Let’s collect ourselves here! And have some fun. I prefer the Allies, but I am flexible.
Odonis (Allies) vs simon33 (Axis) BM3
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Politics - Germans
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Politics - Germans
Combat Move - Germans
1 fighter moved from Western Germany to Norway
1 armour and 1 mech_infantry moved from Finland to Norway
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 armour and 1 mech_infantry moved from Bryansk to Archangel
1 armour and 1 mech_infantry moved from Bryansk to Vologda
Germans take Smolensk from Russians
1 fighter moved from Bryansk to Russia
3 bombers and 1 fighter moved from Ukraine to Russia
4 armour moved from Bryansk to Archangel
3 armour moved from Bryansk to ArchangelPurchase Units - Germans
Germans buy 5 artilleries, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia -
Intercept in Moscow?
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full intercept
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Politics - Germans
Combat Move - Germans
1 fighter moved from Western Germany to Norway
1 armour and 1 mech_infantry moved from Finland to Norway
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 armour and 1 mech_infantry moved from Bryansk to Archangel
1 armour and 1 mech_infantry moved from Bryansk to Vologda
Germans take Smolensk from Russians
1 fighter moved from Bryansk to Russia
3 bombers and 1 fighter moved from Ukraine to Russia
4 armour moved from Bryansk to Archangel
3 armour moved from Bryansk to ArchangelPurchase Units - Germans
Germans buy 5 artilleries, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 5 interceptors out of Russia
Attackers Fire, : 2/5 hits
Defenders Fire, : 2/5 hits
2 fighters owned by the Germans lost in Russia
2 fighters owned by the British lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 7,8,7 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Vologda
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Vologda
1 mech_infantry owned by the Germans and 1 armour owned by the Germans retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Norway, round 2 : 0/3 hits
British roll dice for 1 infantry and 1 mech_infantry in Norway, round 2 : 0/2 hits
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Norway, round 3 : 1/3 hits
British roll dice for 1 infantry and 1 mech_infantry in Norway, round 3 : 0/2 hits
1 infantry owned by the British lost in Norway
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Norway, round 4 : 1/3 hits
British roll dice for 1 mech_infantry in Norway, round 4 : 0/1 hits
1 mech_infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 8 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 8 armour and 1 mech_infantry in Archangel, round 2 : 5/9 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 8 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
3 armour moved from Western Ukraine to Smolensk
3 armour moved from Ukraine to Smolensk
2 aaGuns, 8 armour, 3 artilleries, 17 infantry and 2 mech_infantrys moved from Bryansk to Smolensk
1 fighter moved from Norway to Novgorod
2 infantry moved from Bulgaria to Greece
2 mech_infantrys moved from Smolensk to Archangel
3 bombers moved from Russia to Western Ukraine
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to France
1 infantry moved from Western Germany to FrancePlace Units - Germans
3 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in Western Ukraine
3 fighters and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Bryansk
3 armour, 8 artilleries, 1 fighter, 34 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Russia to SmolenskPurchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Bryansk
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Smolensk
Russians attack with 3 armour, 8 artilleries, 1 fighter, 34 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 15 armour, 3 artilleries, 17 infantry and 1 mech_infantry
Russians win, taking Smolensk from Germans with 3 armour, 7 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 49
Casualties for Germans: 2 aaGuns, 15 armour, 3 artilleries, 17 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery, 34 infantry and 3 mech_infantrysNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns and 17 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to SmolenskPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Japanese
2 bombers moved from Yunnan to India
1 infantry moved from Malaya to Shan State
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter moved from 41 Sea Zone to Burma
1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from French Indo China to 35 Sea Zone
2 artilleries and 12 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Siberia to Buryatia
9 artilleries and 4 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Shantung to KweichowPurchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 2/2 hits
2 bombers killed by AA
Bombing raid in India causes 0 damage total.
