BM3 Karl7 (Allies) vs simon33 (Axis) Game II

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 11

    Combat Move - Americans
                2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 3 infantry moved from Algeria to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Sicily
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from Gibraltar to 95 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
                1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                1 bomber moved from India to Volgograd
                1 bomber moved from India to Egypt

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 4 damage total.
                Battle in Sicily
                Battle in Okinawa
                Battle in Sardinia
                Battle in Holland Belgium
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 aaGun moved from Morocco to 91 Sea Zone
                1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to United Kingdom
                2 submarines moved from 91 Sea Zone to 95 Sea Zone
                3 submarines moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                6 bombers moved from Eastern United States to Gibraltar
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Volgograd to Northwest Persia
                1 armour moved from Northwest Persia to Eastern Persia
                2 carriers moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                2 fighters moved from Korea to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 6 Sea Zone to 22 Sea Zone
                1 transport moved from 9 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                6 infantry placed in Central United States
                3 armour placed in Korea

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 111 PUs

    Combat Move - Chinese
                2 infantry moved from Chahar to Jehol
                2 infantry moved from Anhwe to Kiangsu
                3 infantry moved from Kweichow to Szechwan
                3 infantry moved from Kweichow to Hunan
                1 fighter moved from Kweichow to Kiangsu
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Kweichow to Szechwan

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Kiangsu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Szechwan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                4 infantry moved from Kweichow to Yunnan
                2 infantry moved from Kweichow to Yunnan
                2 infantry moved from Kweichow to Hunan
                5 infantry moved from Kweichow to Shensi
                1 fighter moved from Kiangsu to Kweichow

    Place Units - Chinese
                5 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Move - British
                1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 92 Sea Zone to 95 Sea Zone
                4 submarines moved from 81 Sea Zone to 95 Sea Zone
                      British take 98 Sea Zone from Italians
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                2 infantry moved from Northwest Persia to Caucasus
                4 fighters and 1 tactical_bomber moved from Russia to Caucasus
                1 infantry moved from Northwest Persia to Caucasus

    Purchase Units - British
                British repair damage of 2x factory_major; Remaining resources: 43 PUs;
                British buy 1 artillery, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 8x factory_major; Remaining resources: 13 PUs;
                UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Northern Italy
                    British converts factory_major into different units
                Battle in Caucasus
                    British attack with 4 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery; Japanese defend with 1 armour
                    British win, taking Northern Italy from Italians, taking Caucasus from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Shan State from Japanese to British
                EDIT: Removing units owned by Japanese from Shan State: 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from Persia to Syria
                4 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
                1 infantry moved from Burma to Shan State
                3 aaGuns, 8 artilleries and 8 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 mech_infantry moved from West India to Persia
                1 artillery moved from Persia to Northwest Persia
                1 aaGun, 1 artillery and 5 infantry moved from Iraq to Northwest Persia
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 37 Sea Zone to 19 Sea Zone

    Place Units - British
                1 carrier and 2 fighters placed in 110 Sea Zone
                1 artillery and 1 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,6,6,5,1,5,5,1,1,1,1,1
                British collect 40 PUs (4 lost to blockades); end with 40 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs

    Place Units - UK_Pacific
                1 fighter and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Some Units in India change ownership: 1 fighter and 1 infantry

    triplea_39528_UK_11.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 11

    Combat Move - Italians
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
                4 fighters moved from Southern Italy to 95 Sea Zone

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northern Italy
                    Italians win, taking Northern Italy from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 95 Sea Zone
                    Italians attack with 1 battleship, 2 carriers, 1 destroyer, 8 fighters and 2 submarines
                    French defend with 2 infantry; British defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 2 transports; Americans defend with 3 carriers, 1 destroyer, 6 fighters, 5 submarines and 3 transports
                        Italians roll dice for 2 submarines in 95 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Italians roll dice for 1 battleship, 2 carriers, 1 destroyer and 8 fighters in 95 Sea Zone, round 2 :  7/10 hits

    triplea_39528_Ita11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    sink 2 carriers, then kills subs

    give me ool for R2

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 11

    Combat Move - Italians
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
                4 fighters moved from Southern Italy to 95 Sea Zone

