Omega (Allies +24) vs. StuckTojo (Axis)

  • 17 16 13 12

    My fighter missed in 110, lost gamble!

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 submarine moved from 111 Sea Zone to 105 Sea Zone
                8 infantry moved from Novgorod to Belarus
                1 armour, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Bryansk
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Bryansk
                1 armour and 1 mech_infantry moved from Sikang to Yunnan
                2 fighters and 1 tactical_bomber moved from Russia to Yunnan
                1 mech_infantry moved from Kazakhstan to Szechwan
                1 armour and 2 mech_infantrys moved from Volgograd to Rostov

    Place Units - Russians
                3 artilleries placed in Ukraine
                1 infantry placed in Novgorod
                1 fighter and 4 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Western Ukraine: 1 armour
                EDIT: Adding units owned by Russians to Bryansk: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Western Ukraine: 1 artillery
                EDIT: Adding units owned by Russians to Belarus: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yunnan : 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
        Szechwan : 1 mech_infantry
        Buryatia : 2 aaGuns, 3 artilleries and 18 infantry
        Belarus : 2 aaGuns, 2 artilleries and 21 infantry
        Bryansk : 1 armour and 3 infantry
        Rostov : 1 armour and 2 mech_infantrys
        Russia : 1 airfield, 1 factory_major, 1 fighter and 4 infantry
        Ukraine : 3 artilleries and 1 factory_minor
        Western Ukraine : 2 aaGuns, 3 artilleries and 8 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 28 / 40
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 28 / 38
        UK_Pacific : 17 / 22
        Italians : 11 / 12
        ANZAC : 14 / 24
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_39586.0_Rus2.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 armour and 1 infantry moved from Korea to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
                2 infantry moved from Kiangsi to Kwangtung
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hunan
                2 fighters and 2 tactical_bombers moved from Kiangsu to Hunan
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from Kwangsi to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                2 bombers moved from Kwangsi to Kwangtung
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Borneo
                Battle in Guam
                Battle in Kwangtung
                    Japanese attack with 1 armour, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Kwangtung from UK_Pacific with 1 armour, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Anhwe to Jehol
                2 bombers moved from Kwangtung to Kiangsu
                2 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe
                2 fighters and 2 tactical_bombers moved from Hunan to Anhwe
                1 aaGun moved from Jehol to Anhwe
                1 fighter moved from Jehol to Kiangsu
                1 battleship and 1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 fighter moved from 37 Sea Zone to Hainan
                1 fighter moved from Kiangsu to Anhwe
                3 carriers moved from 36 Sea Zone to 43 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Shantung
                1 destroyer placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 43 PUs total

    triplea_39586.0_Jap2.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 bomber moved from Eastern United States to Gibraltar
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 :  1/3 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 carrier and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 48 Sea Zone to 30 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 23 Sea Zone to 17 Sea Zone
                1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 bomber moved from Gibraltar to Algeria
                1 infantry moved from Central United States to Southeast Mexico

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        10 Sea Zone : 3 submarines
        17 Sea Zone : 1 submarine
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Southeast Mexico : 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Gibraltar : 1 artillery
        Algeria : 1 bomber
        89 Sea Zone : 1 transport
        101 Sea Zone : 1 carrier and 1 destroyer
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 42 / 43
        Americans : 50 / 70
        Chinese : 7 / 16
        British : 28 / 38
        UK_Pacific : 10 / 22
        Italians : 11 / 12
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.300
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_39586.0_Ame2.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                3 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei
                7 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 7 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 7 infantry in Kweichow, round 2 :  1/7 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan

    Place Units - Chinese
                4 artilleries placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Yunnan : 1 fighter
        Kweichow : 4 artilleries and 7 infantry
        Hopei : 3 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 39 / 43
        Americans : 50 / 70
        Chinese : 10 / 16
        British : 28 / 38
        UK_Pacific : 10 / 22
        Italians : 11 / 12
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.609
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 23

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_39586.0_Chi2.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                2 artilleries and 4 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Shan State to French Indo China
                2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter moved from India to French Indo China

