Not sure if you saw US is up
Karl7 (Allies) vs Shin Ji (Axis +6) BM 3.2 Round 2!
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the Mediterranean is awash with blood!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 2
Combat Move - Italians
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
5 infantry moved from Bulgaria to Greece
1 bomber and 3 fighters moved from Southern Italy to GreecePurchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 1/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 artillery and 1 infantry in Malta, round 4 : 1/2 hits
British roll dice for 1 infantry in Malta, round 4 : 0/1 hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Greece
Italians attack with 1 bomber, 3 fighters and 5 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 bomber, 3 fighters and 5 infantry in Greece, round 2 : 7/9 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 bomber, 3 fighters and 5 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of British Somaliland from British to Italians
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Adding units owned by Italians to British Somaliland: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Kenya from British to Italians
EDIT: Removing units owned by Italians from Ethiopia: 1 infantry
EDIT: Adding units owned by Italians to Kenya: 1 infantry
EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Italian Somaliland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 bomber and 3 fighters moved from Greece to Western Germany
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Romania
4 aaGuns and 3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total -
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 2
Combat Move - ANZAC
1 fighter moved from Sumatra to IndiaPurchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 58 Sea Zone to 77 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
1 bomber moved from Western Germany to Ukraine
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from RussiansPurchase Units - Germans
Germans buy 1 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Battle in Ukraine
Germans attack with 1 armour and 1 bomber
Russians defend with 1 armour, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 1 bomber in Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 armour and 1 bomber in Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 bomber in Ukraine, round 4 : 2/2 hits
Russians roll dice for 1 armour in Ukraine, round 4 : 0/1 hits
1 armour owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Germans
1 bomber moved from Ukraine to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
3 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
1 aaGun moved from Baltic States to Eastern Poland
1 aaGun moved from Baltic States to Eastern Poland
1 aaGun, 2 armour, 2 artilleries and 9 infantry moved from Baltic States to Novgorod
6 infantry moved from Karelia to Novgorod
2 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
1 artillery moved from Normandy Bordeaux to France
3 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 mech_infantry moved from Holland Belgium to Northern Italy
1 mech_infantry moved from Southern France to Northern Italy
1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 aaGuns moved from Western Germany to Northern ItalyPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
1 bomber moved from Western Germany to Ukraine
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from RussiansPurchase Units - Germans
Germans buy 1 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Battle in Ukraine
Germans attack with 1 armour and 1 bomber
Russians defend with 1 armour, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 1 bomber in Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 armour and 1 bomber in Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 bomber in Ukraine, round 4 : 2/2 hits
Russians roll dice for 1 armour in Ukraine, round 4 : 0/1 hits
1 armour owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Germans
1 bomber moved from Ukraine to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
3 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
1 aaGun moved from Baltic States to Eastern Poland
1 aaGun moved from Baltic States to Eastern Poland
1 aaGun, 2 armour, 2 artilleries and 9 infantry moved from Baltic States to Novgorod
6 infantry moved from Karelia to Novgorod
2 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
1 artillery moved from Normandy Bordeaux to France
3 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 mech_infantry moved from Holland Belgium to Northern Italy
1 mech_infantry moved from Southern France to Northern Italy
1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 aaGuns moved from Western Germany to Northern ItalyPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Bryansk to Ukraine
3 fighters and 1 tactical_bomber moved from Belarus to UkrainePurchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 tactical_bomber moved from Ukraine to Smolensk
1 fighter moved from Ukraine to Smolensk
2 fighters moved from Ukraine to Russia
1 infantry moved from Bryansk to Rostov
1 infantry moved from Volgograd to Rostov
5 infantry moved from Bryansk to Smolensk
2 mech_infantrys moved from Belarus to Tambov
4 aaGuns, 1 armour, 2 artilleries and 10 infantry moved from Belarus to Smolensk
1 armour moved from Russia to Smolensk
3 artilleries and 6 infantry moved from Russia to Smolensk
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Timguska
6 infantry moved from Yenisey to Timguska
1 submarine moved from 123 Sea Zone to 106 Sea ZonePlace Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Combat Move - Japanese
2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 37 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from Kwangsi to 54 Sea Zone
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Manchuria to Amur
2 armour and 1 mech_infantry moved from Shantung to Manchuria
2 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
3 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 61 Sea Zone
1 artillery and 3 infantry moved from 61 Sea Zone to South Australia
1 artillery and 1 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Kwangtung to KwangsiPurchase Units - Japanese
Japanese buy 1 armour, 2 carriers and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
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Scramble off Queensland?
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Whoops! Forgot to add planes to the Yunnan battle. Hang on.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Combat Move - Japanese
2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 37 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from Kwangsi to 54 Sea Zone
3 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 61 Sea Zone
1 artillery and 3 infantry moved from 61 Sea Zone to South Australia
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
3 infantry moved from Hunan to Yunnan
2 bombers and 2 fighters moved from Kwangsi to Yunnan
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to YunnanPurchase Units - Japanese
Japanese buy 1 armour, 2 carriers and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
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scram 1 ftr only
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Interesting choice.
