Karl7 (Allies) vs Shin Ji (Axis +6) BM 3.2

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 bomber, 3 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from Hunan to French Indo China
                1 fighter and 2 tactical_bombers moved from Kwangsi to French Indo China
                1 bomber moved from Sumatra to Malaya
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 41 Sea Zone
                1 fighter moved from Japan to Kwangsi
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Malaya
                1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from Philippines to 21 Sea Zone
                1 transport moved from 35 Sea Zone to 21 Sea Zone
                2 infantry moved from Guam to 21 Sea Zone
                2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Hopei to Anhwe
                1 armour and 2 mech_infantrys moved from Shantung to Kiangsi
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                2 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 battleship, 4 carriers, 2 cruisers and 3 submarines moved from 35 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 submarines and 1 transport
                    French defend with 1 destroyer
                        Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 :  1/3 hits
                        French roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 destroyer owned by the French lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 3 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 :  5/7 hits
                        UK_Pacific roll dice for 3 infantry in Malaya, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in French Indo China, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 5 :  1/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 5 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 46 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from 34 Sea Zone to Kwangsi
                1 fighter and 2 tactical_bombers moved from French Indo China to Kwangsi
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 44 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kwangsi
                2 fighters moved from Malaya to 37 Sea Zone
                2 tactical_bombers moved from Malaya to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 bomber moved from Malaya to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Shantung
                1 bomber and 3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs

    triplea_39458_Jap6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 submarine moved from 54 Sea Zone to 21 Sea Zone
                1 bomber moved from Queensland to 21 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Marianas

    Non Combat Move - Americans
                1 battleship, 3 carriers and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from 46 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                1 bomber moved from 21 Sea Zone to Caroline Islands
                1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to Iceland

    Place Units - Americans
                1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_39458_Ame6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Kansu to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Sikang to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    triplea_39458_Chi6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Yunnan to Szechwan
                1 artillery and 1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Siam to French Indo China
                2 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Hunan
                3 infantry moved from Yunnan to Szechwan

    Combat - British
                Battle in Hunan
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    British attack with 1 artillery and 5 infantry
                    Japanese defend with 2 infantry
                    British win, taking Szechwan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                    Italians defend with 2 armour
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 armour
                Battle in French Indo China
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 aaGun and 4 infantry moved from Burma to India
                2 aaGuns moved from Yunnan to Szechwan
                1 fighter moved from Persia to India
                1 infantry moved from Italian Somaliland to Ethiopia
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 infantry moved from Persia to Iraq
                1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone

    Place Units - British
                2 armour and 1 fighter placed in Persia
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                British undo move 2.
                British undo move 1.
                1 artillery, 1 fighter and 1 infantry placed in Persia
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,2,3,3,6,6,1,2,4,4,5,2,4,3,2,2,5,2,1,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,1
                UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 4 infantry

    triplea_39458_UK_6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 artilleries, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 armour moved from Eastern Poland to Belarus

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Nigeria to French West Africa
                      Italians take French West Africa from Neutral_Axis
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Gibraltar to 92 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 armour and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from 95 Sea Zone to Northern Italy
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 fighter moved from 92 Sea Zone to Southern Italy
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 bomber and 1 fighter placed in Southern Italy
                3 artilleries placed in Egypt
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs

    triplea_39458_Ita6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to Caroline Islands
                1 fighter moved from Yunnan to India

    Combat - ANZAC
                Battle in Borneo
                Battle in Guam

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                2 infantry placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_39458_ANZ6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    triplea_39458_Fre6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Nenetsia
                      Germans take Archangel from Russians
                      Germans take Nenetsia from Russians
                2 artilleries and 4 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 artillery and 2 infantry moved from Belarus to Smolensk
                1 bomber moved from Holland Belgium to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom causes 0 damage total.
                Battle in Smolensk
                    Germans attack with 4 artilleries and 8 infantry
                    Russians defend with 1 aaGun and 5 infantry
                        Germans roll dice for 4 artilleries and 8 infantry in Smolensk, round 2 :  4/12 hits
                        Russians roll dice for 1 aaGun and 5 infantry in Smolensk, round 2 :  1/5 hits
                        1 aaGun owned by the Russians, 1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Smolensk
                    7 infantry owned by the Germans and 4 artilleries owned by the Germans retreated to Belarus
                    Russians win with 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 3 infantry