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 2 artilleries and 4 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 artilleries and 4 infantry in Anglo Egyptian Sudan, round 2 :  3/6 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in French Indo China
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    British win, taking French Indo China from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 92 Sea Zone
                    British attack with 1 cruiser
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 bomber moved from Malta to Algeria
                1 tactical_bomber moved from Malta to Egypt
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 aaGun moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Yunnan to Hunan
                1 aaGun and 3 infantry moved from Burma to Shan State
                1 infantry moved from India to Burma
                1 mech_infantry moved from India to Yunnan
                3 fighters and 1 tactical_bomber moved from French Indo China to Yunnan

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                3 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 fighter and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 fighter and 3 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 1 aaGun, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Hunan : 1 infantry
        Shan State : 1 aaGun and 3 infantry
        Burma : 1 aaGun and 2 infantry
        India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 mech_infantrys
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 infantry
        39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 artilleries and 3 infantry
        Tanganyika Territory : 1 infantry
        Algeria : 1 bomber
        Greece : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 cruiser
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 1 destroyer
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 36 / 43
        Americans : 50 / 70
        Chinese : 10 / 16
        British : 31 / 29
        UK_Pacific : 13 / 13
        Italians : 10 / 12
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.436
            Median : 3.000
            Variance : 0.395
            Standard Deviation : 0.628
            Total rolls : 39

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Americans Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_39586.0_UK_2.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Romania to Greece
                      Italians take Greece from British
                1 artillery and 2 infantry moved from Kenya to Tanganyika Territory
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Tanganyika Territory
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Tanganyika Territory from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                1 armour and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total

    triplea_39586.0_Ita2.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters and 1 mech_infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
                EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Northern Territory : 1 artillery and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
        New Guinea : 1 infantry
        Java : 1 flag, 1 aaGun, 3 fighters and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 cruiser
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 37
        Japanese : 36 / 43
        Americans : 50 / 70
        Chinese : 10 / 16
        British : 28 / 29
        UK_Pacific : 13 / 13
        Italians : 14 / 14
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39586.0_ANZ2.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 2 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag
        97 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 37
        Japanese : 36 / 43
        Americans : 50 / 70
        Chinese : 10 / 16
        British : 28 / 29
        UK_Pacific : 13 / 13
        Italians : 14 / 14
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39586.0_Fre2.tsvg

  • 19 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                9 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                2 bombers moved from Southern Italy to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians

    triplea_39586.0_Ger3.tsvg

  • 19 17 16

    Scramble in sz 110?

  • 17 16 13 12

    No scramble.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                9 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                2 bombers moved from Southern Italy to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    French defend with 1 cruiser and 1 destroyer
                    Germans win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser, 3 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship, 1 cruiser, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                2 bombers moved from 97 Sea Zone to Southern Italy
                5 armour moved from Yugoslavia to Eastern Poland
                1 aaGun, 2 artilleries and 5 infantry moved from Romania to Eastern Poland
                2 aaGuns, 2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
                1 aaGun, 3 armour, 1 artillery and 7 infantry moved from Poland to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                3 infantry moved from Western Germany to 112 Sea Zone
                1 mech_infantry moved from Western Germany to Poland
                1 mech_infantry moved from Holland Belgium to Germany
                3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries moved from Holland Belgium to Normandy Bordeaux
                1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 destroyer and 1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    triplea_39586.0_Ger3.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung

    Combat - Russians
                Battle in Kwangtung
                    Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 harbour and 2 infantry
                        Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 :  1/5 hits
                        Japanese roll dice for 1 armour and 2 infantry in Kwangtung, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kwangtung
                        Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kwangtung, round 3 :  3/4 hits
                        Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 3 :  2/2 hits
                        1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the Russians and 1 armour owned by the Russians lost in Kwangtung
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Russians: 1 armour, 1 fighter and 1 mech_infantry
                    Casualties for Japanese: 1 armour and 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
                1 mech_infantry moved from Szechwan to Kazakhstan
                1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                3 artilleries moved from Ukraine to Bryansk
                2 aaGuns, 3 artilleries and 8 infantry moved from Western Ukraine to Bryansk
                4 infantry moved from Russia to Bryansk
                2 artilleries and 17 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk
                2 aaGuns moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 fighter moved from Russia to Volgograd
                1 infantry moved from Novgorod to Archangel