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northern Italy
                    Italians win, taking Northern Italy from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 95 Sea Zone
                    Italians attack with 1 battleship, 2 carriers, 1 destroyer, 8 fighters and 2 submarines
                    French defend with 2 infantry; British defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 2 transports; Americans defend with 3 carriers, 1 destroyer, 6 fighters, 5 submarines and 3 transports
                        Italians roll dice for 2 submarines in 95 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Italians roll dice for 1 battleship, 2 carriers, 1 destroyer and 8 fighters in 95 Sea Zone, round 2 :  7/10 hits
                        Americans roll dice for 9 submarines in 95 Sea Zone, round 2 :  1/9 hits
                    Units damaged: 1 battleship owned by the Italians
                        Americans roll dice for 1 battleship, 4 carriers, 3 destroyers, 8 fighters and 5 transports in 95 Sea Zone, round 2 :  6/16 hits
                        2 carriers owned by the Italians, 3 submarines owned by the Americans, 2 carriers owned by the Americans and 2 submarines owned by the Italians lost in 95 Sea Zone
                        Italians roll dice for 1 battleship, 1 destroyer and 8 fighters in 95 Sea Zone, round 3 :  4/10 hits

    triplea_39528_Ita11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    6 hits?  that’s outrageous!  :-o

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    take out subs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    us first

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 11

    Combat Move - Italians
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
                4 fighters moved from Southern Italy to 95 Sea Zone

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northern Italy
                    Italians win, taking Northern Italy from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 95 Sea Zone
                    Italians attack with 1 battleship, 2 carriers, 1 destroyer, 8 fighters and 2 submarines
                    French defend with 2 infantry; British defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 2 transports; Americans defend with 3 carriers, 1 destroyer, 6 fighters, 5 submarines and 3 transports
                        Italians roll dice for 2 submarines in 95 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Italians roll dice for 1 battleship, 2 carriers, 1 destroyer and 8 fighters in 95 Sea Zone, round 2 :  7/10 hits
                        Americans roll dice for 9 submarines in 95 Sea Zone, round 2 :  1/9 hits
                    Units damaged: 1 battleship owned by the Italians
                        Americans roll dice for 1 battleship, 4 carriers, 3 destroyers, 8 fighters and 5 transports in 95 Sea Zone, round 2 :  6/16 hits
                        2 carriers owned by the Italians, 3 submarines owned by the Americans, 2 carriers owned by the Americans and 2 submarines owned by the Italians lost in 95 Sea Zone
                        Italians roll dice for 1 battleship, 1 destroyer and 8 fighters in 95 Sea Zone, round 3 :  4/10 hits
                        Americans roll dice for 6 submarines in 95 Sea Zone, round 3 :  2/6 hits
                        Americans roll dice for 1 battleship, 2 carriers, 3 destroyers, 8 fighters and 5 transports in 95 Sea Zone, round 3 :  8/14 hits
                        1 battleship owned by the Italians, 2 submarines owned by the Americans, 2 submarines owned by the British, 8 fighters owned by the Italians and 1 destroyer owned by the Italians lost in 95 Sea Zone
                    Americans win with 1 battleship, 2 carriers, 3 destroyers, 8 fighters, 2 submarines and 5 transports remaining. Battle score for attacker is -78
                    Casualties for Italians: 1 battleship, 2 carriers, 1 destroyer, 8 fighters and 2 submarines
                    Casualties for British: 2 submarines
                    Casualties for Americans: 2 carriers and 5 submarines
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    2 fighters owned by the British and 2 fighters owned by the Americans forced to land in Sicily

    Non Combat Move - Italians

    Place Units - Italians
                1 artillery placed in France
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs total

    triplea_39528_Ita11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 11

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                2 fighters moved from Philippines to 6 Sea Zone
                2 fighters moved from Queensland to Philippines
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Place Units - ANZAC
                3 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Move - French
                2 infantry moved from 95 Sea Zone to Northern Italy
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone

    Combat - French
                Battle in Northern Italy
                    French attack with 2 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 1 infantry
                    French win, taking Northern Italy from Italians with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - French

    Turn Complete - French

    triplea_39528_Fre11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Oh crap, I think you could’ve scramed against the french landing… 1 ftr vs cruiser… go ahead if like.

  • '19 '17 '16

    @Karl7:

    Oh crap, I think you could’ve scramed against the french landing… 1 ftr vs cruiser… go ahead if like.

