2dfe9ba0-e39c-46db-bf48-bc3f96d3f4e3-image.png
build was 7 guns
scramble options for SZ 110 and 111
yes all
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - Japanese
1 armour moved from Urals to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries and 2 infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 fighter, 1 infantry and 1 tactical_bomber moved from Anhwe to Chahar
3 bombers and 1 tactical_bomber moved from Yunnan to India
2 artilleries, 2 infantry and 1 mech_infantry moved from Yunnan to Burma
1 armour moved from French Indo China to Burma
1 mech_infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
3 armour, 12 artilleries, 5 infantry and 1 mech_infantry moved from Shan State to Burma
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 6 PUs;
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
UK_Pacific launches 3 interceptors out of India
Attackers Fire, : 1/4 hits
Defenders Fire, : 0/3 hits
1 fighter owned by the British lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/3 hits
AA fire in India : 0/1 hits
Bombing raid in India rolls: 6,5,3 and causes: 14 damage to unit: factory_major
Bombing raid in India rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in India causes 19 damage total. Damaged units is as follows: factory_major = 14, harbour = 5
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 4 armour, 14 artilleries, 7 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 4 armour, 14 artilleries, 7 infantry and 2 mech_infantrys in Burma, round 2 : 9/27 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 14 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Chahar to Shantung
1 artillery and 5 infantry moved from Kwangtung to Kwangsi
3 bombers moved from India to French Indo China
1 tactical_bomber moved from India to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Yunnan to French Indo China
1 aaGun moved from Timguska to Kansu
1 aaGun moved from Timguska to Kansu
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,4,1,2
Japanese collect 39 PUs (12 lost to blockades); end with 45 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
2 bombers moved from Guam to Manchuria
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
3 fighters moved from 17 Sea Zone to 6 Sea Zone
2 destroyers moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Holland Belgium
Battle in Manchuria
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Holland Belgium from Germans, taking Manchuria from Japanese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Battle in Korea
Non Combat Move - Americans
1 transport moved from 17 Sea Zone to 25 Sea Zone
2 carriers and 1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 carrier and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 destroyer and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 armour moved from Alexandria to Trans-Jordan
1 artillery and 3 infantry moved from Tunisia to Algeria
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
3 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 64 Sea Zone to 101 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
2 bombers moved from Manchuria to Guam
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
1 artillery, 1 bomber, 2 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Combat Move - Chinese
2 infantry moved from Hopei to Chahar
2 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Hopei to Chahar
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Russia to Caucasus
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 fighters moved from 38 Sea Zone to Burma
7 artilleries, 2 fighters and 20 infantry moved from India to Burma
Purchase Units - British
British repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 35 PUs;
British buy 1 carrier, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 8x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Caucasus
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
British win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Burma
British attack with 8 artilleries, 4 fighters and 21 infantry
Japanese defend with 4 armour, 14 artilleries, 7 infantry and 2 mech_infantrys
British win, taking Burma from Japanese with 8 artilleries, 4 fighters and 9 infantry remaining. Battle score for attacker is 73
Casualties for British: 12 infantry
Casualties for Japanese: 4 armour, 14 artilleries, 7 infantry and 2 mech_infantrys
Non Combat Move - British
2 fighters moved from Burma to 38 Sea Zone
2 fighters moved from Burma to India
3 aaGuns moved from India to Burma
3 fighters moved from Northwest Persia to Russia
2 fighters moved from Caucasus to Northwest Persia
1 mech_infantry moved from Persia to Turkmenistan
2 mech_infantrys moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Northwest Persia
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 infantry and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 4 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat - Italians
Place Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in France
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 9
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Non Combat Move - ANZAC
1 carrier and 1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Queensland to Sumatra
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 bomber and 3 fighters moved from Western Germany to Normandy Bordeaux
1 artillery moved from Belarus to Smolensk
1 infantry moved from Novosibirsk to Samara
Germans take Samara from Russians
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Rostov to Caucasus
3 fighters moved from Novgorod to Russia
3 bombers and 6 fighters moved from Rostov to Russia
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
1 tactical_bomber moved from Rostov to Smolensk
1 tactical_bomber moved from Rostov to Caucasus
1 mech_infantry moved from Novgorod to Bryansk
Germans take Bryansk from Russians
Purchase Units - Germans
Germans buy 9 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Intercept in Moscow?
If you do, lose ANZAC first, then UK?