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 9 artilleries and 5 infantry
British defend with 1 infantry
Japanese roll dice for 9 artilleries and 5 infantry in Shan State, round 2 : 8/14 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 9 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
1 carrier and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 75 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
1 armour moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Anhwe to Hunan
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from 42 Sea Zone to Java
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 aaGuns moved from Amur to Buryatia
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Anhwe to HunanPlace Units - Japanese
1 factory_minor placed in Malaya
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
Japanese collect 60 PUs (2 lost to blockades); end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat - British
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scramble in 97? If so, how many?
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Scramble all fighters and one german tac.
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Hmm, should have stepped on Southern France.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Politics - Italians
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well that may be the game. 92% chance of winning that battle and I lose.
un-believe-able
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Politics - Italians
Combat Move - Italians
1 unit repaired.
1 artillery and 2 infantry moved from Rostov to Caucasus
1 armour moved from Western Germany to Southern France
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern FrancePurchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship and 1 transport
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 battleship and 1 transport in 93 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 battleship and 1 transport in 93 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship and 1 transport in 93 Sea Zone, round 4 : 1/1 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is 0
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 battleship
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 1/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour and 1 artillery in Southern France, round 3 : 1/2 hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour
Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
Place Units - Italians
1 fighter and 1 mech_infantry placed in Southern Italy
Italians undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs -
well that may be the game. 92% chance of winning that battle and I lose.
un-believe-able
I was pretty surprised too.
I’ll bomb Moscow as Germany. 3bombers, 1ftr. Intercept?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from Dutch New Guinea to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 33 Sea Zone to 44 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Borneo
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 37 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 1 carrier and 1 transport
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in MalayaNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to 33 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
4 infantry moved from France to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 cruiser moved from 91 Sea Zone to 93 Sea ZoneCombat - French
Battle in 93 Sea Zone
French attack with 1 cruiser
Italians defend with 1 transport
French win, taking 93 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern France
French attack with 1 fighter and 4 infantry
Italians defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
French win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for French: 2 infantry
Casualties for Italians: 1 armour and 1 artilleryNon Combat Move - French
1 fighter moved from Southern France to France
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from French West Africa to French Central AfricaTurn Complete - French
French collect 17 PUs; end with 17 PUs total -
full intercept. Could use some luck!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 fighter moved from Novgorod to Russia
3 bombers moved from Western Ukraine to Russia
1 tactical_bomber moved from Greece to Tambov
1 infantry moved from Volgograd to Tambov
3 artilleries moved from Ukraine to Bryansk
2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
8 armour and 1 mech_infantry moved from Archangel to Smolensk
3 fighters and 4 infantry moved from Western Germany to France
1 mech_infantry moved from Archangel to Smolensk
1 mech_infantry moved from Archangel to SmolenskPurchase Units - Germans
Germans buy 7 artilleries, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 3 interceptors out of Russia
Attackers Fire, : 1/4 hits
Defenders Fire, : 1/3 hits
1 fighter owned by the Germans lost in Russia
1 fighter owned by the British lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 2/3 hits
2 bombers killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Smolensk
Germans attack with 8 armour and 3 mech_infantrys
Russians defend with 2 aaGuns, 3 armour and 7 artilleries
Germans roll dice for 8 armour and 3 mech_infantrys in Smolensk, round 2 : 5/11 hits
Russians roll dice for 2 aaGuns, 3 armour and 7 artilleries in Smolensk, round 2 : 6/10 hits
3 mech_infantrys owned by the Germans, 2 aaGuns owned by the Russians, 3 artilleries owned by the Russians and 3 armour owned by the Germans lost in Smolensk
Germans roll dice for 5 armour in Smolensk, round 3 : 3/5 hits
