@gamerman01 I tend to roll play the madman as the Axis.
BM3 Karl7 (Allies) vs simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Combat Move - Japanese
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Shantung to AnhwePurchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat - Japanese
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/3 hits
Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
1 mech_infantry moved from Buyant-Uhaa to Siberia
1 fighter moved from Japan to Siberia
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
2 aaGuns, 4 artilleries and 5 infantry moved from Suiyuyan to ShensiPlace Units - Japanese
1 artillery and 2 infantry placed in Shantung
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 39 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs -
the allies live one more round! :lol: :-P
Yeah, the US fleet keeps preventing an amphibious assault. Hopefully I can shift it.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Combat Move - Americans
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 infantry moved from Belgian Congo to Rhodesia
British take Rhodesia from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 bomber moved from Algeria to 110 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from Iraq to EgyptPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
3 carriers moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
3 fighters moved from 110 Sea Zone to United Kingdom
3 fighters moved from Gibraltar to United Kingdom
2 fighters moved from 91 Sea Zone to United Kingdom
6 fighters moved from Eastern United States to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Algeria to Gibraltar
1 destroyer and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from Egypt to Algeria
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from 106 Sea Zone to Quebec
1 infantry and 1 mech_infantry moved from Yunnan to KweichowPlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
5 fighters placed in Eastern United States
4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUsCombat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
3 artilleries and 8 infantry moved from Kweichow to ShensiPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shensi
Chinese attack with 3 artilleries and 8 infantry
Germans defend with 1 infantry; Japanese defend with 2 aaGuns, 4 artilleries and 5 infantry
1 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Kweichow
Germans win with 4 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Chinese: 7 infantry
Casualties for Japanese: 2 aaGuns and 3 infantryNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - British
1 carrier, 2 cruisers, 1 destroyer and 3 transports moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from Trans-Jordan to EgyptPurchase Units - British
British repair damage of 6x factory_major; Remaining resources: 24 PUs;
British buy 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Non Combat Move - British
2 fighters moved from Eastern Persia to Egypt
1 mech_infantry moved from India to Eastern Persia
2 armour moved from India to Eastern Persia
1 infantry moved from India to West India
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
2 aaGuns and 2 artilleries moved from Yunnan to KweichowPlace Units - British
8 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 20 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Combat Move - Italians
1 infantry moved from Northwest Persia to Persia
Italians take Persia from Russians
1 infantry moved from Northwest Persia to Iraq
Italians take Iraq from Russians
1 infantry moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea ZonePurchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat - Italians
Battle in 98 Sea Zone
Italians attack with 2 fighters and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Greece
1 fighter moved from Southern Italy to Western GermanyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 10
Combat Move - ANZAC
2 fighters moved from India to British SomalilandPurchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Siam to Shan StatePlace Units - ANZAC
1 artillery and 2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Politics - Germans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Politics - Germans
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
3 fighters and 1 tactical_bomber moved from Scotland to 109 Sea Zone
4 fighters moved from 111 Sea Zone to 119 Sea Zone
1 infantry moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
6 infantry moved from Kazakhstan to Sikang
Germans take Sikang from ChinesePurchase Units - Germans
Germans buy 1 artillery, 2 carriers, 2 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in 119 Sea Zone
Germans attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Germans roll dice for 1 destroyer and 4 fighters in 119 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 109 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer and 2 transports in 109 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 109 Sea Zone
1 transport owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transportsNon Combat Move - Germans
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
4 fighters moved from 119 Sea Zone to 112 Sea Zone
1 battleship, 2 carriers and 6 transports moved from 111 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Volgograd to Persia
2 aaGuns, 3 armour, 7 artilleries, 11 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Persia
1 aaGun moved from Kazakhstan to Sikang
1 armour moved from Caucasus to Sikang
3 infantry moved from Caucasus to Northwest Persia
3 artilleries moved from Volgograd to Caucasus
2 infantry and 3 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Caucasus to Northwest Persia
2 infantry moved from Germany to Western GermanyPlace Units - Germans
2 carriers, 2 destroyers and 2 fighters placed in 112 Sea Zone
Germans undo move 1.
