BM3 Karl7 (Allies) vs simon33 (Axis)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 2

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 bomber and 1 fighter moved from Southern Italy to Egypt
                1 fighter moved from Western Germany to Western Ukraine
                1 armour moved from Romania to Western Ukraine

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry
                    British defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 2 tactical_bombers; ANZAC defend with 2 infantry
                        AA fire in Egypt :  0/2 hits
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  2/2 hits
                        Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry in Egypt, round 2 :  4/13 hits
                        British roll dice for 1 aaGun, 2 armour, 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Egypt, round 2 :  3/11 hits
                        1 aaGun owned by the British, 2 infantry owned by the ANZAC, 1 armour owned by the British, 1 artillery owned by the British, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
                        Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 3 :  4/10 hits
                        British roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Egypt, round 3 :  5/6 hits
                        2 tactical_bombers owned by the British, 1 fighter owned by the British, 1 armour owned by the British, 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Egypt, round 4 :  3/5 hits
                        British roll dice for 2 fighters in Egypt, round 4 :  1/2 hits
                        2 fighters owned by the British and 1 artillery owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 52
                    Casualties for Italians: 3 artilleries and 6 infantry
                    Casualties for British: 1 aaGun, 2 armour, 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                    Casualties for ANZAC: 2 infantry
                Battle in Western Ukraine
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 fighter in Western Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Western Ukraine to Eastern Poland
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from Egypt to Alexandria
                1 bomber moved from Egypt to Greece

    Place Units - Italians
                1 armour, 1 artillery and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    triplea_39485_Ita2.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    wow!

    once again my dice are shitting all over me!  :lol:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 2

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 26 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39485_Fre2.tsvg

  • '19 '17 '16

    @Karl7:

    wow!

    once again my dice are �����ing all over me!   :lol:

    Yeah, I would have been happy with getting some of your planes. Actually got all of them.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 3

    Research Technology - Germans

    Combat Move - Germans
                1 unit repaired.
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                2 bombers moved from Eastern Poland to Russia
                2 artilleries and 9 infantry moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Bryansk
                      Germans take Bryansk from Russians

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 44 PUs;
                Germans buy 2 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Battle in Novgorod
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  2/3 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 fighter owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Novgorod from Russians, taking Normandy Bordeaux from British with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 fighter
                    Casualties for British: 2 infantry
                Battle in Belarus
                    Germans attack with 2 artilleries and 11 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 11 infantry in Belarus, round 2 :  4/13 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Baltic States to Belarus
                1 infantry moved from Vyborg to Novgorod
                6 infantry moved from Karelia to Novgorod
                2 artilleries moved from Bessarabia to Ukraine
                2 fighters moved from Bessarabia to Western Ukraine
                2 aaGuns moved from Eastern Poland to Belarus
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                2 bombers moved from Russia to Western Ukraine
                5 armour moved from Eastern Poland to Belarus
                2 tactical_bombers moved from Bessarabia to Western Ukraine
                1 fighter and 2 tactical_bombers moved from Romania to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                3 infantry moved from Greece to Bulgaria
                1 infantry moved from Bulgaria to Romania
                1 artillery moved from Poland to Eastern Poland
                12 armour and 3 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                2 fighters and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 50 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_39485_Ger3.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 3

    Combat Move - Russians
                2 infantry moved from Smolensk to Bryansk
                1 fighter moved from Smolensk to Bryansk

    Purchase Units - Russians
                Russians repair damage of 10x factory_major; Remaining resources: 27 PUs;
                Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns, 3 artilleries and 4 infantry moved from Archangel to Vologda
                2 aaGuns, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Smolensk to Russia
                1 fighter moved from Bryansk to Russia
                1 infantry moved from Rostov to Tambov
                2 infantry moved from Volgograd to Tambov
                2 infantry moved from Timguska to Novosibirsk
                7 infantry moved from Yenisey to Timguska

    Place Units - Russians
                1 armour and 6 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    triplea_39485_Rus3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 3

    Combat Move - Japanese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                4 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Szechwan
                2 bombers, 7 fighters and 5 tactical_bombers moved from Hunan to Yunnan
                2 infantry moved from French Indo China to Yunnan
                1 artillery moved from Kweichow to Yunnan