    CruiserDiceRolling 1d6:
    (5)

    FtrDiceRolling 1d6:
    (1)

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 12

    Research Technology - Germans

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by French from Northern Italy: 1 infantry
                EDIT: Adding units owned by French to 95 Sea Zone: 1 infantry
                EDIT: Changing ownership of Northern Italy from French to Italians
                EDIT: Removing units owned by French from 95 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                2 fighters moved from 112 Sea Zone to 95 Sea Zone
                3 bombers and 3 fighters moved from Western Germany to 95 Sea Zone
                3 artilleries and 3 infantry moved from Bryansk to Russia
                1 bomber moved from Rostov to 95 Sea Zone
                1 mech_infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 armour and 6 mech_infantrys moved from Rostov to Caucasus
                3 mech_infantrys moved from Volgograd to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                4 armour and 8 mech_infantrys moved from Bryansk to Caucasus
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium

    Purchase Units - Germans
                Germans buy 1 destroyer, 5 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  2/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Russia
                    Germans attack with 3 artilleries and 3 infantry
                    Russians defend with 1 airfield, 1 artillery and 1 factory_major
                        Germans roll dice for 3 artilleries and 3 infantry in Russia, round 2 :  6/6 hits
                        Russians roll dice for 1 artillery in Russia, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Russia
                    Germans captures 15PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Caucasus
                    Germans attack with 6 armour and 19 mech_infantrys
                    British defend with 2 infantry
                        Germans roll dice for 6 armour and 19 mech_infantrys in Caucasus, round 2 :  5/25 hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 6 armour and 18 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in 95 Sea Zone
                    Germans attack with 4 bombers and 5 fighters
                    French defend with 1 infantry; British defend with 1 battleship, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Americans defend with 1 carrier, 1 destroyer, 4 fighters and 3 transports
                    2 submarines owned by the British Submerged
                        Germans roll dice for 4 bombers and 5 fighters in 95 Sea Zone, round 2 :  5/9 hits

    triplea_39528_Ger12.tsvg

  • '19 '17 '16

    5 hits. The USAF pilots on Sicily wanted to be in this one.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    just max defense

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 12

    Research Technology - Germans

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by French from Northern Italy: 1 infantry
                EDIT: Adding units owned by French to 95 Sea Zone: 1 infantry
                EDIT: Changing ownership of Northern Italy from French to Italians
                EDIT: Removing units owned by French from 95 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                2 fighters moved from 112 Sea Zone to 95 Sea Zone
                3 bombers and 3 fighters moved from Western Germany to 95 Sea Zone
                3 artilleries and 3 infantry moved from Bryansk to Russia
                1 bomber moved from Rostov to 95 Sea Zone
                1 mech_infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 armour and 6 mech_infantrys moved from Rostov to Caucasus
                3 mech_infantrys moved from Volgograd to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                4 armour and 8 mech_infantrys moved from Bryansk to Caucasus
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium

    Purchase Units - Germans
                Germans buy 1 destroyer, 5 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  2/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Russia
                    Germans attack with 3 artilleries and 3 infantry
                    Russians defend with 1 airfield, 1 artillery and 1 factory_major
                        Germans roll dice for 3 artilleries and 3 infantry in Russia, round 2 :  6/6 hits
                        Russians roll dice for 1 artillery in Russia, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Russia
                    Germans captures 15PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Caucasus
                    Germans attack with 6 armour and 19 mech_infantrys
                    British defend with 2 infantry
                        Germans roll dice for 6 armour and 19 mech_infantrys in Caucasus, round 2 :  5/25 hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 6 armour and 18 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in 95 Sea Zone
                    Germans attack with 4 bombers and 5 fighters
                    French defend with 1 infantry; British defend with 1 battleship, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Americans defend with 1 carrier, 1 destroyer, 4 fighters and 3 transports
                    2 submarines owned by the British Submerged
                        Germans roll dice for 4 bombers and 5 fighters in 95 Sea Zone, round 2 :  5/9 hits

    triplea_39528_Ger12.tsvg

  • '19 '17 '16

    Oh right, you’ve already answered.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 12