2 carriers and 2 destroyers placed in 112 Sea Zone
1 artillery and 1 infantry placed in Volgograd
4 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 71 PUs (2 lost to blockades); end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs -
Bother. Looks like a miscalculated my buy. Can I swap in a CV? If so, I’ll repost.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Politics - Germans
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
3 fighters and 1 tactical_bomber moved from Scotland to 109 Sea Zone
4 fighters moved from 111 Sea Zone to 119 Sea Zone
1 infantry moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
6 infantry moved from Kazakhstan to Sikang
Germans take Sikang from ChinesePurchase Units - Germans
Germans buy 1 artillery, 2 carriers, 2 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in 119 Sea Zone
Germans attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Germans roll dice for 1 destroyer and 4 fighters in 119 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 109 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer and 2 transports in 109 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 109 Sea Zone
1 transport owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transportsNon Combat Move - Germans
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
4 fighters moved from 119 Sea Zone to 112 Sea Zone
1 battleship, 2 carriers and 6 transports moved from 111 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Volgograd to Persia
2 aaGuns, 3 armour, 7 artilleries, 11 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Persia
1 aaGun moved from Kazakhstan to Sikang
1 armour moved from Caucasus to Sikang
3 infantry moved from Caucasus to Northwest Persia
3 artilleries moved from Volgograd to Caucasus
2 infantry and 3 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Caucasus to Northwest Persia
2 infantry moved from Germany to Western GermanyPlace Units - Germans
2 carriers, 2 destroyers and 2 fighters placed in 112 Sea Zone
Germans undo move 1.
2 carriers and 2 destroyers placed in 112 Sea Zone
1 artillery and 1 infantry placed in Volgograd
4 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 71 PUs (2 lost to blockades); end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 fighters
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Germans to Volgograd: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Combat Move - Russians
5 artilleries, 15 infantry and 1 mech_infantry moved from Trans-Jordan to EgyptNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Shantung to Kiangsu
1 fighter and 1 mech_infantry moved from Siberia to Soviet Far East
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
EDIT: 2 fighters moved from 6 Sea Zone to 25 Sea ZonePurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 fighter and 1 mech_infantry
Americans defend with 1 artillery
Japanese roll dice for 1 fighter and 1 mech_infantry in Soviet Far East, round 2 : 1/2 hits
Americans roll dice for 1 artillery in Soviet Far East, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Japanese lost in Soviet Far East
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Soviet Far East to Japan
1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung
4 artilleries and 1 infantry moved from Shensi to Sikang
1 destroyer moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Shantung
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 34 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Combat Move - Americans
4 carriers, 2 destroyers, 8 fighters and 3 submarines moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 bomber and 8 fighters moved from United Kingdom to 112 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
1 bomber moved from Algeria to 109 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Kenya to Ethiopia
Americans take Ethiopia from ItaliansPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat - Americans
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scram?
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Definitely. And Max D.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Combat Move - Americans
4 carriers, 2 destroyers, 8 fighters and 3 submarines moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 bomber and 8 fighters moved from United Kingdom to 112 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
1 bomber moved from Algeria to 109 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Kenya to Ethiopia
Americans take Ethiopia from ItaliansPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 109 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 bomber
Battle in 112 Sea Zone
Americans attack with 1 bomber, 4 carriers, 2 destroyers, 19 fighters and 4 submarines
Germans defend with 1 battleship, 5 carriers, 3 destroyers, 9 fighters, 1 tactical_bomber and 6 transports; Italians defend with 3 fighters
Units damaged: 2 carriers owned by the Germans
Units damaged: 1 battleship owned by the Germans and 3 carriers owned by the Germans
Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 63
Casualties for Germans: 1 battleship, 5 carriers, 3 destroyers, 9 fighters, 1 tactical_bomber and 6 transports
Casualties for Italians: 3 fighters
Casualties for Americans: 4 carriers, 2 destroyers, 13 fighters and 4 submarinesNon Combat Move - Americans
1 bomber and 6 fighters moved from 112 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
4 infantry moved from Central United States to 101 Sea Zone
1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
5 fighters moved from Eastern United States to 91 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 fighters placed in Eastern United States
4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUsCombat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to ShensiPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Move - British
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
British take 109 Sea Zone from Germans
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 carrier and 2 cruisers moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea ZonePurchase Units - British
British repair damage of 1x factory_major; Remaining resources: 31 PUs;
British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - British
4 armour, 3 infantry and 2 mech_infantrys moved from Eastern Persia to West India
2 armour and 3 mech_infantrys moved from India to West IndiaPlace Units - British
1 artillery and 9 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
British collect 31 PUs (1 lost to blockades); end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
2 artilleries and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 2 artilleries and 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Combat Move - Italians
1 infantry moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery and 2 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy BordeauxPurchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 carrier and 1 infantry; Remaining resources: 2 PUs;Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern ItalyPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Persia
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 11
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Shan State to Yunnan
1 artillery moved from 37 Sea Zone to Shan State
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to Philippines
2 fighters moved from British Somaliland to EgyptPlace Units - ANZAC
2 fighters and 1 mech_infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from Russians
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
3 bombers moved from Western Germany to 109 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea ZonePurchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 3 fighters, 7 infantry and 4 submarines; Remaining resources: 1 PUs;Combat - Germans
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Scramble to SZ109?