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damn, you just made back those bad dice in the med…. USA rolled horrible! :cry: :cry: :cry:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Combat Move - Japanese
2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 37 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from Kwangsi to 54 Sea Zone
3 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 61 Sea Zone
1 artillery and 3 infantry moved from 61 Sea Zone to South Australia
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
3 infantry moved from Hunan to Yunnan
2 bombers and 2 fighters moved from Kwangsi to Yunnan
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to YunnanPurchase Units - Japanese
Japanese buy 1 armour, 2 carriers and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in South Australia
Battle in Yunnan
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/9 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking South Australia from ANZAC, taking Yunnan from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 7/12 hits
Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 3 fighters and 2 transports in 54 Sea Zone, round 2 : 4/12 hits
Units damaged: 1 battleship owned by the Japanese
2 destroyers owned by the Japanese, 1 submarine owned by the ANZAC, 2 submarines owned by the Americans, 2 submarines owned by the Japanese, 1 destroyer owned by the ANZAC and 3 destroyers owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 6/10 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 fighters and 2 transports in 54 Sea Zone, round 3 : 4/8 hits
1 carrier owned by the Americans, 2 fighters owned by the Japanese, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 4 : 4/6 hits
Americans roll dice for 1 battleship, 1 fighter and 2 transports in 54 Sea Zone, round 4 : 0/2 hits
1 battleship owned by the Americans, 2 transports owned by the Americans and 1 fighter owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 96
Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 transports
Casualties for Japanese: 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombersNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kwangsi to 54 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 bombers moved from Yunnan to Caroline Islands
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 armour and 1 mech_infantry moved from Shantung to Kiangsi
1 fighter moved from Amur to Japan
1 artillery moved from Manchuria to Amur
1 artillery moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Jehol to Anhwe
1 fighter moved from Japan to Caroline IslandsPlace Units - Japanese
2 carriers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs -
damn, you just made back those bad dice in the med…. USA rolled horrible! :cry: :cry: :cry:
I was thinking the same thing! I don’t feel nearly as bad about that Gib debacle anymore.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Combat Move - Japanese
2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 37 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from Kwangsi to 54 Sea Zone
3 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 61 Sea Zone
1 artillery and 3 infantry moved from 61 Sea Zone to South Australia
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
3 infantry moved from Hunan to Yunnan
2 bombers and 2 fighters moved from Kwangsi to Yunnan
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to YunnanPurchase Units - Japanese
Japanese buy 1 armour, 2 carriers and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in South Australia
Battle in Yunnan
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/9 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking South Australia from ANZAC, taking Yunnan from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 7/12 hits
Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 3 fighters and 2 transports in 54 Sea Zone, round 2 : 4/12 hits
Units damaged: 1 battleship owned by the Japanese
2 destroyers owned by the Japanese, 1 submarine owned by the ANZAC, 2 submarines owned by the Americans, 2 submarines owned by the Japanese, 1 destroyer owned by the ANZAC and 3 destroyers owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 6/10 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 fighters and 2 transports in 54 Sea Zone, round 3 : 4/8 hits
1 carrier owned by the Americans, 2 fighters owned by the Japanese, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 4 : 4/6 hits
Americans roll dice for 1 battleship, 1 fighter and 2 transports in 54 Sea Zone, round 4 : 0/2 hits
1 battleship owned by the Americans, 2 transports owned by the Americans and 1 fighter owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 96
Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 transports
Casualties for Japanese: 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombersNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kwangsi to 54 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 bombers moved from Yunnan to Caroline Islands
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 armour and 1 mech_infantry moved from Shantung to Kiangsi
1 fighter moved from Amur to Japan
1 artillery moved from Manchuria to Amur
1 artillery moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Jehol to Anhwe
1 fighter moved from Japan to Caroline IslandsPlace Units - Japanese
2 carriers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUsDice Statistics:
Total
1 was rolled 15 times
2 was rolled 7 times
3 was rolled 15 times
4 was rolled 8 times
5 was rolled 16 times
6 was rolled 7 times
Average roll : 3.353
Median : 3.000
Variance : 1.463
Standard Deviation : 1.209
Total rolls : 68Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.840
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 25Chinese Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 10 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 2 times
Average roll : 3.026
Median : 3.000
Variance : 2.079
Standard Deviation : 1.442
Total rolls : 39 -
usa coming up in a min
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Combat - British
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Damn, one thing I don’t like about this BM is one I purchase, I can’t change my combat moves before combat… ugh.
So, I am attacking Kenya with 2 mech and 2 tacb, not just 2 mechs. I will roll here. Ignore dice on that one.
A
Rolls: 2@1 2@3; Total Hits: 32@1: (4, 1)2@3: (2, 2)
D
Rolls: 1@2; Total Hits: 01@2: (3)