    Research Technology - Germans

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by French from Northern Italy: 1 infantry
                EDIT: Adding units owned by French to 95 Sea Zone: 1 infantry
                EDIT: Changing ownership of Northern Italy from French to Italians
                EDIT: Removing units owned by French from 95 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                2 fighters moved from 112 Sea Zone to 95 Sea Zone
                3 bombers and 3 fighters moved from Western Germany to 95 Sea Zone
                3 artilleries and 3 infantry moved from Bryansk to Russia
                1 bomber moved from Rostov to 95 Sea Zone
                1 mech_infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 armour and 6 mech_infantrys moved from Rostov to Caucasus
                3 mech_infantrys moved from Volgograd to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                4 armour and 8 mech_infantrys moved from Bryansk to Caucasus
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium

    Purchase Units - Germans
                Germans buy 1 destroyer, 5 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  2/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Russia
                    Germans attack with 3 artilleries and 3 infantry
                    Russians defend with 1 airfield, 1 artillery and 1 factory_major
                        Germans roll dice for 3 artilleries and 3 infantry in Russia, round 2 :  6/6 hits
                        Russians roll dice for 1 artillery in Russia, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Russia
                    Germans captures 15PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Caucasus
                    Germans attack with 6 armour and 19 mech_infantrys
                    British defend with 2 infantry
                        Germans roll dice for 6 armour and 19 mech_infantrys in Caucasus, round 2 :  5/25 hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 6 armour and 18 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in 95 Sea Zone
                    Germans attack with 4 bombers and 5 fighters
                    French defend with 1 infantry; British defend with 1 battleship, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Americans defend with 1 carrier, 1 destroyer, 4 fighters and 3 transports
                    2 submarines owned by the British Submerged
                        Germans roll dice for 4 bombers and 5 fighters in 95 Sea Zone, round 2 :  5/9 hits
                    Units damaged: 1 carrier owned by the British and 1 carrier owned by the Americans
                        British roll dice for 1 battleship, 2 carriers, 3 destroyers, 4 fighters and 5 transports in 95 Sea Zone, round 2 :  6/10 hits
                        1 bomber owned by the Germans, 5 fighters owned by the Germans, 1 destroyer owned by the Americans and 2 destroyers owned by the British lost in 95 Sea Zone
                    retreated to 95 Sea Zone
                    British win with 1 battleship, 2 carriers, 4 fighters and 5 transports remaining. Battle score for attacker is -38
                    Casualties for Germans: 1 bomber and 5 fighters
                    Casualties for British: 2 destroyers
                    Casualties for Americans: 1 destroyer
                    4 fighters owned by the Americans forced to land in Sicily
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Sicily: 1 fighter
                EDIT: Removing units owned by Germans from 95 Sea Zone: 3 bombers
                EDIT: Removing units owned by British from 95 Sea Zone: 1 carrier
                EDIT: Removing units owned by Americans from 95 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                1 carrier, 2 destroyers and 2 submarines moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 infantry placed in Rostov
                1 destroyer and 2 fighters placed in 113 Sea Zone
                3 fighters and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 74 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs

    triplea_39528_Ger12.tsvg

  • '19 '17 '16

    2nd Edit is because I had a crash.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 12

    Combat Move - Russians
                3 artilleries and 3 infantry moved from Samara to Russia
                1 artillery and 1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Samara to Vologda
                      Russians take Vologda from Germans

    Combat - Russians
                Battle in Russia
                    Russians attack with 4 artilleries and 4 infantry
                    Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
                    Russians win, taking Russia from Germans with 4 artilleries remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 artilleries and 3 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                2 armour, 3 artilleries and 10 infantry moved from Samara to Vologda

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs

    triplea_39528_Rus12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 12

    Combat Move - Russians
                3 artilleries and 3 infantry moved from Samara to Russia
                1 artillery and 1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Samara to Vologda
                      Russians take Vologda from Germans

    Combat - Russians
                Battle in Russia
                    Russians attack with 4 artilleries and 4 infantry
                    Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
                    Russians win, taking Russia from Germans with 4 artilleries remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 artilleries and 3 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                2 armour, 3 artilleries and 10 infantry moved from Samara to Vologda

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Vologda: 2 armour and 3 artilleries
                EDIT: Adding units owned by Russians to Russia: 2 armour and 3 artilleries
                EDIT: Removing units owned by Russians from Vologda: 10 infantry
                EDIT: Adding units owned by Russians to Russia: 10 infantry
                EDIT: Turning off Edit Mode

    triplea_39528_Rus12.tsvg

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