 mech_infantry placed in Novgorod
Germans undo move 1.
1 artillery placed in Novgorod
1 transport placed in 113 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
2 artilleries, 5 infantry and 1 mech_infantry placed in Western Germany
3 artilleries placed in France
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 53 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
Hi simon33,
What is the reason behind attacking Vyborg?
I may have a clue but want to know your reason for it.
Thank you for answering. -
G1? Just to thin down the infantry. Also, forces a few more infantry to stay behind to hold Novgorod G2, depending on a few other things. Also what is lost by making the attack? I guess risking the Kreigsmarine could be a downside but it also has the potential to draw out a few USSR planes.
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I see like you a strong potential for a G1Dow in BM 3.
But Vyborg is to dicey. I would recommend Baltic instead for less losses.
I will try your strategy my next games.