a9f8e386-2774-436a-85c2-12485139d2d7-triplea_41868_1chi.tsvg
G40 Bal Mod Rommel (X) Colt (L) rematch no bid
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Germany to 113 Sea Zone
1 mech_infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
7 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
8 infantry moved from Western Germany to 112 Sea Zone
7 armour, 3 artilleries, 1 cruiser, 2 destroyers, 8 infantry, 1 mech_infantry, 1 submarine and 11 transports moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
7 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
3 bombers, 1 fighter and 4 tactical_bombers moved from Western Germany to United Kingdom -
Scramble in sz110? Give 1st round OOL? I will roll for first losses
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These Sea Lion attacks are always so interesting!
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Agree, ABH. I am away from home but i should be home to download map in 30 minutes
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More like 75 minutes now
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A tough choice. If I scramble, i can maybe sink the transports later. i just lost a 99% battle today so dice have to turn in my favor now, right :mrgreen:? Umm, no scramble.
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3 AA hitsl, that’s more than double. 10 Bri casualties first round, computer selects 5AA, 3 Bri inf and 2 Fr inf. Only the 1 and 2 rows show on my screen, but the total appears on the casualty box. Is this OOL acceptable?
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You won, I had to take hits on air to save 1 land unit. You rolled a higher hit rate on every die round. I rolled better in the later rounds, but you continued to score an equal number of hits. The last round was my tank against your fig.
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Woo! That was an epic battle. Must’ve been intense for you! The 1v1 at the end was so important.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
3 artilleries and 1 infantry moved from Bessarabia to Eastern Poland
2 aaGuns, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
2 infantry moved from Ukraine to Western Ukraine
1 artillery and 7 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Baltic States to Eastern Poland
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians
1 artillery and 2 mech_infantrys placed in Novgorod
2 artilleries and 1 mech_infantry placed in Ukraine
3 artilleries placed in Russia
Russians undo move 2.
Russians undo move 2.
3 artilleries placed in Ukraine
2 artilleries and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns and 18 infantry
Karelia : 5 infantry
Baltic States : 2 infantry
Eastern Poland : 4 aaGuns, 5 armour, 6 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 2 artilleries, 1 factory_major and 1 mech_infantry
Ukraine : 3 artilleries and 1 factory_minor
Western Ukraine : 1 artillery and 9 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 39
Japanese : 40 / 42
Americans : 51 / 76
Chinese : 9 / 13
British : 29 / 35
UK_Pacific : 10 / 13
Italians : 14 / 28
ANZAC : 14 / 27
French : 0 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Congratulations again, Colt. That destroyer blocking the transports picking up the extra soldiers from Holland was a big game changer.
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Thanks ABH. The only bad thing is that i was so ready to send my Red Army savages through Europe :evil:
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I don’t know when I will get to taking Japan’s turn. It’s 72 degrees and sunny, so I’m outdoors. Japan takes me a long time to plan and I’m not in the mood after that battle.
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Time to call it a game, Rommel. There is no recovering from a failed Sea Lion attempt against someone with even a slight bit of skill.
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Probably. My first two games have been aborted early due to my mistakes.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
2 marines moved from Philippines to 35 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 35 Sea Zone to 42 Sea Zone
2 marines moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 bombers moved from French Indo China to 39 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to Java
1 tactical_bomber moved from French Indo China to 39 Sea Zone
1 fighter moved from 43 Sea Zone to 39 Sea Zone
2 fighters moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from 43 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Shan State -
Scramble fig in India? If so, also OOL.
Took forever to allocate forces from multiple locations to 7 targets and to consider air movement. -
No thanks
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When I tried to post J3, I got my usual error message: IP address posted less than 15 seconds ago. When I clicked done, it moved on to end of Japan screen but posting option was not available again. As usual with this game, the save game was emailed to me. So I forwarded the save game to you by email.
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I’m manually posting the J3 save game