Russians roll dice for 3 armour and 4 artilleries in Smolensk, round 3 : 3/7 hits
3 artilleries owned by the Russians and 3 armour owned by the Germans lost in Smolensk
2 armour owned by the Germans retreated to Archangel
Russians win with 3 armour and 1 artillery remaining. Battle score for attacker is -14
Casualties for Germans: 6 armour and 3 mech_infantrys
Casualties for Russians: 2 aaGuns and 6 artilleries
Battle in Bryansk
Germans attack with 5 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 3 infantry in Bryansk, round 2 : 2/8 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 5 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 3 fighters and 4 infantry
French defend with 1 airfield, 1 factory_minor and 1 fighter; Americans defend with 1 artillery, 1 marine and 1 mech_infantry
Germans roll dice for 3 fighters and 4 infantry in France, round 2 : 3/7 hits
French roll dice for 1 artillery, 1 fighter, 1 marine and 1 mech_infantry in France, round 2 : 2/4 hits
1 mech_infantry owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Germans lost in France
Germans roll dice for 3 fighters and 2 infantry in France, round 3 : 0/5 hits
French roll dice for 1 fighter in France, round 3 : 1/1 hits
1 infantry owned by the Germans lost in France
Germans roll dice for 3 fighters and 1 infantry in France, round 4 : 2/4 hits
French roll dice for 1 fighter in France, round 4 : 1/1 hits
1 fighter owned by the Germans and 1 fighter owned by the French lost in France
Germans destroys 17PUs while taking French capital
Germans win, taking France from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 fighter
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Americans: 1 artillery, 1 marine and 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from France to Western Germany
1 bomber moved from Russia to Novgorod
1 tactical_bomber moved from Tambov to Volgograd
1 armour and 1 mech_infantry moved from Norway to Finland
2 infantry moved from Greece to BulgariaPlace Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Western Ukraine
3 infantry placed in Ukraine
Germans undo move 3.
1 artillery and 2 infantry placed in Ukraine
2 artilleries, 1 fighter and 7 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
Germans undo move 4.
5 infantry placed in Germany
2 artilleries, 1 fighter and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Russians
1 armour moved from Smolensk to Belarus
Russians take Belarus from Germans
1 armour moved from Smolensk to Novgorod
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour and 1 artillery moved from Smolensk to Archangel
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to TambovPurchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 1 armour
Germans defend with 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 armour remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 1 artillery and 1 tactical_bomber
Germans defend with 2 armour
Russians win, taking Archangel from Germans with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armourNon Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Tambov to Russia
1 infantry moved from Vologda to Russia
2 aaGuns and 17 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Japanese
1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Szechwan
9 artilleries and 5 infantry moved from Shan State to Burma
1 armour moved from French Indo China to Burma
1 mech_infantry moved from Hunan to Burma
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 destroyer and 2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Ulaanbaatar from Russians
Japanese take Yakut S.S.R. from Russians
2 artilleries and 12 infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Anhwe to Kweichow
3 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
1 fighter moved from Malaya to 43 Sea Zone
2 fighters moved from Java to 44 Sea Zone
1 submarine moved from 75 Sea Zone to 71 Sea ZonePurchase Units - Japanese
Japanese buy 4 artilleries, 3 bombers, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 2 fighters in 44 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 1 fighter in 44 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 cruiser and 1 transport remaining. Battle score for attacker is -20
Casualties for Japanese: 2 fighters
Battle in 71 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 71 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 71 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 71 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 71 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 destroyer in 71 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 71 Sea Zone
British win with no units remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 3 armour, 10 artilleries, 7 infantry and 3 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese roll dice for 3 armour, 10 artilleries, 7 infantry and 3 mech_infantrys in Burma, round 2 : 6/23 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 10 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/7 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 43 Sea Zone to Java
1 tactical_bomber moved from Malaya to Java
1 mech_infantry moved from Shantung to Hunan
1 artillery and 1 infantry moved from Shantung to Anhwe
3 fighters and 2 tactical_bombers moved from Kweichow to Shantung
1 artillery and 1 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 aaGuns moved from Buryatia to Yakut S.S.R.Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
3 bombers and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
Japanese collect 54 PUs; end with 56 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs