Actually, will stick with it as-is, sorry about the delay.
Simon33 Allies vs. GenSved GAME V
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 bombers, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers and 1 fighter moved from Norway to GermanyCombat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Germans launches 2 interceptors out of Germany
Attackers Fire, : 1/4 hits
Defenders Fire, : 0/2 hits
1 fighter owned by the Germans lost in Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 2/3 hits
2 bombers killed by AA
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 bomber and 1 fighter moved from Germany to Norway
1 submarine moved from 92 Sea Zone to 93 Sea Zone
3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 carriers, 1 destroyer and 2 fighters moved from 30 Sea Zone to 33 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to NorwayPlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Korea
1 bomber and 2 fighters placed in Western United States
2 bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,3,2,6,4
Americans collect 50 PUs (3 lost to blockades); end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 16 PUs;Combat Move - British
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy BordeauxNon Combat Move - British
1 bomber moved from Tsinghai to India
3 aaGuns, 1 armour, 5 artilleries and 14 infantry moved from Burma to India
2 fighters moved from 80 Sea Zone to India
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
1 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Gibraltar to Norway
2 fighters moved from United Kingdom to Norway
1 transport moved from 106 Sea Zone to 109 Sea ZonePlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 22 PUs total -
I made my Italy move earlier but apparently forgot to post, so I will just retake it, nothing eventfull happened :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Egypt to Southern Italy
3 armour and 2 mech_infantrys moved from Egypt to Tobruk
Italians take Alexandria from British
Italians take Tobruk from French
1 armour moved from Trans-Jordan to Egypt
3 fighters moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 3 fighters and 2 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
3 fighters moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 destroyers placed in 97 Sea Zone
1 mech_infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,1,3,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
Italians collect 2 PUs (13 lost to blockades); end with 3 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 8 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits
ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 aaGun owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 2/3 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 5
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - ANZAC
2 fighters moved from Queensland to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 destroyer moved from 80 Sea Zone to 72 Sea ZoneNon Combat Move - French
2 infantry moved from Libya to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 68 PUs;
Germans buy 1 armour, 3 artilleries, 1 bomber, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Persia to West India
Germans take Eastern Persia from British
Germans take West India from UK_Pacific
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 armour moved from Greece to Romania
2 mech_infantrys moved from Greece to Romania
1 mech_infantry moved from Eastern Poland to Slovakia Hungary
2 mech_infantrys moved from Baltic States to Slovakia Hungary
1 mech_infantry moved from Baltic States to Romania
10 infantry moved from Bessarabia to Ukraine
13 artilleries moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
5 mech_infantrys moved from Bessarabia to Ukraine
1 armour moved from Germany to Romania
1 mech_infantry moved from Germany to Slovakia Hungary
4 mech_infantrys moved from Germany to Poland
2 armour moved from Germany to Poland
2 armour moved from Egypt to Iraq
1 armour moved from Syria to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Karelia
1 infantry moved from Western Germany to France
1 bomber moved from Germany to Archangel
2 fighters moved from Egypt to Persia
1 fighter moved from Novgorod to Archangel
1 fighter moved from Iraq to Persia
1 bomber moved from Egypt to Persia
1 fighter moved from Egypt to Southern Italy
1 bomber moved from Bessarabia to GermanyCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Ukraine
Germans attack with 1 armour, 13 artilleries, 10 infantry and 5 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour, 13 artilleries, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Bessarabia to Ukraine
1 fighter moved from Archangel to Germany
1 bomber moved from Archangel to Karelia
1 fighter moved from Egypt to Southern Italy
1 fighter moved from Egypt to IraqPlace Units - Germans
2 artilleries and 1 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
1 infantry placed in Novgorod
3 infantry placed in France
1 armour, 1 bomber and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,3,2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
Germans collect 51 PUs (5 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 7 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 artilleries, 8 infantry and 1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
Russians take Baltic States from Germans
3 artilleries and 3 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 artillery and 1 infantry moved from Rostov to Bryansk
3 infantry moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Rostov to Bryansk
14 artilleries and 16 infantry moved from Belarus to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from ItaliansCombat - Russians
Battle in Novgorod
Russians attack with 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry in Novgorod, round 2 : 8/15 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 16 artilleries and 21 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 16 artilleries and 21 infantry in Bryansk, round 2 : 11/37 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 16 artilleries and 21 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 artillery
Russians roll dice for 3 artilleries and 4 infantry in Archangel, round 2 : 3/7 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Tsinghai
3 infantry moved from Caucasus to VolgogradPlace Units - Russians
1 armour, 7 artilleries, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 bomber, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Sikang
1 bomber moved from Kweichow to Sikang
1 bomber moved from Kweichow to Sikang
1 mech_infantry moved from Kweichow to Burma
Japanese take Burma from UK_Pacific
3 artilleries moved from Kweichow to Yunnan
1 armour moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
2 armour moved from Shensi to Yunnan
3 mech_infantrys moved from Shensi to Yunnan
1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from Kiangsu to Chahar
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Malaya to Yunnan
3 artilleries and 2 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
4 artilleries moved from French Indo China to 36 Sea Zone
4 infantry moved from French Indo China to 36 Sea Zone
4 artilleries, 4 infantry and 5 transports moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to Manchuria
1 carrier, 2 destroyers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 carriers moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from RussiansCombat - Japanese
Battle in Sikang
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Kansu to Chahar
5 artilleries and 5 infantry moved from 37 Sea Zone to MalayaPlace Units - Japanese
2 artilleries and 1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Western United States to Amur
4 armour, 4 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
2 bombers and 1 fighter moved from Norway to Germany
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - Americans
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Scramble SZ97?
