@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
Regularkid (Allies) vs simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Siberia to Amur
Japanese take Sakha from Russians
3 artilleries and 5 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Hunan to Yunnan
2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to YunnanPurchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/11 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 artillery and 2 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Chahar to Kweichow
1 infantry moved from Chahar to Anhwe
2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
3 fighters and 2 tactical_bombers moved from Manchuria to Amur
1 aaGun and 1 infantry moved from Korea to Amur
1 aaGun moved from Manchuria to Jehol
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Japan
2 fighters moved from Kwangsi to 36 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Kwangsi
1 fighter moved from Caroline Islands to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
2 submarines moved from 36 Sea Zone to 43 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Shantung
2 artilleries and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Non Combat Move - Americans
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalCombat Move - Chinese
9 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to SikangPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsCombat Move - British
Turning on Edit Mode
EDIT: Editing Political Relationship for UK_Pacific and Japanese from Neutrality to Unprovoked
EDIT: Editing Political Relationship for British and Japanese from Neutrality to Unprovoked
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Editing Political Relationship for Chinese and British from Neutrality to Allied
EDIT: Editing Political Relationship for Chinese and UK_Pacific from Concordant to Allied
EDIT: Turning off Edit Mode
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
2 infantry moved from Shan State to Yunnan
2 mech_infantrys moved from India to Yunnan
1 fighter moved from India to Yunnan
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 bomber moved from Malta to 92 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery and 2 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 cruiser moved from 80 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Malta to Egypt
1 fighter moved from Malta to EgyptPurchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 72 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
British buy 1 airfield and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kenya
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
British attack with 1 bomber and 1 submarine
Italians defend with 1 cruiser and 1 transport
British win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transportNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from 96 Sea Zone to Malta
EDIT: 1 tactical_bomber moved from Egypt to Malta
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
2 aaGuns moved from Burma to Yunnan
7 infantry moved from Burma to Yunnan
1 infantry moved from Burma to India
1 aaGun moved from Burma to IndiaPlace Units - British
1 airfield and 2 fighters placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,5,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
British collect 30 PUs (6 lost to blockades); end with 30 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5,4,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,5,1,1,5,4,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - Italians
1 armour moved from Romania to Ukraine
Italians take Ukraine from Russians
1 armour moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Albania
1 fighter moved from Southern Italy to Albania
1 bomber moved from Southern Italy to Bulgaria
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian SudanPurchase Units - Italians
Italians buy 1 fighter; Remaining resources: 3 PUs;Combat - Italians
Battle in Albania
Italians attack with 1 artillery and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 fighter in Albania, round 2 : 1/2 hits
British roll dice for 1 infantry in Albania, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Albania
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Bulgaria
Italians attack with 1 armour and 1 bomber
British defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Bulgaria, round 2 : 1/2 hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Bulgaria to Southern Italy
1 fighter moved from Albania to Southern Italy
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery and 1 infantry moved from Libya to Tobruk
1 aaGun moved from Yugoslavia to Bulgaria
1 aaGun moved from Yugoslavia to RomaniaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 19 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Germans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Germans
Combat Move - Germans
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
2 fighters, 1 infantry and 3 tactical_bombers moved from Eastern Poland to Belarus
5 armour, 4 artilleries and 10 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 bomber moved from Yugoslavia to Belarus
3 bombers moved from Holland Belgium to Belarus
1 armour moved from Germany to Baltic States
Germans take Baltic States from RussiansPurchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat - Germans
Battle in Archangel
Battle in Belarus
Germans attack with 4 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 2 infantry
AA fire in Belarus : 0/3 hits
Germans roll dice for 4 bombers, 2 fighters, 1 infantry and 3 tactical_bombers in Belarus, round 2 : 5/10 hits
Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 1/2 hits
1 aaGun owned by the Russians, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
Germans win, taking Archangel from Russians with 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantryNon Combat Move - Germans
3 aaGuns and 1 armour moved from Eastern Poland to Western Ukraine
4 bombers, 2 fighters and 3 tactical_bombers moved from Belarus to Eastern Poland
3 armour, 1 artillery and 4 infantry moved from Germany to Poland
3 armour moved from Poland to Eastern Poland
1 aaGun, 1 artillery and 1 infantry moved from Holland Belgium to Western GermanyPlace Units - Germans
1 transport placed in 112 Sea Zone
3 armour and 3 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to 127 Sea Zone
EDIT: 1 fighter moved from Russia to ArchangelPurchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 127 Sea Zone to Urals
EDIT: 1 fighter moved from Archangel to Bryansk
1 aaGun moved from Smolensk to Bryansk
10 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Tambov
2 infantry moved from Timguska to Urals
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to YeniseyPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 marine moved from Kwangsi to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
4 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery, 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from 42 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 battleship moved from 37 Sea Zone to 20 Sea Zone
2 fighters moved from 42 Sea Zone to Yunnan
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaPurchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 4 infantry, 1 marine and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in Borneo
Battle in Malaya
Battle in Yunnan
Japanese attack with 5 artilleries, 2 bombers, 8 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 2 aaGuns, 1 fighter, 9 infantry and 2 mech_infantrys; ANZAC defend with 1 fighter and 1 infantry; Chinese defend with 3 artilleries, 1 fighter and 9 infantry
AA fire in Yunnan : 0/6 hits
Japanese roll dice for 5 artilleries, 2 bombers, 8 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 13/29 hits
Chinese roll dice for 2 aaGuns, 3 artilleries, 3 fighters, 19 infantry and 2 mech_infantrys in Yunnan, round 2 : 12/27 hits
8 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 9 infantry owned by the Chinese, 2 aaGuns owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 3 : 10/17 hits
Chinese roll dice for 3 artilleries, 3 fighters, 8 infantry and 2 mech_infantrys in Yunnan, round 3 : 8/16 hits
1 artillery owned by the Japanese, 2 mech_infantrys owned by the British, 4 fighters owned by the Japanese, 1 infantry owned by the ANZAC, 2 tactical_bombers owned by the Japanese, 1 mech_infantry owned by the Japanese and 7 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in Yunnan, round 4 : 6/9 hits