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 :  7/17 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Kiangsi to Anhwe
                2 artilleries and 1 infantry moved from Kiangsi to Kwangsi
                3 infantry moved from Kweichow to Szechwan
                2 bombers, 7 fighters and 5 tactical_bombers moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Korea to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 37 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 artillery and 2 infantry placed in Shantung
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 41 PUs total

    triplea_39485_Jap3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 3

    Combat Move - Japanese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                4 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Szechwan
                2 bombers, 7 fighters and 5 tactical_bombers moved from Hunan to Yunnan
                2 infantry moved from French Indo China to Yunnan
                1 artillery moved from Kweichow to Yunnan

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 :  7/17 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Kiangsi to Anhwe
                2 artilleries and 1 infantry moved from Kiangsi to Kwangsi
                3 infantry moved from Kweichow to Szechwan
                2 bombers, 7 fighters and 5 tactical_bombers moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Korea to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 37 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 artillery and 2 infantry placed in Shantung
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 41 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_39485_Jap3.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 3

    Combat Move - Americans

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Non Combat Move - Chinese
                2 infantry moved from Kansu to Tsinghai
                1 fighter and 6 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Combat Move - British
                2 infantry moved from Trans-Jordan to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                2 fighters moved from United Kingdom to Normandy Bordeaux

    Purchase Units - British
                British buy 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat - British
                Strategic bombing raid in France
                    Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in Egypt
                    British attack with 2 infantry
                    Italians defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    British win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in French Madagascar
                Battle in Normandy Bordeaux
                    British attack with 4 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    British win, taking French Madagascar from Neutral_Axis, taking Normandy Bordeaux from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 destroyer moved from 39 Sea Zone to 77 Sea Zone
                1 bomber moved from France to United Kingdom

    Place Units - British
                4 infantry placed in United Kingdom
                1 mech_infantry placed in Union of South Africa
                1 factory_minor placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,3,5,5,5
                British collect 29 PUs (3 lost to blockades); end with 29 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 7 infantry

    triplea_39485_UK_3.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 3

    Combat Move - Americans

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Non Combat Move - Chinese
                2 infantry moved from Kansu to Tsinghai
                1 fighter and 6 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Combat Move - British
                2 infantry moved from Trans-Jordan to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                2 fighters moved from United Kingdom to Normandy Bordeaux

    Purchase Units - British
                British buy 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat - British
                Strategic bombing raid in France
                    Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in Egypt
                    British attack with 2 infantry
                    Italians defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    British win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in French Madagascar
                Battle in Normandy Bordeaux
                    British attack with 4 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    British win, taking French Madagascar from Neutral_Axis, taking Normandy Bordeaux from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 destroyer moved from 39 Sea Zone to 77 Sea Zone
                1 bomber moved from France to United Kingdom

    Place Units - British
                4 infantry placed in United Kingdom
                1 mech_infantry placed in Union of South Africa
                1 factory_minor placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,3,5,5,5
                British collect 29 PUs (3 lost to blockades); end with 29 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 7 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Malta: 1 bomber
                EDIT: Removing units owned by British from United Kingdom: 1 bomber
                EDIT: Turning off Edit Mode

    triplea_39485_UK_3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 3

    Combat Move - Italians
                1 armour moved from Western Ukraine to Rostov
                1 fighter moved from Eastern Poland to Rostov
                1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Alexandria to Egypt
                1 bomber moved from Greece to Egypt
                1 infantry moved from Tanganyika Territory to Rhodesia
                      Italians take Rhodesia from British

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 fighter in Rostov, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        British roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        British roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                3 infantry moved from Yugoslavia to Romania
                2 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Northern Italy to Yugoslavia
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Rostov to Ukraine
                1 bomber moved from Egypt to Greece
                1 fighter moved from Egypt to Greece

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    triplea_39485_Ita3.tsvg

  • '19 '17 '16

    I’ll bomb Moscow with one escort & 2 bombers. Intercept?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    no

  • '19 '17 '16

    I still need the ANZAC & French turns though.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 3

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea
                1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 transport moved from 44 Sea Zone to 56 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total

    Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Combat - French
                Battle in Normandy Bordeaux
                    French attack with 1 fighter and 2 infantry
                    Italians defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    French win, taking Normandy Bordeaux from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - French
                1 fighter moved from Normandy Bordeaux to United Kingdom

    Turn Complete - French

    triplea_39485_Fre3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Research Technology - Germans

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Ukraine to Volgograd
                2 bombers moved from Western Ukraine to Russia
                1 fighter moved from Western Ukraine to Russia
                1 tactical_bomber moved from Western Ukraine to Volgograd
                1 armour moved from Belarus to Bryansk
                      Germans take Smolensk from Russians
                9 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                4 armour, 2 artilleries and 11 infantry moved from Belarus to Bryansk
                12 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                2 artilleries and 1 infantry moved from France to Normandy Bordeaux
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Volgograd

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 bombers and 5 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 3,5 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Battle in Bryansk
                    Germans attack with 17 armour, 2 artilleries, 11 infantry and 3 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 17 armour, 2 artilleries, 11 infantry and 3 mech_infantrys in Bryansk, round 2 :  13/33 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 17 armour, 2 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 1 infantry and 3 mech_infantrys
                    French defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries, 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 :  0/6 hits
                        French roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        Germans roll dice for 2 artilleries, 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 :  0/6 hits
                        French roll dice for 1 infantry in Normandy Bordeaux, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries and 3 mech_infantrys in Normandy Bordeaux, round 4 :  0/5 hits
                        French roll dice for 1 infantry in Normandy Bordeaux, round 4 :  0/1 hits
                        Germans roll dice for 2 artilleries and 3 mech_infantrys in Normandy Bordeaux, round 5 :  0/5 hits
                        French roll dice for 1 infantry in Normandy Bordeaux, round 5 :  0/1 hits
                        Germans roll dice for 2 artilleries and 3 mech_infantrys in Normandy Bordeaux, round 6 :  1/5 hits
                        French roll dice for 1 infantry in Normandy Bordeaux, round 6 :  0/1 hits
                        1 infantry owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 1 fighter and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Volgograd, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Volgograd to Rostov
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                1 aaGun moved from Belarus to Archangel
                2 aaGuns moved from Belarus to Bryansk
                2 bombers moved from Russia to Novgorod
                1 fighter moved from Russia to Rostov
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                3 tactical_bombers moved from Western Germany to Novgorod

    Place Units - Germans
                3 armour placed in Novgorod
                Germans undo move 1.
                3 armour placed in Ukraine
                1 artillery and 5 infantry placed in Western Germany
                2 bombers placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_39485_Ger4.tsvg

  • '19 '17 '16

    I don’t really know how a G1 DOW executed properly can be stopped in BM3.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @simon33:

    I don’t really know how a G1 DOW executed properly can be stopped in BM3.

    well, bad dice for sure don’t help.  I lost all my airforce R1 due to bad dice.

    Ha, well, if I lose, you willing to do a redo?  I’d be interested, now knowing, if I can stop this.

    But let’s play on for now.  Who knows?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Combat Move - Russians
                2 infantry moved from Tambov to Volgograd
                1 infantry moved from Tambov to Volgograd
                1 fighter moved from Russia to Volgograd

    Purchase Units - Russians
                Russians repair damage of 11x factory_major; Remaining resources: 23 PUs;
                Russians buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 aaGuns, 3 armour, 2 artilleries, 18 infantry and 1 mech_infantry moved from Russia to Samara
                2 infantry moved from Novosibirsk to Samara
                2 aaGuns, 3 artilleries and 4 infantry moved from Vologda to Samara
                6 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Timguska to Novosibirsk
                1 fighter moved from Volgograd to Samara
                1 infantry moved from Central Mongolia to Dzavhan

    Place Units - Russians
                1 aaGun and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs

    triplea_39485_Rus4.tsvg

  • '19 '17 '16

    @Karl7:

    @simon33:

    I don’t really know how a G1 DOW executed properly can be stopped in BM3.

    well, bad dice for sure don’t help.  I lost all my airforce R1 due to bad dice.

    Ha, well, if I lose, you willing to do a redo?  I’d be interested, now knowing, if I can stop this.

    But let’s play on for now.  Who knows?

    Yeah, I’d be up.

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