How would you like to select loses in this battle?
Simon33 Allies vs. GenSved GAME V
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4,5,4,1,4,4,4,1,2
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 77 Sea Zone to 80 Sea ZoneNon Combat Move - French
1 infantry moved from Tobruk to LibyaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 10x factory_major; Remaining resources: 65 PUs;
Germans buy 3 armour, 2 artilleries, 1 factory_minor, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Northwest Persia to Syria
Germans take Syria from French
1 armour moved from Northwest Persia to Persia
1 armour moved from Iraq to Persia
2 mech_infantrys moved from Iraq to Persia
1 armour moved from Iraq to Persia
2 armour and 2 mech_infantrys moved from Iraq to Egypt
1 infantry moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 bomber moved from Egypt to Persia
1 bomber moved from Egypt to Rostov
2 infantry moved from Ukraine to Rostov
1 artillery moved from Novgorod to Archangel
1 fighter moved from Finland to Archangel
2 artilleries moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 armour moved from Poland to Belarus
3 bombers moved from Germany to Belarus
1 mech_infantry moved from Poland to Belarus
2 mech_infantrys moved from Poland to BelarusCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 artillery
Germans win, taking Archangel from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 armour, 2 artilleries, 3 bombers, 1 infantry and 3 mech_infantrys
Russians defend with 4 artilleries and 5 infantry
Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 3 bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for Russians: 4 artilleries and 5 infantry
Battle in Persia
Germans attack with 3 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 artilleries, 1 factory_minor and 2 infantry
Germans win, taking Persia from British with 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 artilleries and 2 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
3 aaGuns, 1 armour, 13 artilleries, 10 infantry and 5 mech_infantrys moved from Ukraine to Bessarabia
1 bomber moved from Rostov to Bessarabia
3 bombers moved from Belarus to Germany
1 infantry moved from Germany to Western Germany
1 fighter moved from Archangel to Novgorod
3 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 bomber moved from Persia to EgyptPlace Units - Germans
1 factory_minor placed in Iraq
2 artilleries and 1 infantry placed in Novgorod
3 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,1,6,2,1,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 artilleries and 3 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Archangel
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Archangel
1 armour, 19 artilleries, 25 infantry and 1 mech_infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 armour, 19 artilleries, 25 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 artillery
Russians roll dice for 1 armour, 19 artilleries, 25 infantry and 1 mech_infantry in Belarus, round 2 : 13/46 hits
Germans roll dice for 1 armour and 1 artillery in Belarus, round 2 : 1/2 hits
1 armour owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 19 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
2 aaGuns moved from Bryansk to Belarus
1 fighter moved from Western Ukraine to Russia
3 artilleries and 8 infantry moved from Volgograd to Caucasus
3 artilleries and 7 infantry moved from Russia to Smolensk
5 infantry moved from Kansu to TsinghaiPlace Units - Russians
3 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 9 PUs;Combat Move - Japanese
1 bomber moved from Yunnan to India
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java
1 armour moved from Shensi to Timguska
Japanese take Kansu from Chinese
Japanese take Timguska from Russians
1 mech_infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Shensi to Sikang
1 armour moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Shensi
1 armour moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Yunnan to Malaya
1 bomber moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to SikangCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Sikang
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from India to Kweichow
1 fighter and 1 tactical_bomber moved from Sikang to Shensi
1 bomber moved from Sikang to Kweichow
3 artilleries moved from Yunnan to Kweichow
4 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
4 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
2 tactical_bombers moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea ZonePlace Units - Japanese
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 bombers, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers and 1 fighter moved from Norway to GermanyCombat - Americans
Air Battle in Germany -
Intercept in Berlin?
