Simon33 Allies vs. GenSved GAME V

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                2 bombers and 1 fighter moved from Norway to Germany
                2 bombers moved from United Kingdom to Western Germany

    Combat - Americans
                Air Battle in Germany
                    Americans attacks with 3 units heading to Germany
                    Germans launches 3 interceptors out of Germany
                        Attackers Fire,  :  1/3 hits
                        Defenders Fire,  :  0/3 hits
                        1 fighter owned by the Germans lost in Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/2 hits
                    Bombing raid in Western Germany rolls: 7,7 and causes: 9 damage to unit: factory_major
                    Bombing raid in Western Germany causes 9 damage total.
                Strategic bombing raid in Germany
                        AA fire in Germany :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Germany causes 8 damage total.
                Battle in 97 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 97 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber and 1 fighter moved from Germany to Norway
                2 bombers moved from Western Germany to Norway
                4 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 fighter moved from Midway to Korea
                2 carriers, 1 destroyer and 2 fighters moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Korea
                1 destroyer placed in 10 Sea Zone
                4 fighters placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,1,1,2,2,4,2,2,2,5
                Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_39473_Ame8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    triplea_39473_Chi8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 10 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 77 Sea Zone to 80 Sea Zone
                1 artillery and 3 infantry moved from 80 Sea Zone to Persia
                2 fighters moved from 80 Sea Zone to Persia
                1 artillery and 2 infantry moved from Eastern Persia to Persia
                1 bomber moved from India to Persia
                1 armour, 5 artilleries and 14 infantry moved from India to Burma

    Combat - British
                Battle in Persia
                    British attack with 2 artilleries, 1 bomber, 2 fighters and 5 infantry
                    Germans defend with 4 armour, 1 factory_minor and 4 mech_infantrys
                        British roll dice for 1 battleship and 1 cruiser in Persia, round 2 :  1/2 hits
                        British roll dice for 2 artilleries, 1 bomber, 2 fighters and 5 infantry in Persia, round 2 :  5/10 hits
                        Germans roll dice for 4 armour and 4 mech_infantrys in Persia, round 2 :  2/8 hits
                        4 mech_infantrys owned by the Germans, 2 armour owned by the Germans and 2 infantry owned by the British lost in Persia
                        British roll dice for 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Persia, round 3 :  4/8 hits
                        Germans roll dice for 2 armour in Persia, round 3 :  1/2 hits
                        2 armour owned by the Germans and 1 infantry owned by the British lost in Persia
                    British win, taking Persia from Germans with 2 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 31
                    Casualties for Germans: 4 armour and 4 mech_infantrys
                    Casualties for British: 3 infantry
                Battle in Burma
                    British attack with 1 armour, 5 artilleries and 14 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 5 artilleries and 14 infantry in Burma, round 2 :  6/20 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 armour, 5 artilleries and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 aaGuns moved from India to Burma
                1 bomber moved from Persia to Tsinghai
                2 fighters moved from Persia to 80 Sea Zone
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Rhodesia to Belgian Congo
                1 fighter moved from United Kingdom to Gibraltar
                1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                1 transport placed in 109 Sea Zone
                2 fighters placed in United Kingdom
                British undo move 2.
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 16 PUs total

    triplea_39473_UK_8.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northwest Persia to Trans-Jordan
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                6 fighters moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 6 fighters and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 armour and 6 fighters remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                6 fighters moved from Trans-Jordan to Egypt

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
                Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs

    triplea_39473_Ita8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4,5,4,1,4,4,4,1,2
                ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_39473_ANZ8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 destroyer moved from 77 Sea Zone to 80 Sea Zone

    Non Combat Move - French
                1 infantry moved from Tobruk to Libya

    Turn Complete - French

    triplea_39473_Fre8.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 10x factory_major; Remaining resources: 65 PUs;
                Germans buy 3 armour, 2 artilleries, 1 factory_minor, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Northwest Persia to Syria
                      Germans take Syria from French
                1 armour moved from Northwest Persia to Persia
                1 armour moved from Iraq to Persia
                2 mech_infantrys moved from Iraq to Persia
                1 armour moved from Iraq to Persia
                2 armour and 2 mech_infantrys moved from Iraq to Egypt
                1 infantry moved from Ukraine to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 fighter and 1 tactical_bomber moved from Egypt to Persia
                1 bomber moved from Egypt to Persia
                1 bomber moved from Egypt to Rostov
                2 infantry moved from Ukraine to Rostov
                1 artillery moved from Novgorod to Archangel
                1 fighter moved from Finland to Archangel
                2 artilleries moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 armour moved from Poland to Belarus
                3 bombers moved from Germany to Belarus
                1 mech_infantry moved from Poland to Belarus
                2 mech_infantrys moved from Poland to Belarus