Chinese roll dice for 3 artilleries and 3 fighters in Yunnan, round 4 : 0/6 hits
1 fighter owned by the Chinese, 3 artilleries owned by the Chinese, 1 fighter owned by the British and 1 fighter owned by the ANZAC lost in Yunnan
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 2 aaGuns, 1 fighter, 9 infantry and 2 mech_infantrys
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Chinese: 3 artilleries, 1 fighter and 9 infantry
Casualties for Japanese: 5 artilleries, 4 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers
Battle in Kwangtung
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Kwangtung, round 4 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Kwangtung, round 5 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in Kwangtung
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 3 : 1/3 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 cruiser and 2 destroyers moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 infantry moved from Anhwe to Kweichow
1 armour moved from Shantung to Hunan
1 artillery and 1 infantry moved from Shantung to Anhwe
1 aaGun moved from Jehol to Anhwe
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Korea to Amur
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to AmurPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 armour, 3 artilleries, 3 infantry and 1 marine placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Italians
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You want the latest build. It has a warning for clicking past the post without posting; but not for the post at the end of the combat move in case you are worried about that.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Italians
Combat Move - Italians
1 armour moved from Bulgaria to Albania
Italians take Greece from British
Italians take Albania from British
1 armour moved from Ukraine to Western Ukraine
1 infantry moved from Tobruk to Alexandria
1 armour, 2 artilleries and 3 infantry moved from Tobruk to AlexandriaPurchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries and 4 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 2/7 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Bulgaria to Romania
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_AxisPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau IslandPurchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in MarianasNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2,6,5,3,1,6,5,6,3,2,3,3
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 armour moved from Baltic States to Archangel
Germans take Belarus from Russians
4 bombers moved from Eastern Poland to RussiaPurchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 4 PUs;Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4,7,5 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.Non Combat Move - Germans
3 bombers moved from Russia to Western Ukraine
3 armour, 2 fighters and 3 tactical_bombers moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
3 fighters moved from Western Germany to Novgorod
4 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 artillery and 4 infantry moved from Poland to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns and 1 infantry moved from Western Germany to Germany
1 infantry moved from Novgorod to ArchangelPlace Units - Germans
1 factory_minor placed in Western Ukraine
2 armour and 1 mech_infantry placed in Novgorod
2 artilleries, 1 fighter and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Tambov to Bryansk
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
1 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to Tambov
10 infantry moved from Russia to Bryansk
1 infantry moved from Urals to Vologda
1 infantry moved from Urals to Novosibirsk
1 fighter moved from Urals to Russia
EDIT: 1 fighter moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to RussiaPurchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Bryansk to Russia
3 artilleries moved from Bryansk to Russia
1 infantry moved from Bryansk to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs -
Obviously forgot to evacuate SZ106. Trust it’s ok if I edit.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Editing Political Relationship for Dutch and Japanese from Neutrality to War
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 106 Sea Zone to 118 Sea Zone
EDIT: 1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 mech_infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
1 armour and 1 tactical_bomber moved from Hunan to Kwangtung
2 bombers moved from Hunan to India
1 fighter moved from 42 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Japan to 22 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to JavaPurchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 factory_minors, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in 22 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/5 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Sumatra from Dutch, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 marine and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to Iwo Jima
1 infantry moved from Siberia to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
3 fighters moved from Amur to Japan
1 mech_infantry moved from Jehol to Hunan
1 mech_infantry moved from Shantung to Chahar
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Kweichow to Yunnan
1 artillery moved from French Indo China to Yunnan
1 aaGun and 1 artillery moved from Anhwe to Kweichow
1 tactical_bomber moved from Kwangtung to Kwangsi
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 34 Sea Zone to 42 Sea Zone
2 bombers moved from India to Hunan
1 fighter moved from Hunan to 42 Sea Zone
EDIT: 1 battleship moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 infantry placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 factory_minor placed in French Indo China
1 factory_minor placed in MalayaTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs -
Also meant to just use the Cruiser bombard in SZ20/Kwangtung. That’s the edit there. Cruiser would still have hit.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 32 Sea Zone
2 destroyers and 2 fighters moved from 26 Sea Zone to 32 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to 108 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 108 Sea Zone
Americans take 106 Sea Zone from Germans
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to GibraltarPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 3 PUs;Combat - Americans
Battle in Marshall Islands
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Gibraltar
Americans attack with 1 armour, 1 infantry and 1 marine
Italians defend with 1 artillery and 1 harbour
Americans win, taking Gibraltar from Italians with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 108 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 108 Sea Zone to United Kingdom
1 artillery moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea ZonePlace Units - Americans
1 infantry placed in Western United States
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Place Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalCombat Move - British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to Bryansk
2 fighters moved from Egypt to Bryansk
1 tactical_bomber moved from Malta to Egypt
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to India
3 infantry moved from India to Burma
1 artillery moved from Anglo Egyptian Sudan to EgyptPurchase Units - British
British buy 1 destroyer and 3 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat - British
Battle in Burma
British attack with 3 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Northwest Persia to Volgograd
1 infantry moved from Syria to Trans-Jordan
1 artillery moved from Syria to Trans-JordanPlace Units - British
1 destroyer placed in 106 Sea Zone
3 fighters placed in EgyptTurn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 fighter -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to 98 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea ZonePurchase Units - Italians
Italians buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat - Italians
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Scramble from Egypt?
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yes full scramble. max defense