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Yes please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 bombers, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers and 1 fighter moved from Norway to GermanyCombat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Germans launches 2 interceptors out of Germany
Attackers Fire, : 1/4 hits
Defenders Fire, : 0/2 hits
1 fighter owned by the Germans lost in Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 2/3 hits
2 bombers killed by AA
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 bomber and 1 fighter moved from Germany to Norway
1 submarine moved from 92 Sea Zone to 93 Sea Zone
3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 carriers, 1 destroyer and 2 fighters moved from 30 Sea Zone to 33 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to NorwayPlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Korea
1 bomber and 2 fighters placed in Western United States
2 bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,3,2,6,4
Americans collect 50 PUs (3 lost to blockades); end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 16 PUs;Combat Move - British
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy BordeauxNon Combat Move - British
1 bomber moved from Tsinghai to India
3 aaGuns, 1 armour, 5 artilleries and 14 infantry moved from Burma to India
2 fighters moved from 80 Sea Zone to India
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
1 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Gibraltar to Norway
2 fighters moved from United Kingdom to Norway
1 transport moved from 106 Sea Zone to 109 Sea ZonePlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 22 PUs total -
I made my Italy move earlier but apparently forgot to post, so I will just retake it, nothing eventfull happened :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Egypt to Southern Italy
3 armour and 2 mech_infantrys moved from Egypt to Tobruk
Italians take Alexandria from British
Italians take Tobruk from French
1 armour moved from Trans-Jordan to Egypt
3 fighters moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 3 fighters and 2 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
3 fighters moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 destroyers placed in 97 Sea Zone
1 mech_infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,1,3,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
Italians collect 2 PUs (13 lost to blockades); end with 3 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 8 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits
ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 aaGun owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 2/3 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 5
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - ANZAC
2 fighters moved from Queensland to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 destroyer moved from 80 Sea Zone to 72 Sea ZoneNon Combat Move - French
2 infantry moved from Libya to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 68 PUs;
Germans buy 1 armour, 3 artilleries, 1 bomber, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Persia to West India
Germans take Eastern Persia from British
Germans take West India from UK_Pacific
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 armour moved from Greece to Romania
2 mech_infantrys moved from Greece to Romania
1 mech_infantry moved from Eastern Poland to Slovakia Hungary
2 mech_infantrys moved from Baltic States to Slovakia Hungary
1 mech_infantry moved from Baltic States to Romania
10 infantry moved from Bessarabia to Ukraine
13 artilleries moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
5 mech_infantrys moved from Bessarabia to Ukraine
1 armour moved from Germany to Romania
1 mech_infantry moved from Germany to Slovakia Hungary
4 mech_infantrys moved from Germany to Poland
2 armour moved from Germany to Poland
2 armour moved from Egypt to Iraq
1 armour moved from Syria to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Karelia
1 infantry moved from Western Germany to France
1 bomber moved from Germany to Archangel
2 fighters moved from Egypt to Persia
1 fighter moved from Novgorod to Archangel
1 fighter moved from Iraq to Persia
1 bomber moved from Egypt to Persia
1 fighter moved from Egypt to Southern Italy
1 bomber moved from Bessarabia to GermanyCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Ukraine
Germans attack with 1 armour, 13 artilleries, 10 infantry and 5 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour, 13 artilleries, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Bessarabia to Ukraine
1 fighter moved from Archangel to Germany
1 bomber moved from Archangel to Karelia
1 fighter moved from Egypt to Southern Italy
1 fighter moved from Egypt to IraqPlace Units - Germans
2 artilleries and 1 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
1 infantry placed in Novgorod
3 infantry placed in France
1 armour, 1 bomber and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,3,2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
Germans collect 51 PUs (5 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 7 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 artilleries, 8 infantry and 1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
Russians take Baltic States from Germans
3 artilleries and 3 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 artillery and 1 infantry moved from Rostov to Bryansk
3 infantry moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Rostov to Bryansk
14 artilleries and 16 infantry moved from Belarus to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from ItaliansCombat - Russians
Battle in Novgorod
Russians attack with 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry in Novgorod, round 2 : 8/15 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 16 artilleries and 21 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 16 artilleries and 21 infantry in Bryansk, round 2 : 11/37 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 16 artilleries and 21 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 artillery
Russians roll dice for 3 artilleries and 4 infantry in Archangel, round 2 : 3/7 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Tsinghai
3 infantry moved from Caucasus to VolgogradPlace Units - Russians
1 armour, 7 artilleries, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 bomber, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Sikang
1 bomber moved from Kweichow to Sikang
1 bomber moved from Kweichow to Sikang
1 mech_infantry moved from Kweichow to Burma
Japanese take Burma from UK_Pacific
3 artilleries moved from Kweichow to Yunnan
1 armour moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
2 armour moved from Shensi to Yunnan
3 mech_infantrys moved from Shensi to Yunnan
1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from Kiangsu to Chahar
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Malaya to Yunnan
3 artilleries and 2 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
4 artilleries moved from French Indo China to 36 Sea Zone
4 infantry moved from French Indo China to 36 Sea Zone
4 artilleries, 4 infantry and 5 transports moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to Manchuria
1 carrier, 2 destroyers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 carriers moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from RussiansCombat - Japanese
Battle in Sikang
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Kansu to Chahar
5 artilleries and 5 infantry moved from 37 Sea Zone to MalayaPlace Units - Japanese
2 artilleries and 1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Western United States to Amur
4 armour, 4 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
2 bombers and 1 fighter moved from Norway to Germany
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - Americans
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Scramble SZ97?
Intercept Germany?