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                1 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Russians :

    Yunnan : 1 fighter and 1 tactical_bomber
        Kazakhstan : 1 mech_infantry
        Buryatia : 2 aaGuns, 3 artilleries and 18 infantry
        Bryansk : 2 aaGuns, 1 armour, 6 artilleries and 16 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 armour, 1 factory_minor and 1 fighter
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 2 aaGuns, 2 artilleries and 20 infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 armour and 2 mech_infantrys
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 49
        Russians : 34 / 39
        Japanese : 36 / 43
        Americans : 50 / 70
        Chinese : 10 / 16
        British : 28 / 29
        UK_Pacific : 13 / 13
        Italians : 14 / 14
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 3.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Russians Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.444
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    triplea_39586.0_Rus3.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries moved from Anhwe to Kweichow
                1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Hopei
                1 mech_infantry moved from Kiangsu to Kwangsi
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 bomber moved from Kiangsu to Hopei
                1 bomber moved from Kiangsu to Kweichow
                5 fighters and 4 tactical_bombers moved from Anhwe to Kweichow
                1 fighter moved from Hainan to Kwangsi
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                3 carriers, 1 cruiser and 2 destroyers moved from 43 Sea Zone to 42 Sea Zone
                3 fighters and 3 tactical_bombers moved from 43 Sea Zone to Java
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 4 infantry moved from 42 Sea Zone to Java
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 3 carriers, 1 cruiser, 2 destroyers and 4 transports
                    ANZAC defend with 1 cruiser
                    Japanese win, taking 42 Sea Zone from Neutral with 3 carriers, 1 cruiser and 4 transports remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Japanese: 2 destroyers
                Battle in Java
                    Japanese attack with 1 artillery, 3 fighters, 5 infantry and 3 tactical_bombers
                    ANZAC defend with 1 aaGun, 3 fighters and 1 infantry
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 aaGun, 3 fighters and 1 infantry
                    Casualties for Japanese: 1 artillery and 5 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 artilleries, 1 bomber, 5 fighters, 2 mech_infantrys and 4 tactical_bombers
                    Chinese defend with 4 artilleries and 7 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Chinese: 4 artilleries and 7 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter and 2 mech_infantrys
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Java: 1 fighter
                EDIT: Adding units owned by Japanese to Java: 1 artillery
                EDIT: Changing ownership of Java from ANZAC to Japanese
                EDIT: Turning off Edit Mode
                1 infantry moved from Guam to 21 Sea Zone
                1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                1 battleship, 1 cruiser and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                3 tactical_bombers moved from Java to 42 Sea Zone
                1 fighter moved from Kwangsi to Kiangsu
                1 aaGun moved from Anhwe to Hopei
                1 bomber, 4 fighters and 4 tactical_bombers moved from Kweichow to Kiangsu
                1 bomber moved from Hopei to Kiangsu
                1 infantry moved from Jehol to Manchuria
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 infantry placed in Japan
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total

    triplea_39586.0_Jap3.tsvg

  • 19 17 16

    Just take it.  I’m done with this one.

  • 17 16 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                      Americans take 109 Sea Zone from Germans
                1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Algeria to 110 Sea Zone

    triplea_39586.0_Ame3.tsvg

  • 17 16 13 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                      Americans take 109 Sea Zone from Germans
                1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Algeria to 110 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports

    triplea_39586.0_Ame3.tsvg

  • 17 16 13 12

    @StuckTojo:

    Just take it.  I’m done with this one.

    ?

    Just 2 hits on 110.

Suggested Topics

  • 9
  • 85
  • 54
  • 55
  • 57
  • 27
  • 352
  • 4.2k
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.9k

Users

40.7k

Topics

1.8m

Posts