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery and 1 fighter
                    Russians defend with 1 artillery
                    Germans win, taking Archangel from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Belarus
                    Germans attack with 1 armour, 2 artilleries, 3 bombers, 1 infantry and 3 mech_infantrys
                    Russians defend with 4 artilleries and 5 infantry
                    Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 3 bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 artillery, 1 infantry and 3 mech_infantrys
                    Casualties for Russians: 4 artilleries and 5 infantry
                Battle in Persia
                    Germans attack with 3 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 2 artilleries, 1 factory_minor and 2 infantry
                    Germans win, taking Persia from British with 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 artilleries and 2 infantry
                Battle in Rostov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                3 aaGuns, 1 armour, 13 artilleries, 10 infantry and 5 mech_infantrys moved from Ukraine to Bessarabia
                1 bomber moved from Rostov to Bessarabia
                3 bombers moved from Belarus to Germany
                1 infantry moved from Germany to Western Germany
                1 fighter moved from Archangel to Novgorod
                3 mech_infantrys moved from Germany to Baltic States
                2 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Persia to Iraq
                1 bomber moved from Persia to Egypt

    Place Units - Germans
                1 factory_minor placed in Iraq
                2 artilleries and 1 infantry placed in Novgorod
                3 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,1,6,2,1,5,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_39473_Ger9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Italians
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                2 artilleries and 3 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Western Ukraine
                1 armour and 1 mech_infantry moved from Bryansk to Archangel
                1 fighter moved from Russia to Western Ukraine
                1 tactical_bomber moved from Russia to Archangel
                1 armour, 19 artilleries, 25 infantry and 1 mech_infantry moved from Bryansk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 19 artilleries, 25 infantry and 1 mech_infantry
                    Germans defend with 1 armour and 1 artillery
                        Russians roll dice for 1 armour, 19 artilleries, 25 infantry and 1 mech_infantry in Belarus, round 2 :  13/46 hits
                        Germans roll dice for 1 armour and 1 artillery in Belarus, round 2 :  1/2 hits
                        1 armour owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour, 19 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 2 :  1/5 hits
                        Germans roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 tactical_bomber moved from Archangel to Russia
                2 aaGuns moved from Bryansk to Belarus
                1 fighter moved from Western Ukraine to Russia
                3 artilleries and 8 infantry moved from Volgograd to Caucasus
                3 artilleries and 7 infantry moved from Russia to Smolensk
                5 infantry moved from Kansu to Tsinghai

    Place Units - Russians
                3 infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

    triplea_39473_Rus9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 9 PUs;

    Combat Move - Japanese
                1 bomber moved from Yunnan to India
                1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java
                1 armour moved from Shensi to Timguska
                      Japanese take Kansu from Chinese
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Shensi to Sikang
                1 armour moved from Hopei to Shensi
                1 mech_infantry moved from Hopei to Shensi
                1 armour moved from Kiangsu to Kweichow
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Yunnan to Malaya
                1 bomber moved from Yunnan to Sikang
                1 fighter and 1 tactical_bomber moved from Yunnan to Sikang

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in India causes 6 damage total.
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Sikang
                    Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from India to Kweichow
                1 fighter and 1 tactical_bomber moved from Sikang to Shensi
                1 bomber moved from Sikang to Kweichow
                3 artilleries moved from Yunnan to Kweichow
                4 artilleries moved from Japan to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                4 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
                2 tactical_bombers moved from Java to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone

    Place Units - Japanese
                1 fighter placed in Japan
                1 destroyer placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Malaya
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_39473_Jap9.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 bombers, 2 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 bombers and 1 fighter moved from Norway to Germany

    Combat - Americans
                Air Battle in Germany

    triplea_39473_Ame9.tsvg

  • '19 '17 '16

    Intercept in Berlin?

  • '16

    Yes please

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 bombers, 2 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 bombers and 1 fighter moved from Norway to Germany

    Combat - Americans
                Air Battle in Germany
                    Americans attacks with 4 units heading to Germany
                    Germans launches 2 interceptors out of Germany
                        Attackers Fire,  :  1/4 hits
                        Defenders Fire,  :  0/2 hits
                        1 fighter owned by the Germans lost in Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Germany
                        AA fire in Germany :  2/3 hits
                    2 bombers killed by AA
                    Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Germany causes 5 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber and 1 fighter moved from Germany to Norway
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                3 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 carriers, 1 destroyer and 2 fighters moved from 30 Sea Zone to 33 Sea Zone
                4 fighters moved from Western United States to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Eastern United States to Norway

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Korea
                1 bomber and 2 fighters placed in Western United States
                2 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,3,2,6,4
                Americans collect 50 PUs (3 lost to blockades); end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_39473_Ame9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    triplea_39473_Chi9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 16 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux

    Non Combat Move - British
                1 bomber moved from Tsinghai to India
                3 aaGuns, 1 armour, 5 artilleries and 14 infantry moved from Burma to India
                2 fighters moved from 80 Sea Zone to India
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
                1 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Gibraltar to Norway
                2 fighters moved from United Kingdom to Norway
                1 transport moved from 106 Sea Zone to 109 Sea Zone

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 22 PUs total

    triplea_39473_UK_9.tsvg

  • '16

    I made my Italy move earlier but apparently forgot to post, so I will just retake it, nothing eventfull happened  :-)

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                3 fighters moved from Egypt to Southern Italy
                3 armour and 2 mech_infantrys moved from Egypt to Tobruk
                      Italians take Alexandria from British
                      Italians take Tobruk from French
                1 armour moved from Trans-Jordan to Egypt
                3 fighters moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 3 fighters and 2 infantry
                    French defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,1,3,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
                Italians collect 2 PUs (13 lost to blockades); end with 3 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 8 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs

    triplea_39473_Ita9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 :  0/1 hits
                        ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
                        ANZAC roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 :  2/3 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to 33 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                2 submarines moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_39473_ANZ9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 72 Sea Zone

    Non Combat Move - French
                2 infantry moved from Libya to Tunisia

    Turn Complete - French

    triplea_39473_Fre9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_major; Remaining resources: 68 PUs;
                Germans buy 1 armour, 3 artilleries, 1 bomber, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Persia to West India
                      Germans take Eastern Persia from British
                      Germans take West India from UK_Pacific
                1 mech_infantry moved from Eastern Poland to Bryansk
                      Germans take Bryansk from Russians
                1 armour moved from Greece to Romania
                2 mech_infantrys moved from Greece to Romania
                1 mech_infantry moved from Eastern Poland to Slovakia Hungary
                2 mech_infantrys moved from Baltic States to Slovakia Hungary
                1 mech_infantry moved from Baltic States to Romania
                10 infantry moved from Bessarabia to Ukraine
                13 artilleries moved from Bessarabia to Ukraine
                1 armour moved from Bessarabia to Ukraine
                5 mech_infantrys moved from Bessarabia to Ukraine
                1 armour moved from Germany to Romania
                1 mech_infantry moved from Germany to Slovakia Hungary
                4 mech_infantrys moved from Germany to Poland
                2 armour moved from Germany to Poland
                2 armour moved from Egypt to Iraq
                1 armour moved from Syria to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Karelia
                1 infantry moved from Western Germany to France
                1 bomber moved from Germany to Archangel
                2 fighters moved from Egypt to Persia
                1 fighter moved from Novgorod to Archangel
                1 fighter moved from Iraq to Persia
                1 bomber moved from Egypt to Persia
                1 fighter moved from Egypt to Southern Italy
                1 bomber moved from Bessarabia to Germany

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 armour and 1 mech_infantry
                    Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 13 artilleries, 10 infantry and 5 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 armour, 13 artilleries, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Bessarabia to Ukraine
                1 fighter moved from Archangel to Germany
                1 bomber moved from Archangel to Karelia
                1 fighter moved from Egypt to Southern Italy
                1 fighter moved from Egypt to Iraq

    Place Units - Germans
                2 artilleries and 1 infantry placed in Persia
                1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
                1 infantry placed in Novgorod
                3 infantry placed in France
                1 armour, 1 bomber and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,3,2,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
                Germans collect 51 PUs (5 lost to blockades); end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_39473_Ger10.tsvg

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