Intercept Germany? -
yes to both, thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Western United States to Amur
4 armour, 4 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
2 bombers and 1 fighter moved from Norway to Germany
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Air Battle in Germany
Americans attacks with 3 units heading to Germany
Germans launches 2 interceptors out of Germany
Attackers Fire, : 1/3 hits
Defenders Fire, : 0/2 hits
1 fighter owned by the Germans lost in Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in 97 Sea Zone
Americans attack with 1 destroyer and 5 submarines
Italians defend with 2 destroyers and 3 fighters
Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 destroyers and 3 fighters in 97 Sea Zone, round 2 : 1/5 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
Americans roll dice for 5 submarines in 97 Sea Zone, round 3 : 1/5 hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 3 : 2/4 hits
2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
3 submarines owned by the Americans Submerged
Italians win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 2 destroyers
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Manchuria
Americans attack with 4 armour, 4 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 3 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers
AA fire in Manchuria : 1/3 hits
1 fighter owned by the Americans lost in Manchuria
Americans roll dice for 4 armour, 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Manchuria, round 2 : 8/15 hits
Japanese roll dice for 1 aaGun, 3 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers in Manchuria, round 2 : 7/15 hits
7 infantry owned by the Japanese, 3 artilleries owned by the Americans, 1 aaGun owned by the Japanese and 4 infantry owned by the Americans lost in Manchuria
Americans roll dice for 4 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Manchuria, round 3 : 1/8 hits
Japanese roll dice for 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Manchuria, round 3 : 4/8 hits
1 artillery owned by the Americans, 3 armour owned by the Americans and 1 mech_infantry owned by the Japanese lost in Manchuria
1 armour owned by the Americans retreated to Korea
Japanese win with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -26
Casualties for Americans: 3 armour, 4 artilleries, 1 fighter and 4 infantry
Casualties for Japanese: 1 aaGun, 7 infantry and 1 mech_infantry
Battle in Amur
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Amur, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Amur
Americans win with 2 bombers remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Amur to Korea
2 fighters and 1 tactical_bomber moved from Manchuria to Korea
1 bomber and 1 fighter moved from Germany to Norway
2 fighters moved from Hawaiian Islands to Korea
2 fighters moved from Hawaiian Islands to Midway
2 carriers, 1 destroyer and 4 fighters moved from 33 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to Midway
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Korea
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 5 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 13x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from United Kingdom to Southern France
1 armour, 5 artilleries, 5 infantry and 5 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 bomber moved from India to West India
2 fighters and 1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from Burma to West IndiaCombat - British
Battle in West India
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 armour
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in West India, round 2 : 0/4 hits
Germans roll dice for 1 armour in West India, round 2 : 1/1 hits
1 infantry owned by the British lost in West India
British roll dice for 1 artillery, 1 bomber and 1 fighter in West India, round 3 : 1/3 hits
Germans roll dice for 1 armour in West India, round 3 : 0/1 hits
1 armour owned by the Germans lost in West India
British win, taking West India from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 5 artilleries, 5 infantry and 5 mech_infantrys
Italians defend with 2 infantry
British roll dice for 1 armour, 5 artilleries, 5 infantry and 5 mech_infantrys in Anglo Egyptian Sudan, round 2 : 8/16 hits
Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 5 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Southern France
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 4/4 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Southern France to Normandy Bordeaux
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 105 Sea Zone
1 bomber and 1 fighter moved from West India to India
1 fighter moved from Burma to India
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Rhodesia
1 artillery, 2 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
3 artilleries placed in Normandy Bordeaux
1 artillery placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 36 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
3 armour moved from Tobruk to Egypt
2 mech_infantrys moved from Tobruk to Egypt
1 artillery and 2 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 3 fighters and 2 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,4,3,6
Italians collect 6 PUs (8 lost to blockades); end with 8 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 artillery moved from New South Wales to Queensland
2 fighters moved from 25 Sea Zone to MidwayPlace Units - ANZAC
1 artillery, 1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 destroyer moved from 72 Sea Zone to 71 Sea ZoneNon Combat Move - French
2 infantry moved from Tunisia to LibyaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 58 PUs;
Germans buy 1 armour, 3 artilleries, 1 bomber, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Iraq to Egypt
2 armour moved from Iraq to Egypt
1 fighter moved from Iraq to Northwest Persia
1 tactical_bomber moved from Iraq to Northwest Persia
2 fighters moved from Persia to Northwest Persia
1 fighter moved from Persia to 79 Sea Zone
1 bomber moved from Persia to Volgograd
1 artillery moved from Karelia to Finland
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
13 artilleries moved from Ukraine to Bessarabia
9 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Belarus
Germans take Belarus from Russians
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
5 mech_infantrys moved from Ukraine to Eastern Poland
3 mech_infantrys moved from Slovakia Hungary to Poland
1 armour moved from Romania to Poland
1 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
4 infantry moved from France to Western Germany
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Karelia to Novgorod
2 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Germany
2 armour moved from Persia to IraqCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 79 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northwest Persia
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.Non Combat Move - Germans
1 bomber moved from Novgorod to Germany
1 bomber moved from Volgograd to Persia
2 fighters moved from Northwest Persia to Egypt
1 fighter moved from 79 Sea Zone to Persia
1 fighter moved from Northwest Persia to Iraq
1 tactical_bomber moved from Northwest Persia to Iraq
3 aaGuns moved from Ukraine to Bessarabia
3 aaGuns moved from Germany to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
4 bombers moved from Germany to Western GermanyPlace Units - Germans
1 artillery and 2 mech_infantrys placed in Iraq
1 artillery and 2 infantry placed in Persia
1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,1,3,5
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 60 PUs