yes, intercept all… Anzac first
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 bomber and 3 fighters moved from Western Germany to Normandy Bordeaux
1 artillery moved from Belarus to Smolensk
1 infantry moved from Novosibirsk to Samara
Germans take Samara from Russians
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Rostov to Caucasus
3 fighters moved from Novgorod to Russia
3 bombers and 6 fighters moved from Rostov to Russia
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
1 tactical_bomber moved from Rostov to Smolensk
1 tactical_bomber moved from Rostov to Caucasus
1 mech_infantry moved from Novgorod to Bryansk
Germans take Bryansk from Russians
Purchase Units - Germans
Germans buy 9 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 12 units heading to Russia
Russians launches 11 interceptors out of Russia
Attackers Fire, : 4/12 hits
Defenders Fire, : 3/11 hits
3 fighters owned by the Germans lost in Russia
2 fighters owned by the British and 2 fighters owned by the ANZAC lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 6,5,6 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Smolensk
Germans attack with 1 artillery and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 artillery and 1 tactical_bomber in Caucasus, round 4 : 2/2 hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 5 fighters and 1 infantry
British defend with 1 armour and 1 infantry; Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Normandy Bordeaux : 0/3 hits
Germans roll dice for 1 artillery, 1 bomber, 5 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/8 hits
Americans roll dice for 1 aaGun, 1 armour and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits
1 aaGun owned by the Americans, 1 fighter owned by the Germans, 2 infantry owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber and 4 fighters in Normandy Bordeaux, round 3 : 3/6 hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits
1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 aaGun and 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 bomber and 4 fighters moved from Normandy Bordeaux to Western Germany
2 artilleries and 3 infantry moved from Western Germany to France
2 fighters moved from Western Germany to 112 Sea Zone
3 bombers and 6 fighters moved from Russia to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 tactical_bomber moved from Smolensk to Rostov
3 armour moved from Eastern Poland to Ukraine
Place Units - Germans
1 fighter and 2 mech_infantrys placed in Novgorod
2 artilleries and 1 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Rostov
3 artilleries placed in Ukraine
Germans undo move 4.
2 artilleries and 1 mech_infantry placed in Ukraine
3 artilleries, 1 fighter and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Good dice that turn for Germany.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Combat Move - Russians
1 armour moved from Russia to Urals
Russians take Vologda from Germans
Russians take Urals from Japanese
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Smolensk
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 0 PUs;
Russians buy nothing; Remaining resources: 0 PUs;
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
3 bombers moved from French Indo China to India
1 tactical_bomber moved from Yunnan to India
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shantung to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 artillery and 1 infantry moved from Shantung to Anhwe
1 armour moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Szechwan from Chinese to Japanese
EDIT: Turning off Edit Mode
Intercept in Calcutta?
I will step on Szechwan.
yes all
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
3 bombers moved from French Indo China to India
1 tactical_bomber moved from Yunnan to India
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shantung to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 artillery and 1 infantry moved from Shantung to Anhwe
1 armour moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Szechwan from Chinese to Japanese
EDIT: Turning off Edit Mode
Japanese buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
UK_Pacific launches 2 interceptors out of India
Attackers Fire, : 0/4 hits
Defenders Fire, : 1/2 hits
1 tactical_bomber owned by the Japanese lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 1/3 hits
1 bomber killed by AA
Bombing raid in India rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in Manchuria
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry; Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Manchuria, round 2 : 4/6 hits
Chinese roll dice for 4 infantry and 1 mech_infantry in Manchuria, round 2 : 2/5 hits
3 infantry owned by the Chinese, 1 infantry owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 : 1/4 hits
Chinese roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Anhwe
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Anhwe, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 mech_infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 tactical_bomber
EDIT: Changing ownership of Manchuria from Japanese to Chinese
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Manchuria to Shantung
1 fighter moved from 19 Sea Zone to Japan
2 bombers moved from India to French Indo China
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Malaya to French Indo China
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Kwangsi to Yunnan
1 artillery and 4 infantry moved from Kwangsi to French Indo China
EDIT: Japanese undo move 1.
2 fighters and 2 tactical_bombers moved from Manchuria to Shantung
Place Units - Japanese
1 fighter and 1 infantry placed in Japan
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,4,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,1,2,1,5,6,4,6,6,2,5,6,4,4,4,1,1,6,5,3,2,1
Japanese collect 29 PUs (14 lost to blockades); end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Combat Move - Americans
1 mech_infantry moved from Korea to Amur
Russians take Amur from Japanese
Purchase Units - Americans
Americans buy 1 airfield, 6 bombers, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Non Combat Move - Americans
1 transport moved from 25 Sea Zone to 9 Sea Zone
3 fighters moved from 6 Sea Zone to Korea
2 bombers moved from Guam to India
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 armour moved from Trans-Jordan to Northwest Persia
1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 fighters, 2 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
Place Units - Americans
1 airfield and 1 factory_minor placed in Korea
6 bombers and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
2 infantry moved from Chahar to Anhwe
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 20 infantry moved from Hopei to Kweichow
Place Units - Chinese
2 infantry placed in Chahar
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
2 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to 38 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Purchase Units - British
British buy 1 artillery, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat - British
Battle in Caucasus
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
British win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Non Combat Move - British
4 infantry moved from India to Burma
2 fighters moved from Yunnan to India
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Turkmenistan to West India
1 artillery, 2 infantry and 2 mech_infantrys moved from Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Caucasus to Russia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 aaGun, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
2 submarines placed in 81 Sea Zone
1 artillery and 2 fighters placed in Persia
3 infantry placed in Iraq
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 2 PUs;
Non Combat Move - Italians
1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 artillery placed in France
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 3 PUs;
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in Siam
Non Combat Move - ANZAC
2 fighters moved from Sumatra to India
2 fighters moved from Queensland to Philippines
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Rostov to Iraq
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
1 artillery moved from Volgograd to Samara
1 tactical_bomber moved from Rostov to Samara
2 bombers and 6 fighters moved from Rostov to Russia
1 fighter moved from Novgorod to Russia
1 armour moved from Rostov to Bryansk
Germans take Tambov from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
Purchase Units - Germans
Germans buy 2 armour, 2 bombers, 1 fighter, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat - Germans
Air Battle in United Kingdom
Intercept in the UK and Moscow?