    Non Combat Move - Germans
                Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
                4 mech_infantrys moved from Belarus to Archangel
                6 armour moved from Belarus to Archangel
                5 armour moved from Novgorod to Archangel
                2 mech_infantrys moved from Novgorod to Archangel
                1 armour moved from Archangel to Nenetsia
                1 artillery and 5 infantry moved from Eastern Poland to Belarus
                5 infantry moved from Novgorod to Belarus
                1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Holland Belgium to Western Germany
                1 infantry moved from France to Southern France
                      Germans take Southern France from Neutral_Axis
                2 artilleries and 1 infantry moved from Yugoslavia to 97 Sea Zone
                2 artilleries, 1 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
                2 artilleries moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                6 fighters moved from Gibraltar to Greece

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 2 submarines
                EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                4 bombers placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 50 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_39458_Ger7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Italians
                6 infantry moved from Amur to Buryatia

    Combat - Russians

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Caucasus to Samara
                4 armour and 2 mech_infantrys moved from Bryansk to Samara
                9 infantry moved from Russia to Samara
                1 aaGun moved from Amur to Buryatia
                1 infantry moved from Russia to Vologda
                2 infantry moved from Smolensk to Russia
                3 aaGuns, 8 artilleries, 5 fighters, 47 infantry and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Rostov to Tambov
                3 infantry moved from Volgograd to Tambov
                1 infantry moved from Russia to Samara
                2 fighters moved from Russia to Samara

    Place Units - Russians
                1 armour, 1 artillery and 8 infantry placed in Russia
                Russians undo move 1.
                1 armour and 1 infantry placed in Volgograd
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs

    triplea_39458_Rus7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Italians
                6 infantry moved from Amur to Buryatia

    Combat - Russians

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Caucasus to Samara
                4 armour and 2 mech_infantrys moved from Bryansk to Samara
                9 infantry moved from Russia to Samara
                1 aaGun moved from Amur to Buryatia
                1 infantry moved from Russia to Vologda
                2 infantry moved from Smolensk to Russia
                3 aaGuns, 8 artilleries, 5 fighters, 47 infantry and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Rostov to Tambov
                3 infantry moved from Volgograd to Tambov
                1 infantry moved from Russia to Samara
                2 fighters moved from Russia to Samara

    Place Units - Russians
                1 armour, 1 artillery and 8 infantry placed in Russia
                Russians undo move 1.
                1 armour and 1 infantry placed in Volgograd
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 83 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 88 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_39458_Rus7.tsvg

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 5 armour, 3 fighters and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery moved from 21 Sea Zone to Guam
                1 infantry moved from 21 Sea Zone to Guam
                1 armour moved from Malaya to French Indo China
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 destroyer moved from 41 Sea Zone to 43 Sea Zone
                1 bomber moved from Japan to Guam
                1 fighter moved from Japan to 22 Sea Zone
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 44 Sea Zone to 21 Sea Zone
                1 fighter moved from 37 Sea Zone to Borneo
                1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 mech_infantry moved from Kwangtung to French Indo China
                2 mech_infantrys moved from Kwangtung to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Shantung to Chahar
                1 mech_infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Shantung to Kweichow
                1 armour and 2 mech_infantrys moved from Kiangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 bomber moved from Kwangsi to Hopei
                1 fighter moved from Kwangsi to Hunan
                1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter moved from Kwangsi to French Indo China
                1 fighter moved from Kwangsi to Hunan

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 2 carriers, 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 43 Sea Zone from Neutral with 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    Americans defend with 1 submarine; ANZAC defend with 1 transport

    triplea_39458_Jap7.tsvg

  • '15

    I was wondering why the battle off Guam was taking so long when I realized that I hadn’t moved the two planes from Japan to that battle!  Rolling them here

    DiceRolls: 2@3; Total Hits: 12@3: (4, 2)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 5 armour, 3 fighters and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery moved from 21 Sea Zone to Guam
                1 infantry moved from 21 Sea Zone to Guam
                1 armour moved from Malaya to French Indo China
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 destroyer moved from 41 Sea Zone to 43 Sea Zone
                1 bomber moved from Japan to Guam
                1 fighter moved from Japan to 22 Sea Zone
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 44 Sea Zone to 21 Sea Zone
                1 fighter moved from 37 Sea Zone to Borneo
                1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 mech_infantry moved from Kwangtung to French Indo China
                2 mech_infantrys moved from Kwangtung to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Shantung to Chahar
                1 mech_infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Shantung to Kweichow
                1 armour and 2 mech_infantrys moved from Kiangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 bomber moved from Kwangsi to Hopei
                1 fighter moved from Kwangsi to Hunan
                1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter moved from Kwangsi to French Indo China
                1 fighter moved from Kwangsi to Hunan

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 2 carriers, 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese lost in 55 Sea Zone
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in 55 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                        Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 6 :  0/1 hits
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 7 :  0/1 hits
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 7 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 8 :  1/1 hits
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 8 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 21 Sea Zone
                    Americans and Japanese reach a stalemate
                    . Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Guam
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 airfield; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Guam, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Guam
                    Japanese win, taking Guam from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Hunan
                    Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  0/6 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 :  3/5 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        2 infantry owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 :  2/3 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in French Indo China
                    Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 21 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 bomber moved from Guam to Philippines
                1 fighter moved from 22 Sea Zone to 35 Sea Zone
                1 fighter moved from Borneo to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone
                1 fighter moved from French Indo China to 43 Sea Zone
                1 fighter moved from French Indo China to 35 Sea Zone
                1 tactical_bomber moved from French Indo China to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hunan to 35 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Kweichow to Kwangsi
                1 fighter moved from Kweichow to Kwangsi
                1 bomber moved from Hopei to Kwangsi

    Place Units - Japanese
                3 fighters placed in Japan
                2 armour and 1 mech_infantry placed in Shantung
                3 armour placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs

    triplea_39458_Jap7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from 33 Sea Zone to 21 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                      Americans take 44 Sea Zone from Japanese
                1 fighter moved from Iceland to 109 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone

    Combat - Americans
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 21 Sea Zone
                    Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - Americans
                6 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 101 Sea Zone to Iceland
                1 aaGun, 2 artilleries and 2 infantry moved from Eastern United States to Quebec
                1 carrier and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 109 Sea Zone to United Kingdom

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 marine placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_39458_Ame7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 4 infantry
                    Japanese defend with 1 armour and 2 mech_infantrys
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour and 2 mech_infantrys

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    triplea_39458_Chi7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 27 PUs;
                British buy 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 infantry moved from Iraq to Syria
                      British take Syria from Italians
                1 armour moved from Anglo Egyptian Sudan to Nigeria
                      British take Nigeria from Italians
                1 mech_infantry moved from Anglo Egyptian Sudan to Nigeria
                2 mech_infantrys moved from Belgian Congo to French Central Africa
                      British take French Central Africa from Neutral_Axis
                1 infantry moved from Ethiopia to Italian Somaliland
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from India to Yunnan

    Combat - British
                Battle in French Madagascar
                Battle in Yunnan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    retreated to Yunnan
                    Japanese win, taking French Madagascar from Neutral_Axis with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter moved from Yunnan to Szechwan
                2 infantry moved from India to Burma
                1 fighter moved from Persia to India
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Persia to Iraq
                2 armour moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Rhodesia
                1 armour and 3 infantry moved from French Guiana to Brazil

    Place Units - British
                1 armour, 1 fighter and 1 infantry placed in Persia
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,4,5
                British collect 31 PUs (4 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 3 infantry

    triplea_39458_UK_7.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                1 armour moved from 96 Sea Zone to Malta
                1 infantry moved from 96 Sea Zone to Malta
                1 battleship moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 carrier moved from 98 Sea Zone to 99 Sea Zone
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 armour, 4 artilleries, 2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 armour moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                4 infantry moved from Belarus to Bryansk
                1 armour moved from Eastern Poland to Bessarabia
                1 bomber moved from Southern Italy to Bessarabia
                2 infantry moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 :  2/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 2 :  0/1 hits
                        1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 armour and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Cyprus
                Battle in Bessarabia
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Bessarabia, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Cyprus from British, taking Bessarabia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Italians attack with 1 armour and 4 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 4 infantry in Bryansk, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 4 artilleries, 2 infantry and 3 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 4 artilleries, 2 infantry and 3 mech_infantrys in Trans-Jordan, round 2 :  2/10 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 4 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Bessarabia to Northern Italy

    Place Units - Italians
                3 armour placed in Egypt
                1 artillery and 2 infantry placed in Southern Italy
                Italians undo move 2.
                1 fighter placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    triplea_39458_Ita7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 41 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 infantry placed in Queensland
                1 submarine placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_39458_ANZ7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    triplea_39458_Fre7.tsvg

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    triplea_39458_Fre7.tsvg

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